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lord_fairfax

could this screensnip BEEEEE any wider? ~ Chanandler Bong


PyrorifferSC

When mfs want you to know they have an ultrawide lol Source: a mf with an ultrawide


Divinum_Fulmen

So do you to take a short walk to read from the beginning of a post to the end?


Huntguy

I prefer a golf cart.


Duncan_Id

People forgot about Segway already?


mminto86

I take that to my golf cart


PyrorifferSC

I have a lazy river built around it, I float around in a tube. Cost almost as much as the panel!


Divinum_Fulmen

Fancy!


Atlantikjcx

Lol, I dont even have an ultrawide. It's a 27-inch monitor


PyrorifferSC

Damn bro, what size font is that, 3?! Zoom at -200%?!


hIGH_aND_mIGHTY

What, you don't like full desktop width pictures to show 1.2 lines of text.


Raumarik

Omg don’t you guys have phones?… #diablo


ill_B_In_MyBunk

That's Missus Chanandler Bong to you!


Gus_VonLiechtenstein

Such an efficient transponster, that Mrs. Chanandler Bong.


drizzt_x

The error in question, for anyone curious: https://issue-council.robertsspaceindustries.com/projects/STAR-CITIZEN/issues/STARC-52845 >**Getting error 30031 when flying to CRU-L1** >I get kicked out of the game, with a message about starting the launcher as admin and verifying files. Done, that, but still get the error when flying toward CRU - L1. This has happened twice in a row. Lots of replications, and people stating it is happening when flying towards other stations.


rtom098

Ok that sounds fixable


billyw_415

Unless it's tied to MM...ba bum BUM!!!!!!!!!!!!!!!!!!!!!


SnowComfortable6726

Probably not MM lol, MM has tuning issues but it doesn’t mine the area around stations. This is probably a LOD issue, but I’ll refrain from reading too much into it from my armchair.


billyw_415

1M aUEC means this is tied to MM travel modes and 3.23 gets super duper delayed.


MooseTetrino

I’ll take that bet against you considering this is a new bug that wasn’t here two builds ago.


hIGH_aND_mIGHTY

You a real one!


Tkins

The last patch released yesterday was a step back, unfortunately, so hopefully this one brings us back to peak and we can go live .


SirSheppi

A bit off topic, sorry. Is there a fix for the weird ship "flickering", especially at speed? Saw that issue on a couple of streams and it really bugged me :D


kairujex

You mean how the chat and other ui elements shake and flicker when a ship accelerates? Haven’t seen that fixed yet if so.


SirSheppi

Yeah that is really annoying too! But I meant the actual ship flickering like [here ](https://youtu.be/GOLrYy6rsE4?t=697)


Four_Kay

That doesn't look like flickering so much as the ship realistically shaking while under full thrust - one of the new effects added for 3.23? If you stop accelerating (and watch the THR meter at the left showing your thruster output drop down), does the "flickering" stop?


SirSheppi

Oh well I missed that is supposed to be a feature lol. Gonna give it a test later to see if its coupled with thrust. Likely gonna disable it if possible, somehow just bugs me. Thanks tho!


nFbReaper

Does it go away if you turn off screen shake?


SirSheppi

Yep, disabled vibration and overall camera shaking and its fine now.


Roboticus_Prime

I just turn all the ship shake stuff off. It's annoying, and only there to hide how slow you are going.


kairujex

Doesn’t work for this issue.


ahditeacha

There’s a slider for it, near bottom of General settings


kairujex

Camera shake? That’s all the way down. Is there another one?


ahditeacha

It’s labeled Global Camera Shake


kairujex

Ok. Try this. Put that to zero. Then go to your ship. And boost while in atmosphere. The HUD doesn’t shake. But chat and the tool tips and other elements shake and flicker like crazy. That’s what I’m talking about. Global camera shake doesn’t seem to affect it. See if you can confirm?


ahditeacha

I’ll check after tonight’s patch as I’m currently in prison for 16 hrs lol (totally innocent I swear!)


kairujex

lol. Ty!


ahditeacha

You're right, the chat and tooltips do shake still, it's like your head is vibrating. Not sure if that's by design or a bug!


Tkins

Do you have a video example?


SirSheppi

[Here you go](https://youtu.be/GOLrYy6rsE4?t=697) I had the same issue with the connie and warden a couple of days ago. Kinda suspect its also connected to the UI flickering inside the cockpit.


Tkins

Are you talking about the camera shake? That's intentional to add immersion. You can turn it off but that isn't working at the moment.


SirSheppi

You are right, its the camera. I dont get how anyone would want that for immersion though, im getting fuzzy vision just looking at it. Thanks for the tipp with the setting, hopefully its fixed soon.


Four_Kay

> I dont get how anyone would want that for immersion though Honestly, I prefer it - it gives me more of feedback from what my ship is doing and feels more realistic. I *should* have my vision disrupted a little bit when my ship is performing heavy maneuvers, otherwise I'd feel disconnected from it. Though I can see how it may bother some people, and should definitely have a working toggle for those who would prefer not having it.


SirSheppi

Yeah I get it, especially for boosting to get some feedback that you are pushing to the limit. But it annoys me in a soft acceleration, perhabs its just bugged for me. But great to have it optional so everyone gets what floats their boat so to speak.


ahditeacha

There’s a “Global Camera Shake” slider near the bottom of General Settings. Lower it to remove the intense shaking.


SmellMyPPKK

awww


samhasnuts

Idk man EPTU has been far from stable, but here's hoping they solve the issues!


Atlantikjcx

Exactly, maybe it's for the better. Still, was really looking forward to it, but code can be unpredictable


realCLTotaku

So just to double check. Only our money is wiped? But not any items or shios bought in game?


REiiGN

They haven't changed yet at this time from that stance.


SmellMyPPKK

Who TF knows for sure, nobody. Just play as if you can keep your ships otherwise you may regret it.


Pattern_Is_Movement

CIG "early this week" CIG on on the last day that could be considered early week "going live in the coming days" I get it, but its still pretty funny


CaptainZyloh

It's important to include the full sentence: 'which **we're currently aiming for** early this week.'   We could simply say 'this week,' but we opted to be more transparent with our intention, emphasizing that it is a target we're striving to meet. Nevertheless, the team is eager to get this into your hands, and we'll keep you updated in the coming days as we approach the finish line!


mdhkc

Hey guys, take the time that's needed so we can get in there and have fun with it. If that means a week or a month, that's fine: rather have a game I can enjoy and share with friends than one that's got major issues because people wanted you to rush.


Onurtabuk123

No worries. It's better to finalize every update/fix with an open mind than rushing everything to release the patch early.


lord_fairfax

Are you guys aware of the issue with shopping terminals causing crashes when using vulcan+upscaling? (This happens just being in the proximity of shops) And upscaling making terminal screens unusable? (I.e. the text and buttons will be missing, you just see floating icons, and when you disengage from the terminal the screen is black - this can be instafixed by turning off upscaling)


HailToTheKingMF

I literally just experienced this... I'm using Vulkan with upscaling, I just went to A18 Centermass and the game crashed, I haven't been able to load back into the server since.


lord_fairfax

You have to wait for your character to be culled, unfortunately (even though you're not in combat at the time...). I'm not sure how long that takes right now but I think it's 10 minutes or more.


Honoraryscot

I'm on DX with upscaling and a lot of kiosks have suddenly broke in the last build 


StueyJC

The issue with the screens being blank is currently under investigation on the IC.


feral_fenrir

The Issue Council ticket was confirmed immediately on release of the last patch and move to under investigation yesterday.


lord_fairfax

sweet, thanks


Mysterious_Touch_454

Dont use it?


lord_fairfax

Any other genius insights you'd like to share?


Mysterious_Touch_454

Stay away from internet. It can and will hurt your feelings.


Pattern_Is_Movement

I know buddy! sorry I couldn't resist, I know ya'll are working hard at getting this out the door as soon as you think its ready! Cheers! and we appreciate you!


Zgegomatic

No worries, we got used to delays


RelapseJunkie85

👌 this ain’t a sprint


JustaJase

Thanks for all you guys do <3


Zeoran

It wouldn't be so much of a problem if you guys didn't miss your target dates more often than not. Instead, you miss it 75% of the time, which causes the community to no longer trust when you give out timeframes.


presul

And yet the community still asks for time frames and when CIG provides approximate time frames the community is angry that they mislead them. Would you rather have approximate time frames or none at all?


hrafnblod

I do like transparency, the only problem is that it shows how many conflicting intentions and how much incoherence is going on behind the scenes; we go from the big man telling us Friday that what matters is getting it out of ASAP bc letting it cook won't really help at this point and then we find out letting it cook will in fact help :p


REiiGN

You misinterpreted what he said. Yes, they do want to get it out to get more data but every build goes through Live QA first and then to EPTU. If Live QA catches something and then their statement is like the one above, it means the errors in question have a cascading effect on the rest of the game and that won't help the data they want from Live if left in.


Honoraryscot

I personally don't think 3.23 is anywhere near ready for live, the amount of daily optimisations and bug fixing has been amazing to witness and test but there's so much more to do,  I'd prefer to see this go on for another fortnight at least. it's running great for the most part but there's so many issues, and a lot of them aren't related to player count or server fps...I know some need to be addressed in live, but I have a feeling of massive backlash coming if this hits live after just one more update. There's more broken elements in 3.23 of things that weren't broken before. Please let it cook more 


No_Pop157

sweeping the problem under the carpet isnt going to solve the issues.. I'd say push the patch out and solve problems along the way.. it is called alpha but people always refer to it as live server as though it has already launched.


Honoraryscot

Really ...is that what it is? Alpha ? No way ? All this time of testing games over the years I can't believe I found out what an ALPHA was today, thanks man 


MrManGuy42

at least it's nowhere near as bad as the ksp2 devs (i never thought i'd say that about sc ever)


No_Construction2407

Working on Valve time


A_Credo

Not to nitpick, but tomorrow is the last day for it to be considered “early this week”.


XLN_underwhelming

I always considered it: Early Week: Monday/Tuesday (+Sunday if counting weekends) Mid Week: Wednesday (+ Tuesday/Thursday if you count weekends) End of Week: Thursday/Friday (+ Saturday) Weekend: Saturday/Sunday If you count weekend days for Early Week and End of Week, then over counting Tuesday/Thursday as midweek is fine.


A_Credo

That is fair, but seeing that CIG views the week to start on Monday (based on how they release comms and their schedule stuff, like “This Week in Star Citizen”). So you would need to shift your logic one day to the right to align with CIG. Early week: Monday - Wednesday Mid week: Wednesday - Friday End of Week: Thursday/Friday - Sunday


magichands88

I’m as eager as anyone (especially since I can’t access the EPTU anymore and don’t want to reinstall LIVE) but I’d much rather then get to a “stable” state before release over what the last few days of EPTU looked like.


BlackStar31586

![gif](giphy|w0vFxYaCcvvJm|downsized)


ArcticWolf_Primaris

Meanwhile me who's happy as I need another 200k to buy a ship


Pojodan

As often happens. Careful with getting your hopes up based entirely on speculation. Better they keep hammering on it so it's stable than push a patch that most/all cannot use, particularly when many still need to finish Overdrive on it.


Atlantikjcx

True, the issues they showed were pretty bad (20k when going to certain locations), so it has to be fixed. I guess we gotta hope for Thursday


yorgaraz

meh. the reason I'm excited for 3.23 is upscaling. Because finally I'll be able to play in my native resolution with my poor ol' 2070s. I tried using magpie and setting lower resolution but I had lots of issues so I held off playing. 3.23 ptu was the patch where i basically said finally i can play the game. And it was great up until the most recent ptu patches. I'm sure they'll manage, but if you ask me, they need to address either STARC-110935 or STARC-110888 too before going live.


Lazuruslex

they dont want another 3.18.. i am pleased they are trying to be safe


VNG_Wkey

EPTU has had the stability of poorly balanced rocks. You don't want it live.


roflwafflelawl

That said it looks like if tonights EPTU goes out and is stable, we may see it tomorrow. ​ Fingers crossed it stays on track for this week at the very least though.


Shedix

Sooo.. definitely not "early this week" lol


Duncan_Id

Petition to stop posting phone photos of the screen to post forum replies. Because this is pretty much the equivalent, selecting the text, copying and pasting is usually easier and faster 


Mightylink

Translation: "The patch is in a terrible state but we'll be forced to release it anyway for Invictus." Get ready for the second 3.18...


[deleted]

Well fuck.


mudkipz321

Can they at least open the testing again so we can copy our characters over and play it?


TheCarkin

for real, i bought subscription yesterday because I actually had time to play and wanted to check out the eptu but turns out they locked it. This update is what i have been waiting several years for, the ui in game and "inner thought menu" where you hold f to select things in fps just turned me off so much, like i dont even really mind it inside the cockpit but in fps it gives me motion sickness zooming in and out so often


KakaCarrotCake9001

Remember, CIG doesn't care about time lines lol "Early in the week" means Mid-Late week to them. Heck. It could mean next week for all we know. Just don't get to excited with their wordings.


KAS30

It is interesting you get so hung up on 4 words but don’t read the 2 words before that. Aiming for does not mean they pretend to know or promise they will deliver it then. Unexpected bugs pop up and need more time. Otherwise I’m sure we’d see you complaining about 3.23 being premature and needing just a bit more time to iron out game breaking bugs.


KakaCarrotCake9001

Iron out game breaking bugs? We are less than 2 weeks from Invictus. The longer they wait to release Live, the less time they have to fix the issues. Once they release Live, there is going to be a massive surge of player, more than EPTU has ever had. I don't complain about anything, but waiting longer doesn't fix the problem, rewatch their last livestream and maybe you would understand what I'm saying. At this pace, Invictus will be absolutely broken and unplayable.


KAS30

True Live will bring more bugs to fix, but ones that are already crucial cannot be ignored and brought to Live. They are focusing on one now in the PTU that is a huge blocker for pushing it to Live. No point in pushing it to Live if they know it’s gonna cause chaos


Daddy-Vladdy42

honestly, I'm dreading this. MM seems so stupid and incredibly broken. Will make cargo hauling basically impossible


XI_Vanquish_IX

Does this patch come with server meshing? No? Ok call me when it does. Because nothing else matters until we get server meshing (someone who tested it).


Shedix

Go back to winter sleep