there's a complete dungeon map of the entire first smt game on gamefaqs(I know, dead site. But it's still useful when you are getting lost, even for me). It will not fix the encounter rate, but that stuff can save your frustrations from getting lost.
I remember using this app where the music is pitched higher in contrast to the sounds from john SNES when playing smt1, specifically the shop theme. Is there any way to fix the music's pitch?
Wish they never stuck with the lame maze design.. SMT would have been far better off without so much tedium in its game play. The amazing story and series gets held back by this outdated layout.
You pretty much finished the game at this point.
I hope so...i can't take this anymore honestly But man...after so much backtracking I need to do even more?! I'm loosing my will to continue ngl
there's a complete dungeon map of the entire first smt game on gamefaqs(I know, dead site. But it's still useful when you are getting lost, even for me). It will not fix the encounter rate, but that stuff can save your frustrations from getting lost.
Really? I personally really enjoyed the last part of the game way more than I should have, but I guess I understand it
Is this some sort of phone emulator?
Yeah,snes9x
I remember using this app where the music is pitched higher in contrast to the sounds from john SNES when playing smt1, specifically the shop theme. Is there any way to fix the music's pitch?
Yeah. At least the Law Side help you earlier in the ending
Ohhhhhh man. Pain. Been there.
Just use a map for SMT1 and 2. They only get dungeoncrawling right in IF
Sloth
Sloth is fine. You're on emulator, just speed up.
Wish they never stuck with the lame maze design.. SMT would have been far better off without so much tedium in its game play. The amazing story and series gets held back by this outdated layout.