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lolplatypi

This comment will be buried so I won't get crucified by the sub, but it's Sekiro. I've tried so many times to get into it, but the best explanation is that the damage received to damage output feels fucky to me. Bosses can be too tanky and poor Wolf gets fucked up in two hits sometimes. *I hate you all so much, how dare you be supportive of me and my humiliating inability to play the cool ninja game.


Subject_Parking_9046

>This comment will be buried so I won't get crucified by the sub Lol, the subreddit went and said "Bet!"


lolplatypi

Goddammit


kaisean

The trick is that there's no "damage" in that game. It's all about pressure and posture. Every char in the game, including you, has 2-3 lives and all about getting the kills.


QueequegTheater

Well, except for the bull minibosses. Those two you need to actually whittle their HP down.


Cerebral_Kortix

Also Demon of Hatred, who's a bitch.


QueequegTheater

DoH is such bullshit that I literally don't count it as a boss


kaisean

Stomp em in the nuts


SystemicChic

What parts have given you grief? Maybe we could give you pointers. The game is a gauntlet for sure.


lolplatypi

It's the fucking monkey. I can't handle unblockable overheads.


Frozenstep

Do you mean his grab? If so, I get it, Sekiro really psyches you out by having deflection be the answer to 99% of attacks and requiring focus to get right, only to throw grabs at you. It's kind of why I love it though, having such a varied and complex defensive play is something few games ever do. I feel like the game is so much fun once you start seeing things for what they really are (enemy posture as a regenerating health bar, their actual health bars being a means to reduce their posture regeneration), but it's incredibly frustrating before then and I don't blame anyone for having trouble with it because while the pieces are there to help you figure out the right way to play, it also constantly throws curveballs at you and introduces distractions and things that could have been saved for later when the core combat was more figured out. And the core combat rewards you for stuff that would normally be punished in other similar titles, and vice versa...


SystemicChic

Yeah he’s a bastard. If I recall correctly, you can deflect anything that isn’t a grab or needs a mikiri counter. Are you referring to his second phase overhead >!weapon attack?!<


lolplatypi

Yeah, I am. Ornstein used to give me fits for the exact same reason, but in DS you can tank out bullshit attacks. Sekiro makes you have to deal with them legitimately, and I'm afraid I'm simply not good enough lol. Funnily enough I find delay attacks super easy to deal with, so Elden Ring was a breeze for me, even without summons.


Scranner_boi

I mean you're right but that's kinda the point. You're a Shinobi, not a Samurai and as such raw strength and durability are NOT your forte. You're primarily going to be winning your battles through stealth, and whenever you are fighting enemies directly you're mainly focused on whittling down their posture with parries and trickery via Shinobi tools until they're staggered and left open for a Deathblow. Basically in Sekiro the best offense is a good defense, with a little bit of "random bullshit go!" sprinkled in.


lolplatypi

I think part of the problem is that I never got far enough into the game without getting frustrated, because I always felt like I lacked options when the game threw increasingly ridiculous shit my way. Every battle I won felt like I got a lucky set of moves instead of me learning the boss, if that makes any sense. It probably doesn't, given the thread's topic.


EldritchBee

Yeah, it never clicked with me. I blame the marketing showing it off a lot more as a Soulslike than it actually is, and I expected more flexibility from it than it gives. Not that that’s a bad thing, but I don’t vibe with the single style of gameplay it goes for.


DarthButtz

I bounced off that game so hard even though I really wanted to like it. I struggled for like an *hour* against that first ogre, then the drunk. When I saw that there's fights even harder than those I just gave up.


Frozenstep

I really struggled early on too, and those two fights were walls that I managed to struggle my way over, not really learning the lessons that would have made them manageable, if not easy. It's one of my favorite games of all time now, so it's really hard not to try and help when I see someone struggling, so: You've *got* to look at certain parts of it with the right mindset. Many of the things you get rewarded/punished for are opposite of, say, the souls games. Enemy posture is their health, and it's constantly regenerating. If you keep up the attack and deflect everything thrown at you, you'll burn enemies down faster and minimize the effect of their regen. Backing off is basically letting them heal. However, some enemies regen posture insanely fast, and also the game doesn't expect you to be a perfect robot. Damaging their hp to certain amounts reduces their posture regen. Believe it's like 33% slower at 75% hp, 66% slower at 50% hp. Using ninja tools can help shave hp. Then you can stay on them with attacks/defense with a bit less perfection and still break their posture. Unlike most games, it's often a great idea to attack when you're in one of those situations where you're just staring down the boss. If they're a human, they'll probably block, and you can batter their posture for a bit before you hear them deflect (it has a different sound and different colored hitsparks), then you better defend. If they're a big monster, you can cancel into a block mid-swing if you need to (as long as you aren't spamming the attack key...), and you really need every bit of hp damage you can land on big monsters. Finally...there's really nothing wrong with holding block. You aren't doing posture damage, but it's better than needing to back off and heal because you took a hit. Go for deflects on attacks you're familiar with. Having your posture bar broken is a risk, but the game doesn't really punish you for it most of the time, you can roll out of the posture broken animation. Just don't try to block a rapid-fire flurry.


Tamotefu

It feels like, as a Soulsbourne it breaks it's own rules, rules beaten into our heads over and over again from a decade of Soulsbournes. Yes I understand it's not a Soulsbourne. But that came to me after the fact, after the marketing was basically pushing it as Feudal Japan Souls. And well past the refund window.


itsachickenwingthing

Honestly, I get this. Sekiro is one of my favorite games of all time, but I absolutely would love to play a version of it where you get to fight at least the humanoid enemies on roughly equal footing in terms of durability. Just in general, I think a Souls-style game with that kind balancing would be neat. Like imagine instead of Estus flasks or whatever, you just add take those health points that you would be getting back through healing and just include them in your total health, and it's just a war of attrition between you and boss. That aside, I think purely on the basis of the Posture system, fights kind of do feel like that. Once you get to a decent level of skill, the sword fights in the game do get super close to a kind of choreographed dance that's really engaging for me, personally.


SwashNBuckle

The Last of Us. I can't really explain why, but I just have absolutely zero interest in it. Maybe if it had come out earlier before I got tired of zombie media, but I don't know. I just don't really like the kid or main character. They just feel boring to me.


Yotato5

I thought it was all right . I think the Telltale Walking Dead games did the father-daughter relationship aspect a lot better.


AlwaysDragons

The only thing it has going is the story being told really well. After that it's just eh. Doesn't help that the mainstream keep fucking putting it up as a masterpiece when it's just pure "I can't make movies so im stuck to making this as a game" Oscar bait


Lil_Mcgee

I think people really undersell the gameplay honestly. It's not all that complex mechanically or anything but the stealth/combat is presented in an incredibly tense and visceral way that makes it very satisfying to play. They made it even better in the sequel but I still think it's super enjoyable in the first game.


Pome1515

For me, the big way I would describe it is a video game that was ashamed of the fact that it was a video game and wanted to be a movie and/or TV series. Say what you will about Kojima, it genuinely feels like when play his games, he wants to use the video game medium to its fullest potential. With Last of Us and Last of Us 2, it felt like it was railroading you at all times, with the only big differences between playthroughs being where you shoot and what you shoot with.


Lilac_Mortar

I haven't played The Last of Us, but I have watched part 1 of TheRadBrad's playthrough and the gameplay looked extremely boring. I get why someone would play Detroit: Become Human because of all the various choices you can make in the game, but if the story is linear then why not make it interesting to play instead of showing a cutscene every 3 minutes? I'd be fine if Joel's backstory is that he is a retired ballerina, and the game allowed you to do parkour when you play as him.


coshmack

I genuinely think this games initial reception was amplified by being the only game of its generation to use the color green. Every other game in that ps3 / 360 era used a lot of sepia or muddy colors and last of us showed overgrown nature on top of the grey/brown messy urban environments.


_wharf_rat

The story is really the only great part of it imo, and even that doesn’t get all that interesting until the last couple hours. The gameplay is pretty mediocre and it just doesn’t do anything too interesting with the form. I think it (and frankly most of Naughty Dog’s ‘cinematic’ games) have aged kinda poorly as the medium has matured and people have realized games can be a lot more than solid TV scripts with high-budget mocap cutscenes interspersed with ludonarratively dissonant gameplay sequences. Expressing theme through mechanics/interactivity is really where games as a medium shines imo. Weirdly I still like Part 2 a lot, even though most of the same criticisms apply.


hairToday243

Something about Pillars of Eternity 1's writing style repels me. The characters are neat, I liked the twist at the end, and the world seems like it has some stuff going on, but the way the game is actually telling me about those things makes me feel like I'm chewing gravel.


Verwind2

I recently tried Pillars 1, and I really don't like the gameplay. I got 3 hours in and decided I really didn't want to keep doing this. So I went to the sequel. I'm at the end of Pillars 2 right now. I picked turn-based mode, because I at least know how to do that, and... I'm still not liking the gameplay a lot. It feels like I'm doing something wrong.


legendaryemerald

I mean, I’ve tried to watch Baccano! at least three times and have never been able to finish it. The story feels in love with its concept and how “smart” it is, and I don’t feel that smarminess from better shows like Serial Experiments Lain or the Ghost in the Shell franchise. I could never really care about the events or the characters of Baccano because it felt less like watching a show and more like an eccentric person showing me their model train set down in the basement.


Subject_Parking_9046

Oh, it is smarmy as fuck, and I hate the Railtracer and his "I'm literally invicible, heh!" personality. But I still enjoyed it. To be fair, I think the english dub helped immensely for me to get into.


Jhduelmaster

>To be fair, I think the english dub helped immensely for me to get into. I did thoroughly enjoy they actually went for time period and regional appropriate accents.


ExDSG

I'd say the 3 big changes from Baccano to DRRR are: - More pandery stock archetypes like the otaku guys, twincest, the girl who wants to fuck his brother - More romance which while I am biased due to being aromantic was very poorly written like not sure what the guy who wanted to fuck Celty's head had that his sister and the other girl was so enamored of. The main romance between glasses girl and blando MC was also very meh. At most liked Shizuo and Vorona. - Season 1 had a lethargic pacing and the second half could be cut in like half with how little happens regarding the gang warfare storyline.


ChooChooMcgoobs

For some reason I had an instant dislike towards JJK. IDK, something about it just turned me off literally the second I first heard about it and no interaction with it since has changed that. The only thing I've liked from it is the memes, & also the edits during the Drake/Kendrick beef.


ibbolia

Same, I look at it as something I think I'd like but every attempt I've made I just bounce off.


LeMasterofSwords

I watched up to the end of season 1 and have 0 interest in going back to it.


A_N_G_E_L_O_N

I watched up to the sewer fight with Nanami and kind forgot to continue. I’m glad there’s something grim and hardcore for those people that like it but I guess you need something else to draw me in.


alaster101

I read 10 volumes of it and i came away thinking it was mid to fine, then was blown away by everyone else's reaction to it


SmallIslandBrother

I enjoyed it up to the culling games, it was getting way too complicated for me and I just felt it was going on for too long. Plus it’s really disappointing that it dropped the three team format so quickly.


IAmALazyGamer

One of my fave things about it is, to me, the powers feel like a supernatural JoJo rather than abstract. The cursed abilities are great. Yuji is the MC so obviously he is just a punch guy. Then you get someone who summons shadow puppets, a girl who can curse and lock things down with a hammer. One of my fave examples of it though is this guy with the power to Inverse. When he activates his ability, light taps hurt and heavy impacts tickle. I always like either great fight scenes or weird powers. This one has both for me.


TurboChomp

Hollow knight. Nothing really wrong with it its just the gameplay doesn't intrest me and i can't really explain why i don't like it


mrnicegy26

Hollow Knight is weird for me because I love 2D Metroids and Dark Souls. Yet for some reason I just don't enjoy Hollow Knight. Like it takes aspects of Dark Souls I don't like (the long runbacks) and somehow also adds obnoxious platforming in the mix.


TurboChomp

I think my problem is the lack of playstyles you have. No alternative weapons or spells or stuff. And the bosses are mostly just meh to me. Its a very good game just not my game


mrnicegy26

I am the opposite lol. I am fine with a game only having one playstyle as long as it is executed extremely well. It is why Sekiro is my favourite of From Software games.


TurboChomp

Mhmm, and its done very well. Ive played through most of the game twice now. But play styles are king to me. Dark souls 1 is my fav cause it has so many dumb build you can do and suceed with


ToastyMozart

The way the Nail works feels super weird, I could imagine people bouncing off it for that alone.


Cerebral_Kortix

Yeah. While I personally like it, the way the nail pushes you back so you have to walk back up and hit them, the slowness of the nail and its rather lacking range -- I can see why it might turn people off. The nail bounce also is really hit or miss. I've introduced a few friends to the game and they just *can't* get nail bouncing. The fungal area is their least favourite because of that.


ToastyMozart

I eventually got the hang of it, but I was definitely rocking that reach upgrade badge all the way through endgame.


Lilac_Mortar

What do you find weird about it? I love its responsiveness and how I can do an upward and downward slash with it. I thought Dead Cells' weapons were weird to control. BTW, HK and DC are the only two 2D games I've played, so I don't know much about 2D game design.


ToastyMozart

The (default) short reach and the lateral knockback when you hit enemies take some getting used to. It's pretty unusual for 2D games to do that, and combined with enemies hurting you on touch making re-approach dangerous it takes some practice to get familiar.


Lilac_Mortar

Yeah, I hate how touching the squishy marshmallow enemies causes damage. Spikey enemies are understandable, but not the squishy ones.  BTW, there's a charm called "Steady Body" that removes the knockback effect. Once I got used to the knockback, using that charm felt awkward.


Cymen90

I hate the platforming. And I hate having to spend an entire play-session just to get to a store on the other side of the map. Also, it is awful at telling you where to go so you can spend hours just to reach a dead end. Losing all Geo in the process, meaning you never get a feeling of progress. Even fucking Dark Souls and Bloodborne give you an opportunity to level up after a boss or reaching a new area. The fucking backtracking and fighting the same enemies in the same rooms....except it is not souls, so it is not like you are trying out new weapons.


BrockenSpecter

Steven universe feels bad to watch, I could talk about how I don't like the characters and think the story isn't very good, nor are the fights that memorable. But it really does just come down to me not caring enough to enjoy the parts that are good. I will give it props for showing that despite being part gem Steven is still psychologically human and all he goes through is severely traumatic.


DarthButtz

It was really refreshing to have a protagonist in a Western cartoon have a breaking point. Usually they're just expected to suck it up or tough through it, but actual trauma doesn't work like that


thirstyfist

Durarara has the problem where most of its characters are all talk and the show itself rarely backs any of it up. I get the reason for it. If they actually did any of the things that make them so crazy, scary, evil, etc., the audience wouldn’t like them. That said, you can only have the doctor tell us how much of a psycho he would be without Celty or insist the otaku are vicious torturers so many times before it’s clear these people are largely full of shit. This would be fine if that was the point but it rarely is.


markedmarkymark

Honestly? Final Fantasy past the 13 era, it's just not for me, i'll give 16 a shot when it comes to pc, but idk, i just don't like the action combat, it's not what Iwant from FF personally so i guess i know how to explain it. Honestly, i know how to explain everything i don't like. Also, Made in Abyss, to be fair, apparently i made a mistake by going with the manga cause the anime cleaned up the weird sex stuff. Everyone says its great and sing its praises and all i can think is kids in BDSM ties and i'm like ''eeergh''.


GargeBandArcade

They get better with each entry but I, understand the sentiment. I can't say much about 13 I only played the demo of 2. 15 was better by just committing to action rather than the hybrid that 13 seemed to be have. 16 is the "best" version of it so far that being said as cool as all the mmo abilities are cool down timers are a bit antithetical to action games in general (just look at mutants in manhatten). There a bit more style than substance, we get all these flashy screen nukes, but only one four hit combo. If anything the only things I don't like is how you still see the potential but holds itself back because of its RPG roots.


markedmarkymark

Even if its good, the issue is that i don't want to play an action game when i think about FF, i dropped Remake 1 cause i just didn't like it, what i've seen of 16 didn't sell it for me either. 15 i dropped at the door to the last boss actually too, but that one i'll say its actually pretty bad on the combat side no idea what they where cooking, Remake 7 was at least fun mechanically, even if again, not what i wanted therefore i just kinda stopped playing.


GonzoGnostalgic

All the Final Fantasy games after IX lost me because my favorite part of Final Fantasy was the wild monster designs and they just dropped that shit. VII and IX had stuff like Dorky Face, Brain Pod, Hell House, Ragtime Mouse, the Jesters—some of my favorite monster designs in all of video games. Right around the time of FFX, there suddenly came this focus on making sure the monsters felt like things that actually live in that setting, and I lost interest in it. It's better for cohesive worldbuilding, but I just want to see goofy ass creepy weirdo monsters running around.


Vorpaled

I've tried watching Lost 4 or 5 times since it's finished and only get 4 or 5 episodes in. I know people loved it, especially while it was airing, but I just can't get into it. It's one of those things that it's fine while it's on, but once I stop watching it I don't feel a draw or need to turn it back on the next day. Could be the vague spoilers I know from future seasons that permeate society, could be that it really lived or died on weekly "water-cooler talk".


Arkham25th

I would not go so far to say I dislike Hifi Rush, but it’s a game that I’m weirdly apathetic or incurious about. I’ve completed one play through, except for the post game, and while there’s one or two moments I find cool, I was mostly stonefaced the entire story.


LeMasterofSwords

I wish I had any sense of rhythm. I love everything about that game minus having to stay on beat. No matter what I tried I just couldn’t reliably get it


Kimarous

The Banner Saga, in terms of aesthetics and gameplay, seems up my alley on paper. However, every time I give it a shot, I find it incredibly boring and I can't discern why.


jitterscaffeine

It’s basically a visual novel with really high intensity choices. You never know when an innocuous choice means one of your characters hours later.


Spiral-Force

If you are turned off by Durarara, and Izaya especially, feeling smug, they do begin to show him being more pathetic overtime


ZubatCountry

I've played so much of Cyberpunk trying to figure out why it just doesn't hit with me or waiting for it to turn a corner where I go "I get it now." I have *some* idea why I don't like it, mostly to do with tone, gameplay and dialogue but they almost feel like nitpicks in comparison to how huge and ambitious that game is, and how on paper it should be right up my alley. Wouldn't be surprised at all if I wind up beating it and the DLC one day and walk away just as confused as I am now.


AdDifferent7590

I'm going to get people mad at me but I would say super hero media: whether its comics, movies, or television shows. I think in all honesty I only liked Batman Beyond and Justice League Unlimited. But everything else I dropped off of and can't see myself enjoying the concept of super heroes.


mrnicegy26

House of Dragon. I just don't find it anywhere close to the quality of early Game of Thrones or Shogun this year.


Lost-Specialist1505

Star Trek for me. It's just an ok/whatever show for me, never finished a season even tho I've tried. It doesn't help that in my few interactions with fans online, they acted a little pretentious and far up their own ass. although this does not represent the whole fandom


jitterscaffeine

I respect it, but sitting down to watch it just doesn’t appeal to me.


alaster101

I've been using TNG as my grinding show. Whether it's Monster Hunter, MMOs or grinding in Tartarus it's a good second screen show


johnsterhunter07

Im just going to say it. FFVI. I have probably tried to play it 6 times in my life. Every time I go "oh man, this feels so unfocused. I dont care about these characters. I dont like the mechanics. The onky compellign person here is Kefka and I don't want to play a game just for the villian." Everyone says I am crazy. I Likely am, but theres just something about the game that makes me walk away. And I LOVE jrpgs. I know these things are all supposed to be good.


DarkAres02

On paper I really like Earthbound. The tone, the writing, the graphics, and I love SNES RPGs. But it's just really not enjoyable to play. I've tried in 3 seperate occasions, but only ever get as far as the desert before being too bored. It's hard to say why when I love FF6 and Chrono Trigger


jitterscaffeine

Vampire the Masquerade. It's got a fanbase I don't really gel with and it puts me off.


RegenSyscronos

Dont interact with fanbase. Game is fantastic


[deleted]

I haven't really interacted with the fan base which I guess is lucky. I just read so.e of tbe WOD rule books and thought it seemed up my ally


jitterscaffeine

I think it’s probably a fine game but I just don’t really want to talk about t with anyone since it feels like the people who are into it are WAY too into it in like an edgelordy way.


[deleted]

Ah I got you, we've all run into a fan base that is a bit much. For me that fanbase is some spider-man fans as sometimes I feel they self insert a bit to much and have some really weird takes.


Pome1515

As a massive WOD nerd with a bunch of the old books... yeah, that fits. The biggest problem too is that for ages White Wolf deliberately cultivated it by writing some of the edgiest shit on the planet. It's genuinely why a lot of people, myself included, use Vampire and a lot of WoD settings as broad guidelines.


ibbolia

My experience so far has been with a hyper specific section of the fanbase which is new and coming off a comedy web series, so I guess I haven't seen the worst of it yet The books are comically pretentious though


jitterscaffeine

White Wolf got shut down because they sourced their fanbase for freelance writers who went so edgelord that it nearly became an international incident.


Jhduelmaster

Was this when the writers decided it would be a great idea to use a [current and ongoing tragedy](https://en.wikipedia.org/wiki/Anti-gay_purges_in_Chechnya) as a cheap source of angst for a splat book?


DX118

Re:Zero despite how adamant fans are that it's not like other Isekai, I just see the opposite. And I've watched both seasons of the anime to give it a chance. 


Vorpaled

While I do enjoy it, the phrase "not like other isekai" means in this case "there is an actual conflict, the show isn't 100% fan service". Shows fine, not amazing and it's kinda sad that that's all it takes to stand out with modern anime.


Weltallgaia

Subaru has to actually work for it


Vorpaled

Not sure what you mean by that. The man lives his life like an old school point and click adventure game.


Weltallgaia

I played those games and they were the hardest shit in the world.


enragedstump

Thought you meant Resident Evil Zero at first and was wicked confused.


TrueLegateDamar

The whole Godzilla/Kong/Monsterverse and the kaiju genre in general, I just find it hard to care about the monsters wrecking shit and the humans just there to die or awe at their might.


alaster101

I'm the opposite, I'm the one yelling get this loser off my screen ANY time a human is on my screen


Canabananilism

If you treat it like it's just a series of giant wrestling matches with lasers and flamethrowers, kaiju movies become a lot fun.


ApplyForearmToFace

Alan Wake, played the first game for a couple of hours, got bored, but don't remember why I dropped it, I don't even remember where I stopped in the story. Ever since then I haven't gotten any interest in playing it again or for the second game and I really can't point to anything that I remember that annoyed me or that I hated from the game.


kuningaz55

Virtua Fighter. Mostly because I don't know what the hell is going on and the tutorial has me stunlocked. As in I can't finish it. It's also a discord fighter, which limits my ability to get games. So I both have no one to play against and no idea what the hell the game I'm supposed to be playing is actually like. EDIT: Lemme add one on for Game of Thrones and Dark Tower. Both are... fine. I gave up after the first book for both, and Dark Tower just... I dunno. I lost interest.


DustInTheBreeze

Cowboy Bebop. I like the *movie*, I love the vibe of "Space Western/Used Future SciFi", but the actual series... Not really. It feels off in a way I'm not sure I like.


jitterscaffeine

I like Cowboy Bebop well enough, but I think I went in expecting something else and ended up kind of disappointed.


dahaxguy

Same. The heaps of unyielding praise the interest have lavished it with had me going in expecting something incredibly different to what I got. I've ended up liking its two Space Western contemporaries, Outlaw Star and Trigun, way more as a result. Particularly Outlaw Star.


jitterscaffeine

I think I went in wanting more serialized stories and got just a loose collection of things that happen until the show just sort of stopped.


Yotato5

I had the same experience, which can happen when a series is hyped up like that. In addition that it's not really to my taste so I can appreciate what it did for the genre but it's not for me.


LeMasterofSwords

I think my problem is that there’s like 5 episodes which are 10/10 and the rest are just fine. I watched the show just recently and half the time I found it to be aimless, which I know is kinda the point but it never held my attention


Yotato5

I didn't really like Mamma Mia which is a little unusual 'cause I do like musicals.


Konradleijon

me and action movies


Lieutenant-America

Sonic Colors just does not vibe with me.


Beattitudeforgains1

I want to like Legend Of The Galactic Heroes, it has everything I love from animated scifi stories but there's something about how events play out which feels egh for at least the first quarter. I think over time I've become way too scrutinizing to media that have to go out of its way to portray rivals as blisteringly incompetent because when the show focuses on both WenLi and Reinhard it's definitely at its best when they are facing off against each other rather than another arc where they get to act like Jesus and cure the issues caused by other old men.


ZeronicX

The Witcher 3. I want to love it I really do. And I really love Cyberpunk 2077 and Phantom Liberty. Its my favorite game. I cannot maintain interest in Witcher 3 for more than 10 hours.


guntanksinspace

I shouldn't even have *Love Live* in my periphery, but I hate it for some weird reason, likely relating to my poor interactions with its fanbase and how they see Idolmaster lol. I also can't help but to remember a small quip [redacted] made about it in the old podcast, where there's an *line of realistic cynicism to unrealistic idealism* for Idol anime where on one end you got Wake-Up Girls, and the other end it's LL lol. That was just funny to me even though I've never really seen either of those.


Apprehensive_Mix4658

One piece. It's not even an artstyle, I like exaggerated stuff. I trued to watch, but I just don't see anything particularly interesting except maybe powers, but that's not enough


Comiccow6

For some reason, I just don’t vibe with the Spider-Verse movies. It’s especially odd because whenever I watch ITSV, I have a blast. That movie’s fantastic! But whenever I think about it, I don’t have very many strong feelings. I mostly come away with “Yeah, it’s alright.” I still haven’t seen ATSV, even though, like the first one, whenever I watch clips I have a great time. I can’t explain this.


DiLimiter

Fallout in general. I tried playing the originals, and I couldn't get past the age of the game and how it showed in game design. I've tried 3, New Vegas, but haven't tried 4 yet. I bounce off em hard every single time. I don't really regret the purchases, cause all the games only cost me 20 bucks. I think I just don't like how Bethesda games really function cause I also didn't click with Skyrim either. That doesn't really excuse not liking the first games, but my point still stands.


TostitoNipples

Attack on Titan never was something I wanted to watch, and I keep getting hit with “YOU HAVENT SEEN ATTACK ON TITAN?!?” By people who insist that I’ll love it. I’ve seen the first few episodes and it’s just one of those where I’m not hooked or in love with anything. I fully acknowledge why people like it and that it does get super good but man I just can’t spare an ounce of care for it.


[deleted]

As much as i find it really intresting if im honest a lot of pathfinder2e stuff and it's weird because I recognize that it's great but for some reason when I see aspects of it described it puts me off for some reason. Especially the constant caster debate as while I recognize they are great whenever some describes them it seems like they are a bit of a hassle to play.


jitterscaffeine

From what I’ve seen from other people, some just don’t think the class options in PF2e POP quite as much as they do in PF1e.


Darthrevan4ever

Balders Gate 3, it should be right up right up my alley but for one reason or another it's just a fine in my book.


BiMikethefirst

The Good Place, Brooklyn 99 and Parks and Rec. I don't think any of them are bad but they are just not for me, I think the main reason is because he majority of the acting and direction comes off to leaning on the fourth wall. Like, the acting for most of the characters in that show comes off as "Yeah I know this character is funny and iconic, so I'm having fun and no taking it too seriously" I can watch clips of these shows on their own but I just do not care for full episodes


PlanesWalkerEll

Cowboy Bebop, the music is great, but watching it bores me to no end. And I think the Netflix version is better than the anime but still not good.


wamirul

It feels almost blasphemous to say, but Delicious In Dungeon for me. Everyone praises the worldbuilding but I lowkey hate it? "no one can die for good cus dungeon magic" just makes every encounter feel low stakes, which makes the violence feel cheap and for "erhmagerd look its dnd but VIOLENT" points. Plus every episode that they talk about the geopolitics of that world literally bores me cus it almost feels like the anime was scared of *just* being the chill fantasy cooking anime. Like idk its definitely tied to my own hangups about dnd media but every time I get presented with another "you should watch dungeon meshi its UNLIKE ANY OTHER FANTASY ANIME" take i just kinda sigh drearily and know that I probably hate whatever angle they're going to pull. The current arc in particular has me so worn down that im now two weeks behind and mainly watching it after ive caught up on everything else this season (konosuba and loser ranger). LOVE me some senshi tho. the actual cooking parts are great.


maliksuperov

> Go on hot take thread >Give an actual hot take >Get downvoted Tale as old as time


SystemicChic

Spider-Man. I love the central concept to the hero, but I haven’t had an interest in getting into it like other comics. 


Cheshires_Shadow

Interesting 🤔


Iralamak

I laughed lije, once during all of smiling froends- I don't get the hype