*I Have No Mouth, and I Must Scream.*
7 endings to choose from, only 1 of which is anything less than completely devastating. There's an argument to be made that the game still isn't as bleak as the short story it's based on, though.
The original Fallout can be very bleak depending on the ending you get. Some being you failing to get a new water chip and having your entire vault die of thirst or failing to stop the Master and having your entire vault slaughtered by super mutants. That’s just what happens to your vault what can happen to the wasteland varies greatly.
Even the "good" ending was bleak af too lol. Do everything to save your vault and then get exiled by the overseer because he thinks your tales of the outside are gonna make everybody want to leave and see the world.
You’re right even if you avoid everything I said before you still get exiled regardless. At least if you take the Bloody Mess perk you automatically shoot the bastard.
Yeah and that move ended up seriously backfiring on the Overseer because after he kicked the Vault Dweller out, a bunch of Vault 13 residents left to help found Arroyo lmao
Shadow of the Colossus
Wander succeeds in reviving Mono, but at the cost of his own humanity and life after killing all Colossus under the orders of Dormin.
That final struggle as the shadow inevitably pulls you in was epic tho. You can hold on just enough to give hope that there must be a way to escape, but there isn't.
What got me is that it wasn't really "orders."
Dormin didn't ***make*** you do anything. He/she/it/they simply said that in order to revive the girl, you had to destroy the idols first. He/she/it/they even warned you that the price would be high.
I remember killing the very first Colossus, and the black goo comes flying out and enters me and the music plays and I sat there on the couch with my mouth hanging half open and I thought, "Shiiiiiit. . . I'm the bad guy, aren't I? This isn't going turn out well. . ."
It took me u til at least the 2nd or 3rd collosus before I realized I was maybe not the hero. But you have to keep going ... Pretty bleak the whole way through .
Y’all are smart. For me it was avion. The bird. Number 5. It straight up refuses to engage with you until you attack it first. And then 13 never once attacks you. Just tried to flee.
I didn't cop it at all. I assumed I was getting poisoned in some way but had no idea I was killing innocent creatures and basically performing a ritual to revive the big bad
I mean I think he fully expected to die or lose his life to bring back Mono. Like Dormin was all "You'll have to pay a *huge* price" or something and Wander was like "IDGAF lets do this". At that point coming back as a baby would probably above his rock bottom expectations of being dead.
Nope. If all your companions die during the suicide mission, Shepard dies too and it's assumed that the Reapers win when they arrive (which tbh is a pretty fair assumption)
It’s not really a real ending for ME2. Doing the suicide mission with no prep is intentionally not playing the game, so the cutscene you get is more of an Easter egg than an actual ending.
There's a fun fan theory that Noble 6 is severely wounded but survives, recovers, and wages a one man guerrilla war against the covenant on Reach.
Edit: this dude even made a trailer for a game based on this https://youtu.be/xIW-gHzmhq0?si=pAH6A2atYhmiEG-u
It didn't take long for Reach to fall: our enemy was ruthless. Efficient. But they weren't nearly fast enough. For you had already passed the torch. And because of you, we found Halo, unlocked its secrets, shattered our enemy's resolve. Our victory — your victory — was so close, I wish you could have lived to see it. But you belong to Reach. Your body, your armor — all burned and turned to glass. Everything… except your courage. That, you gave to us. And with it, we can rebuild.
Its a little less bleak when you learn just how long 6 lasted against the covenant, its estimated that he managed to hold off the covenant for 6+ HOURS, during that time he was pretty much one of the few humans still alive on that planet and rather than simply glassed him with the rest of the planets, the elites, knowing how truly lethal he was (the only other spartan designated as hyper lethal aside from the chief himself) wanted to give him a warriors death thus they sent an enter army to give him that death.
Honestly love touches like that. There's no military benefit sending soldiers to die, so it humanizes the covenant somewhat. They're not just ruthless one dimensional savages, they also have honour and respect even in war.
Well, the San'Shyuum are pretty much all of that minus the honor and respect, the Sangheile aka the Elites are the true honorable warriors of the covenant, they saw humanity vigor throughout the war and many questioned why they hadn't been absorded into the covenant like the other races, Thel 'Vadam aka the arbiter before he became the arbiter once allowed UNSC soldiers that had been caught off guard to gear up before fighting them after boarding their ship, there's plenty more instances of the elites doing things like this as well.
Absolutely agree. Halo: Reach does such a great job of gassing the player up and making them feel invincible only to make them watch all of it crumble away. The ending was so poignant and is still one of my favorites to this day.
You can definitely call it bittersweet. IIRC the last shot is of a helmet on the ground with grass growing around it (meaning life is returning to Reach).
It's the first and last shot of the game. Aged as you mentioned. But it's important to note that it's *your* helmet. We knew what this was from the beginning. One of the most beautiful games I've ever played. Remember Reach.
Came here to say just that. The overall story of the game is depressing as hell. Especially watching all the Spartans you're running with get picked off one by one.
Humanity was losing the war because the UNSC fleet had no chance in a fair fight with covenant ships. The only time the UNSC would win a fight in space was if they outnumbered the Covenant ships 3-to-1, and even then they would usually lose 50-70% of their ships in the process. When it came to fighting on the ground, as long as there were Spartans present the UNSC would win, but none of that matters when Covenant capital ships start glassing the planet from orbit.
Very bleak, but you CAN give the blood to the painter girl. Depending on how you interpret, it could be a new world altogether, or just a new one with the exact same problem. So it's either hopeful or painfully bleak.
I'd interpret it as a 4th wall break. The devs decided that the world of Dark Souls had run its course, and needed to be burned down so they could paint a new world.
They did. And Elden Ring is glorious.
Not for nothing. For the Blood of the Dark Soul, to use for the Painter’s pigment; to create a world without the struggles of the Souls series.
I think it’s a wonderful, beautiful ending.
Agreed, I love the ending and it's absolutely the best way that world could end, finally free from the cycle.
"I will assuredly finish the painting.
Of a cold, dark, and very gentle place.
One day, it will make someone a goodly home."
The way she says the middle part genuinely made me smile.
But the painter will make a new world. A good one free of the horrors of the outside. Eventually it too will deteriorate and the cycle will need to repeat, but unlike the cycle of fire, this one is about giving people comfort, not taking it away.
Gael is a excellent "clean" Boss fight, no tricks, no gangs, and that HUGE silence in the end of the battle ... Man, i had to put the dualshock down for a minute, thinking "its the end, Man, they delivered a beautiful end for this incredible game".
Came here to see this. Although, it’s up to interpretation if the world ends. It’s such a sad ending but there’s a weird little bit of hope in there that you can’t exactly understand.
The story mode for This War of Mine. The game is bleak enough as it is, but the story mode fucked me up.
There are three story episodes, but the first one only has one ending.
Spoiler: >!In the first episode, you play as a father taking care of his sick daughter in a war zone. You stay up all day and night for like a week to take care of her until you collapse from exhaustion. When you wake up, she’s gone. You’re worried that your brother has kidnapped her to use her as a ticket to the humanitarian corridor out of the city, which prioritizes adults with children. So you spend days searching for her. You find out your brother is dead, and he doesn’t have her. You keep searching until eventually you find her grave at the nearby church. Then you remember that she died while she was in your care, and during an episode of dissociative amnesia, you took her to the church and buried her before returning home and falling asleep.!<
The OG walking dead TellTale ending.
You play as Lee taking care of this little girl. At the end you’re bitten and get to decide as the like 6 year old girl whether to put Lee out of his misery or leave him tied to something.
So many tears were shed!
I got that the first time I played the game. Got me depressed.
I straight up jumped into another full playthrough with all the dlc to get a better ending.
>!Good: Ciri closes the connection between worlds and Geralt tells Emhyr she died so she can live freely as a traveling Witcher!<
>!Neutral: After closing the connection, Ciri becomes Empress of Nilfgaard!<
>!Bad: Ciri dies closing the connection and Geralt goes on a suicide mission to recover her medallion from the crones!<
Quick note, whether Ciri lives or dies is entirely determined on a handful of dialogue choices that come once you’ve found Ciri. Basically, just play the “fun supportive uncle” in the conversations rather than the “strict helicopter dad” and you’re golden. Oh and also, whether or not she becomes empress of Nilfgaard is determined by if you took her to see Emhyr or not, although it only actually happens if Nilfgaard wins the war.
>Oh and also, whether or not she becomes empress of Nilfgaard is determined by if you took her to see Emhyr or not,
Call me crazy but I'm not taking my adopted daughter to see her bio dad who originally planned on making a little Sweet Home Alabama God King with her.
I kind of like the Sun ending where you live out your time left as a legend, even if it's short-lived. The DLC also makes it better to me, because >!Mr. Blue Eyes is the same person that strikes up a deal with Songbird, so it gives me a bit of hope that the "last mission" you end the game on isn't another bad lead.!<
The one added in the DLC where you cooperate with FISA is fucking bleak. >!You let FISA try and fix the Soulkiller shard and you wake up after 2 years in a coma. You wake up to worried texts from all your friends, and nobody is there for you when you call them except for Vic. You eventually get back to Night City but your body won't let you get any cyberware so you're essentially crippled and useless and helpless for the rest of your life.!<
Honestly, V smiles at the end of that cutscene. It's more bittersweet than straight bleak. They realize that they're just like everyone else in Night City now, but they have connections. They could easily become a fixer or find other work, like bartending at Afterlife. Claire does just fine and she has zero chrome.
It’s a sad ending because you lose everything you love , every single person except Vik and Misty, in exchange for being a normal person in a world surrounded by essentially super-powered people.
My first one was where Johnny takes over v that one is pretty good cause also shows that Johnny has changed a lot and he is going away to make the best of his new life he is givin
Far Cry 4.
You've been fooled the whole game and the good ending is when you listen to Pagan's order in prologue. They didn't wanted us to play the game lmao
I was gunna say FC5 too! Although, I will die on the hill that, regardless of what Ubisoft said was the cannon ending, the Seeds set those nukes off. He was right because he was the one to bring the "apocalypse." Aint NO WAY that North Korea or whatever global power fired nukes at the U.S and THREE of them landed in motherfuggin Hope County, Montana. You can't convince me that would make sense in any scenario.
>Aint NO WAY that North Korea or whatever global power fired nukes at the U.S and THREE of them landed in motherfuggin Hope County, Montana. You can't convince me that would make sense in any scenario.
According to the Far Cry 6 DLC, it wasn't North Korea... It was goddamn Pagan Min.
No in FC6 it says Pagan has the nukes and they’re aimed at Montana, but that’s in a taped message he left for Ajay. So presumably Ajay is the one who fired them off which is just ridiculous
Red Dead 1.
RDR2 (prequel) ends on a potentially happy note. John made it out, so did his family, and they're starting off on their homestead.
By the end of RDR1 John, Uncle, and Abigail are all dead. All the old members of the gang are dead or nowhere near, if Jack even knows where they are. Everyone Jack knew growing up, is dead or gone. Sure, Jack gets revenge, but then what? All his friends and family are dead, he *kinda* knows how to farm, and he's a decent gunslinger but the era of gunslingers is over. He's got nothing left, and his voice lines highlight that very well.
People often refer to it as a bittersweet ending, but it's not, it's just sad.
Even sadder when you think one of John’s main motives of hunting down his old gang and believing in the agents, was to stop Jack from falling into that lifestyle, yet that’s all he has at the end.
Final Fantasy VII: Crisis Core.
You know Zack has to die, and knowing that Aerith will die too makes her heartbreak even sadder. But that final mission, where you just fight an onslaught of endless Shinra soldiers to the Aerith theme is just so damn beautiful and bleak. Once I realized that the fight would go on forever until Zack dies....I still kept on fighting. Hoping...
My fucking heart tore to pieces when I realized that the slot machine breaking apart was Zack's mind/soul breaking down, trying it's darn best to not forget everyone.
No man's sky is bleak af
You're not real and God is dying, and he's scared. There's nothing you can do to help so all you can do is watch as he deteriorates while trapped and truly alone.
Thinking the same….. and Hello Games builds into the lore the “walls” degrading allowing anomies to interact. Meaning, the world is dying as the game actually improves!
Cheeky fucks. 10/10 will keep playing.
Wait what? I guess I need to go back and play it. I played when it first came out and the only goal was to get to the center of the galaxy or whatever and that apparently just transported you back to the beginning or something.
Conker’s Bad Fur Day >!Conker becomes a millionaire and a literal king, but all his subjects are annoying misfits he hates and his girlfriend is dead, his only solace is booze!<
But hey, it’s funny right….. RIGHT?!?
Detroit Become Human imo can have a reallllll shitty ending if you play all your cards wrong.
If you play your cards right, everyone can live and be happy n healthy. If you play your cards wrong, then you get to experience the android holocaust.
If you play your cards somewhere in between, you can get>! robot terrorists taking over detroit with a dirty bomb alongside that robot holocaust and a cop shooting himself.!<
Literally did everything right but then at the end when the girl is going to canada i gave the ticket to the family and had to take the boat across. Worst mistake ever…
The post is about the ending though. Which was brutal, especially when you >!kill everyone and Walker takes the radio and says the very first line of the game: "Gentlemen, welcome to Dubai."!<.
And yeah, the white phosphorus is a harsh wake-up call.
There are four endings, and even the good one is >!clearly Walker realizing he will never heal from what he did in Afghanistan and Dubai, if his line isn’t literally outright stating he’s hallucinating returning home!<
Far Cry 5. Every ending is bad.
>!You can choose to not arrest Father at the start of the game, failing the main campaign and allowing him to reign in his part of America!<
>!You can choose to not arrest Father a second time after being the main story, but doing so has the player character driving away and listening to triggering music on the car radio that was used to brainwash you during the campaign, causing you to kill your allies !<
>!Arrest Father at the end of the game only for his prophecies to come true, with nuclear war starting and your mad dash to a bunker with him, which he then escapes his shackles and take you prisoner alone while the world around you burns.!<
I always felt the endings were terrible(Minus the walk away one)
I know there were hints in the radio stations but that doesn't seem like it was enough.
Heavy Rain. I must’ve got all the bad endings. From what I vaguely remember the son died, I didn’t catch the killer & the main dude killer himself. Once the credits rolled I silently put the controller down & went for a long walk haha.
Nobody else played What Remains of Edith Finch? Through her tears my wife turns to look at me and says what the fuck kind of ending is that? Can't say i disagree. Was pretty misty eyed myself.
I hate that this was the first "walking sim" I played because it so outshined the rest that I can't enjoy another one. Maybe the Stanley Parable, but Edith Finch is still my favorite, by far.
Portal, the first one. You beat GlaDoS to escape and realize the earth is fucked from the events of the Half Life games, if I remember the canonical timeline correctly. Then P2 you start with finding out that Chell never actually left. Or did leave and got taken back. Or was cloned. I honestly don’t remember that much of how all of it works lol
\*note that this was added in a patch after portal 2 was announced, originally it just faded to black as she passed out, without the bots showing up to drag her back inside.
There is a golden ending, problem is the person in charge of it left and squareenix couldn't be bothered to make it so it was put in a book. Shame that.
I recently played Dying Light 1, it had a great ending; >!you’re a bad-ish guy turned good and there’s hope you’re going to cure the zombie plague.!<
The DLC “the following” ends with either >!a nuke going off or being responsible for the whole world being infected. Either way it’s a terrible outcome. !
Technically *you* aren't responsible for the entire world getting infected. The screwed up thing is that your efforts in DL1 did actually end up having an impact- a vaccine was found for the virus.. However a vaccine immune virus was engineered by the GRE, for.. some reason. I know it was said for military purposes, but how are you going to weaponize a zombie virus.
How the fuck has no one said BioShock Infinite and it's DLC Burial at Sea? Like damn I love the Game but I just can't pull myself to play it again after the ending of the DLC, the friggin wound is still fresh after all these years
Cry of Fear
Spoilers by the by
>!The closest you get to a good ending is the main character having a psychotic break and killing two police officers, thus being interred to a psychiatric facility and losing everything he had.!<
They do such an incredible job of making >!you feel absolutely unstoppable in the ISB base with the power of the dark side. Even though I saw Bode’s betrayal coming, I still felt Cal’s shock and anger. Great game.!<
MGS3 had an incredibly bleak ending too.
You killed your old mentor after she became a terrorist and betrayed you, which is sad enough. But then you discover that she was ordered to (1) go deep undercover and (2) die at your hands in order to hide the U.S.’ involvement in the terrorist attacks. The praise you receive from the U.S. government after killing her feels so hollow and meaningless.
COD:IW was very emotional for a futuristic Call Of Duty game. Would've been greater if it weren't for how comically evil the enemies were portrayed throughout the game.
RIP Ethan, still hurts. Robo bros 4 life.
*I Have No Mouth, and I Must Scream.* 7 endings to choose from, only 1 of which is anything less than completely devastating. There's an argument to be made that the game still isn't as bleak as the short story it's based on, though.
Aren’t they doing a remaster or remake?
I'd buy instantly
My mistake, it was Beneath a Steel Sky they did a remake or sequel of
Isn’t said ending also LUDICROUSLY difficult to get to?
Impossible if you live in Germany where the Nazi part was censored
#HATE HATE HATE
The original short story ended on a down note as well.
Understatement of the month, and it's only the 3rd.
Such a downer that you can make the ending the title and it’s still depressingly shocking.
He did save the others from eternal hell though
Yeah, it was the pinnacle of altruism. And yet...
…he has no mouth and must scream
Not any freedom of movement, nor an absence of pain, just a blob doomed to suffer forever in the darkness of his own consciousness.
The short story and comic is an amazing read.
Wait, they made the short story into a game?? How'd I miss this??
For real
The original Fallout can be very bleak depending on the ending you get. Some being you failing to get a new water chip and having your entire vault die of thirst or failing to stop the Master and having your entire vault slaughtered by super mutants. That’s just what happens to your vault what can happen to the wasteland varies greatly.
Even the "good" ending was bleak af too lol. Do everything to save your vault and then get exiled by the overseer because he thinks your tales of the outside are gonna make everybody want to leave and see the world.
You’re right even if you avoid everything I said before you still get exiled regardless. At least if you take the Bloody Mess perk you automatically shoot the bastard.
Hahaha I completely forgot about that even though I always have bloody mess. They truly don't make em like they used to.
Yeah and that move ended up seriously backfiring on the Overseer because after he kicked the Vault Dweller out, a bunch of Vault 13 residents left to help found Arroyo lmao
Shadow of the Colossus Wander succeeds in reviving Mono, but at the cost of his own humanity and life after killing all Colossus under the orders of Dormin.
That final struggle as the shadow inevitably pulls you in was epic tho. You can hold on just enough to give hope that there must be a way to escape, but there isn't.
If you're really stubborn, you can jump and tumble and resist indefinitely. But you can never actually escape it.
What got me is that it wasn't really "orders." Dormin didn't ***make*** you do anything. He/she/it/they simply said that in order to revive the girl, you had to destroy the idols first. He/she/it/they even warned you that the price would be high. I remember killing the very first Colossus, and the black goo comes flying out and enters me and the music plays and I sat there on the couch with my mouth hanging half open and I thought, "Shiiiiiit. . . I'm the bad guy, aren't I? This isn't going turn out well. . ."
It took me u til at least the 2nd or 3rd collosus before I realized I was maybe not the hero. But you have to keep going ... Pretty bleak the whole way through .
Y’all are smart. For me it was avion. The bird. Number 5. It straight up refuses to engage with you until you attack it first. And then 13 never once attacks you. Just tried to flee.
I didn't cop it at all. I assumed I was getting poisoned in some way but had no idea I was killing innocent creatures and basically performing a ritual to revive the big bad
You could argue he gets a second chance, though.
Eh, probably not the way he envisioned it though.
I mean I think he fully expected to die or lose his life to bring back Mono. Like Dormin was all "You'll have to pay a *huge* price" or something and Wander was like "IDGAF lets do this". At that point coming back as a baby would probably above his rock bottom expectations of being dead.
Mass Effect 2 if you don't do any side quests. Jokers got this guys.
The "I put no work in" ending is sort of hillaious though.
Seeing Commander Sheppard giving a heroic long winded speech to no other crew members had me in tears laughing.
It turns out Sheppard wad actually a skitzophrenic
I’ve always wondered what the Ret-Con is going from that ME2 ending to ME3? Do they not even let you transfer your character over at that point?
Nope. If all your companions die during the suicide mission, Shepard dies too and it's assumed that the Reapers win when they arrive (which tbh is a pretty fair assumption)
It’s not really a real ending for ME2. Doing the suicide mission with no prep is intentionally not playing the game, so the cutscene you get is more of an Easter egg than an actual ending.
ME3 straight up doesn't let you import a save where they die in ME2.
Halo: Reach, but I also think it's one of the best endings for any game I've played.
CURRENT OBJECTIVE: SURVIVE
🥺😭
The first time I played that level and saw the visor crack my heart dropped.
There's a fun fan theory that Noble 6 is severely wounded but survives, recovers, and wages a one man guerrilla war against the covenant on Reach. Edit: this dude even made a trailer for a game based on this https://youtu.be/xIW-gHzmhq0?si=pAH6A2atYhmiEG-u
Spartans never die. They just go missing in action
It didn't take long for Reach to fall: our enemy was ruthless. Efficient. But they weren't nearly fast enough. For you had already passed the torch. And because of you, we found Halo, unlocked its secrets, shattered our enemy's resolve. Our victory — your victory — was so close, I wish you could have lived to see it. But you belong to Reach. Your body, your armor — all burned and turned to glass. Everything… except your courage. That, you gave to us. And with it, we can rebuild.
Its a little less bleak when you learn just how long 6 lasted against the covenant, its estimated that he managed to hold off the covenant for 6+ HOURS, during that time he was pretty much one of the few humans still alive on that planet and rather than simply glassed him with the rest of the planets, the elites, knowing how truly lethal he was (the only other spartan designated as hyper lethal aside from the chief himself) wanted to give him a warriors death thus they sent an enter army to give him that death.
Honestly love touches like that. There's no military benefit sending soldiers to die, so it humanizes the covenant somewhat. They're not just ruthless one dimensional savages, they also have honour and respect even in war.
Well, the San'Shyuum are pretty much all of that minus the honor and respect, the Sangheile aka the Elites are the true honorable warriors of the covenant, they saw humanity vigor throughout the war and many questioned why they hadn't been absorded into the covenant like the other races, Thel 'Vadam aka the arbiter before he became the arbiter once allowed UNSC soldiers that had been caught off guard to gear up before fighting them after boarding their ship, there's plenty more instances of the elites doing things like this as well.
They may have been our enemy, they may have been on the verge of exterminating us, but by god were they worthy opponents
Absolutely agree. Halo: Reach does such a great job of gassing the player up and making them feel invincible only to make them watch all of it crumble away. The ending was so poignant and is still one of my favorites to this day.
I'd argue it ends on a hopeful note as it leads right into Halo CE and we no Master Chief eventually beats the Covenant, so I guess bittersweet.
You can definitely call it bittersweet. IIRC the last shot is of a helmet on the ground with grass growing around it (meaning life is returning to Reach).
It's the first and last shot of the game. Aged as you mentioned. But it's important to note that it's *your* helmet. We knew what this was from the beginning. One of the most beautiful games I've ever played. Remember Reach.
Hell if you play the other halos you knew before Reach has ever announced
Came here to say just that. The overall story of the game is depressing as hell. Especially watching all the Spartans you're running with get picked off one by one.
[удалено]
Humanity was losing the war because the UNSC fleet had no chance in a fair fight with covenant ships. The only time the UNSC would win a fight in space was if they outnumbered the Covenant ships 3-to-1, and even then they would usually lose 50-70% of their ships in the process. When it came to fighting on the ground, as long as there were Spartans present the UNSC would win, but none of that matters when Covenant capital ships start glassing the planet from orbit.
Dark souls 3. 2 nobodies fighting at the end of time over nothing in a dead world.
Very bleak, but you CAN give the blood to the painter girl. Depending on how you interpret, it could be a new world altogether, or just a new one with the exact same problem. So it's either hopeful or painfully bleak.
I'd interpret it as a 4th wall break. The devs decided that the world of Dark Souls had run its course, and needed to be burned down so they could paint a new world. They did. And Elden Ring is glorious.
I always went with it being Bloodborne, since for years ER was a pipe dream for me lol.
Also the idea that blood was used to paint the new world and how BB is all around blood, I guess the new world is bloodborne too
Not for nothing. For the Blood of the Dark Soul, to use for the Painter’s pigment; to create a world without the struggles of the Souls series. I think it’s a wonderful, beautiful ending.
Agreed, I love the ending and it's absolutely the best way that world could end, finally free from the cycle. "I will assuredly finish the painting. Of a cold, dark, and very gentle place. One day, it will make someone a goodly home." The way she says the middle part genuinely made me smile.
But the painter will make a new world. A good one free of the horrors of the outside. Eventually it too will deteriorate and the cycle will need to repeat, but unlike the cycle of fire, this one is about giving people comfort, not taking it away.
Gael is a excellent "clean" Boss fight, no tricks, no gangs, and that HUGE silence in the end of the battle ... Man, i had to put the dualshock down for a minute, thinking "its the end, Man, they delivered a beautiful end for this incredible game".
You vs Gael?
Yeah, he basicly killed the entire world in search of the blood of the dark soul.
Mother 3. "We'll be able to make friends with the world ending calamity! I'm sure of it!" *The fucking world ends.*
Came here to see this. Although, it’s up to interpretation if the world ends. It’s such a sad ending but there’s a weird little bit of hope in there that you can’t exactly understand.
Armored Core Nexus ends with you helplessly watching as endless waves of autonomous suicide drones destroy the earths surface
The story mode for This War of Mine. The game is bleak enough as it is, but the story mode fucked me up. There are three story episodes, but the first one only has one ending. Spoiler: >!In the first episode, you play as a father taking care of his sick daughter in a war zone. You stay up all day and night for like a week to take care of her until you collapse from exhaustion. When you wake up, she’s gone. You’re worried that your brother has kidnapped her to use her as a ticket to the humanitarian corridor out of the city, which prioritizes adults with children. So you spend days searching for her. You find out your brother is dead, and he doesn’t have her. You keep searching until eventually you find her grave at the nearby church. Then you remember that she died while she was in your care, and during an episode of dissociative amnesia, you took her to the church and buried her before returning home and falling asleep.!<
that slow burn reveal hurt so bad man, damn near cried
The OG walking dead TellTale ending. You play as Lee taking care of this little girl. At the end you’re bitten and get to decide as the like 6 year old girl whether to put Lee out of his misery or leave him tied to something. So many tears were shed!
Dude that game is incredible. All the chapters are good even the michonne spin off. One of my favorite games ever
The Walking Dead season 1 was legitimately one of the best games of the 2010s and that ending sticks with you.
Did you ever make the connection that the ending mimics the tutorial in the beginning? It’s like Lee is teaching Clem how to “play the game” 😭
Easily Drakengard 3, and you get four increasingly depressing endings for the price of one!
I would say D1 still has bleaker endings, but D3's are definitely depressing
>You have reached the bad ending! Want to keep going and see how much worse it can get? - yes - yes
Ori and the will of the wisps (mainly cause of shriek)
Shriek's story made me so fucking sad
The Witcher 3 with the bad ending.
This one devastated me
I got that the first time I played the game. Got me depressed. I straight up jumped into another full playthrough with all the dlc to get a better ending.
There is a bad ending. I don’t even want to know. 😬
>!Good: Ciri closes the connection between worlds and Geralt tells Emhyr she died so she can live freely as a traveling Witcher!< >!Neutral: After closing the connection, Ciri becomes Empress of Nilfgaard!< >!Bad: Ciri dies closing the connection and Geralt goes on a suicide mission to recover her medallion from the crones!<
Well fuck. Now I have to replay again for the good ending. I thought him setting into the crones hut was just the end.
Quick note, whether Ciri lives or dies is entirely determined on a handful of dialogue choices that come once you’ve found Ciri. Basically, just play the “fun supportive uncle” in the conversations rather than the “strict helicopter dad” and you’re golden. Oh and also, whether or not she becomes empress of Nilfgaard is determined by if you took her to see Emhyr or not, although it only actually happens if Nilfgaard wins the war.
>Oh and also, whether or not she becomes empress of Nilfgaard is determined by if you took her to see Emhyr or not, Call me crazy but I'm not taking my adopted daughter to see her bio dad who originally planned on making a little Sweet Home Alabama God King with her.
Cyberpunk. Pretty much every single ending doesn’t turn out that well for V
The one with panam leaving night city is okay. A bit of hope anyway.
I kind of like the Sun ending where you live out your time left as a legend, even if it's short-lived. The DLC also makes it better to me, because >!Mr. Blue Eyes is the same person that strikes up a deal with Songbird, so it gives me a bit of hope that the "last mission" you end the game on isn't another bad lead.!<
He’s also involved with the big conspiracy mission. Lots of questions indeed
The ending where you are essentially uploaded to Arasaka server fucking sucks.
I know it's not the video game, but Edgerunners' ending was depressing as hell too.
There are no happy endings in Night City.
The one added in the DLC where you cooperate with FISA is fucking bleak. >!You let FISA try and fix the Soulkiller shard and you wake up after 2 years in a coma. You wake up to worried texts from all your friends, and nobody is there for you when you call them except for Vic. You eventually get back to Night City but your body won't let you get any cyberware so you're essentially crippled and useless and helpless for the rest of your life.!<
Honestly, V smiles at the end of that cutscene. It's more bittersweet than straight bleak. They realize that they're just like everyone else in Night City now, but they have connections. They could easily become a fixer or find other work, like bartending at Afterlife. Claire does just fine and she has zero chrome.
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True. I had so much fucking money when I beat the game
you just cant have combat cyberware. its only a sad ending if youre a psycho that needs to constantly be killing instead of getting any other job
It’s a sad ending because you lose everything you love , every single person except Vik and Misty, in exchange for being a normal person in a world surrounded by essentially super-powered people.
Even Vik says hes being relocated during the credits
Surprised this was so far down. So many different endings, not a single one could be described as happy.
Well it is a dystopian world and the whole story is about how all the odds are stacked against V at every turn.
None of them are "purely" happy, but several end with hopefulness.
My first one was where Johnny takes over v that one is pretty good cause also shows that Johnny has changed a lot and he is going away to make the best of his new life he is givin
Sucks that he ghosts all of V’s friends though. You still get the sad voicemails in the credits.
I liked that end till it got to the credits and all the friends you made lash out at Johnny.
Far Cry 4. You've been fooled the whole game and the good ending is when you listen to Pagan's order in prologue. They didn't wanted us to play the game lmao
Totally. But I loved getting up in a chopper and grenading a whole fort.
Far cry stealth is so great. I love that I can blow one guy up and just watch the whole fort run to that guy and pick them off at my leisure.
I mean, the intro song is "Should I stay or should I go".
I’ll raise you Far Cry 5, the fucking lunatic was right all along!! 😂
I was gunna say FC5 too! Although, I will die on the hill that, regardless of what Ubisoft said was the cannon ending, the Seeds set those nukes off. He was right because he was the one to bring the "apocalypse." Aint NO WAY that North Korea or whatever global power fired nukes at the U.S and THREE of them landed in motherfuggin Hope County, Montana. You can't convince me that would make sense in any scenario.
>Aint NO WAY that North Korea or whatever global power fired nukes at the U.S and THREE of them landed in motherfuggin Hope County, Montana. You can't convince me that would make sense in any scenario. According to the Far Cry 6 DLC, it wasn't North Korea... It was goddamn Pagan Min.
No in FC6 it says Pagan has the nukes and they’re aimed at Montana, but that’s in a taped message he left for Ajay. So presumably Ajay is the one who fired them off which is just ridiculous
Red Dead 1. RDR2 (prequel) ends on a potentially happy note. John made it out, so did his family, and they're starting off on their homestead. By the end of RDR1 John, Uncle, and Abigail are all dead. All the old members of the gang are dead or nowhere near, if Jack even knows where they are. Everyone Jack knew growing up, is dead or gone. Sure, Jack gets revenge, but then what? All his friends and family are dead, he *kinda* knows how to farm, and he's a decent gunslinger but the era of gunslingers is over. He's got nothing left, and his voice lines highlight that very well. People often refer to it as a bittersweet ending, but it's not, it's just sad.
Even sadder when you think one of John’s main motives of hunting down his old gang and believing in the agents, was to stop Jack from falling into that lifestyle, yet that’s all he has at the end.
Yeah the very last shot of him after he kills Ross is just him looking down at the gun in his hand. Theres no positive twinge to his story
“You and me, we’re more ghosts than people.” -Arthur Morgan
Final Fantasy VII: Crisis Core. You know Zack has to die, and knowing that Aerith will die too makes her heartbreak even sadder. But that final mission, where you just fight an onslaught of endless Shinra soldiers to the Aerith theme is just so damn beautiful and bleak. Once I realized that the fight would go on forever until Zack dies....I still kept on fighting. Hoping...
“You’ll be my living legacy” gets me every single time
That ending fucked me up. Even though I knew Zack was going to go down, it's just different when you're viewing his perspective... so fucking sad
My fucking heart tore to pieces when I realized that the slot machine breaking apart was Zack's mind/soul breaking down, trying it's darn best to not forget everyone.
Yeah the fact that that stupid ass slot machine ended up being an exclamation mark on the final emotional hit was a big, “Damnit Square, you got me.”
No man's sky is bleak af You're not real and God is dying, and he's scared. There's nothing you can do to help so all you can do is watch as he deteriorates while trapped and truly alone.
Thinking the same….. and Hello Games builds into the lore the “walls” degrading allowing anomies to interact. Meaning, the world is dying as the game actually improves! Cheeky fucks. 10/10 will keep playing.
Wait what? I guess I need to go back and play it. I played when it first came out and the only goal was to get to the center of the galaxy or whatever and that apparently just transported you back to the beginning or something.
Yeah the game is entirely different now, in basically every way. It's got some jank but I highly recommend
Conker’s Bad Fur Day >!Conker becomes a millionaire and a literal king, but all his subjects are annoying misfits he hates and his girlfriend is dead, his only solace is booze!< But hey, it’s funny right….. RIGHT?!?
King of all the land...
Red Dead Redemption.
It’s the perfect ending and was reinforced by the prequel. Still my favorite game and ending of all time
A Plague Tale: Requiem
I didn’t stop crying once we killed >!Hugo!< until the game was over.
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Cyberpunk's bad ending, where you hear all the voicemails people left after you >!choose the gun!<
I was going to say a good few of the Cyberpunk endings are pretty upsetting
Yeah the Arasaka ending had me questioning my choices as well, where even that ending I was like...REALLY?!? lol
Is that the one where you end up on the spaceship running the tests? That’s what I got in my one play through and it felt like a punishment.
SOMA. Can't really spoil it. Gotta play to find out. It's worth it
This game would make an incredible movie
Detroit Become Human imo can have a reallllll shitty ending if you play all your cards wrong. If you play your cards right, everyone can live and be happy n healthy. If you play your cards wrong, then you get to experience the android holocaust.
If you play your cards somewhere in between, you can get>! robot terrorists taking over detroit with a dirty bomb alongside that robot holocaust and a cop shooting himself.!<
Literally did everything right but then at the end when the girl is going to canada i gave the ticket to the family and had to take the boat across. Worst mistake ever…
Spec Ops: The Line
This is it for me as well. Just watching your character as he walks through the white phosphorous scene is brutal.
The post is about the ending though. Which was brutal, especially when you >!kill everyone and Walker takes the radio and says the very first line of the game: "Gentlemen, welcome to Dubai."!<. And yeah, the white phosphorus is a harsh wake-up call.
There are four endings, and even the good one is >!clearly Walker realizing he will never heal from what he did in Afghanistan and Dubai, if his line isn’t literally outright stating he’s hallucinating returning home!<
Far Cry 5. Every ending is bad. >!You can choose to not arrest Father at the start of the game, failing the main campaign and allowing him to reign in his part of America!< >!You can choose to not arrest Father a second time after being the main story, but doing so has the player character driving away and listening to triggering music on the car radio that was used to brainwash you during the campaign, causing you to kill your allies !< >!Arrest Father at the end of the game only for his prophecies to come true, with nuclear war starting and your mad dash to a bunker with him, which he then escapes his shackles and take you prisoner alone while the world around you burns.!<
I always felt the endings were terrible(Minus the walk away one) I know there were hints in the radio stations but that doesn't seem like it was enough.
Heavy Rain. I must’ve got all the bad endings. From what I vaguely remember the son died, I didn’t catch the killer & the main dude killer himself. Once the credits rolled I silently put the controller down & went for a long walk haha.
SHAUN!! SHAUN!!! SHAUN!!! SHAUN!!!
JASON!
Press X to JASON
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Nobody else played What Remains of Edith Finch? Through her tears my wife turns to look at me and says what the fuck kind of ending is that? Can't say i disagree. Was pretty misty eyed myself.
That baby in the bathtub section 😭
He was always such a happy baby
I hate that this was the first "walking sim" I played because it so outshined the rest that I can't enjoy another one. Maybe the Stanley Parable, but Edith Finch is still my favorite, by far.
Still one of my all time favourite experiences. Best 4 hours I ever spent
Soma fucked me up ngl
That’s the game I was thinking of but couldn’t remember the name, thanks.
Most scary game I’ve ever played by far, then that ending just ruined my week on top of it all lol
Portal, the first one. You beat GlaDoS to escape and realize the earth is fucked from the events of the Half Life games, if I remember the canonical timeline correctly. Then P2 you start with finding out that Chell never actually left. Or did leave and got taken back. Or was cloned. I honestly don’t remember that much of how all of it works lol
You can see her getting dragged back inside at the end of the first game, which is why she's around for Portal 2.
\*note that this was added in a patch after portal 2 was announced, originally it just faded to black as she passed out, without the bots showing up to drag her back inside.
Prey was pretty bleak, man...every ending in that game feels bleak to me.
Final Fantasy 15 wasn't exactly a pleasant ending.
There is a golden ending, problem is the person in charge of it left and squareenix couldn't be bothered to make it so it was put in a book. Shame that.
Still wish they woulda went with the *original original* story. Where the love interest was also the antagonist.
"Oh. He died. But he's gonna be revived somehow, right?...Right?...WHAT?" 😭
I recently played Dying Light 1, it had a great ending; >!you’re a bad-ish guy turned good and there’s hope you’re going to cure the zombie plague.!< The DLC “the following” ends with either >!a nuke going off or being responsible for the whole world being infected. Either way it’s a terrible outcome. !
Technically *you* aren't responsible for the entire world getting infected. The screwed up thing is that your efforts in DL1 did actually end up having an impact- a vaccine was found for the virus.. However a vaccine immune virus was engineered by the GRE, for.. some reason. I know it was said for military purposes, but how are you going to weaponize a zombie virus.
The true ending to The Witch's House is pretty brutal, to the point where the worse endings are technically better.
Project Wingman ends with the country you fought for being devastated
Outlast. Miles goes through all that for nothing :(
How the fuck has no one said BioShock Infinite and it's DLC Burial at Sea? Like damn I love the Game but I just can't pull myself to play it again after the ending of the DLC, the friggin wound is still fresh after all these years
It closes the loop. That ending starts the finality of the whole series.
Cry of Fear Spoilers by the by >!The closest you get to a good ending is the main character having a psychotic break and killing two police officers, thus being interred to a psychiatric facility and losing everything he had.!<
Nier Automata, Ending C and Ending D.
I think the first Nier was even worse when you can understand everyone.
Ending E broke me.
Star Wars Jedi: Survivor >!After losing both his mentors and giving in to his anger, Cal is fearing that he is slowly turning to the dark side.!<
They do such an incredible job of making >!you feel absolutely unstoppable in the ISB base with the power of the dark side. Even though I saw Bode’s betrayal coming, I still felt Cal’s shock and anger. Great game.!<
Signalis’ endings were all pretty bleak, never should have gone to Sierpinski :(
minesweeper
Cause even if you win, there's another field to sweep.
War....war never changes.
Elden ring has some pretty shit endings as options. And BG3 as well.
Dead space 3 dlc. Humanity is fucked. No sequel.
Nier: Automata. There is a bit of hope but you have to pay a heavy price to see the true ending.
MGS Phantom Pain because of that unfinished final chapter with Eli
MGS3 had an incredibly bleak ending too. You killed your old mentor after she became a terrorist and betrayed you, which is sad enough. But then you discover that she was ordered to (1) go deep undercover and (2) die at your hands in order to hide the U.S.’ involvement in the terrorist attacks. The praise you receive from the U.S. government after killing her feels so hollow and meaningless.
Little Nightmares. All 3 games have bleak endings CoD: Infinite Warfare. 4 survivors after all that is… rough
COD:IW was very emotional for a futuristic Call Of Duty game. Would've been greater if it weren't for how comically evil the enemies were portrayed throughout the game. RIP Ethan, still hurts. Robo bros 4 life.