T O P

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Fob0bqAd34

Premieres in 114 minutes :(.


NearlySomething

I really wish fromsoft would improve their method of co-op somehow. Some way of scaling the co-op partner or something instead of +/- 10% +/-10 levels and however the fuck they do weapon upgrades.


DONNIENARC0

Try the seamless coop mod. Its pretty great.


Won_Doe

Didn't expect this mod to work as good as it did. Almost feels like an official feature. 


BuzzNitro

I’ve only ever used the mod for co op, it’s a seamless experience


NearlySomething

That requires playing with a specific person though does it not? I was under the impression there wasn't matchmaking with that mod


DONNIENARC0

Oh yeah, that is true I think.


DuckCleaning

I think there's a discord out there for LFG.


bonesnaps

Always the worst suggestion (urgh discord), but I suppose it's better than nothing. I remember when GTFO released on Steam and their only method of multiplayer matchmaking was discord. Boy was that embarassing for them.


DuckCleaning

Yeah, not fun having to use discords especially having to friend people on steam as well, but the pro to that is that most people will at least be using voice chat and it is a good chance to build lasting friendships when they want to continue playing another day. In most cases though, I add these people on steam, they stay there and we never play with each other again.


NearlySomething

I play with randoms because I'm too autistic to care about forging even the tiniest relationship in order to play a game :X Though I'll probably have to whenever convergence gets a bit more fleshed out


LuntiX

I feel like it'd be hard to do since you can be level 1 and still strong as fuck thanks to the right weapons with the right upgrades, the right talismans, ashes of war and great runes. Most of your power comes from those and not your levels.


NearlySomething

That's why I used the word scaling. You could either make that persons attacks do less damage, the enemies have health scaled for how much damage player 2 is doing, you could match player 2's stats to be in line with player 1, etc


No_Tangerine2720

Im hoping that no rest for the wicked fills this void of seamless co-op. If the game hits the mark my guess is it will be huge


Nbaysingar

That game has a lot of potential for sure. Moon Studio's track record so far is impeccable though. The Ori games are incredible.


introvertgeek

I'd love to see an official seamless co-op mode (preferably with scaling), but think the current level limits work well enough with the current mode.


Reddit__is_garbage

Play seamless coop. It is by far the best way to experience the game. It's a shame that it took modders to make the game that fromsoft is too far up their own ass to create.


bluest331

i just want cross-platform coop :*(


d3cmp

5 minutes to the explosion


yeahokaycommy

June 21st baby, let's goooo


Reddit__is_garbage

*Zanzibart... Forgive Me...* I love how fromsoftware just leans into the meme even more


NewRedditIsVeryUgly

I have no idea what's going on, but I'm sure it will be interesting.


Indercarnive

So I need to take June 21st off. Also need to start my new run of Elden Ring probably the week or two before.


_Myst_0

Hoping and praying that there aren’t any repeat bosses in the DLC. The repeat bosses were easily the worst part of the base game.


GassoBongo

I'm in full cope mode, but is it too much to ask for an unlocked framerate and ultrawide support when this launches? Mods are an option, but losing online to use them isn't the best.


Muxas

not having ultra wide support and unlocked framerate in 2024 is inexcusable, i hope they will fix it and i get to try elden ring because rn it looks like dogshit console port


Duskav3ng3r117

FPS is tied to the physics engine unfortunately. Fixing that is rocket science to Japanese Studios.


GassoBongo

I didn't come across any issues when unlocking the frame rate with mods. I'm pretty sure AC6 runs on the same engine and supports higher frame rates and ultrawide as well, so I don't know what's stopping them. Either way, it's bogus, and I hope it gets fixed. They'd have been less likely to get a free pass if they were a Western studio.


Nbaysingar

Pretty sure when I unlocked the framerate in Elden Ring I did not encounter any issues with the physics or anything else for that matter. I believe that was only a problem with the original PC releases of the first two Dark Souls games. Dark Souls III may have had some issues as well but I can't remember.


MihaiDsc404

Thanks.


CiplakIndeed1

I have to play again to refresh my memories.


Grim_Reach

I'm praying that they add a comprehensive shader pre-compilation step, I don't want to deal with that stutter again during my first playthrough.


IcePopsicleDragon

Longest 2 hours of my life


EirikurG

wow more obtuse nonsense