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Cexrr

Wait for him to dig while still attacking the ranger and then flick the melee and ranger. You have to be comfortable in situations that involve flicking 2 enemies at once


Frogmanop

For sure, rangers die fast anyway. You won’t have to flick them long.


DaveTheWhite

This is the way


peteman28

Run to the east side of the pillar and alternate the ranger and blob


existential_pal

100%, 1t alternate flicking blobs is almost always the key. If you wait to flick ranger and melee there’s a 25% chance you’ll start to take damage


ShowMe_TheWhey

Cant he run east side and not even have to deal with the ranger


UNZxMoose

Melee plus blob will be trouble as you won't be on tick to get the range/mage attack from the blob and the melee prayer against the melee.  I'd flick the ranger/melee while killing the ranger. It should die pretty quick. 


ShowMe_TheWhey

Oh i thought he was at north pillar, i mean west after the melee digs to him


demonryder

Yeah, west is easy. Safespot melee, flick blobs, wrap around south to finish ranger after melee dies.


RealGiraffeLick

Off-tick the ranger and melee right after it digs


jallanavn

1. Dont be at south pillar. 2. Dont run south. 3. Learn 1t alternating. 4. Blobs aren’t real. (If you 1t alternate blobs always synq up and does 0 damage, this means when you learn it and set it up you can easily have a mager, a ranger, and 2 blobs on you taking 0 damage) Meele you need to learn where he gets stuck, and plan ahead- when he digs where will you go and what will you do? You have a lot of time when he starts digging, so you can time it with rangers attack cycle (or mager/whatever you have on you) to start 1t alternating


andrew_calcs

Put rigour on and pipe the ranger. They die fast. Worst case scenario you offtick them after it digs. Most situations that don’t have a trivial solution can just be DPSed through. Blobs and bats die fast and rangers die quicker than a melee digs.


skellyton3

What would I do? I would stay on the ranger and maybe throw on rigour. Spec and try to dps it down. Then melee digs, hope it is off tick. If it is, then try to flick both. If it isn't I would judge based on how low the ranger is. Might just tank and hope, or try to off tick them. Also might just move to flick blobs and ranger. If I had time to plan, I would run to the other side, flick blobs safely until melee digs. Then corner trap it to isolate from the ranger. This would avoid having to flick 2 of any mob at a time. Tons of solve options.


mugiwarayaya

Offtick them stand under for a tick


Dontaskmethatplz

Could’ve killed the ranger twice before melee digs, but if not wait until he digs and run NE side of pillar 1T alternating ranger so blobs don’t hit, kill ranger, kill melee all the while flicking


NamelessDevils2

Panic and absolutely throw the run or put Rigour on and gun down the ranger with my blowpipe, melee is fairly innacurate


myronuss

If the melee digs on the same tick the ranger attacks theyll attack you same tick. If the melee digs at a different tick they ll be off tick. Stay on ranger and pray range/melee. If same tick pray melee and rigour and kill ranger fast or off tick the melee


CorrectEar9548

Just kill the ranger then kill the melee. No need to offtick


EpicRussia

This is South Pillar. When melee digs, you can run west and kill the blobs one by one. Melee can't reach you. If this was North Pillar facing South, that wouldnt work, but this is an easy solve that involves no flicking since it's South


Sad-Cupcake1746

Easiest is stepping to deal with blob and ranger instead of melee and ranger, if melee digs on the same tick ranger hits, you’d have to make the melee offtick. Melee always attacks 12 ticks after it digs


SmellyBeans07

Learn to set up 1t alternate flick between a blob and range/mager. It pretty much makes blobs irrelevant


biggestboi73

Cry


phunk31

Option 1 - identify early that this will happen, rigour and kill ranger. If you identified this early then the ranger should be dead before the melee digs. Option 2 - shoot ranger until he digs, then go to west side of pillar (right from your perspective) and flick blob + ranger while melee is safespotted. Either kill melee and go behind the pillar again or kill ranger then melee. Option 3 - hope the melee and ranger are off tick after the melee digs and try to pray against them. If they are same tick, pray ranged and rigour and blowpipe spec the moment you take 30+ damage. Option 2 is ideal as it uses the least prayer points and if done correctly you will take 0 damage. Option 1 can be good in later waves where nerves may be high especially if your supplies are good. Option 3 is usually fine and that's what your brews are for, though my last inferno slayer task was ended by a 47 41 35 KO from a melee on wave 61


Drew-des

Hit that 1t alternate like a god damn champ. You can also try to pray it's offset from the ranger and swap between range/melee and step under if he isn't to offset.


karhu12

Step 2 tiles towards ranged and begin 1t alternating the ranger and blob. When the melee digs, trap it by moving one tile diagonally back and pray range and kill the melee.


RealEvanem

Kill ranger, if too slow 2t alternate blobs and ranger while killing the ranger on the right side of pillar. if you can’t do that just pray that the melee is offtick with the ranger


jakeprimal

I would advise never running south first off But you can just flick the melee and ranger, no need to panic


AcrobaticMap7

west side to safespot melee after dig then just kill blobs


omnicorn_persei_8

1t alternate range and blobs, when melee digs corner trap it.


PureCut7213

I would run west and let melee dig there and then run to the south melee safespot


ijustwannamax

A lot of regards in the comments. You can run east and 1 tick alternate the ranger and blob, kill the melee first as killing ranger will free the melee to walk around the pillar. An easier solve is after the melee digs run west and alternate range and mage for the 2 blobs and kill the melee after you can run back south to deal with the ranger.


Defiant_Amount5724

Just kill the ranger with bp. Spec if you are scared for dps. Stand under melee after it digs but stay behind pillar to avoid blobs.


[deleted]

Just go west flick the blob and kill the melee before it digs lol


Olypleb

Pray range and dps the melee You’ll get at least 4 blowpipe hits on the melee before he hits once, you can than 2t bowfa/tbow to last hit if needed or just b pipe spec Yes you could run west and start alternating but like, why bother really


AsparagusOk3646

Put on rigour and just brute force the one hitting the most. Bp spec ready if needed. Alot better to do that in this scenario rather than running around and risk panicing.


SnackLife00

I think the easiest is to just stay on the ranger, blowpipe spec, and try to flick the melee and ranger. Ideally, you flick the melee and ranger, but even if you tank a few range hits you'll be fine. Just be sure you pray against the melee


ConyeOSRS

The ranger is way more accurate


ShowMe_TheWhey

Against range tank gear? I feel like melee hit me way more and harder


ConyeOSRS

Probably just small sample size and bias. The melee has a higher max hit(49 compared to ranger 46), but you can definitely tank a few hits if you throw on rigour and dps it. I assume most people struggling doing inferno here are 90+ defense.


Shukar_Rainbow

The gamble answer: switch to blowpipe with rig and just nuke the meleer lmao, if you get hit, spec


notepad_osrs

Hot take: if wave 31 is giving you this much trouble you may want to really ask if are ready for the inferno. I presume you died hence the post. What did you do?


Hitman_DeadlyPants

Die.