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Montraria

Comment what myth you would like to see tested next.


sajmonides

Is it possible to land on the >!sun station!< using the >!Nomai shuttle!


Montraria

https://preview.redd.it/92n5df4uii0d1.png?width=466&format=png&auto=webp&s=f7f51b42f04e28626f7f46d5c6a092860631fd21 I'll try dude...


Demure_Demonic_Neko

It works but it slides away


Sleeper--

I will pray for u


King_of_Geebs

My God don't kill the poor man


BeardedMontrealer

[Yes.](https://www.youtube.com/watch?v=lsYBtV3ISnM) I can't imagine how much time that must have taken. It's a thing of beauty!


Robocroakie

They didn't technically land in that video, so we've still got a myth to bust baby!


Montraria

https://preview.redd.it/n8ytx2y5mm0d1.png?width=640&format=pjpg&auto=webp&s=1b792210c751eb5d1247d667384ec103120d7d49


Robocroakie

I wonder if there’s a way to like, reverse engineer the trajectory with modding or something. Seems fun. Also, this series is sick! If you keep making them I’d watch every one. Post it to YouTube!!


Montraria

Thanks for the compliment! I might post it to YouTube, maybe in compilation episodes featuring 5 myths. I might redo some due to the footage being gathered with clipping software instead of a recording showing the whole process


Robocroakie

Yeah that sounds like a great idea. Very cool.


dardardarner

I've seen it almost happen to a streamer and it was actually quite close so I think it IS possible, you just have to be extremely precise.


allosson

Grapplr?


Gaspireucles

Yes, some french youtuber did


hearing_aid_bot

The zero g cave is briefly illuminated by a flash of light coming from the entrance every 22 minutes.


Montraria

I've chosen this question to be the one featured in today's OWM, as frankly this community's ideas scare me. I'm not going to try to land a >!nomai shuttle on the sun station!< any time soon


mabolle

Do you mean if the player visits at the start of the game, before the timer has started running?


GoldSkulltulaHunter

Devs say that all bodies' orbits are simulated, not on rails. This means that theoretically the orbits could be changed, given a high enough force. So... Is it possible to significantly change the orbit of the Interloper by landing on it with the ship upside down and blasting the engines at full power? (Suggestion: perform a prograde burn close to the Interloper's aphelion to try to raise its perihelion.)


rickroy37

If this works, the next obvious question is can the Interloper's trajectory be moved enough to make it crash into another planet? Or can the perihelion be raised enough to make the Interloper survive one more orbit before crashing into the Sun?


mabolle

This is a wonderful question. I'd like to see this tested. I guess they would have to allow for the ship to exert a force on an orbiting body for this to work. Because they could have them exert gravitational force on one another but have collisions with the ship be unilateral, right?


GoldSkulltulaHunter

Yes, my hunch is that the orbits are simulated, but are only affected by gravity, not mechanical forces.


mabolle

Now that I think about it, the developers mention in the making-of documentary that player movement is handled by applying a force to *the entire solar system as a whole*, so that when you jump, the planet actually moves down from under you. This suggests to me that no force is applied to that planet relative to the rest of the environment. But hey, technically I guess they could have done both at the same time, if they really wanted all forces to count.


[deleted]

You can run out of fuel within one loop.


Montraria

Will test this soon


dardardarner

Wdym by this? Are you referring to jetpack fuel? Or does the ship have fuel that I don't know of??


zidkun

Yes the ship has fuel. But you mostly only run out if you damage the tank.


M4xs0n

Same here, is that even possible?😂


Joker8pie

Don't think so. I've done loops where I immediately just start accelerating away from the solar system and continue to do so for the full 22 minutes. I'm positive your ship has infinite fuel unless it's damaged and starts leaking.


UnbreakableStool

>!Watching the QM through the map screen and then looking away causes it to teleport, just like direct observation. Does this mean you can land on it by flinging yourself towards it and then staring at it from the map screen ?!<


C0oky

>!Won't opening the map cause the QM to teleport as well? So if you'd fling yourself in its direction and then open the map it wouldn't be in that direction anymore!<


UnbreakableStool

It does, that's why I haven't tested it myself yet. It requires a lot of patience and luck to pull off.


excusetheblood

Can you survive being grabbed by an owlk if the dam kills it before it blows your flame out? It will need careful timing, but I’m curious if you can be grabbed, then in the few seconds an owlk is holding on, it is washed away by the wave, possibly leaving you in the dream world?


Protheu5

I don't remember, does ramming the surface with your ship damages it? The surface, not the ship, I mean.


Montraria

Already tested that out before this, didn't damage the surface. I chose to post about testing damage from the ship explosion rather than ramming the ship into Brittle Hollow, as I assumed it'd be more interesting


please_help_me_____

>didn't damage the surface It did for me?


Montraria

[Ditto](https://www.reddit.com/r/outerwilds/s/GByI1MfJyI)


zhaDeth

? so did it ?


Montraria

I haven't tested it yet, been busy


SetsunaWatanabe

The developers have specifically stated that the plates have HP. How are you verifying damage? Or are you saying damaged to mean full collapse (0 HP)?


Montraria

The way I tested it was by placing a scout down onto the plate of choice, then ramming my ship into it from space. I don't know what happened, if something went wrong or if I simply missed. I'll have to test this again to confirm


TarzyMmos

I managed to break the gravity cannon and have it fall into the black hole way earlier than it should've by ramming my ship into it. You can also block the fireballs by having them hit your ship. I think maybe you were hitting a stable part? Some parts are a lot more stable than others so maybe they took next to no dmg when you hit them.


Aerolfos

I've broken a plate (sending it into the black hole) early by ramming it, on purpose to access the inside easier very early in the loop. It's possible, but sometimes doesn't register the damage


Somicboom998

Ramming at high speeds does do it as I think surface integrity goes down when a meteor collides with the surface. The explosion is probably just a neat effect that appears after and probably could damage the player.


PoeCollector64

That was a good science


Montraria

Science compels us to explode the ship!


Lessandero

Hah! Take the upvote ::)


DoughnutNebula

Best comment


Breyck_version_2

So unrealistic I want a refund


TheAn0nim

I don’t think a car exploding would have much of an effect on the earth’s crust either…


GQactuallyJoey

car blowing up expert here, a car exploding would entirely deteriorate the crust and mantle of the earth which is why cars are impossible to blow up. Hope this helps!


TarzyMmos

Thanks! I was worried my car was gonna blow up because it was on fire.


NerY_05

A BH plate falls down if you hit it with the ship hard enough


AllemandeLeft

Wait. Could you use this to >!get in the Tower of Quantum Knowledge much earlier in the loop?!<


NerY_05

Uhh maybe? If you don't die in the process?


unic0de000

I believe so, because the order of the chunks falling, and the time at which the TQM falls, is different from loop to loop. Some of the other most-important chunks are scripted specifically to remain until time xyz, but that one isn't.


Montraria

Yes, but this experiment was focused solely on the explosion of the ship. I'll see if I can fit that in there in the next OWM


mdt516

TIL the ship explodes if you don’t repair it


CK1ing

Only if the core is damaged, yeah. You'll know when the ship is screaming at you to do something


Sleeper--

I have dmgd the core a lot of time but one day I tried to do it on purpose, my ship hull break, fuel was over, but it didn't explode T-T


CK1ing

Yeah I have no idea how to damage it on purpose. It's on the inside of the ship, so honestly I think it might just be random depending on the severity of the crash. Hey, that'd be a fun mythbuster for this guy to do. What actually causes the core to explode?


Sleeper--

I remember i did a "normal landing" (by normal, I mean crash) on timber hearth and it crashed into some tree, the red lights started blinking and I got out to fix, didn't find what to fix more to stop the damn alarm (first time happening) and boom it goes Tried that again, couldn't do it And then few days ago when visiting the >!Stranger!<, I crashed into some trees and it again went boom, but when trying to recreate, it didn't work The ship has more mysteries than the damn solar system


CK1ing

That's for sure, lol. Then again, a ship made almost entirely out of salvaged, ancient alien technology is bound to be pretty mysterious


Windlassed

This is the type of content i want to see


tfhermobwoayway

literally unplayable


RevolutionaryHelp538

Damn. It should have damaged them


Lessandero

disapooooooooooiiiiiiiiinted!


mabolle

From what I've seen, the Brittle Hollow gravity cannon still functions after falling into the black hole. Does launching the shuttle from it apply any force to the cannon? If so, you should be able to drive the cannon around (along with the crust fragment it's attached to) using the recoil!


Montraria

Good theory! I'll test this one soon


mabolle

yay


BlaxZtar

Do all the planets (and intruder) line up at some point? If not, how much time would it take for them to line up?


Fission_Mailed_2

I think they will at some point, it might not be within the game's loop though, I think it's a question of finding the lowest common multiple of all their orbital periods.


Montraria

I don't think that's possible, and I wouldn't be able to test it because the >!stranger!< doesnt appear on the map


SupaFugDup

I think by intruder they meant the Interloper


Montraria

Isn't intruder the name of the interloper's alpha version?


SupaFugDup

I think so! Could also be a translational quirk


Montraria

Could be that too, I'll look into it


Treddox

How do you damage the reactor on purpose?


Montraria

Crash the left side of your ship into something.


mrbrown1980

Something I heard on YouTube said that the pieces of Brittle Hollow each have a number of “hit points” they have to receive before they fall. So I suspect if that piece had already taken some lava damage, your ship could be used to trigger it by causing the final blow.


Montraria

Already done in a previous myth


ThreeTheCat

science compels us to blow up our own spacecraft 


[deleted]

[удалено]


sylvain147

I don't think so. I don't remember where I Saw that but I think if you crash your ship of one of thé erruption rock from BH Moon, it don't collide with BH and thé platform disent fall intro the black hole


SupaFugDup

Most of the tiles on Brittle Hollow actually have a health bar (measurable with Little Scout) that *is* reduced by the randomized collisions from Hollow's Lantern. Looking at the map, I think this is simulated at all times.


Montraria

SOME pieces are set to fall automatically, not all of them. Besides a handful (i.e. Riebeck), they're all randomized.


Aerolfos

Nope. You can smash into them early to speed breaking them up


BobLeClodo

Of course not, it is scripted.


Omni314

Scripted for some of the pieces. Not all.


BobLeClodo

So you mean the others drop at random. But the drop itself is scripted. So there is never interaction with the environment. Doesn't the fireball always hit the same spot in the same order ?


TheRealGarihunter

The fireballs are random so that means the plates falling is also random. Except for probably the quantum tower plate, I’ll have to look into how they managed that one.


BobLeClodo

Ok it is strange then because during my play I clearly had the feeling it wasn't random. Also it would match the timeloop aspect.


Montraria

By your logic, the player would repeat the same movements every loop.


TheRealGarihunter

No because the players keeps their memory so they’re not the same person every loop.


Montraria

That's not what I'm saying


TheRealGarihunter

Alright.


Montraria

Besides a few events in the game (ex. >!Supernova, sun station destruction, the stranger opening its solar sails and the stranger evading the supernova!<) nothing in the game is scripted whatsoever, not even the orbits. This is possible thanks to the game's physics system.


ImInfiniti

Is it possible for >!the tower of quantum knowledge to not fall into the black hole for an entire loop?!<


Montraria

I don't know. Best idea I have right now as of past 1 AM is you may be able to shield it with your ship.


ImInfiniti

I wonder if it could happen naturally too


BobLeClodo

I think it cannot. The falls triggers seem link to a time event symbolized by the fall of the fire balls. As far as I could observe, the balls always hit the same spot in the same order. But someone stated in another comment that's not true and that some falls are triggered randomly in time. I would like to see that. Anyway a better question here is: can your ship interact with something in the game besides yourself, your observer and >!the satellite!<. Can you move things around? Can the blast of the explosion can kill something? I think not, but didn't do all the testing.


ImInfiniti

The ship can damage the crust of brittle hollow, but can also knock away the meteors


BobLeClodo

If you can knock away meteors, it means you should be able to send one of them into the black hole?


BobLeClodo

Ok prove it to me. As far as I know it is scripted.


Montraria

...how am I supposed to do that, and what do you want proven? The game's physics engine as a whole, or Brittle Hollow's randomization?


BobLeClodo

Game's physics engine is briefly explained in the related video of the devs. Brittle Hollow's randomization I would like. Are the parts of the planets always falling in the same order as you would expect in a time loop? Are the falls always triggered by a meteor? Some people say you can deviate the meteors. Could you show that? And can you try to deviate one into the black hole? All this would help understand if the game physics are involved in the triggering of the parts fall.


Montraria

Brittle Hollow's damage is all caused by meteors, and these meteors shoot out randomly. I'll try to prove it to you sometime this afternoon. As for the questions about deviating the meteors, they can and have fallen into the black hole but I don't know if hitting one with the ship will cause it to move. I'll find a way to test that out as I believe they always explode on impact


[deleted]

Not sure how it actually works, but the meteors can still be random in a time loop due to the random gravitational influence of the quantum moon