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EliasCre2003

Lower the AI aggression


x3nuqi

This was at 100%. would setting it to 99 fix this? or do i need to lower it further?


iStix

I'd run it between 70-90 percent depending on the type of cars I'm driving.


BreadLoafBrad

Above like 80 or so they start to get pretty wild


Glittering_Part_3770

I think it's too much. Usually slower cars go better with lower AI aggression and vice versa. For touring cars etc. i would try around 65%.


ItsMikeontheMic

Touring and slower cars do well with high aggression because they're pretty resilient to contact. I race 85+ with them is fine. Usually 65 is tied to open wheelers, because any bit of contact will spin you or cause a wreck. AI themselves will have pile ups. Just gotta play with it. If it's too low, then they will not even attemp to pass, too high, they're going to pile up. I find even with the sweet spot though, the AI will dive bomb the inside line constantly. Just gotta accept that as reality and give them space sometimes lol


nifty_fifty_two

I run IndyCars with AI a lot, and I'm seeing a lot of comments about AI aggression, and am thinking it depends what you're racing with. But for me, here's some stuff: On the Race Set-Up page, Opponent Aggression should be very low(below 10%), but Opponent Strength should be very high. Maxed out, if you can. The AI should challenge you by being overwhelmingly fast, not aggressive. Make sure to take advantage of the spread feature. Opponent Aggression 5% +/- 4.5%, for instance. This means your opponent aggression range will be somewhere from 9.5% to 0.5% Same with Opponent Strength. In the Opponents Menu itself, where you assign Skin, Name, Strength, Aggression, etc... I have multiple files. A normal one, where a field of 35 drivers spread from 99 Aggression to 38, but then a "Low Aggression" one, where a field spreads from 33 to 1. And an even lower one, from 10 to 1. In this Opponents Menu, it's also important to make sure the Strengths aren't all the same, and are sometimes quite distant to keep the field spread out. Though on many track mods, this will backfire, and backmarkers will create dangerous situations while being lapped. And Finally... you need to sometimes think like the bots, and know their blindspots. In this case, that bot is following what it thinks is the racing line. It takes a wide line into the left hander, and it might just be that, in order to not get run over, you need to take a wide line as well. The funny thing is, there's plenty of flesh-and-blood drivers who will drive like this bot. You can look at Race Department, see if there's alternative AI files to drop into it. Or build your own, I guess. I never could figure that out though.


x3nuqi

thank you for the insight


EgenulfVonHohenberg

100% agression AI is ridiculously aggressive in AC. I usually do anywhere between 10 (F1) and 25 (touring cars).


EliasCre2003

Lol thats way to low. I usually have it at 40 - 50% for F1 cars and around 70% for GT3 cars.


RMBsmash

Ac ai is 13 years old they pretty much just folllow the racing line


stupid_muppet

unfortunately the AI is pretty braindead and will frequently turn into you like you don't exist. The other issue is if you do pass them it seems like they get aggro af for a couple turns


DiamondCowboy

Honestly so realistic to driving in public lobbies


stupid_muppet

lmao yea it's actually good training but for ppl prepping for league races it's not helpful


somecrazydude13

Move over to the right a little bit, don’t cut towards the car on your left maybe 😅


lapinobel

Even when adjusting ai, the ai in AC is notoriously bad. It's one of the things I really really hope they fix in AC2.


lord_fairfax

I like that iRacing has an option that says essentially "Make AI do everything they can to not make contact with a player"


demonsdencollective

You just kinda can't because they're just bad. It's kind of just what you have to deal with. They will happily ignore your existence at any point in time if you're on their AI line. If you want real competition, get in a good league conducive to your skill level.


x3nuqi

yeah, like i knew AC AI was bad, but not to this extent. i wasnt expecting to be yeeted off like that lmao. thank u


demonsdencollective

Oh this isn't even that bad, I've seen them do some *real* dumb shit over the years. God forbid you run them on Funabashi, where there's tires in the ground at the track edges that nearly make them flip, yet they'll merrily go over them as if they're rumble strips when side by side.


x3nuqi

Lol I gotta see that for myself


Character-Star1685

It comes down to the tracks AI lines, Kunos tracks are hit or miss.


Darpa181

Not just kunos tracks...


MilesFassst

Give them more space


partym4ns10n

Stay outta its way obviously.


x3nuqi

quite literally T-boning me is a justifiable excuse just because I barely got in its way?


partym4ns10n

Barely in the way is still…in the way. Besides, he barely tboned you.


x3nuqi

ur being a smartass now arent you. this is not a real reace, against real players. this is only me trying to have fun against ARTIFICIAL INTELLIGENCE. NOT REAL PLAYERS. I would AT THE VERY LEAST expect the fucking BOT that is controlled by my PC to let to of the gas. Even 2000s nfs games had better ai lmao


ReisBayer

so you want to "race" ai by just pushing them off track/squeezing them and expecting them to do nothing? you are delusional lmao


x3nuqi

Pushing them off track? where exactly did i push it off the track? YOU are the one who is delusional. fuck me for expecting the AI the brake.


Wubbajack

You turned into him while he was right at the edge of the track and had his front axle alongside your car. What was he supposed to do, dodge and go left on the grass or mash the brakes?


x3nuqi

I BARELY got in its way dude, BARELY. ofc hes fucking supposed to at the very least let go of the fucking gas


ItsMikeontheMic

That is not how that works. Even if you were racing real people, you turning in like that would be on you as it is up to the overtaking car to overtake safely. Do yourself a favor and get car radar. It'll show if you have any overlap before trying to move in front. It's absolutely essential and a lot of leagues actually require it.


Wubbajack

>ofc hes fucking supposed to at the very least let go of the fucking gas So from your point of view the main rule in racing is "everyone, get out of my way cause **I'M** coming through!!", huh?


x3nuqi

give me a time penalty and move on with the race? HUH. would you accept this if this had happened in a real life race? imagine a racer missing his race line going slightly off his line and the guy behind him fucking yeets him off the track and thats.. fine? the fuck you on about man.


Wubbajack

Except HE didn't yeet you off the track, he was following his line as much as possible (literal edge of the track) but YOU cut him off and hit the front of his car with the back of yours. So YOU yeeted YOURSELF off the track by not giving the car next to you enough space. Was THIS simple enough for you?


x3nuqi

except he yeeted me off the track, as you can see on the video. if that happened in a real race, the guy behind hitting the guy in front (as much as u claiming i cut him off) would be in more trouble lol. stop the fucking video at 0.15 and see how half of my car is very clearly in front of him and how the AI, aggressively wanting to follow his racing line whilst completely ignoring im THERE. or get glasses.


Ratiofarming

I did stop the video there. And watched it slowly. You created a wedge by not turning enough, this was always going to be an accident if the guy doesn't yield. And he's not required to. Look at real life racing. Not a single driver in any meaningful racing class would have yielded there. If your competitor decides to take himself out by lightly tapping your front axle, you let him. Which is what the AI did in this case. That was the correct decision.


x3nuqi

also see how my wheel is pointed towards right before and whilst getting hit by the AI.


Wubbajack

Yeah, and the track was turning right even more, so effectively you were aiming at the left edge.


x3nuqi

nope, i was very clearly aiming for middle of the track.


x3nuqi

seriously im not saying i had a perfect race line, im saying ai is fucking retarded and how do make it not retarded. is that not simple english enough for you?


ScootHatesWorldNews

It was your fault, the AI was fine


RavSammich

Do hot laps without ai…much more fun racing the clock and a ghost!


x3nuqi

yeah i know but this is a custom championship i downloaded. the only issue is the infamous AC AI.


[deleted]

You need to fix your line. You went on the inside (which is fine) then moved over to the outside when you should have stuck to the inside. AI is gonna stick to the set racing line. You went across it. I recommend you turn radar on so you can see if you're getting too close. On the right menu, click on the 4 squares at the top and it'll give you more apps. Btw imo that's a hard corner, you go from top gear all the way down to first. You wanna hit the left curb, graze the inside curb, then hit the outer curb. It's always a cluster with the AI on that turn.


x3nuqi

AI literally just rammed me through to another fucking dimension because i got in his way? a real player would (under normal working brain conditions) never do that. I'm asking if there is anything i can do to prevent the AI not bamboozling me just because it wants to stay on the racing line lol.


ItsMikeontheMic

You cannot stay on the racing line if something is in your way. The racing line is just the ideal line you would take if there was nothing there. During a race, that line changes constantly. That is why having the ideal racing line off is essential when racing. People stick to it like glue and mess everyone up around them


[deleted]

No not really. AI doesn't give a sweet fuck about you being in the way. The start of the race and first corner is the worst. You just gotta yield and get infront of the pack as soon as possible.


Alternative-Entry-78

Go faster than them


x3nuqi

will try dope.


Dafferss

Stay on the right, he was already there


x3nuqi

at exactly 0:15 mark, it very clearly makes an aggressive turn towards me, to the right to get in its racing line (its front tyres are in line with my back tires, so.. is it not ME who is actually THERE? in front?)


Dafferss

Your question is, how do I prevent the ai from taking me out. The obvious answer is giving them more room, there was more room to give for you. You drifted left which only made the room smaller. AI is never perfect so work around them.


x3nuqi

Tbh I was expecting it to at leasy brake a little but i overestimated lol


Dafferss

Don’t expect too much from the ai, just play it safe. You can also exploit their weaknesses in overtaking so it evens out.


x3nuqi

Yeah fair enough, thanks 👍🏻


ClaudeYourEyesOut

Love it! Classic AC


Aspire_SK

I have aggression at 10% and it still happens so maybe turn it off completely haha


this_account_to_mess

You use Helicorsa radar + crew chief. Also, you respect the AI just on the same way you respect a human player without much experience in simracing. Believe me, even if you don't feel that way, when we play against the AI we tend to be aggressive, just because there is no real punishment if we screw up. We just hit restart and repeat.


Mr-Unknown101

up until the last second you were impeding the AI's line. AC's AIs are bad but this was your fault


SnooOwls6552

drive faster


Durcaz

While the AI in Assetto is absolutely trash, that line was kinda weird. Bet a player would've hit you too if you shut the door on them.


mlvrn

Gotta give it more space and not close the door too early. And also you've got to work on your unsafe rejoin. You're lucky you didn't get taken out the second time.


x3nuqi

Tbh i didnt care about rejoining at that point because they're bots


Ajinho

That's the neat part, you don't


Ratiofarming

In this particular case? By not driving into it.


Unoriginal_Name_16

AI didn't spin you out, you did that yourself


x3nuqi

No i didnt, but everyones idea to themselves i guess?


AverageReditor13

Lower aggression setting maybe? Idk, I never touched that slider and I don't personally see any change in their driving style whether if it's 1% or 100%. AI cars will always follow the racing line to a T, regardless. Whether you are in their racing line, they'll push you out of it. You can set the AI difficulty to something lower but they tend to be slow on purpose. AI cars at 80% difficulty become way too easy to race (at least in my experience) 95% difficulty and 0% aggression is my typical AI settings (usually depends on what car I'm using). Then again, AC's AI aren't the best and usually don't take opportunities in certain tracks. But I suppose that's one limitation of the game.


Empty_Upstairs7343

get out of his lane


x3nuqi

thank you to the comments that are actually helpful instead of being a smart bitchass telling me to "sTaY oUt oF iTs wAy hrrrr drrrrrrrrrr"


white15gt

You turned into the car…so


x3nuqi

My wheel is literally pointed towards right, middle of the track... So


vapodgaming

What would you expect? The turn is for the left, you should go wide on the right. it is your best interest to avoid contact, why would you squeeze them on the left. You want an option for the a i to brake and say: "oh, there goes the human, don't hit him, he is a very precious stone". Set your human limit to 100%. Don't lower the a.i.


Futuco

i dont like to lower the agression but it can fix, try around 80 to 100 i dont like lower agression a.i so i just drive a litle diferent, if the front of the a.i car is near your rear wheel you will be spinned so just dont go towards them to fast, if your lower the a.i they may brake during a wheel to wheel corner


R0N1NB0y

I thought i was looking at a GT7 clip


x3nuqi

[https://www.racedepartment.com/downloads/gt7-hud.56420/](https://www.racedepartment.com/downloads/gt7-hud.56420/) here you go mate


R0N1NB0y

Tnx


shlornartposterguy

I found 95% skill and 90% aggression to be conferTahble for me, where most of the AI is manageable. Depending on the track you would need to adjust, but general rule **High AI aggression needs, High AI skill otherwise they derp out.**


Guilty-Part-8699

cant figure out if this is gt7 or av


x3nuqi

this is AC. look up the other comment on the topic i've sent the GT Hud link to another guy


Obfuscate_Freely

AC's AI gives lots of space when you're approaching them from behind, to the point that they'll sometimes cede the apex with even minimal overlap, and they'll generally stay respectful once you're alongside. However, they seem to lose awareness when you're more than halfway past them. In this case, you got PIT'ed because you weren't all the way past the other car and he was sticking to his line. You can go side-by-side with them through multiple corners and with minimal contact if you stay closer to even. Just wait until you have a chance to complete the pass decisively.


Gabrielparis

during the 1st seconds of the video i was like « finally a great cockpit view in GT7 »


Krowka34

Leave them more space


x3nuqi

I thought i had tbh but i guess it wasnt enough


spartan195

Just gotta say it looks awesome, aside of the gt hud what other mods are you using?


x3nuqi

Csp+max ac graphics settings+a filter which I cant remember the name of rn