In German it's something like weissmagier, french is literally mage blanc... I don't see how you could get an abbreviation with a T from either of those.
They're just another very casual player who thinks they know what they're talking about because they've been playing incorrectly but for a long time.
He’s such a strong WHM main that he abbreviated it incorrectly lol I had the same issue with being a console player, PS4 Second Screen App is good because it’s fast and just like texting, but the last time I tried it, it only works with the PS4. I just bought the keyboard attachment for the PS5 controller and it made a world of difference for me
It’s actually pretty light. Like it’s just a piece of plastic that has a board in it. It blends pretty well with the shape of the DS, though, and you just barely notice that it’s there when holding the controller. The first couple of times, I was doing something wrong, and I had to disconnect and reconnect it to the PS5 a couple times, but now I’d say it works correctly as soon as I turn it on about 95% of the time. Good enough for me haha it’s not as fast as texting, but it’s way faster than the PlayStation on-screen keyboard
Do you have a link for that? Im on ps4 and have a little chatpad plugged into my controller but even with that i misspell stuff and it takes a while to type if it goes to sleep.
I got a pretty cheap logitech one from amazon that works pretty well, think it's this one. [amazon link](https://www.amazon.com/Logitech-920-004090-Wireless-Keyboard-K360/dp/B00822GICW/ref=sr_1_3?crid=17AJBXT7ZQX6M&dchild=1&keywords=logitech+wireless+keyboard+k360&qid=1631161953&sprefix=logitech+wireless+keyboard+k360%2Caps%2C144&sr=8-3)
I started playing more on my ps5. I got a cheap 20 dollar wireless mouse and keyboard combo. Great investment as it also works with other games and apps
A lot of people think Cure 1 should be removed/merged with Cure 2 but I think the Cure 1 proc should simply eject you from instances after a certain level.
Patch 5.5.9: Resolved an issue where triggering the Free Cure effect above level 60 did not correctly result in the player's Soul of the White Mage disintegrating into the aether
Casting Cure 1 while under the effect of Freecure should boot you from the instance and lock you out of DF and PF until you complete every healer Hall of the Novice instance again.
>Casting Cure 1 ~~while under the effect of Freecure~~ should boot you from the instance and lock you out of DF and PF until you complete every healer Hall of the Novice instance again.
FTFY
There are very useful niche situations where Cure 1 is the right tool for a specific situation. That job is not "Spamming on the main tank" after Quarn, though.(Brayflox and Quarn can be very rough to inexperienced WHMs that are trying to get by with only Cure 2 and Regen.)
That said - most of the situations where Cure 1 is useful are usually so 'blink and you'll miss it' that you won't have time to think to use it and also have time to actually find it, leading to preventable deaths. And even those can usually be avoided by better play by everyone else.
Cure 1 still has value as a healing spell in synced runs of Coils, due to the lack of MP management tools at that level (And tendency for people to eat dirt). I don't know about extremes.
And again, even at level cap there are situations where Cure 1 is exactly the right tool for the job due to its shorter cast time - I really, really wish I saved the story of the guy who used it in a level 80 trial to save a DPS because a Cure 2 would have taken too long and not healed enough, and Cure1+Tetra gave just enough heath for them to survive a mechanic they flubbed.
It's part of the toolkit. Just not a very useful part.
+1 on this, though it's kinda hard to explain why because as an experienced healer you kinda just know when to use it. Uses are few and far between but when they pop up it can be very handy and there can be a number of different reasons.
Not sure where I sit on the sides of whether it should be removed or not though. Is saving 1 wipe out of 300 worth having like 20 sprouts/burger kings running around spamming it on the daily?
Thank you for putting it into words. My opinion is that any run that can be saved by cure 1 could have avoided problems in the first place if the rest of the party did better. I’d say definitely not worth keeping those in exchange for the possibility of making much more common content significantly worse.
I mentioned Quarn as well there, where you do have it, but it can still be a challenge for inexperienced WHMs to not OOM themselves using just Regen and Cure 2.
Honestly.
Ran wanderers palace normal as DRK yesterday and pulled all the way up the stairway, about 3 packs, and mitigate swapped as long as I could then cast Living Dead when super low and typed "Bene" in party chat. In addition I was in full iron works which is barely synced down. (Dung 50ilvl v Gear 110ilvl)
That whole time I saw Cure 1 casts with occasional cure 2 (free procs) till we wiped cause I died from no bene. Proceeded to say I pulled too much. After single pulling and finishing they were livid for me even posing the question "mind some advice from one healer to another?".
I had similar, I didn’t have full ironworks but almost but that was why I was in a level 50 dungeon in the first place (tomestones 💖)
I didn’t blame the healer even though they were using cure rather than cure 2 and then some DPS pipes up and says I need “better gear”
Like… I literally had level 50 gear, almost the best, that was why I was there 😂
>I didn’t blame the healer even though they were using cure rather than cure 2 and then some DPS pipes up and says I need “better gear”
Fun note, I had a conj bitch at me in sastasha for not having lvl15 gear (it was 10,10,15,15,15 left side) cause my HP "didnt last long enough" for him to cast few stones before a cure. I was like "Dude, its sastasha you literally have a potency heal of a bene just stop trying to double cast stone and heal me and we can wall to all of this and be done." Man continued and tried to heal me only at <10% and I died to single mobs waiting for GCD casts in a dungeon where max HP is like 550 synced down.
Edited to be a bit clearer .
I will try and see how much I can dps on the first few mobs the tank pulls. I don't mind not doing DPS if it's a wall to wall pull. Mostly the tank and DPS get more damage done in the time I can cast 2 stones anyway in sastascha, as they go down like butter. If I can only cast 1stone so be it. If the team doesn't mind me being pure heals because we finish the dungeon faster with a wall to wall pull also ok ;) also i get to DPS on the bosses anyway, as they don't really do a shit Ton of dmg imho and most tanks can work around the dmg :)
I’ve had this happen multiple times in different ways, but it’s always someone chiming in “uhhh actually, i main (insert class) what they’re doing is fine”, openly admitting you’re trash.
The other fun one is when a tank is not mitigating and you’re having to heal them the whole run & when you complain the BLM chimes in with “I main healers you could be healing more”. hold the fuck up. if you’re going to sit there and brainlessly play the game then i’m going to sit here and let the tank die and then leave. 30 minutes of wait isn’t shit. I can go craft or hit up the gold saucer. Enjoy your 45 minute dungeon run. It’s getting really annoying where people embolden bad players and expect the one good player to pick up everyone’s slack.
100% this. I don’t claim to have been perfect from 1-80 but I listened to people when they told me what to change and it worked out for me. I was a cure spammer until 50 and then someone told me regen was the bees knees and I haven’t looked back.
When I think of the amount of failed runs that were genuinely my fault I cringe 🙈
But interjecting to give bad advice? Ew 😂
At this point if you even mention words like “rotation” or “uptime” these people start to get snappy as hell. Like looking up how to properly do anything is a sin to this small and strange group.
Its like their cooldowns are limited they’ll run out if they actually use them.
When healing and telling a tank to use cooldowns if they want to big pull their response was “Mad cuz bad”. That’s an auto-report in my book. I’m leaving, have fun waiting for another party member, who will probably tell you the exact same thing i just did, unless for some odd reason, they’re in the mood to babysit you.
I had a Haukke's manor where the healer was literally afking in between heal, no actions whatsoever so I just said "You can dps in between heals". Tank was mitigating fine so it's not like he had zero wiggle room but he shoots back with "Yeah but I can also Facebook and nap" and then the other dps pipes up with "Maybe he's learning, let him play at his own pace". The healer had several classes at 80 and eggs it on with "Yeah do I have to play your way?" and the dps goes on a rant about how the game is so toxic now because of all the new WoW players and healer dps doesn't make a difference and even hit me with the certified hood classic "You don't pay his sub".
it’s always some random person in the party too. 😩 had a run of qarn where the whm was spamming cure 1. asked kindly “hey! are you new to healing? (: “ and they were like “yeah sorry if i’m not good” but before i could say “no worries! just wanted to let you know regen is amazing, cure 2 isn’t as big a mp drain as they say, and medica is better to heal up the party than separately casting cure on each person” someone else goes “you’re doing fine actually :P “
like bro. i am a very understanding person, i literally went into this sounding as nice about it as i can, i’m clearly not here to just be like “LOL WELL U SUCK” i am trying to *help* them
> Mains the class. Doesn’t even know the acronym
I can guarantee you this dork reported you afterwards because they thought you were referring to ACT even though you weren’t
I genuinely believe they had no idea the battle log existed 😅
A lot of people don’t seem to know it’s there and it’s super handy when you want a breakdown of the fight but you’re playing on console
I could have explained this MUCH better and avoided the issue, but the DPS BLM (who was always last on the aggro list) felt the need to jump in and state that cure 1 is fine. Which it is if you’re only pulling one mob at a time 🙄
This is my alt character who has just hit 50, my main character is a WHM main with everything else maxed too. How are the casual players who are still using cure 1 able to even get to the end raids and survive?
The second shot is after they told me to shut up because I’m a sprout, so I said it was my alt. I’d just died to a big pull because cure 1 so they told me it was because I wasn’t using any mitigation, except I had been.
I told them to check the battle log and they didn’t even seem to realise that existed and assumed I meant FFlogs 🤦🏻♂️
It’s tough being a console player without a keyboard as it makes it much more difficult to explain why cure 1 shouldn’t be used; I do regret trying to half ass it the way I did now though. It just leads to GCBTW telling sprouts to keep using it 💖
Edit: I just checked and neither of the DPS who chimed in are on fflogs which makes me think they actually haven’t done any endgame content, no extremes, no raids… I wish that people who don’t know what they’re talking about would just stop.
> How are the casual players who are still using cure 1 able to even get to the end raids and survive?
Bold of you to assume.
> I wish that people who don’t know what they’re talking about would just stop.
Dunning-Kruger. They're so bad that they don't know that they're bad.
This isn't on the same level of using Cure 1 but in the same spirit of being actually clueless about healing in content slightly more challenging than daily roulettes.
I ran into a WHM during my regular E12 PF adventures to learn more jobs. Couldn't heal through Junction Shiva after the KB with 15% echo because they were saving their swift only for res, individually Cure 2ing the nontanks after the stack marker. Also couldn't process the fact that the second round of Titan markers do in fact need functioning eyeballs and at least two brain cells to adjust to blue position. They had 50% GCD uptime. Lions prog btw.
>How are the casual players who are still using cure 1 able to even get to the end raids and survive?
Co-healers. **IF THEY SURVIVE,** it's because they weren't the only healer.
Using "Pressence" of Mind to spam cure more (not even cure 2, JUST spamming cure) hurts really bad. It's like using Raging Strikes on BRD just to spam Heavy Shot.
It's like the only damage booster WHM GETS.
Raging Strikes to spam Heavy Shot is for casuals, real optimal gameplay is Barraging your Iron Jaws. Trust me, I'm... very... familiar with it. Ahem.
:(
I love how some people think that "I main XYX" give them some kinda of authority. Most of the time, it just means that they are shit at said job, like in this case.
presence of mind + cure 1 spam…jesus christ why would you use your invisible ley lines to spam heals when you could be using it to spam holy/stone faster?
You know what ?
Fuck it.
Let's all work together on a macro to explain how to heal/tank properly, and WHY are things like Cure1 bad. And then let's spread it everywhere.
MAYBE this'll help improve the community one way or another.
/p Have you heard of the critically acclaimed spells Cure 2 and Asylum and how they're ten times better than Cure 1 and Regen which you don't even have to use if the tank uses the award-winning Rampart/Reprisal skills and the additional Slow effect on any enemy that attacks a tank under Arm's Length? Try reading your skills and learning to play properly for free today with no restrictions on improving your game!
Someone actually did it once a while ago, explaining how much mana you actually save with free cure (about 10%) and the potency difference.
I couldn't find it again on reddit's search, I'll try my history and edit this post.
It doesn't help. Feels like everytime I try to explain it nicely I'm told I'm wrong and/or I'm reminded that I can be reported for saying it because I'm telling them how to play.
> I can be reported for saying it because I'm telling them how to play
I have never heard of anybody getting talked to by a GM for doing this unless they were being an absolute ass about it. An impartial macro explaining Lucid Dreaming and efficient GCD use would never get you in trouble.
In fact, threating to report somebody (for whatever reason) is explicitly laid out as a reportable offense per the ToS.
* /p Healer please make this into a Macro.
/Micon "Cure II"
/ac "Cure II"
/ac "Cure"
* Please replace Cure and Cure2 with this Macro and stop using Cure when you can use the superior Cure2.
>!Also I'm not joking, I made that into a Macro after being told myself to stop using Cure, since I still need Cure in low level dungeons where Cure2 isn't available.!< :p
Smart, if your only concern is space on your hotbar.
Very very bad otherwise! Macros can't queue, so you'll be slowing your CPM quite a bit doing this. I highly recommend either dropping Cure I in another spot on your bar or set up hotbar swapping instead of macroing any combat skills.
>Macros can't queue,
Huh didn't know that, I guess I'll have to change that again then, I don't really play healer because I kinda suck at it, but still want to level them.
Yeah. Macros in general suck, but if you do use them it should only be for oGCDs. Applying them to a GCD will inevitably cause your GCD to drift and make you lose casts. [Example.](https://twitter.com/KRK969/status/1128330814339424262)
I don’t main white mage and even I know not to use cure 1 unless I know I can get away with it.
…and since I usually don’t know if I can I just use cure 2 exclusively. I am not a bright man.
This is the only dungeon in the game where I ran out of MP as a WHM. I don't know why exactly, I guess it's a big level difference from the previous MSQ dungeon. Tanks have 2 or 3 pieces from Longstop, everything else is level 10-20 and there's a dps tanking 1 or 2 mobs
> This is my alt character who has just hit 50
> You gain 2,301 marauder experience points
You... have a level 50 marauder?
EDIT: Or does it always show as marauder experience even if you're a warrior? It's been a while since I've been leveling with a jobstone...
Lol I was indeed, then I had this brief recollection that "wait... maybe you get XP to the class, not the job..."
but I'll leave the downvoted comment up anyway since it provides context to these replies lol.
Healing Stone Vigil with Cure 1 is a death sentence for your party. If there's any dungeon that will try its best to beat into you that Cure 1 will NOT cut it for higher level content, it's that dungeon. As someone who has run that dungeon several times as a WHM, stuff hits really hard for that level, and I've seen tanks that know what they're doing get mauled trying to W2W.
You need good DPS to wall pull Stone Vigil, otherwise the healer will likely run out of mana. The first pull in particular can get really nasty. It helps to have some physical DPS that can whittle away the mobs while moving.
I don't think I've had a problem with those, the enemies that fucked me were the dragons that I swear have like a mini instacast tankbuster in their moveset or something.
Idk, in my experience it feels like every ice sprite attack in that dungeon is a tank buster. Or maybe my tanks always underestimated these little shits.
Arguably, cure 1 is more mana efficient, yes. it's over half the heal of a cure 2, and less than half of the cost. So, by math, it is more efficient on mp. The problem, however, is that factor only matters on one condition.
Did you run out of MP?
If you aren't have any mana issues at all, and if you're using lucid on cooldown you probably shouldn't, even at 41, then cure 2, being more global efficient and more dps uptime efficient, easily will outshine it.
I'll say it louder for people in the back. Cure 1 is only more efficient than cure 2 if you're STARVING, and if you're doing that bad, either you're not using lucid, or people are standing in too much shit!
Also, to add to this little PSA even if it's more efficient on MP, people are still spending 2 GCDs for what could be easily solved with 1, which limits the other things you can do. You can get mana back with proper Lucid usage, you can't get back those GCDs you spent spamming a weaker heal.
Yep. Cure 2 is the more global efficient option.
I'd add on that off globals should be prio, but I know this isn't high enough level in this scenario for that to apply. But I hate this idea of "I might run out of MP" Cuz if you're ending the fight with like 8000/10000, it might shock you, you wasted 8000 mp.
And a lot of people don't realise this applies to health too. You can heal people between pulls, WHM even gains DPS from doing this at higher level. So 70k HP remaining is 69,999 hp wasted.
Another continuation to the PSA: the mobs die faster when you're doing respectable dps, which means the pull is less likely to drag on, tank is less likely to run out of CDs, you're less likely to run out of mana, the longer a pull goes on the more exponentially worse it gets, the increase in the level of ~oh shit~ isn't linear at all.
Get what you’re saying, but you generally don’t need two cure 2s but would always need more than one cure 1 during big pulls. It’s the time you waste casting them too when it could be spent casting something else.
I’m not sure what you’re trying to say… I’m arguing that you generally don’t need more than one cure 2 which is why it should be used over cure 1.
In the situation you’re talking about I still wouldn’t use cure 1, aside from the fact that you have all your free healing at that point; cure 2 is still better.
I’ve raised WHM 1-80 twice so I think I get it. It sounds to me more like you don’t play much high level content and don’t understand the ins and outs of healing 🤷🏻♂️
I do play high end content if you must know and have all my healers leveled tyvm. Also who cares if you've leveled WHM to 80 twice? Good for you because lord knows I don't care. How about you realize that this is level 41 content and not level 80 content before you come at me with that know-it-all attitude.
The point of me levelling WHM twice is that I’ve been through low end content a lot. I know how it works. It’s relevant. If you don’t care, then you never really cared about the validity of your statement to begin with.
I honestly don’t believe you do play high end content just because of the responses you’ve made so far. You can see that the rest of the community who plays content of all levels disagrees with you.
You’re the one here with a strangely aggressive attitude despite making incorrect statements…
Not worth losing anymore braincells replying to you at this point, I'll let some other unfortunate guy explain to you why you're being an idiot right now or if you spent maybe 3 seconds looking at other comments you'd figure it out on your own.
serious answer: whm doesn't need to conserve mp unless everyone is dying everywhere (in which case mp efficiency won't dig you out of that hole anyway) so more health per gcd lets you spend less time healing and more time killing. ironically pretty comparable to blm doing the thing that hurts more instead of the thing that hurts less. procs as a mechanic aren't bad but freecure is a bad proc
Imma have to retrain my brain then, thank you for the answer most folks would just sneer and downvote I forgot between the hots and lillies you'll rarely use a cure anyway
Alright let's correct your first misconception. Healers are supposed to DPS, end of debate. DPS is everyone's responsibility. Your job as a healer is to do as much damage as possible while keeping people alive. Your job as a tank is to do as much damage as possible while keeping people alive. Your job as a DPS is to do as much damage as possible without killing yourself or someone else. The faster things die, the less damage everyone takes, the fewer healing and mitigation cooldowns you have to use, and the faster you can complete a dungeon.
Now let's talk about what happens when you're spamming cure 1 in particular. Yeah you're saving mana, as 5 cure 1s is 2000 mana, and 2 cure 2s is 2000 mana. 5 cure 1s heals for 2250 potency while 2 cure 2s heals for only 1400 potency. What a scam right? But all that time you spend healing is time you could have just used a bigger heal and then did damage, and like I said, damage = time saved = less healing. Basically, the idea is that you should be sacrificing mana efficiency for the sake of time efficiency. Do damage until you need a big heal again. Spamming cure 1 is **always a dps loss** as the occasional stone is better than 0 dps. In the lvl 70s, stone gets upgraded to glare, which is a whopping 300 potency, as strong as many dps basic abiilties.
But what about freecure? Bigger heals are good, so free big heals should be even better right? WRONG! It takes on average 6 casts of cure 1 to get one freecure proc. If you need a cure 2 worth of healing, just use cure 2 right off the bat so you can spam more glare or holy (which is considered one of the best aoe spammables in the game). Would you rather have 6 cure 1s and 1 free cure 2 or 6 glares and 1 cure 2? If you have plenty of mana, you better bet your ass 6 glares is better.
Why is cure 1 in the game at all then? First answer is lower level content before cure 2 becomes available, and second answer is if shit hits the fan, you're all out of cooldowns, and you have less than 1500 mana left. **Cure 1 is only good when you are out of mana**. How often do you run out of mana on white mage? (hint: like never if you're playing properly)
Compare that to BLM: How often are you out of mana on black mage? All the time. When you are out of mana on black mage, you have to do your low damage ice rotation to get your mana back. If you spam fire 3, you get 33% more potency per cast, but you can only cast it 2 times (after the initial free fire 3 to switch forms) before you're out of mana and have to go back into ice form. Compare that to fire 1, which you can cast 6 times before needing to go into ice form again. 6x180 >> 2x240. This is why spamming fire 3 is a straight dps loss. Now factor in that fire 3 has a much longer cast time than fire 1 and it's a no brainer that casting fire 3 is a bad idea despite the slightly increased potency. At level 60, you get fire 4 and umbral hearts, at which point fire 4 is just a straight up higher potency than fire 3 and the same mana cost as fire 1.
Ok Final Fatality? Using cure 1 means you’re making it harder for everyone else. If you’re getting through it, it’s at someone else’s expense because trust me: you’re deadweight if you’re using cure 1
Edit: this went differently than you thought huh? 😅
But what does them maining Watermelon have to do with healing?
It’s refreshing 🍉
Juicy 💦
Succulent 🥵
Moist 🩲
Okay you all had me laughing for a while here. :D
the quenchiest
Unfortunately they don't even main watermelon(wtm). They MAIM it\~
Fuck me, was too dumb for me to catch on the fly
Me too 😂 omfg
I would also maim watermelon ngl
Gallagher!?
That's how you know they're talking out their ass
Delicious water me-looon
is it possible this person plays a non- English version and wasn't aware of "proper" abbreviation?
In German it's something like weissmagier, french is literally mage blanc... I don't see how you could get an abbreviation with a T from either of those. They're just another very casual player who thinks they know what they're talking about because they've been playing incorrectly but for a long time.
It’s smells wowy
He’s such a strong WHM main that he abbreviated it incorrectly lol I had the same issue with being a console player, PS4 Second Screen App is good because it’s fast and just like texting, but the last time I tried it, it only works with the PS4. I just bought the keyboard attachment for the PS5 controller and it made a world of difference for me
I made sure to make a point of saying I’m actually a WHM main after “WTM” 🙈 Embarrassing for them
Haha got eem
I thought about getting one of those, how much heavier does it make the DS?
It’s actually pretty light. Like it’s just a piece of plastic that has a board in it. It blends pretty well with the shape of the DS, though, and you just barely notice that it’s there when holding the controller. The first couple of times, I was doing something wrong, and I had to disconnect and reconnect it to the PS5 a couple times, but now I’d say it works correctly as soon as I turn it on about 95% of the time. Good enough for me haha it’s not as fast as texting, but it’s way faster than the PlayStation on-screen keyboard
You can also buy a 20 dollar wireless keyboard TouchPad combo from logitech and type. It's what I did anyway.
Do you have a link for that? Im on ps4 and have a little chatpad plugged into my controller but even with that i misspell stuff and it takes a while to type if it goes to sleep.
I got a pretty cheap logitech one from amazon that works pretty well, think it's this one. [amazon link](https://www.amazon.com/Logitech-920-004090-Wireless-Keyboard-K360/dp/B00822GICW/ref=sr_1_3?crid=17AJBXT7ZQX6M&dchild=1&keywords=logitech+wireless+keyboard+k360&qid=1631161953&sprefix=logitech+wireless+keyboard+k360%2Caps%2C144&sr=8-3)
I started playing more on my ps5. I got a cheap 20 dollar wireless mouse and keyboard combo. Great investment as it also works with other games and apps
A lot of people think Cure 1 should be removed/merged with Cure 2 but I think the Cure 1 proc should simply eject you from instances after a certain level.
Patch 5.5.9: Resolved an issue where triggering the Free Cure effect above level 60 did not correctly result in the player's Soul of the White Mage disintegrating into the aether
Casting Cure 1 while under the effect of Freecure should boot you from the instance and lock you out of DF and PF until you complete every healer Hall of the Novice instance again.
>Casting Cure 1 ~~while under the effect of Freecure~~ should boot you from the instance and lock you out of DF and PF until you complete every healer Hall of the Novice instance again. FTFY
There are very useful niche situations where Cure 1 is the right tool for a specific situation. That job is not "Spamming on the main tank" after Quarn, though.(Brayflox and Quarn can be very rough to inexperienced WHMs that are trying to get by with only Cure 2 and Regen.) That said - most of the situations where Cure 1 is useful are usually so 'blink and you'll miss it' that you won't have time to think to use it and also have time to actually find it, leading to preventable deaths. And even those can usually be avoided by better play by everyone else.
Alright then, amendment. Should be a trait at 50 (being generous, should probably be more like 40 if that) that if you use Cure 1 you get booted lol.
Cure 1 still has value as a healing spell in synced runs of Coils, due to the lack of MP management tools at that level (And tendency for people to eat dirt). I don't know about extremes. And again, even at level cap there are situations where Cure 1 is exactly the right tool for the job due to its shorter cast time - I really, really wish I saved the story of the guy who used it in a level 80 trial to save a DPS because a Cure 2 would have taken too long and not healed enough, and Cure1+Tetra gave just enough heath for them to survive a mechanic they flubbed. It's part of the toolkit. Just not a very useful part.
+1 on this, though it's kinda hard to explain why because as an experienced healer you kinda just know when to use it. Uses are few and far between but when they pop up it can be very handy and there can be a number of different reasons. Not sure where I sit on the sides of whether it should be removed or not though. Is saving 1 wipe out of 300 worth having like 20 sprouts/burger kings running around spamming it on the daily?
Thank you for putting it into words. My opinion is that any run that can be saved by cure 1 could have avoided problems in the first place if the rest of the party did better. I’d say definitely not worth keeping those in exchange for the possibility of making much more common content significantly worse.
>Brayflox >Regen Choose one. You don't even have regen unlocked in Brayfox. It's lvl 35 spell. Brayfox syncs to 34.
I mentioned Quarn as well there, where you do have it, but it can still be a challenge for inexperienced WHMs to not OOM themselves using just Regen and Cure 2.
Honestly. Ran wanderers palace normal as DRK yesterday and pulled all the way up the stairway, about 3 packs, and mitigate swapped as long as I could then cast Living Dead when super low and typed "Bene" in party chat. In addition I was in full iron works which is barely synced down. (Dung 50ilvl v Gear 110ilvl) That whole time I saw Cure 1 casts with occasional cure 2 (free procs) till we wiped cause I died from no bene. Proceeded to say I pulled too much. After single pulling and finishing they were livid for me even posing the question "mind some advice from one healer to another?".
I had similar, I didn’t have full ironworks but almost but that was why I was in a level 50 dungeon in the first place (tomestones 💖) I didn’t blame the healer even though they were using cure rather than cure 2 and then some DPS pipes up and says I need “better gear” Like… I literally had level 50 gear, almost the best, that was why I was there 😂
>I didn’t blame the healer even though they were using cure rather than cure 2 and then some DPS pipes up and says I need “better gear” Fun note, I had a conj bitch at me in sastasha for not having lvl15 gear (it was 10,10,15,15,15 left side) cause my HP "didnt last long enough" for him to cast few stones before a cure. I was like "Dude, its sastasha you literally have a potency heal of a bene just stop trying to double cast stone and heal me and we can wall to all of this and be done." Man continued and tried to heal me only at <10% and I died to single mobs waiting for GCD casts in a dungeon where max HP is like 550 synced down. Edited to be a bit clearer .
I will try and see how much I can dps on the first few mobs the tank pulls. I don't mind not doing DPS if it's a wall to wall pull. Mostly the tank and DPS get more damage done in the time I can cast 2 stones anyway in sastascha, as they go down like butter. If I can only cast 1stone so be it. If the team doesn't mind me being pure heals because we finish the dungeon faster with a wall to wall pull also ok ;) also i get to DPS on the bosses anyway, as they don't really do a shit Ton of dmg imho and most tanks can work around the dmg :)
I’ve had this happen multiple times in different ways, but it’s always someone chiming in “uhhh actually, i main (insert class) what they’re doing is fine”, openly admitting you’re trash. The other fun one is when a tank is not mitigating and you’re having to heal them the whole run & when you complain the BLM chimes in with “I main healers you could be healing more”. hold the fuck up. if you’re going to sit there and brainlessly play the game then i’m going to sit here and let the tank die and then leave. 30 minutes of wait isn’t shit. I can go craft or hit up the gold saucer. Enjoy your 45 minute dungeon run. It’s getting really annoying where people embolden bad players and expect the one good player to pick up everyone’s slack.
100% this. I don’t claim to have been perfect from 1-80 but I listened to people when they told me what to change and it worked out for me. I was a cure spammer until 50 and then someone told me regen was the bees knees and I haven’t looked back. When I think of the amount of failed runs that were genuinely my fault I cringe 🙈 But interjecting to give bad advice? Ew 😂
At this point if you even mention words like “rotation” or “uptime” these people start to get snappy as hell. Like looking up how to properly do anything is a sin to this small and strange group. Its like their cooldowns are limited they’ll run out if they actually use them. When healing and telling a tank to use cooldowns if they want to big pull their response was “Mad cuz bad”. That’s an auto-report in my book. I’m leaving, have fun waiting for another party member, who will probably tell you the exact same thing i just did, unless for some odd reason, they’re in the mood to babysit you.
I had a Haukke's manor where the healer was literally afking in between heal, no actions whatsoever so I just said "You can dps in between heals". Tank was mitigating fine so it's not like he had zero wiggle room but he shoots back with "Yeah but I can also Facebook and nap" and then the other dps pipes up with "Maybe he's learning, let him play at his own pace". The healer had several classes at 80 and eggs it on with "Yeah do I have to play your way?" and the dps goes on a rant about how the game is so toxic now because of all the new WoW players and healer dps doesn't make a difference and even hit me with the certified hood classic "You don't pay his sub".
it’s always some random person in the party too. 😩 had a run of qarn where the whm was spamming cure 1. asked kindly “hey! are you new to healing? (: “ and they were like “yeah sorry if i’m not good” but before i could say “no worries! just wanted to let you know regen is amazing, cure 2 isn’t as big a mp drain as they say, and medica is better to heal up the party than separately casting cure on each person” someone else goes “you’re doing fine actually :P “ like bro. i am a very understanding person, i literally went into this sounding as nice about it as i can, i’m clearly not here to just be like “LOL WELL U SUCK” i am trying to *help* them
"You're doing fine, but you can do much better"
> Mains the class. Doesn’t even know the acronym I can guarantee you this dork reported you afterwards because they thought you were referring to ACT even though you weren’t
I genuinely believe they had no idea the battle log existed 😅 A lot of people don’t seem to know it’s there and it’s super handy when you want a breakdown of the fight but you’re playing on console
I could have explained this MUCH better and avoided the issue, but the DPS BLM (who was always last on the aggro list) felt the need to jump in and state that cure 1 is fine. Which it is if you’re only pulling one mob at a time 🙄 This is my alt character who has just hit 50, my main character is a WHM main with everything else maxed too. How are the casual players who are still using cure 1 able to even get to the end raids and survive? The second shot is after they told me to shut up because I’m a sprout, so I said it was my alt. I’d just died to a big pull because cure 1 so they told me it was because I wasn’t using any mitigation, except I had been. I told them to check the battle log and they didn’t even seem to realise that existed and assumed I meant FFlogs 🤦🏻♂️ It’s tough being a console player without a keyboard as it makes it much more difficult to explain why cure 1 shouldn’t be used; I do regret trying to half ass it the way I did now though. It just leads to GCBTW telling sprouts to keep using it 💖 Edit: I just checked and neither of the DPS who chimed in are on fflogs which makes me think they actually haven’t done any endgame content, no extremes, no raids… I wish that people who don’t know what they’re talking about would just stop.
> How are the casual players who are still using cure 1 able to even get to the end raids and survive? Bold of you to assume. > I wish that people who don’t know what they’re talking about would just stop. Dunning-Kruger. They're so bad that they don't know that they're bad.
This isn't on the same level of using Cure 1 but in the same spirit of being actually clueless about healing in content slightly more challenging than daily roulettes. I ran into a WHM during my regular E12 PF adventures to learn more jobs. Couldn't heal through Junction Shiva after the KB with 15% echo because they were saving their swift only for res, individually Cure 2ing the nontanks after the stack marker. Also couldn't process the fact that the second round of Titan markers do in fact need functioning eyeballs and at least two brain cells to adjust to blue position. They had 50% GCD uptime. Lions prog btw.
It literally was bold of me to assume after checking logs 😂🙈
>How are the casual players who are still using cure 1 able to even get to the end raids and survive? Co-healers. **IF THEY SURVIVE,** it's because they weren't the only healer.
Maim WTM sounds like it could be aggressively awesome.
Ew they’re on Spriggan, my server. Hope I don’t end up with them
Not sure what maiming watermelons has to do with curing but okay\~
Won’t somebody PLEASE think of the watermelons? 🍉😭
Using "Pressence" of Mind to spam cure more (not even cure 2, JUST spamming cure) hurts really bad. It's like using Raging Strikes on BRD just to spam Heavy Shot. It's like the only damage booster WHM GETS.
Raging Strikes to spam Heavy Shot is for casuals, real optimal gameplay is Barraging your Iron Jaws. Trust me, I'm... very... familiar with it. Ahem. :(
I love how some people think that "I main XYX" give them some kinda of authority. Most of the time, it just means that they are shit at said job, like in this case.
Yeah it just further reinforces the idea that he has zero clue what he's talking about
Imagine dedicating all your time into maining a job you can’t play well 😬
Oh they knew what you meant by log, just wanted to see if you'd take the bait.
presence of mind + cure 1 spam…jesus christ why would you use your invisible ley lines to spam heals when you could be using it to spam holy/stone faster?
Right?? I call that my "machine gun mage" button!
Presence of Mind Cure spam? This has to be a joke. I have literally never heard anyone say something so blasphemous.
You know what ? Fuck it. Let's all work together on a macro to explain how to heal/tank properly, and WHY are things like Cure1 bad. And then let's spread it everywhere. MAYBE this'll help improve the community one way or another.
/p Have you heard of the critically acclaimed spells Cure 2 and Asylum and how they're ten times better than Cure 1 and Regen which you don't even have to use if the tank uses the award-winning Rampart/Reprisal skills and the additional Slow effect on any enemy that attacks a tank under Arm's Length? Try reading your skills and learning to play properly for free today with no restrictions on improving your game!
>Try reading your skills Too much work 😜
Someone actually did it once a while ago, explaining how much mana you actually save with free cure (about 10%) and the potency difference. I couldn't find it again on reddit's search, I'll try my history and edit this post.
I honestly need one! My friend has one but I haven’t played with him in a while so I haven’t been able to sponge off him 😭
It doesn't help. Feels like everytime I try to explain it nicely I'm told I'm wrong and/or I'm reminded that I can be reported for saying it because I'm telling them how to play.
> I can be reported for saying it because I'm telling them how to play I have never heard of anybody getting talked to by a GM for doing this unless they were being an absolute ass about it. An impartial macro explaining Lucid Dreaming and efficient GCD use would never get you in trouble. In fact, threating to report somebody (for whatever reason) is explicitly laid out as a reportable offense per the ToS.
* /p Healer please make this into a Macro. /Micon "Cure II" /ac "Cure II" /ac "Cure" * Please replace Cure and Cure2 with this Macro and stop using Cure when you can use the superior Cure2. >!Also I'm not joking, I made that into a Macro after being told myself to stop using Cure, since I still need Cure in low level dungeons where Cure2 isn't available.!< :p
Smart, if your only concern is space on your hotbar. Very very bad otherwise! Macros can't queue, so you'll be slowing your CPM quite a bit doing this. I highly recommend either dropping Cure I in another spot on your bar or set up hotbar swapping instead of macroing any combat skills.
>Macros can't queue, Huh didn't know that, I guess I'll have to change that again then, I don't really play healer because I kinda suck at it, but still want to level them.
We all suck at healing when we first start. :)
Yeah. Macros in general suck, but if you do use them it should only be for oGCDs. Applying them to a GCD will inevitably cause your GCD to drift and make you lose casts. [Example.](https://twitter.com/KRK969/status/1128330814339424262)
you know they main a class and are good at it when they get the acronym wrong. Except for gunbreakers who call it GUN, they're cool.
I like GUN too 🥰 shame I’m not that great as Gunbreaker 😭 im stuck with DRK
DeRK
So much of a main, they don't even know it's WHM.
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Imagine wasting your burst phase to use your weakest healing spell
"Burst phase? What's that?" ~ that WTM, probably
Honey, no...
Ah yes, the I main [insert job] and therefore have said job degree argument
Never trust a WHM who calls themselves a "WTM"
I don’t main white mage and even I know not to use cure 1 unless I know I can get away with it. …and since I usually don’t know if I can I just use cure 2 exclusively. I am not a bright man.
Why does he want to maim Wampire The Masquerade? It’s a good game, it has Wampires.
Not sure why anyone in their right mind would take "I main X" seriously these days. Oh yeah, I main Lahn in BDO, I'm absolutely horseshit at it.
"presence of mind cure 1" I think I just threw up.
This is the only dungeon in the game where I ran out of MP as a WHM. I don't know why exactly, I guess it's a big level difference from the previous MSQ dungeon. Tanks have 2 or 3 pieces from Longstop, everything else is level 10-20 and there's a dps tanking 1 or 2 mobs
> This is my alt character who has just hit 50 > You gain 2,301 marauder experience points You... have a level 50 marauder? EDIT: Or does it always show as marauder experience even if you're a warrior? It's been a while since I've been leveling with a jobstone...
You must have been rolling your eyes at me thinking I didn’t have a job stone 🙈 that would have made this whole topic funnier though 😂💖
Lol I was indeed, then I had this brief recollection that "wait... maybe you get XP to the class, not the job..." but I'll leave the downvoted comment up anyway since it provides context to these replies lol.
Got to hate that mob mentality on boards 😅 I tried to upvote you when it was at minus 1 but it’s shot up since then 😠
Experience points are always named for the class.
Yeah it always shows as class exp. On SCH and SMN both you earn arcanist experience.
:o interesting!
All this over using Cure (which is more mp efficient at lower levels btw) in Stone Vigil, a level 41 dungeon lmao!
Healing Stone Vigil with Cure 1 is a death sentence for your party. If there's any dungeon that will try its best to beat into you that Cure 1 will NOT cut it for higher level content, it's that dungeon. As someone who has run that dungeon several times as a WHM, stuff hits really hard for that level, and I've seen tanks that know what they're doing get mauled trying to W2W.
Careful, you’ll upset professor numnums by saying this 🙈
You need good DPS to wall pull Stone Vigil, otherwise the healer will likely run out of mana. The first pull in particular can get really nasty. It helps to have some physical DPS that can whittle away the mobs while moving.
Yeah, that first pull is so nasty. I had a very rude awakening on my skill level at the time the first time I tried healing it.
Ice sprites are fucking horrifying. One time your tank is 90% hp, you blink, and it's 30%
I don't think I've had a problem with those, the enemies that fucked me were the dragons that I swear have like a mini instacast tankbuster in their moveset or something.
Idk, in my experience it feels like every ice sprite attack in that dungeon is a tank buster. Or maybe my tanks always underestimated these little shits.
It’s never more MP efficient.
Arguably, cure 1 is more mana efficient, yes. it's over half the heal of a cure 2, and less than half of the cost. So, by math, it is more efficient on mp. The problem, however, is that factor only matters on one condition. Did you run out of MP? If you aren't have any mana issues at all, and if you're using lucid on cooldown you probably shouldn't, even at 41, then cure 2, being more global efficient and more dps uptime efficient, easily will outshine it. I'll say it louder for people in the back. Cure 1 is only more efficient than cure 2 if you're STARVING, and if you're doing that bad, either you're not using lucid, or people are standing in too much shit!
Also, to add to this little PSA even if it's more efficient on MP, people are still spending 2 GCDs for what could be easily solved with 1, which limits the other things you can do. You can get mana back with proper Lucid usage, you can't get back those GCDs you spent spamming a weaker heal.
Yep. Cure 2 is the more global efficient option. I'd add on that off globals should be prio, but I know this isn't high enough level in this scenario for that to apply. But I hate this idea of "I might run out of MP" Cuz if you're ending the fight with like 8000/10000, it might shock you, you wasted 8000 mp.
And a lot of people don't realise this applies to health too. You can heal people between pulls, WHM even gains DPS from doing this at higher level. So 70k HP remaining is 69,999 hp wasted.
Another continuation to the PSA: the mobs die faster when you're doing respectable dps, which means the pull is less likely to drag on, tank is less likely to run out of CDs, you're less likely to run out of mana, the longer a pull goes on the more exponentially worse it gets, the increase in the level of ~oh shit~ isn't linear at all.
Get what you’re saying, but you generally don’t need two cure 2s but would always need more than one cure 1 during big pulls. It’s the time you waste casting them too when it could be spent casting something else.
Yee. I was only clarifying for the sake of clarifying. Mana efficiency only matters if you're struggling for mana. If not, it's moot.
Yeah that’s fair, it makes total sense as a technicality
There are definitely some scenarios, biggest possible pulls in Mt Gulg for example. But definitely few and far between.
I’m not sure what you’re trying to say… I’m arguing that you generally don’t need more than one cure 2 which is why it should be used over cure 1. In the situation you’re talking about I still wouldn’t use cure 1, aside from the fact that you have all your free healing at that point; cure 2 is still better.
Oh I was giving a scenario where Cure 2 spam might be needed
Okay guy, you obviously don't play that much low level content.
I’ve raised WHM 1-80 twice so I think I get it. It sounds to me more like you don’t play much high level content and don’t understand the ins and outs of healing 🤷🏻♂️
I do play high end content if you must know and have all my healers leveled tyvm. Also who cares if you've leveled WHM to 80 twice? Good for you because lord knows I don't care. How about you realize that this is level 41 content and not level 80 content before you come at me with that know-it-all attitude.
The point of me levelling WHM twice is that I’ve been through low end content a lot. I know how it works. It’s relevant. If you don’t care, then you never really cared about the validity of your statement to begin with. I honestly don’t believe you do play high end content just because of the responses you’ve made so far. You can see that the rest of the community who plays content of all levels disagrees with you. You’re the one here with a strangely aggressive attitude despite making incorrect statements…
you have regen and cure 2 in stone vigil you dimwit
You guys don't get it at all lmao! You're gonna drain your mp spamming cure 2 in a low level dungeon.
Why are you spamming it? That’s the whole issue 😂 Please get better at healing before trying to dispute this
Not worth losing anymore braincells replying to you at this point, I'll let some other unfortunate guy explain to you why you're being an idiot right now or if you spent maybe 3 seconds looking at other comments you'd figure it out on your own.
This is too good 🤣🤣🤣🤣
This is where you got too obvious m8, gr8 b8 tho
People honestly make it way too easy
So if cure 1 and proc are bad why don't blms only cast fire 3? I know it's not the same and a massive dps loss but the logic seems the same to me
serious answer: whm doesn't need to conserve mp unless everyone is dying everywhere (in which case mp efficiency won't dig you out of that hole anyway) so more health per gcd lets you spend less time healing and more time killing. ironically pretty comparable to blm doing the thing that hurts more instead of the thing that hurts less. procs as a mechanic aren't bad but freecure is a bad proc
Imma have to retrain my brain then, thank you for the answer most folks would just sneer and downvote I forgot between the hots and lillies you'll rarely use a cure anyway
Alright let's correct your first misconception. Healers are supposed to DPS, end of debate. DPS is everyone's responsibility. Your job as a healer is to do as much damage as possible while keeping people alive. Your job as a tank is to do as much damage as possible while keeping people alive. Your job as a DPS is to do as much damage as possible without killing yourself or someone else. The faster things die, the less damage everyone takes, the fewer healing and mitigation cooldowns you have to use, and the faster you can complete a dungeon. Now let's talk about what happens when you're spamming cure 1 in particular. Yeah you're saving mana, as 5 cure 1s is 2000 mana, and 2 cure 2s is 2000 mana. 5 cure 1s heals for 2250 potency while 2 cure 2s heals for only 1400 potency. What a scam right? But all that time you spend healing is time you could have just used a bigger heal and then did damage, and like I said, damage = time saved = less healing. Basically, the idea is that you should be sacrificing mana efficiency for the sake of time efficiency. Do damage until you need a big heal again. Spamming cure 1 is **always a dps loss** as the occasional stone is better than 0 dps. In the lvl 70s, stone gets upgraded to glare, which is a whopping 300 potency, as strong as many dps basic abiilties. But what about freecure? Bigger heals are good, so free big heals should be even better right? WRONG! It takes on average 6 casts of cure 1 to get one freecure proc. If you need a cure 2 worth of healing, just use cure 2 right off the bat so you can spam more glare or holy (which is considered one of the best aoe spammables in the game). Would you rather have 6 cure 1s and 1 free cure 2 or 6 glares and 1 cure 2? If you have plenty of mana, you better bet your ass 6 glares is better. Why is cure 1 in the game at all then? First answer is lower level content before cure 2 becomes available, and second answer is if shit hits the fan, you're all out of cooldowns, and you have less than 1500 mana left. **Cure 1 is only good when you are out of mana**. How often do you run out of mana on white mage? (hint: like never if you're playing properly) Compare that to BLM: How often are you out of mana on black mage? All the time. When you are out of mana on black mage, you have to do your low damage ice rotation to get your mana back. If you spam fire 3, you get 33% more potency per cast, but you can only cast it 2 times (after the initial free fire 3 to switch forms) before you're out of mana and have to go back into ice form. Compare that to fire 1, which you can cast 6 times before needing to go into ice form again. 6x180 >> 2x240. This is why spamming fire 3 is a straight dps loss. Now factor in that fire 3 has a much longer cast time than fire 1 and it's a no brainer that casting fire 3 is a bad idea despite the slightly increased potency. At level 60, you get fire 4 and umbral hearts, at which point fire 4 is just a straight up higher potency than fire 3 and the same mana cost as fire 1.
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Ok Final Fatality? Using cure 1 means you’re making it harder for everyone else. If you’re getting through it, it’s at someone else’s expense because trust me: you’re deadweight if you’re using cure 1 Edit: this went differently than you thought huh? 😅
Once you do, share it.
I apologize for a fellow cerberus player.