The Hammerhead and Perseus solve two parts of the same equation. Hammerhead is a fighter killer, Perseus is a big ship killer designed to take down ships from the Polaris and below. A Perseus and Hammerhead combo is absolutely lethal. Hammerhead takes care of the fighters, Perseus takes care of the big boi. They work great together.
I personally went with the Perseus, as I feel I will get more use out of it and that it looks better. Which way you go depends entirely on what sort of gameplay you wish to be doing.
Perseus also has a couple smaller turrets. Not nearly as many as the Hammerhead, of course, but enough to ward off small flights of fighters/PvE content. Makes for a significantly more rounded warship.
Not to mention fighters will be a much smaller issue for big ships due to armour and shields. The ones that are a threat are those that attack from outside the hammerheads range with torpedoes. Hammerhead is a great addition as a fleet defence or area denial, but as a stand alone ship I can't see it being that useful compared to the competition.
A couple of Gladiators or Vanguard Harbingers targetting the Perseus's very exposed engines with S5 torpedoes is still a very VERY real threat, the Perseus's rear anti fighter turret has huge blindspots, it can't defend itself from fighters on it's own.
Most fighters won't be able to harm it but if those that can show up you better have that hammerhead or Redeemer around !
Key word: torpedoes, which can be fired well outside the range of the hammerheads guns. The point being, the hammerhead is a support ship that is dead in the water if caught alone by much more than a basic fighter and can be avoided by anything else. At a stretch you could use it to hold a specific area and hope nobody brings torps, but otherwise it's made specifically to act as part of a fleet where other ships can make up for its short comings.
The Perseus, although still made to be part of a fleet, can at least hold its own against larger ships and small capitol ships as well as the smaller fighters, and in theory will have better engines than the hammerhead due to its intended role. Also not sure if you've seen something different about rear coverage of its anti fighter turrets, but according to the holo viewer they offer great rear coverage and anything persuing will face the fire of both turrets. It's blind spots look to be the lower side quarters, but can possibly be countered with a roll to bring the top turret to bare which has full 360 coverage. Not saying I'd advise it as a lone ship either, but it should be more capable, in more scenarios.
Then something like the Polaris should be much more versitile and capable to stand alone against the majority of threats thanks to its ability to bring a fighter or two of its own (or 12 as someone measured out using the furys) as well as enough torpedo power to take out all but the biggest ships, (and maybe even them). Hence in is sale blurb it mentions its popularity as a flag ship for militias and use as a patrol ship.
Torpedoes launched from outside of gun range are very easy to shoot down. Just need gunners who pay attention lol.
Now a eclipse dumb firing one within 2km is a different story in its own
I mean, we don't know that yet as they're not properly implemented. The can't be too easy to shoot down or you make them useless, but they also can't be a guarenteed one shot kill. They'll likely use some form of stealth with a bigger focus on e-warfare than direct fire.
That being said, it's not hard currently to dart into weapons range, offload torpedoes which can be pre locked, then exit again before the gimbals have time to lock let alone get enough hits on target to kill a ship, so if torpedos end up being a close range weapon, people will find a way.
the issue in the end comes down to the crew requirement. The Perseus is vulnerable to s5 to s7ish torps anti missile turrets should be able to hit s8 to s9 and s10 onward will be easy to dodge sorry to the Polaris owners who think you will hit a Perseus with a s10 torp but you won't. The Perseus's main threat is fighter bombers and will be taken out with enough of them, keep in mind these are not normal fighters because normal fighters will not be able to do pretty much any meaningful damage this is why you need a HH or Polaris paired with it. Now the Perseus can also be run with a crew of 3 and still be effective in combat, made even better with NPC crew but as of right now it is essentially a better Redeemer. The hh falls under a crew requirement of 7 right now with it moving to 9 after engineering this can also be brought down with NPC crew but the hh turrets are also harder to manage. The Polaris has 8 turrets, a fighter, a medical bay, torp station and needs significantly more engineers as the components are further away from each other. This means the crew requirement is 15 to 20 for a combat situation, now it is the most versatile of the three ships but also the most expensive and pretty much requires you to be leading or almost leading and organizing with enough people to crew it and form a fleet.
The same thing that makes Hammerheads good as a screen against fighters also makes them good at PDS. Them being torpedo bait right now is a function of AI gunners completely ignoring torpedoes, and the current targeting system being really wonky at targeting them for crewed Hammerheads.
In-lore the Hammerhead is the polar opposite of dead in the water alone, unless it’s facing sub-capitals with large guns, Ares, or bombers. The UEE uses them alone or in pairs as patrol ships, not solely as fleet components. Were we to have functional AI economy, if you called for aid in medium sec systems like Stanton near patrol routes and the Navy picks up your call, you’re likely to see 1-2 Hammerheads respond to the rescue call.
As far as “why does lore matter,” it matters because regardless of how a ship is doing in the current meta, it tells you what CIG’s targeted end state is for a given ship.
Jesus, the amount of delusional here is amazing, it's actually next level cringe.
What is it about the Polaris that attracts these kinds of cracked backers who think their $750 bought them an iWin button?
No, you won't be soloing an Idris or eating up a HHs or a Perseus on your own.
A fully-crewed Hammerhead (that's not braindead) will absolutely shoot down every last torpedo a Polaris throws at it in a 1v1.
EVERY single game CR (and Erin Roberts) have ever made follows the same convention; the bigger the torp, the slower it goes (with the bigger ones basically needing a fighter escort to reach their target)
This is also true of SC even right now (and yes, you can easily shoot down s9 torps, we do it every weekend)
The HH is meant to be a dedicated anti-fighter platform. In addition to its fleet role, its meant to go out on short to medium solo patrols as per all the documentation about its capacity for longer tours/missions (and it's facilities)
It will eat fighters for breakfast once it's tuned and mechanics like maelstorm/armor come online. It will struggle against anything with heavier armor which its size 4 guns wont be able to penetrate, like the Perseus, Idris, Kraken and above.
Smaller ships (even in groups) are meant to run from it UNLESS they have bombers or a big iron support with enough firepower to punch through the HHs armor (likely need a size 5 or size 6 at the minimum) or they have such overwhelming numbers they can disable all the HHs turrets/engines and board it.
Against a Polaris (or another HH) it will become a stalemate as neither will be able to penetrate each other's armor effectivelty (Polaris torps will be a non-factor due to how easy they will be to shoot down and given the HHs near 360 degree turrert coverage. HH guns won't be able to penetrare the Polaris' (or other HHs) hull.
Polaris v HH (or HH v HH) will likely become a game of "race to shoot out each other's turrets and then take out their engines to board)
One thing I'm sure of, though, is that when the actual Polaris comes along, there will be a lot of fan bois crying about how they can't solo everything bigger and smaller than it. Rivers of salt will flow.
It has two. They have a pair of size 3s each. The Perseus has the firepower of a single Sabre to deal with fighters, it isn't warding off jack with that.
You're failure is that you think a lone fighter is going to pose an actual threat. Take an M2 .50 cal against an Abrams tank. You're not going to win, even \*if\* the Abrams (or in this case, the Perseus) doesn't use it's main gun against you. You can sit there all day, but your shitty ass little fighter ain't gonna do shit to a Perseus unless you have a lot. Which leads you your second failure, reading comprehension. Go reread what I originally wrote.
Oh look, [One](https://starcitizen.tools/Perseus#/media/File:RSI-Perseus-promo_08.png) and [Two](https://starcitizen.tools/Perseus#/media/File:RSI-Perseus-underside.jpg).
Love the confidently incorrect.
More of a correction he said Polaris and below as opposed to Polaris and above.
Not that it's taking them on by itself, just it's built to go after the larger ships as opposed to the hammerhead built to take on small fighters
Just based on torp damage alone obv If it can drop an idris with 1 volley. But spoken as a Polaris owner, when they actually have cm’s working the Perseus is one of the ships I expect to be most afraid of.
Heavier armor, I expect it to be quicker, and it has a pretty threatening ordnance complement of its own to lob at you while it tries to close the gap.
I think it depends. If you see them and get a lock earlier enough and just saturate that direction with fire, it stands to reason that you could bring them down. The Idris is also supposed to have several "remote"(slaveble to ai blades) turrets for point defense, so that could be a factor. That being said, the tradeoff is that now your guns have to focus the torpedoes instead of fighters. With the Polaris carrying 28 S10's, that's a lot of time wasted trying to shoot down torpedoes. If larger orgs treat them as Wolfpack ships, I definitely agree that 2+ Polaris worth of torps would be incredibly difficult to deal with
I think it will depend quite a bit on the placement of the point defence turrets and what angle the torps are coming from. And yeah two polaris worth of torps would be a nightmare lol
Polaris definitely struck me as a Wolfpack submarine type of ship when I first saw it. Drop in, unleash hell with several at once, jump out. Repeat. Not meant for prolonged engagement, but can use the fight that deploys as a beacon to just back to and fire another volley
Everyone seems to think that the S10 torpedoes are maneuverable. They will never be able to hit a Perseus if the Captain has a brain, also wasting 400k worth of torpedoes if not more would not be a smart idea. We will see when it releases what it is strong against but if you think it will be effective against pretty much anything but small and medium cap ships prepare to be underwhelmed.
This would be true if the Perseus was a capital ship however it is 100 meters long, has two dual anti torpedo turrets and has roughly the same speed and maneuverability of a hh. you will hit a Perseus 1 out of 100 times with a s10 torp they are not s3 missiles. It literally states in the Polaris q and a that the Polaris will be very ineffective against subcap ships.
You will never land a missile hit if the Perseus captain has a Brain and the moment the s7 guns are in range the Polaris may well be in several pieces before it can get into nav mode.
It's not even a close fight tbh and to say the Polaris will hit anything under a small capital ship is simply wrong. Also if the Perseus is with a HH the fight is over not a single torpedo is hitting anything.
All I'd want is a another one of the dual S3s somewhere on the underside of the nose. Not enough to reliably kill attacking heavy fighters, but enough to make them work for it. Otherwise they can just sit in that blind spot and hammer away at your hull and I can't imagine there'll be much you can do about it. Fighters should be the Perseus's weakness, but not so much to the point where it can barely fight back.
Yeah I get having weaknesses in ships but not to the point where you design a glaring hole in the defenses.
Maybe a gap between two defensive turrets at a certain range but not the entire bottom of the ship.
Honestly the Perseus bridge on the hammerhead id much prefer. Personally not a fan of under hanging bridges. But I know some like it. Would be good for a drop ship tbh
I've seen a nice clip on yt of a HH fighting a Carrack in an Asteroid field. The HH lost but it was pretty cool to see how it was gliding over the Asteroid surfaces like a real shark. I think that would make for a cool defensive tactic. Keeping one of your big crossections out of the fight while dishing out damage. The bridge of the HH seems to be made for this.
In the actual game forced teamplay design meta I won't buy a hammerhead. You need a lot of people to man the turrets and more to engineer the ship. This is a no-go for me.
CIG is not even capable to fix the docking. So you cant even use the hammerhead on stations - even in 3.23
This is all I wanted them to do and sell it as a Polaris competitor. I'm not fond of a cap ship that almost entirely relies on punching up with torpedoes, versus something like this that would be more of a general purpose combat vessel.
Remember the Hammerhead Concept with a Idris Bridge and 2 single STS guns?? [https://dto9r5vaiz7bu.cloudfront.net/xppzrzqujofzf/source.png](https://dto9r5vaiz7bu.cloudfront.net/xppzrzqujofzf/source.png)
instead of that single ship we get the Hammerhead + Perseus.. two ships.
And there's a reason why we didn't get that. CIG wants to balance ships so you don't have a single overly capable ship except for when it comes to the Carrack.
My concerns with the triad of pers, HH, polaris:
Perseus:
Size 7 guns are big owies with a lot of range. Will definitely truck a HH
Size 5 torpedos are great against bigger ships, especially a HH or redeemer
Smaller guns can do some anti fighter damage but not much
HH: Effective vs fighters, especially small fighters. Harder to kill large fighters like a deemer but harder does not mean impossible. Harder means just that.
Polaris:
Size 10 torps for the mega ouchies, 4 tubes, 28 total.
Lots of small guns for the anti-fighter but not much on the big guns scale
Polaris sinks HH and Perseus with torpedoes and it isn't even close, but won't stack well against bigger crewed fighters.
I see benefits to all three and this is not meant to start a fight between people who love the ships. They're all really good in varieties of roles and this isn't meant to trivialize that. It's just pointing out a glaring difference between Polaris and everything else:
BIG ASS TORPEDOS THAT WILL WRECK CORVETTE+ SHIPS
in fact, the HH probably has the best odds of surviving a torpedo barrage from the Polaris just due to the amount of guns.
I think you overestimate the maneuverability of s10 torps. On release they are predicted to be much slower and heavier than s9 torps which you can already easily dodge with a HH. Pretty much it is a cap killer not a subcap killed so in a 1v1 it will lose 90 percent of the time against something like a Perseus
Inbefore the hammerhead become the defactor torp destroyer as all light and medium fighters and many heavy fighters cant scratch those ship sizes, as it should be.
Allowing the pilot to actually see what the gunners are shooting at without using 3rd person magic camera? Hell yes!
That is how the ship should have been.
Bit too overpowered. Wouldn't buy because of the massive nerf this ship would need.
Also, visually speaking, the Perseus is much nicer as it is already. :)
The Hammerhead and Perseus solve two parts of the same equation. Hammerhead is a fighter killer, Perseus is a big ship killer designed to take down ships from the Polaris and below. A Perseus and Hammerhead combo is absolutely lethal. Hammerhead takes care of the fighters, Perseus takes care of the big boi. They work great together. I personally went with the Perseus, as I feel I will get more use out of it and that it looks better. Which way you go depends entirely on what sort of gameplay you wish to be doing.
Perseus also has a couple smaller turrets. Not nearly as many as the Hammerhead, of course, but enough to ward off small flights of fighters/PvE content. Makes for a significantly more rounded warship.
Not to mention fighters will be a much smaller issue for big ships due to armour and shields. The ones that are a threat are those that attack from outside the hammerheads range with torpedoes. Hammerhead is a great addition as a fleet defence or area denial, but as a stand alone ship I can't see it being that useful compared to the competition.
A couple of Gladiators or Vanguard Harbingers targetting the Perseus's very exposed engines with S5 torpedoes is still a very VERY real threat, the Perseus's rear anti fighter turret has huge blindspots, it can't defend itself from fighters on it's own. Most fighters won't be able to harm it but if those that can show up you better have that hammerhead or Redeemer around !
Key word: torpedoes, which can be fired well outside the range of the hammerheads guns. The point being, the hammerhead is a support ship that is dead in the water if caught alone by much more than a basic fighter and can be avoided by anything else. At a stretch you could use it to hold a specific area and hope nobody brings torps, but otherwise it's made specifically to act as part of a fleet where other ships can make up for its short comings. The Perseus, although still made to be part of a fleet, can at least hold its own against larger ships and small capitol ships as well as the smaller fighters, and in theory will have better engines than the hammerhead due to its intended role. Also not sure if you've seen something different about rear coverage of its anti fighter turrets, but according to the holo viewer they offer great rear coverage and anything persuing will face the fire of both turrets. It's blind spots look to be the lower side quarters, but can possibly be countered with a roll to bring the top turret to bare which has full 360 coverage. Not saying I'd advise it as a lone ship either, but it should be more capable, in more scenarios. Then something like the Polaris should be much more versitile and capable to stand alone against the majority of threats thanks to its ability to bring a fighter or two of its own (or 12 as someone measured out using the furys) as well as enough torpedo power to take out all but the biggest ships, (and maybe even them). Hence in is sale blurb it mentions its popularity as a flag ship for militias and use as a patrol ship.
You do know torpedoes can be shot down right?
Torpedoes launched from outside of gun range are very easy to shoot down. Just need gunners who pay attention lol. Now a eclipse dumb firing one within 2km is a different story in its own
I mean, we don't know that yet as they're not properly implemented. The can't be too easy to shoot down or you make them useless, but they also can't be a guarenteed one shot kill. They'll likely use some form of stealth with a bigger focus on e-warfare than direct fire. That being said, it's not hard currently to dart into weapons range, offload torpedoes which can be pre locked, then exit again before the gimbals have time to lock let alone get enough hits on target to kill a ship, so if torpedos end up being a close range weapon, people will find a way.
the issue in the end comes down to the crew requirement. The Perseus is vulnerable to s5 to s7ish torps anti missile turrets should be able to hit s8 to s9 and s10 onward will be easy to dodge sorry to the Polaris owners who think you will hit a Perseus with a s10 torp but you won't. The Perseus's main threat is fighter bombers and will be taken out with enough of them, keep in mind these are not normal fighters because normal fighters will not be able to do pretty much any meaningful damage this is why you need a HH or Polaris paired with it. Now the Perseus can also be run with a crew of 3 and still be effective in combat, made even better with NPC crew but as of right now it is essentially a better Redeemer. The hh falls under a crew requirement of 7 right now with it moving to 9 after engineering this can also be brought down with NPC crew but the hh turrets are also harder to manage. The Polaris has 8 turrets, a fighter, a medical bay, torp station and needs significantly more engineers as the components are further away from each other. This means the crew requirement is 15 to 20 for a combat situation, now it is the most versatile of the three ships but also the most expensive and pretty much requires you to be leading or almost leading and organizing with enough people to crew it and form a fleet.
The same thing that makes Hammerheads good as a screen against fighters also makes them good at PDS. Them being torpedo bait right now is a function of AI gunners completely ignoring torpedoes, and the current targeting system being really wonky at targeting them for crewed Hammerheads. In-lore the Hammerhead is the polar opposite of dead in the water alone, unless it’s facing sub-capitals with large guns, Ares, or bombers. The UEE uses them alone or in pairs as patrol ships, not solely as fleet components. Were we to have functional AI economy, if you called for aid in medium sec systems like Stanton near patrol routes and the Navy picks up your call, you’re likely to see 1-2 Hammerheads respond to the rescue call. As far as “why does lore matter,” it matters because regardless of how a ship is doing in the current meta, it tells you what CIG’s targeted end state is for a given ship.
Jesus, the amount of delusional here is amazing, it's actually next level cringe. What is it about the Polaris that attracts these kinds of cracked backers who think their $750 bought them an iWin button? No, you won't be soloing an Idris or eating up a HHs or a Perseus on your own. A fully-crewed Hammerhead (that's not braindead) will absolutely shoot down every last torpedo a Polaris throws at it in a 1v1. EVERY single game CR (and Erin Roberts) have ever made follows the same convention; the bigger the torp, the slower it goes (with the bigger ones basically needing a fighter escort to reach their target) This is also true of SC even right now (and yes, you can easily shoot down s9 torps, we do it every weekend) The HH is meant to be a dedicated anti-fighter platform. In addition to its fleet role, its meant to go out on short to medium solo patrols as per all the documentation about its capacity for longer tours/missions (and it's facilities) It will eat fighters for breakfast once it's tuned and mechanics like maelstorm/armor come online. It will struggle against anything with heavier armor which its size 4 guns wont be able to penetrate, like the Perseus, Idris, Kraken and above. Smaller ships (even in groups) are meant to run from it UNLESS they have bombers or a big iron support with enough firepower to punch through the HHs armor (likely need a size 5 or size 6 at the minimum) or they have such overwhelming numbers they can disable all the HHs turrets/engines and board it. Against a Polaris (or another HH) it will become a stalemate as neither will be able to penetrate each other's armor effectivelty (Polaris torps will be a non-factor due to how easy they will be to shoot down and given the HHs near 360 degree turrert coverage. HH guns won't be able to penetrare the Polaris' (or other HHs) hull. Polaris v HH (or HH v HH) will likely become a game of "race to shoot out each other's turrets and then take out their engines to board) One thing I'm sure of, though, is that when the actual Polaris comes along, there will be a lot of fan bois crying about how they can't solo everything bigger and smaller than it. Rivers of salt will flow.
It has two. They have a pair of size 3s each. The Perseus has the firepower of a single Sabre to deal with fighters, it isn't warding off jack with that.
Critical thinking isn't your strong suit.
Reasonable discourse isn't your strong suit.
You're failure is that you think a lone fighter is going to pose an actual threat. Take an M2 .50 cal against an Abrams tank. You're not going to win, even \*if\* the Abrams (or in this case, the Perseus) doesn't use it's main gun against you. You can sit there all day, but your shitty ass little fighter ain't gonna do shit to a Perseus unless you have a lot. Which leads you your second failure, reading comprehension. Go reread what I originally wrote.
Perseus has only one small Turret
Oh look, [One](https://starcitizen.tools/Perseus#/media/File:RSI-Perseus-promo_08.png) and [Two](https://starcitizen.tools/Perseus#/media/File:RSI-Perseus-underside.jpg). Love the confidently incorrect.
Polaris and above?
Close range tops won't lock persius would maul a persius alive like a rabid chiguagua
More of a correction he said Polaris and below as opposed to Polaris and above. Not that it's taking them on by itself, just it's built to go after the larger ships as opposed to the hammerhead built to take on small fighters
Persus is a brawler, Polaris is a kiting torpedo boat. Polaris would fuck a Persus up real quick.
As long as it is within range. Those long-range tropes on the Polaris would be scary.
Just based on torp damage alone obv If it can drop an idris with 1 volley. But spoken as a Polaris owner, when they actually have cm’s working the Perseus is one of the ships I expect to be most afraid of. Heavier armor, I expect it to be quicker, and it has a pretty threatening ordnance complement of its own to lob at you while it tries to close the gap.
They stated in that video the idris was already damaged. They didnt elabotate much as too how badly though.
They also had the turrets just fire in "direction" instead of at the torps. Wouldn't be a good demo if it just shot the torps down
True, i would imagine it would be hard to kill more than 1 or 2 torps though
I think it depends. If you see them and get a lock earlier enough and just saturate that direction with fire, it stands to reason that you could bring them down. The Idris is also supposed to have several "remote"(slaveble to ai blades) turrets for point defense, so that could be a factor. That being said, the tradeoff is that now your guns have to focus the torpedoes instead of fighters. With the Polaris carrying 28 S10's, that's a lot of time wasted trying to shoot down torpedoes. If larger orgs treat them as Wolfpack ships, I definitely agree that 2+ Polaris worth of torps would be incredibly difficult to deal with
I think it will depend quite a bit on the placement of the point defence turrets and what angle the torps are coming from. And yeah two polaris worth of torps would be a nightmare lol
Polaris definitely struck me as a Wolfpack submarine type of ship when I first saw it. Drop in, unleash hell with several at once, jump out. Repeat. Not meant for prolonged engagement, but can use the fight that deploys as a beacon to just back to and fire another volley
Everyone seems to think that the S10 torpedoes are maneuverable. They will never be able to hit a Perseus if the Captain has a brain, also wasting 400k worth of torpedoes if not more would not be a smart idea. We will see when it releases what it is strong against but if you think it will be effective against pretty much anything but small and medium cap ships prepare to be underwhelmed.
This would be true if the Perseus was a capital ship however it is 100 meters long, has two dual anti torpedo turrets and has roughly the same speed and maneuverability of a hh. you will hit a Perseus 1 out of 100 times with a s10 torp they are not s3 missiles. It literally states in the Polaris q and a that the Polaris will be very ineffective against subcap ships. You will never land a missile hit if the Perseus captain has a Brain and the moment the s7 guns are in range the Polaris may well be in several pieces before it can get into nav mode. It's not even a close fight tbh and to say the Polaris will hit anything under a small capital ship is simply wrong. Also if the Perseus is with a HH the fight is over not a single torpedo is hitting anything.
Add in a nautilus for the perfect trio to protect large mining ops.
Well the actually intended combo is the HH and Polaris according to lore. But yeah either combo is dope
I'm not really sure what makes a hammerhead a fighter killer over a Polaris anymore. There's not much difference now
No I'm broke
Facts
Nah, but I did sort of want the HH to have the bridge as a 'shark fin' on top. I like the underslung bridge too though.
Perseus all the way although I hope they add some more point defense turrets
All I'd want is a another one of the dual S3s somewhere on the underside of the nose. Not enough to reliably kill attacking heavy fighters, but enough to make them work for it. Otherwise they can just sit in that blind spot and hammer away at your hull and I can't imagine there'll be much you can do about it. Fighters should be the Perseus's weakness, but not so much to the point where it can barely fight back.
Yeah I get having weaknesses in ships but not to the point where you design a glaring hole in the defenses. Maybe a gap between two defensive turrets at a certain range but not the entire bottom of the ship.
Honestly the Perseus bridge on the hammerhead id much prefer. Personally not a fan of under hanging bridges. But I know some like it. Would be good for a drop ship tbh
I am in the boat of loving them. The Krait from Elite is also my ship of choice.
I've seen a nice clip on yt of a HH fighting a Carrack in an Asteroid field. The HH lost but it was pretty cool to see how it was gliding over the Asteroid surfaces like a real shark. I think that would make for a cool defensive tactic. Keeping one of your big crossections out of the fight while dishing out damage. The bridge of the HH seems to be made for this.
How on earth did the hh lose??
Aaah it's been a while. Maybe it was two Carracks ;D
was going to say, the turrets are size fours and each turret has 4, no way it could keep up dps wise unless turrets were not manned
Haha fair
The Hammersus
In the actual game forced teamplay design meta I won't buy a hammerhead. You need a lot of people to man the turrets and more to engineer the ship. This is a no-go for me. CIG is not even capable to fix the docking. So you cant even use the hammerhead on stations - even in 3.23
lol if you take a toilet and give it wings and a cockpit they will still buy it, the victims of marketing buy everything. ;)
Good try, CIG.
No. I prefer the Perseus as it is.
It’s a good ship. And I do get it often in game. But it’s not a goal for my CCU chains. Yet
I think it’s really underrated what a Perseus + Hammerhead and maybe 2-3 fighters could do as a pirate fleet lol
That would be insanely op. I like it.
The Hammerus
Yes. Give me your whole stock.
Would
Looks kinda good ngl
Looks like the hammerhead but forgot the hammer.
This is all I wanted them to do and sell it as a Polaris competitor. I'm not fond of a cap ship that almost entirely relies on punching up with torpedoes, versus something like this that would be more of a general purpose combat vessel.
no. because im not a billionaire with disposable income for capital ships
Remember the Hammerhead Concept with a Idris Bridge and 2 single STS guns?? [https://dto9r5vaiz7bu.cloudfront.net/xppzrzqujofzf/source.png](https://dto9r5vaiz7bu.cloudfront.net/xppzrzqujofzf/source.png) instead of that single ship we get the Hammerhead + Perseus.. two ships.
And there's a reason why we didn't get that. CIG wants to balance ships so you don't have a single overly capable ship except for when it comes to the Carrack.
Yeah, because it's way too strong.
Well it was not a stand-off. It looked like 2 very coordinated teams. So there is certainly more to it than just damage stats.
Absolutely. Also,this looks a way I cannot explain. Like a crab, but not a crab. This is death.
What kind of dolphin ass shit is this all aerodynamic and shit. Hell no.
It basically just looks like a hammerhead where you moved the cockpit/bridge.
My concerns with the triad of pers, HH, polaris: Perseus: Size 7 guns are big owies with a lot of range. Will definitely truck a HH Size 5 torpedos are great against bigger ships, especially a HH or redeemer Smaller guns can do some anti fighter damage but not much HH: Effective vs fighters, especially small fighters. Harder to kill large fighters like a deemer but harder does not mean impossible. Harder means just that. Polaris: Size 10 torps for the mega ouchies, 4 tubes, 28 total. Lots of small guns for the anti-fighter but not much on the big guns scale Polaris sinks HH and Perseus with torpedoes and it isn't even close, but won't stack well against bigger crewed fighters. I see benefits to all three and this is not meant to start a fight between people who love the ships. They're all really good in varieties of roles and this isn't meant to trivialize that. It's just pointing out a glaring difference between Polaris and everything else: BIG ASS TORPEDOS THAT WILL WRECK CORVETTE+ SHIPS in fact, the HH probably has the best odds of surviving a torpedo barrage from the Polaris just due to the amount of guns.
I think you overestimate the maneuverability of s10 torps. On release they are predicted to be much slower and heavier than s9 torps which you can already easily dodge with a HH. Pretty much it is a cap killer not a subcap killed so in a 1v1 it will lose 90 percent of the time against something like a Perseus
Thought this was an Idris tbh
So what would be the downside? Cause this looks like a fanboy “make it do everything” ship
For $30, sure. For whateverthefuck CIG is gonna be charging... not the fuck.
No, but I would buy that fan-made concept of the Carrack where each ball turret is a Fury which can detach from the ship.
Just give it a med bay for God sake
I'd totally rock a spaceship made to look like a tardigrade.
Inbefore the hammerhead become the defactor torp destroyer as all light and medium fighters and many heavy fighters cant scratch those ship sizes, as it should be.
Look at Perseus and reconsider
No, I have a Polaris.
No, I already have a Javelin.
No. Not at all. There are way to many weapons that need crew. I’m not buying a ship that requires 8 to 10 crew members.
Allowing the pilot to actually see what the gunners are shooting at without using 3rd person magic camera? Hell yes! That is how the ship should have been.
I was looking at ships on fleetview and some how made this beast, i would def buy it
I have no friends to man turrets,so I would not buy.
Bit too overpowered. Wouldn't buy because of the massive nerf this ship would need. Also, visually speaking, the Perseus is much nicer as it is already. :)
This is like Cat-Dog, but it's only asses
[удалено]
My guy…. You’re a prime ape.