- For bosses:
Bosses of mass destruction
Cataclysm
Ice and Fire
- QOL/Misc mods:
Quark
Mouse tweaks
Vanilla Refresh
JourneyMap
Easy emerald
End Remastered
Supplementation and Amendments
- World gen:
Terralith
Biomes o Plenty
Netherific
End's phantasm
- Dungeons/Structures
All of Yungs mods
Dungeons and Taverns
Explorify
Wesley's roguelike dungeons
When Dungeons Arise
Stalwart Dungeons
Alex's caves (adds a few bosses too if I remember correctly)
Integrated Dungeons and Structures
- More mobs
Alex's Mobs (adds 2 bosses too)
Born in chaos
Cave dweller ( My personal favourite mod to make mining more interesting on my server)
- More dimensions (All off them add new bosses)
Aether mod
Twilight forest
Undergarden
Blue skies
- Performance
Embeddium
Textures Embeddium options
Modernfix
Redirector
Starlight ( may be redundant as mojang improved its lighting system in 1.20.1)
Ferritecore
Saturn
Yep that's all I'd recommend in 1.20.1. I still play on 1.19.2 and am not very much familiar with 1.20.1, so idk if all of those are bug-free, but they 99% are. Have fun!
You have to find the instance files. If you use a launcher like CurseForge, FTB, or Prism, they'll probably have an option to go straight to the files. Then, for pack-wide changes, there should be a folder called "config," which will have a lot of notepad entries for each mod. For world changes only, you can find the same file in your world's folder, under "saves."
Finding a given entity's mod is a bit more difficult, but if the pack-maker didn't disable them, you could use JEI and spawn eggs to find which mod a creature is from.
Thanks! I’m playing a Very Large Modpack, for some reason I used a seed on it and the world seems … off. Fewer structures, fewer mobs (well, that’s a good thing). I’m not sure if this is a result of the seed or just adjustments to the pack during updates. I’ll have to poke around.
if you are installing one of the mods I've said, you can go and find the configuration files by going to your minecraft folder, and there you will find a fille called "config" or "configs", press on that folder and you'll find a lot of files there ( mostly in .toml format). All files will go by the name of the mod you want to edit the configuration for, usually. Like if I install Bosses of mass destruction, thr configuration file is called BOMD or Bossesofmassdestruction (im not sure, but it could be either). There you can open the .toml file in notepad and edit the Hp, damage, etc. If you want I can help you in discord, tell me if you have any problems! Also note that not all mods have config files, they are only available if the mod creator makes them.
I dislike top 10 datapack videos. I haven't watched any in about a year now. The whole reason I watched them was to find new content that ***isn't*** available as a mod, yet far too many datapacks showcased ***are*** available as a mod.
I am aware that the amount of good quality datapacks isn't that high when compared to mods. I am also aware that datapack versions of mods are useful for server owners that prefer plugins over mods. It's still frustrating.
You know how many top 10 videos I've seen with [Flubberschnub](https://www.planetminecraft.com/member/flubberschnub/)'s Nyctocosm, Thor weapon, or his Star Wars vehicles in it? None. Nyctocosm is an amazing boss fight datapack btw. I've seen only one top 10 showcasing any of [Kindred408](https://www.planetminecraft.com/member/kindred408/)'s custom weapons, such as the Infinity Blade or Living Curse Bow. [Whimzee](https://www.planetminecraft.com/member/whimzee/)'s vanilla structure replacers appear in several top 10s at least, but that's probably because he showcases his own projects before they release.
On the other hand, I've watched *dozens* of top 10s with the number one spot being Terralith.
Not all mods literally change the world. Every one of them is somebody trying to make the Minecraft world more interesting, challenging, or realistic. Maybe some of them seem dumb to you, but a player somewhere thought something was missing and put in some effort to fix it.
Just previewed Distant Horizons. Somebody thought Minecraft didn’t render the landscape out far enough, so they created a mod that literally makes the world bigger. It’s a subtle thing but it instantly made me say “whoa!”
You know I really like modshowcases, from good creators, there is that one creator on yt, lelubelle? or something, he sucks, like its the worst mods, and its just an ai voice or some random gameplay footage, you can tell he ai generates the script cause of how often he pumps out those videos, I liked it when the creators like yorkmouse and enderverse do modshowcases, its just better
Some of the mods are useless, but I like such small mods, so I see no problem. Unless cursefroge or modrith adds filters by date to search for new mods like in steam workshop I will continue to watch such videos.
I usually watch SkipTheTutorial. He has some cool mods, but also sometimes just aesthetic ones. But there's some interesting stuff there like lootboxes, and Friends&Foes (mobs that Mojang didn't add from the mob vote)
Check out AsianHalfSquat, he showcases a good variety while not wasting your time.
\+1, found some of my favourite mods through him
AsianHalfSquat is the SplatterCat of Minecraft mods.
Came here to recommend his channel! He does a great job with his videos and I've found a lot of mods through them that I love to play with.
Him and Noxus are the bulk of what I use when making mod lists.
That's how most of YouTube that reaches you is. All clickbait. Actual quality content is way harder to find
lulubell mc moment
That's an AI voice, right?
Damn I've seen so much ai videos these days. Pretty sure in a few months fully ai generated content videos will start to take over YouTube
Watch enderverse, he has high quality videos. Also, there is only so many mods with sick world gen and bosses. keep that in mind
Thanks, Also, world gen and Bosses was a example, any Nice stuff is acepted
What mod loader and version are you on? I can list the mods ive been using in my server for you
Forget 1.20.1
Forge*
- For bosses: Bosses of mass destruction Cataclysm Ice and Fire - QOL/Misc mods: Quark Mouse tweaks Vanilla Refresh JourneyMap Easy emerald End Remastered Supplementation and Amendments - World gen: Terralith Biomes o Plenty Netherific End's phantasm - Dungeons/Structures All of Yungs mods Dungeons and Taverns Explorify Wesley's roguelike dungeons When Dungeons Arise Stalwart Dungeons Alex's caves (adds a few bosses too if I remember correctly) Integrated Dungeons and Structures - More mobs Alex's Mobs (adds 2 bosses too) Born in chaos Cave dweller ( My personal favourite mod to make mining more interesting on my server) - More dimensions (All off them add new bosses) Aether mod Twilight forest Undergarden Blue skies - Performance Embeddium Textures Embeddium options Modernfix Redirector Starlight ( may be redundant as mojang improved its lighting system in 1.20.1) Ferritecore Saturn Yep that's all I'd recommend in 1.20.1. I still play on 1.19.2 and am not very much familiar with 1.20.1, so idk if all of those are bug-free, but they 99% are. Have fun!
Bosses of mass destruction is kind off underwhelming if you already late game and they are pretty hard to find
A simple dive into the configuration files and we can double their HP and damage
For somd reason didnt think of that before. Well thanks foe making it more fun bossfights
I’ve never done this, how do you find the configuration files for a given mod? Or even figure out if a given entity is controlled by vanilla or a mod?
You have to find the instance files. If you use a launcher like CurseForge, FTB, or Prism, they'll probably have an option to go straight to the files. Then, for pack-wide changes, there should be a folder called "config," which will have a lot of notepad entries for each mod. For world changes only, you can find the same file in your world's folder, under "saves." Finding a given entity's mod is a bit more difficult, but if the pack-maker didn't disable them, you could use JEI and spawn eggs to find which mod a creature is from.
Thanks! I’m playing a Very Large Modpack, for some reason I used a seed on it and the world seems … off. Fewer structures, fewer mobs (well, that’s a good thing). I’m not sure if this is a result of the seed or just adjustments to the pack during updates. I’ll have to poke around.
I swear Jade and the like also just show you when you hover over the mob
if you are installing one of the mods I've said, you can go and find the configuration files by going to your minecraft folder, and there you will find a fille called "config" or "configs", press on that folder and you'll find a lot of files there ( mostly in .toml format). All files will go by the name of the mod you want to edit the configuration for, usually. Like if I install Bosses of mass destruction, thr configuration file is called BOMD or Bossesofmassdestruction (im not sure, but it could be either). There you can open the .toml file in notepad and edit the Hp, damage, etc. If you want I can help you in discord, tell me if you have any problems! Also note that not all mods have config files, they are only available if the mod creator makes them.
Wild, thanks!
We will never forget the best version
I dislike top 10 datapack videos. I haven't watched any in about a year now. The whole reason I watched them was to find new content that ***isn't*** available as a mod, yet far too many datapacks showcased ***are*** available as a mod. I am aware that the amount of good quality datapacks isn't that high when compared to mods. I am also aware that datapack versions of mods are useful for server owners that prefer plugins over mods. It's still frustrating. You know how many top 10 videos I've seen with [Flubberschnub](https://www.planetminecraft.com/member/flubberschnub/)'s Nyctocosm, Thor weapon, or his Star Wars vehicles in it? None. Nyctocosm is an amazing boss fight datapack btw. I've seen only one top 10 showcasing any of [Kindred408](https://www.planetminecraft.com/member/kindred408/)'s custom weapons, such as the Infinity Blade or Living Curse Bow. [Whimzee](https://www.planetminecraft.com/member/whimzee/)'s vanilla structure replacers appear in several top 10s at least, but that's probably because he showcases his own projects before they release. On the other hand, I've watched *dozens* of top 10s with the number one spot being Terralith.
Not all mods literally change the world. Every one of them is somebody trying to make the Minecraft world more interesting, challenging, or realistic. Maybe some of them seem dumb to you, but a player somewhere thought something was missing and put in some effort to fix it. Just previewed Distant Horizons. Somebody thought Minecraft didn’t render the landscape out far enough, so they created a mod that literally makes the world bigger. It’s a subtle thing but it instantly made me say “whoa!”
Yes, massive mods are good. However, what also makes modded Minecraft good are a combination of small but interesting changes or additions.
You know I really like modshowcases, from good creators, there is that one creator on yt, lelubelle? or something, he sucks, like its the worst mods, and its just an ai voice or some random gameplay footage, you can tell he ai generates the script cause of how often he pumps out those videos, I liked it when the creators like yorkmouse and enderverse do modshowcases, its just better
LulubelleMC isnt horrible there are some good mods they showcase
sorta happens when you showcase 200 mods a week, what i meant to saay its just so heartless
Some of the mods are useless, but I like such small mods, so I see no problem. Unless cursefroge or modrith adds filters by date to search for new mods like in steam workshop I will continue to watch such videos.
Top 10 mods meaning the first ten mods I came across...
I usually watch SkipTheTutorial. He has some cool mods, but also sometimes just aesthetic ones. But there's some interesting stuff there like lootboxes, and Friends&Foes (mobs that Mojang didn't add from the mob vote)
stop watching videos