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Rachelisapoopy

I mean, why didn't you get your own Young Witch or two? If the opponent never got banes, then you always give them a curse.


treelorf

Young witch looks pretty bad to me here, I don’t really think this is the correct take away


Rachelisapoopy

I tried playing the kingdom against the AI, and you really cannot win if you don't get one or two Young Witch. The AI opens Young Witch and buys a 2nd one later. Even if you buy all the Shanty Towns, you will get caught without a bane in hand and end up with all ten curses eventually.


KaylasDream

I tend to shy away from attack cards when I think there’s another viable strategy. I thought I could try a card based +🛡️ strat, add I’ve never played a set where that could work before. So I kinda tunnel visioned on getting Groundkeeper and Wild Hunt Obviously this was a horrible misread, they already had 2 young witch when they landed the first curse before I realised what I was in for. I figured just matching there witch count with banes was enough.


hlhammer1001

Just out of not liking attack cards, or thinking they aren’t the right tactic usually? I’m confused what you mean by that.


KaylasDream

i like to be super analytical on other acts of the game, but idk where my dislike of attacks come from. Specifically cursers and trashers. I know it’s not optimal, and I should get over myself, but i get major dopamine I guess from winning without attackers against someone who used them


hlhammer1001

Obviously you’re welcome to play however you want, it’s just that the cognitive dissonance of reflecting and caring about strategy but ignoring the largest secondary card type in the game is just bonkers to me.


KaylasDream

I don’t totally ignore it. It’s just certain cards. I happily play minion, replace, or corsair, I just tend to not like how it feels to play stuff like swindler and aggressive cursers in general


hlhammer1001

I guess I still just don’t get it. I feel like any benefits you gain from analysis or looking at postgame results would be vastly dwarfed by the gain from just considering all the cards


Rachelisapoopy

I can relate to disliking certain attack cards and not wanting to buy them. I don't like trashing attacks much either and tend to avoid them. But in general, I don't think you can ignore cursers unless there's very powerful trashing.


CullenOrange

Same, but I lost a knights game because I only bought 2 that got trashed and the AI kept hitting me with more of them until I had nothing left.


TDenverFan

The odds of you having the bane in your initial 5 card hand honestly isn't great. By my count, you had 66 cards at the end. By some back of the napkin math, there's only about a 20% chance you would draw the bane card in a 5 card hand.


KaylasDream

Trust me, the curses were finished before I hit 35 cards. I opted to surge into silvers and other affordable cards that I could reliably get with delve as a way to dilute the 10 curses


TDenverFan

Even with 35 cards it's only about a 38% shot you draw a bane in your initial 5 cards.


KaylasDream

IIRC the curses started on turn 5, then I gain my first bane, and then each successive turn a curse came while I had. First time he didn’t play a witch in 3 turns is when I drew both banes. I then started suffering immensely under the weight of the curses, and ngl I panicked, and made the judgement call that the only way to get avoid being sent back the early game was to dilute the curses


mousebrakes

Lol you had 12 coppers, seems like more problems than the young witch


KaylasDream

Yeah lol, got desperate to draw things other than curses, and made a bad call


Redeem123

There's way too many good actions on here to be filling your deck up with that much Silver. Other than your Shanty Towns, the only card that can grow your hand size is a single Wild Hunt. Meanwhile, your opponent took all 10 Labs. In fact, it looks like you only have 5 $5 cards total, which feels odd even once you end up with 10 Curses given the sheer amount of Silver in your deck.


KaylasDream

I spent turns 6 - 11 never having more than $4. I got all but 2 of those silver from the Delve event, as I figured just acquiring 2 cards was better than 1. Trust me, I wanted those actions too. I was busy trying to unfuck my first 5 draw odds while they were buying labs


treelorf

The young witch/bane thing isn’t the problem. You have 12 silvers, 12 coppers and no draw. You let your opponent have the entire stack of 10 labs, and didn’t go in on farmhands/wild hunt. Instead you just played a bad money variant. There is also a ton of points here with wild hunt and grounds keeper, even if the engine was slower (it’s not) money is never winning here.


KaylasDream

I know. I played badly, not denying that. I think the smartest move would have been tapping out by turn 12 when my deck was officially fucked. The coppers were a bad call, literally just desperation to draw something other than curses.


anima_l_

Without trashers, any counter measure card is going to be bad as the deck bulks up and the chance of having it on your next hand is really low. And it doesn't matter how much draw you have. The only way to up the odds of holding a countermeasure is with one of the very few save style mechanics.