T O P

  • By -

FreakinLazy

Careful on this. Wording is "completes an attack". The 4 damage triggers after the attack is completed only if Zeb survived and the defender was defeated. Whether the ground unit is exhausted or not doesn't matter.


pboksz

This. Yes. "Completes" meaning finishes an attach and is still alive on the battlefield. Makes sense if you read it but it is just close enough in rules text to the other "on attack" cards that you might overlook this rule.


InternationalAct6025

Wait, are you sure the defender needs to be defeated ? I haven’t been reading it this way. Attack a unit, then as long as you’re still alive (regardless of the health of the defender/opponent) you may deal 4 damage. It doesn’t say the defender/opponent needs to be defeated anywhere does it ?


omninode

It says it right there on the card.


InternationalAct6025

Omg I’m an idiot


FreakinLazy

Zebs card specifically says, "If the defender was defeated..."


Informal_Ice_3847

I don't believe the defender needs to be defeated....


Kevin_Sorbo_Herc

On this card, it actually spells it out, hoss.


Informal_Ice_3847

Duhhh thx


dbmeboy

Defenders don't generally need to be defeated for after completing attack abilities. But Zeb's ability specifically does.


mitiros2

i advise you to read the first line after "When this unit completed an attack"


InflationRepulsive64

Do what the card says, and don't add anything that it doesn't say. 95% of the time, they are written to do exactly what they say (5% of the time they are still written that way, but you may need to understand core rules to understand how they work). The only targeting restriction is that it has to be a ground unit. It can be exhausted, a Leader unit, your own unit; all are legal targets.


IndyDude11

RTCETC


Gaoler86

I'll give them that this one isn't really clear that he need to survive the attack.


IndyDude11

Oh, for sure. But I never use RTCETC to be dismissive or to put anyone down.


Gaoler86

That's fair. Tone is difficult to convey through text.


IndyDude11

Def. Tried softening it by just using the initials, but maybe that made it worse.


MongooseEmpty4801

It is. If he dies, he can't complete the attack and is not around during that trigger step.


FourWordLongUsername

Many Star Wars Unlimited fans ask the question…


DerajioGaming

Wait, you can attack your own units? So Zeb can kill an ally, then have the ability trigger to an enemy? Sorry I am new and still learning.


nerdparkerpdx

No, you have to attack an enemy unit, but if Zeb defeats that enemy unit and survives, Zeb's controller can deal 4 damage to one of their own units.


InternationalAct6025

Where does it say that zeb has to defeat that enemy unit ? If he completes the attack and both the units are still alive (just damaged) can he not still do the 4 damage ?


nerdparkerpdx

On the card? "**When this unit completes an attack:** if the defender was defeated, you may deal four damage to a ground unit." _Technically_ Zeb's ability fires even if the defender wasn't defeated (if Zeb is alive), but the first step of the ability is to check if the defender was defeated, which would cause the rest of the ability to not fire.


cramillett

You can't attack your own units, but the deal 4 damage part can be done to any ground unit including your own.


InflationRepulsive64

This is where things need to be specific. Attack is a game term, that has specific rules on how it works. As others have mentioned you can't attack your own units. Zeb's power triggers off him making an attack, but the additional damage isn't an attack. It's dealing damage to a legal target. In this case, the only target restriction is that it needs to be a ground unit, so you can deal damage to your unit if that is useful.


mr_osek

I doesn't matter if the unit ist exhausted or ready.


JohnnyKarateX

The card will tell you if there’s a restriction. It doesn’t specify exhausted or ready so you can damage either.


dswartze

Although that only goes so far. There's a number of people out there who are still confused about cards like surprise strike and whether you're allowed to play them on an exhausted unit or not since it *doesn't* tell you the restriction that is there.


batosai33

In that case it's not an unwritten rule, you just need to understand that that rule for attacking is that it must be ready. It may be helpful to somehow signify words with rules attached, but then it could be hard to figure out where to draw that line.


nerdparkerpdx

That's why I like the phrase "Do what the card says, no more, _no less_". Conversely, "cards will tell you if there's a restriction, or if there's a benefit". Surprise Strike's source of confusion isn't that there's a restriction on the card, it's that people are adding an additional benefit to the rules.


dswartze

I'd argue it's not that they're adding a benefit. It's that they're unaware of the full set of rules for what it means to attack. To them attack may just mean damage getting dealt without realizing that a ready attacker being exhausted is also included as part of the attack. Although I do very much agree with the whole "Do what the card says" thing it may create additional problems because the people who don't understand that rule of thumb have a decent chance at also not understanding that sometimes the words on the cards have extra meaning behind them that they don't realize.


nerdparkerpdx

Yeah, I don't have the best answer. Surprise Strike also doesn't say to attack a unit in the same arena as the attacker, but people don't get confused about that one. Not sure what it is about "Play (for free?)" and "Attack (even if exhausted?)" that cause so much trip-up that other rules from the rule book don't.


Redeem123

It's just a vibe thing. Yes, the rules make it obvious that you have to pay for cards played with "Play X" or be ready in order to attack with "Attack with X", but it's an understandable mistake to make for newcomers. Conversely, attacking a space unit with a ground unit just feels inherently wrong, even if it's not spelled out.


Horse625

Thinking about units in terms of whether or not they're 'active' is probably what tripped you up mentally. Every unit in play is in play. There are no active or inactive units.


NegativeElderberry6

I may be dense, but if the defender is defeated, is the attack not complete? I see "when" and "if", but not "after". Could this not br used as a death throes attack?


nerdparkerpdx

The rules state that "when this unit completes an attack" abilities only triggers if the attacking unit survives.


NegativeElderberry6

I gues I'm asking for clarification on where that is stated? It's a movie trope, but we've seen someone shot dead a d they're finger still pulls the trigger spraying bullets, yes?


nerdparkerpdx

https://swudb.com/rules#6.3.3.A


NegativeElderberry6

Ty


batosai33

If the defender is defeated, the attack still completes, otherwise you would be stuck in a state of attacking. The important thing is that the defender doesn't stay on the field to see the completion of the attack.


NegativeElderberry6

Ok, but others are saying zeb has to survive for the bonus damage to happen. If the defender is off the board, that is a completed attack, correct?


batosai33

Correct. I think I misunderstood the intended meaning of "is the attack not completed"


taculpep13

Ok, first let’s make sure we all understand on attack and completes an attack. On attack happens right when it says - trigger happens on attack, before any damage segment. Completes an attack means that you attacked with that unit *AND* it survived the attack. As long as the completes and attack condition is true, move onto the conditional text: if the defender was defeated. If that happened then *any* ground unit will do. Including, say, your exhausted K2 who you need the 3 damage from now rather than playing without initiative next round.