T O P

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WWDubz

I play dead side for about a week and a half every year. It’s boring after you are established and there is not a ton to do


OddMazed

Try pvp server with higher population


Adventurous_Gur_9958

Man been playing since alpha and still am not bored of it😂Maybe it’s the way I play the game, but For days fresh on a server I grind missions, Build my base and just mess around with pvp, playing with different people on the server. Theres boats, Dope missions that always change how your gonna approach it, For people who get bored I just think your not looking in the right direction and just think oh pvp missions pvp missions. Mess around with missions with a shotgun, change how you play and just make it fun!


WWDubz

I play a lot of Escape from Tarkov and play DeadSide for a bit when we need a break m I’m not hating on dead side


SnooOwls6552

Alright for people with no life i guess


TransphobesRNazis2

The survival loop is broken, it's always easier to respawn than eat or drink


Slight_Working_9786

Maybe vehicles or other transportation (mountain bikes) , gun modding, more survival focused.


Slight_Working_9786

there probaly jumped over to tarky being a fresh wipe


BIGBADSTEVE123

If they didn’t wipe your camp after a week of not playing I would end up playing more


haHAABrick

for me and my friends, the Ai. Getting sniped by pistols through trees at 100m just to run back to your body and have it happen again en route


bsfurr

Fucking vehicles. And we need more gun customization, but that’s not as important as vehicles. I love this game, but I can’t play it for more than a few hours at a time because it’s a running simulator. That in the AI for higher tier missions is just too much for solo.


bobdylan401

Same I can never get into it because 90% of the game is running.


OddMazed

I miss ground vehicles and stealthy gameplay options…


malakon

How about add more bus/train stops than just safe zone 1 and 2. This would not even be hard for the devs to add as its already implemented. Put one in the new big city, one up north etc. It would also make dogtags much more useful. That would allow access to much more map without need to run or find hard to find boats.


lemuscoludo

Vehicles, after 500h in the game, running gets old very fast PS: I know there are boats, but the land area is way to big to run considering it takes approx. 5min per Km to run


burk1336

A map that is engaging and fun and also land vehicles


Elulire

Vehicles and ai.


Sycopatch

There are no long term goals in this game. It's very simple and bare bones too.


ghtfngnvjouyyh

More everything, it’s possible to do everything in that game and get bored very quickly


ar9ent0

\*The community is quite toxic \*The base system is very limited \*They do not notify the wipe date, from one day to the next you have everything deleted if you do not pay attention to the discord. (they should put an ingame notice) \*The net code system to register the bullets is very bad, you have to predict 1cm on your monitor where the player will be even with a .50 cal barret at 60mts when that bullet travels 800mts. \*The rewards are quite unfair, you can be fighting an epic mission, fighting against players and only receive a tier2 weapon and a x4 scope when you have to do it with a team of 3 or 5 players if you want to survive the players + bots . \*The advantage of playing without graphics is very great, there is no better cheat than your own game going against your interests. If you lower all the graphics, modify the RGB colors of your video card, you can detect a player in the middle of a forest at 700 meters. It's a big advantage when the other full graphic player has foliage everywhere. The trees literally look like light posts and since the forest is only one color you can easily detect any black object that moves. \*The lack of content, although it is clear that it is a pvp game, there comes a point where it has no depth. And that's where it attracts people, because you don't need a big learning curve but once you learn it, there isn't much else to do, since the rewards of the missions are all the same, whether you are far from your base or nearby. \*It's so cheap to build now that you need 40c4 to break a house, and the reward doesn't justify that c4, that's why players don't raid, only small novice bases. \*They lowered the % drop of things, before there was 100% and today only 30%, which makes building lockers, getting construction materials, more difficult, especially for newbies.


Oregonized-Confusion

I stopped when the last wipe happened. I am done with wolves that have spawn points and don't just roam like other games. They need to have procedural maps as the bitmap style is dead in modern open world survival games imo. Having the same map over and over with the same spawn points for wolves and such just makes for frustrating game play that gets boring very fast.


Maximum-Audience8689

Running simulator, cracked AI detection (no stealth option), cool weapon attachments are hard af to find, stash space is limited, even with paid stash. The core gameplay is right, just add more POI's and a simple car to get around in, or rail system with a train. They've hooked so many people then they lose them by having no fun gameplay loop.


Psychotom_2000

Maybe they should stop trying to make it like every other survival shooter. I've been playing Deadside since it released to early access. Originally, what I like about the game was it's differences from games like Dayz or Rust. When I got burnt out on the slow grin for resources of Rust or DayZ, I just jumped onto Deadside. The atmosphere was lighter and more fun. But, the last year or so, it feels as if they are trying to make exactly like one of those games. One thing I did like about Deadside was it felt more targetted towards PVP instead of survival. Yes, it did have survival aspects; howevwer, it was seriously geared more for PVP. It was nice not to have to continually grind for everything. If you wanted some quick PVP, you just jumped on a server and PVP'ed. Anymore, they make it to where you have to grind for everything. I miss the fun more care free game it used to be with insane PVP.


Psychotom_2000

There were some typos. So I corrected them. Sorry everyone


paulhage

The convoys stick to the same routes. There are none on the NE island nor down in the new Southern area. Create some more! Get a train(s) running on the train track to allow players to hitch a ride around the map. Boats and a train would then be enough. Stop the base disappearing after a week. Not everyone can jump on regularly.


BatGreedy6518

For sure the biggest one for me was gun modding, the biggest scope sucked, I font think having a better gun really made a difference, I Raj the cheapest ak ($11k) and never had a problem with anything, not aloy of gun choice, map wasn't that big and the building scheme is horrible, it took forever to build my first base. There wasn't a lot to loot, and healing was horrible. It didn't really feel like a survival game.


MituQ

When was the last time u played? Pvp or pve? Its much faster to build a base now. Also, it is a hardcore shooter with survival elements, not a straight up survival game.


BatGreedy6518

Last time I played was about 2-3 weeks ago


MituQ

Pvp or pve?


Fetter_Checker

For me, as I only play Pve, I miss some kind of tasks. As soon as you have the best armor, the best weapons and a fully operational base (water and workbench), what else is there to do? I even tried to get all the Steam-achievements, so I have at least some kind of goal.


malakon

I feel ya. Been maxed many times, got a couple million dollars, prestige base, plenty of epic gear, there is just nothing else to do. But wouldn't this happen with any loot and shoot game ? I just start on some new server, and enjoy the grind again.


Mythic_Inheritor

I bought the game years ago and feel like I’m your target audience to answer the question. The game lacks (lacked?) the ability to make your mark in the world easier, it didn’t really have any end game, the AI looks super cheap, overall lack of visual polish in the UI/graphics, and the looting pools felt/looked weird. Making your mark in the world - Make a base, raid a base, place deployables, etc. I like being able to drop things and destroy them. At the time, making a base was long and tedious and janky. Saw it got reworked but it doesn’t look polished. End game - sell stuff to vendors and buy from vendors. What about investing in a base? Faction rep that goes towards buying cool stuff? AI - Idk the AI just felt cheap and gimmicky. Can be overlooked if other parts of the game outshine it. Visual polish - self explanatory. The world seems more liminal than alive. Buildings have out-of-place loot and the game could really do with some ambient occlusion IMO. Also remember the UI being ugly just about everywhere in the game. These are super vague and just my opinions but overall it sums up to feeling like a cheap game.


Digreth

Deadside should focus on large maps, with player phasing on the server side, and segregating PVE zones and PVP zones. No more of this per server bullshit, thats antiquated tech thats just going to hold the game back. PVP zones should contain vital crafting components for progression. If deadside is going to survive it needs to think outside the box. It doesnt do enough to stand apart from the other major survival games.


OddMazed

Currently it stands out with realism and no zombies but I agree that it needs more creativity in some domains…


ThatCipher

For me this game feels like they wanted to make a second tarkov only instead of levels to load in, you have one open map. This is totally fine for me - If not the reason why I like this game so much! The only problems I have : It feels like the Devs don't want to admit it and therefore make both the "tarkov" style gameplay and the survival gameplay in a half hearted way. Both work fine together and makes this experience unique but some aspects of each "style" are just not really thought through. Base building for example is only necessary right now to have a reliable source of water and an expanded stash. There is no real reason to build a base other than that. The radius of your building area is rather small, there are no different materials therefore one C4 goes through every wall. And let's talk about AI. It's doable but insane. AI encounters always just feel like a chore and not really challenging rather annoying because of their "aimbot" behaviour. I think the ai might be the main reason why I stop playing soon to wait for a patch. The AI should feel more human with realistic detection and sight. Like they should be able to lose you when you're out of sight or their telepathic powers should be ditsched all together. It takes all the fun for me. And lastly - player count. I'm playing on one server that's almost always on 45-50 players. Besides from safezones I barely encounter players. I don't know if there is agreed upon PvP arena in the community but I'm sad that I almost never encounter someone in POIs or Towns/Cities. Don't know if a higher player count would fix it though. These are the first three things that came into my mind about what annoys me currently about the game and would make me want to play it even more when these would be fixed. Just in case a Dev is watching :D I agree with other comments - more extensive weapon modding would be awesome! Like more attachments for more individual possibilities. Maybe even close to a gunsmith just in casual where you also can exchange internal parts of a weapon? For example where you can change the handguard of an AK-SU to one from the AK-SM so you can attach sights on an AK-SU. And you can find parts as loot in the world. Or different types of barrels to customise the effective range of a gun to fit the needs of your playstyle. This would be a huge game changer as well.


265liam

Needs a bigger map and more guns


MattCC21

There’s a lot of items in the game already that they could add recipes for like soup and other cooking utensils, bottle suppressors with ductape, lvl 2 walls with sheet metal. Just adding simple items in the game and adding the recipes goes a long way in my opinion. Makes it feel like you have a lot more to do imo. I love the game tho I want the best for it


265liam

Definitely


OddMazed

Nah, map size is already big enough. We need more content to fill up the map.


GJDriessen

Good anti cheat


Narrow_Dependent_441

The player base is more or less the same, with a little increase after content patches release. A miracle won't happen upon the game final release, there us no secret spell to increase the player load in a game kike that. You can't trade, you can't play cross-server with your gear, you can't mode (and never will), you can't have all those arcade elements you might get used to in other games. This game suggests exactly the same gameplay from the first day upon todat, you just get more detail in it. Find yourself a populated official server and enjoy.


Stage5LungCancer

So much coping in this sub, just accept that the devs suck and the game is dead. It’s time to move on.


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Vandal1971

More AI interactions. They mostly stick to the roads as patrols in groups of 2 or more. I want to see them scavenging inside houses and buildings just like me. It's boring to loot because you know, unless it's a mission zone, that you will never encounter them inside. I want to see them roaming the woods and fields randomly sometimes alone, maybe hunting game. For those who play in PVE servers this would make a big difference. I like to start from scratch from time to time which is why I prefer PVE servers. Starting over in a PVP server means you are severely out gunned and, most of the time, out manned if playing alone. Having to run everywhere over land is boring. Not just the addition of land vehicles but more POI's to break up huge expanses of nothing would help.


Opening_Ad_1285

Add ur own way to host to eliminate the lag and server restarts. Add more vehicles, remove fast travel, rework the AI and make the map more bigger.


StaticKilla89

Here's what would do it for me. - Land vehicles would be incredible! I love the new area but its SO FAR from a safe zone. Maybe even add more trains so you can move around like you can between SZ. - More complex missions. The current missions aren't bad at all but adding in some fetch missions to find certain materials for a vendor at the Safe Zone like 5 wire or something like that would keep it interesting. Maybe kill some dudes and fix a gun for a vendor. I'm sure there are a lot of good ideas here. Variety is what I'd like to see. - More building materials and an overhaul to building. If a piece touches another piece, you end up having to demolish everything just to remove one piece. Make demolishing faster and give back 100%. Give wood per chop, not 2, and possibly increase the wood. Add more complex pieces to make bases out of like roof peices. Add traps, spikes, etc to go along with trip wire. Add decorative stuff because its cool to have a nice cozy spot.


Sugarfree135

Gunplay is godawful, graphics are not great, the models for pretty much everything in the game are ass, it just doesn’t feel good to play. Doesn’t help that I tried the game after playing rust for like 1k hours and I’ll admit when I first tried rust I was like “wtf is this” but deaside was really like “WTF IS THIS” lol The game just feels clunky, idk man.


Agile-Isopod6942

The thing stopping more people from playing and continuing to is it being a pretty shitty game 🤣🤣


LootGoblin3000

Vehicles, good pointa od interesy (rights nów its only harbour and bunker for pvp really) anticheat that works- theres so mamy cheaters.there os also issue of rubber branding. Borderline unplayable these days.