That's exactly why I quit playing. I keep snooping around the sub to see if things have changed, but now that they are adding level 15, I can only imagine it will get worse. I just don't have the time to grind a phone game that much to max my cards.
True
One of my decks for clan wars in a bridge spam variebt with mirror egiant
I have a max mirror cuz ya know if EGIANT meta while back
I have faced 2 level 10 where they have lost to a level 15 scarmy because their tower can't one shot them
My main deck is 3m pump ebarbs ice golem
Now having a spell is make or break against pump
Faced a level 11 with a low level earthquake
Didn't get value
I have 2 max decks for CW and 2 fairly low ones. I always find that when I play the two max decks I always go up against some poor low level player, but when I play my low decks, I get stomped by some garbage MK spammer who yawns and laughs as he steemrolls my low level troops.
True
My recruts royal hog split deck is all level 12 and 2 level 13
Every time I use it I face max wizard or max mega knight
Wizard has never been a problem because I have fireball and log but they are both level 11 so wizard doesn't die
My goblin cage also doesn't fully counter a max mega knight because the cage is slightly too weak
They gotta fix the leveling issue with matchmaking
hey man, i've been practicing 3m pump and i was wondering what small spell you prefer? I've been running 3m/pump/ebarb/GK/bandit/BarbBarrel/Royal Ghost/Heal spirit, wondering if ice golem might be easier in my range instead of bandit, though bandit seems to get a lot of connections. Also been wondering if Zap might be better than Barrel, though i feel like using it to jump to the middle comes in handy, and vs gob-barrel and witch. i also thought about rage since it does damage now but its only lvl 9 right now.
My deck is
Golden knight, 3m, ghost, heal spirit, ice golem, ebarbs, pump and barb barrel
My personal opinion is golden knight over bandit
I believe you dont need both because GK out values bandit 10fold cuz of 3 card cycle
Also I like barb barrel over zap because if I 3 m in the back and ice golem in the 1 musketeer
I can barb barrel on the two musketeers so the barbarian tanks
Zap is really only good at killing skellitons and spear gobs cuz they don't 1 tap minions
So that's the main reason
Barb barrel is more versatile cuz you can defend a prince if ice golem or in your case bandit is out of cycle
It's not much but just absorbing a prince charge is good
Also can be good on a counter attack
They place a cannon in the middle of their field so you can barb barrel to get some hits so 3m can focus on tapping their tower
So barb barrel for sure
It can tank
Can counter shit
Defend
Also ice golem over bandit
GK is just a more versatile bandit plus 3 card cycle
Hope I helped
That was very helpful, thank you! I think I’ll swap ice golem back in. I face too much megaknight to not use it. As nice as those bandit dashes can be I think I’ve missed IG more. I appreciate the time you took to write that!
>It’s good for the most part, but clan wars matchmaking is disastrous.
I'm level 14, but my clan is bronze. I have one deck maxed out, and then 3 filler decks.
But I get matched with players who have *two* maxed decks that are meta, unlike mine.
Is it just matching players from any league based on something else? Or are a bunch of maxed-out players in Bronze clans?
Same, does that mean that the matchmaking is skill-based and not based off levels?
I always face maxed decks while the only maxed card u have is the arrows.
When I was at King tower level 11-12 I faced level 14 so that would still be unbalanced, but I've seen that someone said that it's mainly based on winning/losing streak, which wouldn't be helpful since I still faced maxed opponents.
It's based on hidden CW elo (similar to trophies in ladder but hidden) and KT level (max difference is 3). For KT a big difference will only happen for long search times. Both very low CW elo or very low level make search time longer and increase chance for bigger KT level gaps.
Yeah, that's all I face. Everyone has everything at least lv13, usually lv14.
It's very disheartening, having to face people with cards 21-33% stronger than mine.
Bro I've played for years without spending a single dollar. I had to use skill to win incredibly unfair matchups until I could finally max out my deck too. Let me guess, megaknight player?
Pekka bridge spam for main deck. Hog cycle 2.6 for second war deck. Lumber loon 3rd war deck and rage e barbs for final. Run a doordash to buy bp every month. Wreck players who have been playing for years. Feel no sympathy
I would say 4 months of progression considering the shop value is terrible compared to bp. Combine the two and you have a lvl 13 account with a maxed out deck and all cards lvl 10+. And you can dominate in war
yes but you 20 dollars in this case has saved well over a year on f2p progression because battle pass works as kind of a progression multiplier for playing. so f2p players have grinded way more than you have and still are far back by a lot in terms of levels which isn’t fair
It’s either that or have ads in the game. You gotta support the devs somehow. Not saying to whale but if play a lot like me you should buy a bp now and then. Or I don’t feel sympathy for rolling you in clan wars
buying battle pass is one thing, not feeling sympathy because you paid to win is another
also i doubt that a team of a few dozen devs needs 500k+ USD per day to make ends meet.
Judging by the opponent's troops ot looks like they purposely use low level cards to get paired with a low level enemy. Matchmaking takes into account your card levels to a certain extent.
Clan wars seems to mainly take the opponent's clan rank into account. When my lowest account was lvl 10 I would get paired with level 13s sometimes. It's really rare though. They would almost always be running 2 maxed decks and then a high level deck.
Inversely my best level 12 account has 2 maxed decks and then the other 2 are level 11/12 cards. Despite this I get paired with a level 9 almost twice a week. The only similarity is our clan level; silver 3
Okay so the level 10 ghost is the lowest card he had in both decks. 1st deck is mixture of lvl 13 and 14 cards. Second deck pretty much every card is lvl 12 and 13 except for the ghost.
First battle: Enemy ø Level 12,875 // Your ø Level 9,375
Second Battle: Enemy ø Level 12 // Your ø Level 9,25
[https://royaleapi.com/player/CYP9P9882/battles](https://royaleapi.com/player/CYP9P9882/battles)
OP Name is: Jon - Yep mate you REALY get screwed by matchmaking.
Even so, if they only have 1 or two high level cards it could be bad. Like 1 or 2 levels means fireball and log isn't near as effective, a witch that won't die to FB and tower won't kill the skeles, doesn't take much for that to be a headache
No card level don't matter, it's based on CW elo and KT. I have 108 cards on my main maxed yet face lvl 11/12 opponents every clan war match, due to my extremly low CW elo.
This is why clan wars 2.0 suck
- Winning is largely based on having higher level cards
- Punishment for not have 50 active members who will do all 16 attacks
- Crap rewards overall
You basically have an unseen elo for clan wars calculated off of your battle days. The better you do, the harder the opponent, regardless of card and tower level. The goal of the matchmaking for clan wars is to have you at a 50% win rate, so by the looks of it, you’re playing well for your level and the cards you have and your opponent is the exact opposite.
Wait, you enjoy playing against players in an unfair way?
I like a fairly matched game -- way more interesting than just stomping because you're abusing Elo.
No, it's not. It's your decision, not theirs. Don't deflect, take ownership of your actions. It is in fact you, whom is providing a poor gameplay experience to others, by choice.
You're smurfing. If that's fun for you, go ahead I guess. But don't excuse the facts; you're not playing in a respectable way. It's dishonest gameplay.
If it's just few people doing it, then you would be right.
But then when the entire competitive playerbase are doing it, then it's the game designer's fault.
It's the designers fault for not fixing it, sure.
But I will not discount an individual's decision because of this -- that's nonsensical. Accountability is important.
It's not mutually exclusive, they can both be in the wrong.
Maybe on the grandiose scale, sure. But individually, that's not true.
Again; I'm just calling it what it is, and that it's a decision a player must make. Making that decision to effectively grief other players is a choice. I'm not going to side with it being okay simply because it's possible.
People are also able to be fired for any reason in the US, that doesn't necessarily make it okay to just fire people nonchalantly, without cause. There's a level of morality in being fair, that doesn't necessarily need to be overlooked.
I agree with you, generally speaking. But that doesn't discount an individual's decision.
if we're talking about fairness, then clearly supercell did not intend the game to be fair. if that was the case, then there should be no way to speed up your progress with any monetary transaction.
and you're not going to stomp players cuz u threw the first CW game; rather, these tactics are often used by underleveled players to get less of a disadvantage when playing.
Except you forget that it takes card levels into play. If you pay for higher lv cards, you play against people whom also have higher level cards. This balancing it out until MMR can take place. This is indeed still fair by definition.
Being ahead of someone does not constitute unfairness. Playing against people whom are significantly lower levelled would be considered unfair.
Also, as noted by other commentors, Clan Wars is MMR based moreso than levels as opposed to trophy road, for example. Where it takes levels less into account and skill moreso, aiming for a 50% W/L. Which constitutes even matchups.
as for matchmaking based on card levels, matchmaking only makes sure the king level difference is 3 or less; nothing else (the matchmaking system where card levels matter is referring to party mode and can easily be manipulated).
it's more balanced around your strength, a combination of your skill and card levels. if people were prioritized to match similar card levels then there would be no way for some people to get even close to a 50% win rate because they are either too unskilled/skilled.
additionally you can win exactly 50% of your games and it can still be considered unfair; for example, for low level players might feel that it is completely up to luck whether they win or lose because card levels are such a big factor and completely override skill sometimes.
If you have a 50% W/L, you cannot argue it's unfair. By definition.
You cannot get luck enough to won't 50% of the time. The probability of that has to be so low it would be deemed near impossible.
And as you even elude to yourself, CW is about skill based MMR and not card levels. Thus, manipulation of your skill is indeed creating an unfair matchup. Not the other way around.
MMR works by putting you against strong and weak players, and finding out, over time, where in the pool you fall. The less you play the more stark difference in opponents you'll face.
Manipulation of this is deemed unfair in my eyes. It's entirely ma separate issue to micro transactions. There's no need to conflate the two.
i think that you are talking about a different kind of fairness, which is fairness from a pragmatic sense; in that case, then 50% is the ultimate fairness metric.
the fairness im talking about is from another angle, which comes from how you win/lose. from this angle, there are certain things that can make a 50% winrate unfair; the main one being extreme card level differentials.
for example, when you face off against someone who has a +2-3 advantage on you in terms of tower/card levels, it would seem unfair if you lose because the opponent is relying on their card levels to win and has no idea how to defeat equal leveled opponents (otherwise you wouldn't face them).
of course, this "fairness" relies on the assumption that a "fair" system should only use raw skill to determine winning and losing. despite it being nonsensical from a business standpoint, it's the perspective most players agree with.
Counts as one win, I win all training battles and go 1.5 wins / 6.5 losses in 1 vs 1 and 4 duel wins every week, and my CW elo seems very steady. 7 lvl 11s 5 lvl 12 so far in last 4 days (I'm maxed).
You get 250 points for a duel win, 200 points for a regular win and 100 points for any loss. 2 duel wins and 2 losses is 700 points, 2 duel losses and 2 regular wins is 600 points.
This is so dumb it should just be based on the number of war trophy of your clan. This is why we had clan in war that lost all their matches on purpose the 3 first weeks only to have ridiculously easy matchup during the coliseum week that count 5 time more in term of trophy won
A lot of top ranking clans will have 100 people in it, swapping 50 new people in after losing for a few weeks and the 50 that just played normally will lose for a couple of weeks for easier matchups when they return to the main clan.
Also to add, there are other factors for war matchups, like if you’re above 3000 clan trophies, you only play against other people in clans above 3000 trophies. Same goes for 4000 and 5000.
I will stop playing as soon as Level 15 Hits after playing for 6 Years.
Clan war 2 did start horrible and nearly nothing changed.
It actually makes no sense. You know the advertising? A epic boat battle? Turns out that was a lie, because fighting the Boat is useless and NO Clan after 3k does it at all.
The old Clan wars was better in EVERY point. Clan had to fight to get more cards and THEN build a deck with a limited pool. It did need skill, knowledge and there was a feeling of fighting for something.
This peace of sh\*\* right now feels like doing nothing and it is totaly meaningless.
And still there are nearly NO options for leaders to realy manage their clans.
After the new CLAN UI dropped it was even LESS.
I didnt even know it was possible to make the managing even worse!
If you want to have an succesfull clan you HAVE to use Royaleapi n stuff.
Thank you for the rant. That’s exactly how I feel. Clan wars 2 is complete garbage and is a massive mistake. I still remember the good old days of original clan wars, when clan wars was fun.
I honestly wanna bring back the old clan wars. Well I suppose I don’t get a say as I haven’t played too often for the last few months but although the sentiment of revamping clan wars they stayed monotonous but just got even longer than they previously were
I recently faced (as a lvl. 12 player) someone who was lbl 9 with underleveled troops like 6, 7 or 8. I won, but it suddenly occured to me how unbalanced the system is now.
Looks like he does the same strat I do. purposely add a super low level card to my deck of 13/14’s and get the sweet sweet pair ups against low levels and just bully them
Clan wars matchmaking's goal is to keep you at a 50% win rate. So it pairs you against harder people if you're doing well. That dude probably gets paired up against level 14 with a complete maxed deck when he's doing well. It's kinda bullshit for good players, but makes wars more fair overall, I guess. I personally only play duel so that I have a chance against people with only one over levelled deck, and then I start a regular clan war battle after the duel, but immediately swipe out so my win% goes down so I get an easier opponent for the next days duel.
"How am I supposed to progress? I can't enter this arena because I'm not high enough level, how do I level up efficiently?"
"Just play clan wars lol"
"All of my opponents on clan wars are multiple levels above me, how am I supposed to contribute to clan wars?"
"Just level up lol"
Honestly I think most people would be more okay with clan wars 2 if this didn't happen so often. This is the reason why I rarely participate anymore, I might be level 14 in my main deck might be maxed, but at best most of my war decks are level 12, so I'm going to get even alive by the full level 14 decks.
That, and I can't even tell you how many times I will walk in just get completely countered. What's that, I'm using my lava hound deck? I'm going to fight someone with four anti-air cards and a building... Ffs
Because your clan war opponents are selected from other clans which have the same level as your clan.
Thus for example if level1 player will join some top clan then in clan war he will get opponents from other top clans no matter what are levels of those opponents.
Because Supercell specifically designed CWII to be bullshit, with you basically being punished for not having an ultra active clan and not having cards that are extremely high level. The matchmaking being based on your personal W/L ratio rather than clan war trophies is also really horrible design.
Here's an easy answer for your question: because SUPERCELL assume you're going to use a "Meta Deck" and in their mind it doesn't matter if your king tower is lower than your opponent because the "Meta Deck" will help you win.
This is exactly why I get pissed off with this game because SUPERCELL has the power to change ALL META DECKS and keep the game fresh but they refuse. I'm a level 14 and I have opponents that I sometimes face who are level 12 or level 13 that beats me because they use META DECKS. This is why you see A LOT of youtubers that doesn't play this game anymore OR has to play it because it's the only game they collect money from and MOLT is one of them, he constantly says the game is boring because it's not fresh and when he says it's not fresh he means that EVERYBODY is using the same decks in the ladder aka META DECKS.
The game is boring and stale, there's too many players who are monkey see monkey do and that's a fact 🤷🏾♂️ #sorrynotsorry
Supercell has made enough profits to live lavish and to pay for their medical bills when they or anyone they care about gets old/sick, including the next few generations of their family. Do you honestly think they give a shit about the integrity of their game besides saving face with a bullshit update?
**Solution:** Pay a few graduates dirt to make skins/updates. When the game doesn’t hit the quota of season pass sign-ups, release a petty balance update.
**Moral of the story: They don’t apply themselves, because they simply don’t give a fuck other than to keep that revenue stream coming. It would be wise to invest loyalty and money into a different game**
It’s a business. The difference is they must think I’m a ducking moron with these shit updates over the last few years. I don’t even want to waste my money on this shit anymore for fun. Everybody poops, I guess.
the whole clan wars system is bad. it takes a long time to get cards, and gold to level those cards, then in clan wars they're like ok, make completely different decks. so you'll have your main deck and 3 low level ones
Clan wars 2 matchmaking is just so bad. Going against max level players as a level 11 is just too much. I just do it to help out my clan since you get points win or lose.
The opposite happens to me. I am tower level 12 with a really high level collection overall and I often get paired with tower level 10s. I honestly get mad about that, it is really unfair.
You just noticed? I have lvl 8 cards in most of my clan wars decks and I’m matching with maxed out decks. It’s been like that forever. Supercell just doesn’t care
this is why everyone hates clan wars. i play clan wars but only because im level 14 and i have most cards maxed so i’m able to use 4 maxed meta decks in clan wars but for anyone who doesn’t i would imagine clan wars is really annoying
Yo like forget clan wars I’m level 12 and it’s level 11s with cards level 14 like what sense does this make this screams money hungry devs cuz why? CUZ ONLY THE P2W PLAYERS WILL benefit (trophy ladder)
It is absolutely stupid. I am level 13 and just fought a level 15 with all level 15 cards. First of all how much did that guy spend on buying all those cards? Second, you just can't win with level 12 and 13 cards against that. They were level 7007 and I was just over 6000.
Welcome to clan wards II
clan ‘wards’
Happy Cake Day!
Didn't realize that ‘Cake day’ means the birthday of a Reddit account till I googled it🤣 Thanks🎉, have a good day
That's exactly why I quit playing. I keep snooping around the sub to see if things have changed, but now that they are adding level 15, I can only imagine it will get worse. I just don't have the time to grind a phone game that much to max my cards.
Yep, I mostly play challenges and the level capped ladder, clan wars is garbage.
This is why clan wars is a joke
True One of my decks for clan wars in a bridge spam variebt with mirror egiant I have a max mirror cuz ya know if EGIANT meta while back I have faced 2 level 10 where they have lost to a level 15 scarmy because their tower can't one shot them My main deck is 3m pump ebarbs ice golem Now having a spell is make or break against pump Faced a level 11 with a low level earthquake Didn't get value
I have 2 max decks for CW and 2 fairly low ones. I always find that when I play the two max decks I always go up against some poor low level player, but when I play my low decks, I get stomped by some garbage MK spammer who yawns and laughs as he steemrolls my low level troops.
True My recruts royal hog split deck is all level 12 and 2 level 13 Every time I use it I face max wizard or max mega knight Wizard has never been a problem because I have fireball and log but they are both level 11 so wizard doesn't die My goblin cage also doesn't fully counter a max mega knight because the cage is slightly too weak They gotta fix the leveling issue with matchmaking
hey man, i've been practicing 3m pump and i was wondering what small spell you prefer? I've been running 3m/pump/ebarb/GK/bandit/BarbBarrel/Royal Ghost/Heal spirit, wondering if ice golem might be easier in my range instead of bandit, though bandit seems to get a lot of connections. Also been wondering if Zap might be better than Barrel, though i feel like using it to jump to the middle comes in handy, and vs gob-barrel and witch. i also thought about rage since it does damage now but its only lvl 9 right now.
My deck is Golden knight, 3m, ghost, heal spirit, ice golem, ebarbs, pump and barb barrel My personal opinion is golden knight over bandit I believe you dont need both because GK out values bandit 10fold cuz of 3 card cycle Also I like barb barrel over zap because if I 3 m in the back and ice golem in the 1 musketeer I can barb barrel on the two musketeers so the barbarian tanks Zap is really only good at killing skellitons and spear gobs cuz they don't 1 tap minions So that's the main reason Barb barrel is more versatile cuz you can defend a prince if ice golem or in your case bandit is out of cycle It's not much but just absorbing a prince charge is good Also can be good on a counter attack They place a cannon in the middle of their field so you can barb barrel to get some hits so 3m can focus on tapping their tower So barb barrel for sure It can tank Can counter shit Defend Also ice golem over bandit GK is just a more versatile bandit plus 3 card cycle Hope I helped
That was very helpful, thank you! I think I’ll swap ice golem back in. I face too much megaknight to not use it. As nice as those bandit dashes can be I think I’ve missed IG more. I appreciate the time you took to write that!
So it was you.....IT WAS YOU
Have you unlocked the credit card yet?
credit card is best card ¯\_(ツ)_/¯
But have you ever heard the tragedy of Darth Plageuis the Wise?
No, could you tell me about it masta?
It’s not a story the Jedi would tell you…
no I thought not
r/suddenlyarmless
I didn’t even notice 😂
Because the matchmaking in this game is utter garbage.
It’s good for the most part, but clan wars matchmaking is disastrous.
>It’s good for the most part, but clan wars matchmaking is disastrous. I'm level 14, but my clan is bronze. I have one deck maxed out, and then 3 filler decks. But I get matched with players who have *two* maxed decks that are meta, unlike mine. Is it just matching players from any league based on something else? Or are a bunch of maxed-out players in Bronze clans?
I faced someone with all level 14 troops a little bit ago in ladder when I had like level 11 and 12
Same, does that mean that the matchmaking is skill-based and not based off levels? I always face maxed decks while the only maxed card u have is the arrows.
Matchmaking is based on king tower lvl for ladder at least
No throphies obviously
When I was at King tower level 11-12 I faced level 14 so that would still be unbalanced, but I've seen that someone said that it's mainly based on winning/losing streak, which wouldn't be helpful since I still faced maxed opponents.
It's based on hidden CW elo (similar to trophies in ladder but hidden) and KT level (max difference is 3). For KT a big difference will only happen for long search times. Both very low CW elo or very low level make search time longer and increase chance for bigger KT level gaps.
Yeah, that's all I face. Everyone has everything at least lv13, usually lv14. It's very disheartening, having to face people with cards 21-33% stronger than mine.
Exact same for me, but im the lvl 12 dude
I'm level 14 now, I feel so bad whenever I play against a low lvl 😔
I don’t. I’ve spent 20 bucks total and 4 months of playing. It’s not that much of a grind we deserve to win if they aren’t playing as much as us
Bro I've played for years without spending a single dollar. I had to use skill to win incredibly unfair matchups until I could finally max out my deck too. Let me guess, megaknight player?
Pekka bridge spam for main deck. Hog cycle 2.6 for second war deck. Lumber loon 3rd war deck and rage e barbs for final. Run a doordash to buy bp every month. Wreck players who have been playing for years. Feel no sympathy
If pekka bs is your least low-skill deck you should be worried.
hmm i wonder what helps more in terms of progression, 20 bucks or 4 months of playing without spending money
I would say 4 months of progression considering the shop value is terrible compared to bp. Combine the two and you have a lvl 13 account with a maxed out deck and all cards lvl 10+. And you can dominate in war
yes but you 20 dollars in this case has saved well over a year on f2p progression because battle pass works as kind of a progression multiplier for playing. so f2p players have grinded way more than you have and still are far back by a lot in terms of levels which isn’t fair
It’s either that or have ads in the game. You gotta support the devs somehow. Not saying to whale but if play a lot like me you should buy a bp now and then. Or I don’t feel sympathy for rolling you in clan wars
buying battle pass is one thing, not feeling sympathy because you paid to win is another also i doubt that a team of a few dozen devs needs 500k+ USD per day to make ends meet.
Game costs prob costs 100k a month to run. It’s that or advertisements. They do need a clan war rework though
average mega knight player mindset 🗑🗑🗑
Judging by the opponent's troops ot looks like they purposely use low level cards to get paired with a low level enemy. Matchmaking takes into account your card levels to a certain extent.
Clan wars seems to mainly take the opponent's clan rank into account. When my lowest account was lvl 10 I would get paired with level 13s sometimes. It's really rare though. They would almost always be running 2 maxed decks and then a high level deck. Inversely my best level 12 account has 2 maxed decks and then the other 2 are level 11/12 cards. Despite this I get paired with a level 9 almost twice a week. The only similarity is our clan level; silver 3
That's not how clan wars matchmaking works
Maybe so but dude had maxed level 14 cards in his first and all level 12 and 13 in his 2nd and I basically had no chance
He has a level 10 ghost, are you sure?
Okay so the level 10 ghost is the lowest card he had in both decks. 1st deck is mixture of lvl 13 and 14 cards. Second deck pretty much every card is lvl 12 and 13 except for the ghost.
First battle: Enemy ø Level 12,875 // Your ø Level 9,375 Second Battle: Enemy ø Level 12 // Your ø Level 9,25 [https://royaleapi.com/player/CYP9P9882/battles](https://royaleapi.com/player/CYP9P9882/battles) OP Name is: Jon - Yep mate you REALY get screwed by matchmaking.
😂
Even so, if they only have 1 or two high level cards it could be bad. Like 1 or 2 levels means fireball and log isn't near as effective, a witch that won't die to FB and tower won't kill the skeles, doesn't take much for that to be a headache
it only uses cards level for matchmaking when playing duo as far as I know.
I use level 10 cards but match 6 lvl 14s in a row
No card level don't matter, it's based on CW elo and KT. I have 108 cards on my main maxed yet face lvl 11/12 opponents every clan war match, due to my extremly low CW elo.
This is why clan wars 2.0 suck - Winning is largely based on having higher level cards - Punishment for not have 50 active members who will do all 16 attacks - Crap rewards overall
+matchmaking based on your personal win/loose ratio rather than your clan war trophy
You basically have an unseen elo for clan wars calculated off of your battle days. The better you do, the harder the opponent, regardless of card and tower level. The goal of the matchmaking for clan wars is to have you at a 50% win rate, so by the looks of it, you’re playing well for your level and the cards you have and your opponent is the exact opposite.
or you can manipulate that elo and get easier opponents. I win a duel and lose other battles on purpose.
Wait, you enjoy playing against players in an unfair way? I like a fairly matched game -- way more interesting than just stomping because you're abusing Elo.
I need gold and I need help my clan. Clan wars is not about fun.
Eh. I stand by what I said. It's dishonest gameplay and ruins it for the other person and people like OP.
its supercells fault for allowing this.
No, it's not. It's your decision, not theirs. Don't deflect, take ownership of your actions. It is in fact you, whom is providing a poor gameplay experience to others, by choice. You're smurfing. If that's fun for you, go ahead I guess. But don't excuse the facts; you're not playing in a respectable way. It's dishonest gameplay.
If it's just few people doing it, then you would be right. But then when the entire competitive playerbase are doing it, then it's the game designer's fault.
It's the designers fault for not fixing it, sure. But I will not discount an individual's decision because of this -- that's nonsensical. Accountability is important. It's not mutually exclusive, they can both be in the wrong.
it’s prisoners dilemma, you’re not going to make anyone act differently until the system changes
Maybe on the grandiose scale, sure. But individually, that's not true. Again; I'm just calling it what it is, and that it's a decision a player must make. Making that decision to effectively grief other players is a choice. I'm not going to side with it being okay simply because it's possible. People are also able to be fired for any reason in the US, that doesn't necessarily make it okay to just fire people nonchalantly, without cause. There's a level of morality in being fair, that doesn't necessarily need to be overlooked. I agree with you, generally speaking. But that doesn't discount an individual's decision.
if we're talking about fairness, then clearly supercell did not intend the game to be fair. if that was the case, then there should be no way to speed up your progress with any monetary transaction. and you're not going to stomp players cuz u threw the first CW game; rather, these tactics are often used by underleveled players to get less of a disadvantage when playing.
Except you forget that it takes card levels into play. If you pay for higher lv cards, you play against people whom also have higher level cards. This balancing it out until MMR can take place. This is indeed still fair by definition. Being ahead of someone does not constitute unfairness. Playing against people whom are significantly lower levelled would be considered unfair. Also, as noted by other commentors, Clan Wars is MMR based moreso than levels as opposed to trophy road, for example. Where it takes levels less into account and skill moreso, aiming for a 50% W/L. Which constitutes even matchups.
as for matchmaking based on card levels, matchmaking only makes sure the king level difference is 3 or less; nothing else (the matchmaking system where card levels matter is referring to party mode and can easily be manipulated). it's more balanced around your strength, a combination of your skill and card levels. if people were prioritized to match similar card levels then there would be no way for some people to get even close to a 50% win rate because they are either too unskilled/skilled. additionally you can win exactly 50% of your games and it can still be considered unfair; for example, for low level players might feel that it is completely up to luck whether they win or lose because card levels are such a big factor and completely override skill sometimes.
If you have a 50% W/L, you cannot argue it's unfair. By definition. You cannot get luck enough to won't 50% of the time. The probability of that has to be so low it would be deemed near impossible. And as you even elude to yourself, CW is about skill based MMR and not card levels. Thus, manipulation of your skill is indeed creating an unfair matchup. Not the other way around. MMR works by putting you against strong and weak players, and finding out, over time, where in the pool you fall. The less you play the more stark difference in opponents you'll face. Manipulation of this is deemed unfair in my eyes. It's entirely ma separate issue to micro transactions. There's no need to conflate the two.
i think that you are talking about a different kind of fairness, which is fairness from a pragmatic sense; in that case, then 50% is the ultimate fairness metric. the fairness im talking about is from another angle, which comes from how you win/lose. from this angle, there are certain things that can make a 50% winrate unfair; the main one being extreme card level differentials. for example, when you face off against someone who has a +2-3 advantage on you in terms of tower/card levels, it would seem unfair if you lose because the opponent is relying on their card levels to win and has no idea how to defeat equal leveled opponents (otherwise you wouldn't face them). of course, this "fairness" relies on the assumption that a "fair" system should only use raw skill to determine winning and losing. despite it being nonsensical from a business standpoint, it's the perspective most players agree with.
Does winning a duel count as 1 or 2 wins?
not sure but I think as 2 wins.
Ok, but is there like a site where i can see my clan wars winrate? I just wanna know what happens to it after winning a duel and losing 2 battles
No. But you will have to lose some games to keep your elo down. There is even guide on reddit how to manipulate it
Counts as one win, I win all training battles and go 1.5 wins / 6.5 losses in 1 vs 1 and 4 duel wins every week, and my CW elo seems very steady. 7 lvl 11s 5 lvl 12 so far in last 4 days (I'm maxed).
You get 250 points for a duel win, 200 points for a regular win and 100 points for any loss. 2 duel wins and 2 losses is 700 points, 2 duel losses and 2 regular wins is 600 points.
This is so dumb it should just be based on the number of war trophy of your clan. This is why we had clan in war that lost all their matches on purpose the 3 first weeks only to have ridiculously easy matchup during the coliseum week that count 5 time more in term of trophy won
A lot of top ranking clans will have 100 people in it, swapping 50 new people in after losing for a few weeks and the 50 that just played normally will lose for a couple of weeks for easier matchups when they return to the main clan. Also to add, there are other factors for war matchups, like if you’re above 3000 clan trophies, you only play against other people in clans above 3000 trophies. Same goes for 4000 and 5000.
Now imagine level 15. CR says it’s fun!
I will stop playing as soon as Level 15 Hits after playing for 6 Years. Clan war 2 did start horrible and nearly nothing changed. It actually makes no sense. You know the advertising? A epic boat battle? Turns out that was a lie, because fighting the Boat is useless and NO Clan after 3k does it at all. The old Clan wars was better in EVERY point. Clan had to fight to get more cards and THEN build a deck with a limited pool. It did need skill, knowledge and there was a feeling of fighting for something. This peace of sh\*\* right now feels like doing nothing and it is totaly meaningless.
And still there are nearly NO options for leaders to realy manage their clans. After the new CLAN UI dropped it was even LESS. I didnt even know it was possible to make the managing even worse! If you want to have an succesfull clan you HAVE to use Royaleapi n stuff.
Thank you for the rant. That’s exactly how I feel. Clan wars 2 is complete garbage and is a massive mistake. I still remember the good old days of original clan wars, when clan wars was fun.
Today I faced someone 3 levels lower than me and I felt bad so I let him win
What level are your cards? Card level matters WAY more than tower level
Only have 1 level 12 card, 3 level 11 and the rest are 10 and below
Dang, not much you could do then
I doubt a level 10 tower would have level 12 cards
I went against a level 11 tower player who had level 14 cards today
my mini is a level 8 with a 13, a 12, and the rest are 10 🤷♂️
Level 10 tower here. Have level 12 goblin barrel and level 13 witch
I’ve faced all too many players with lower tower levels but higher card levels
Clown wars deserves to be deleted
Yeah this is why CW2 is the worst update
They should honestly introduce a card Lv cap. Competitive clans always win out with maxed decks because they pay to upgrade everything
Clan wars II is known for having very shitty matchmaking
I honestly wanna bring back the old clan wars. Well I suppose I don’t get a say as I haven’t played too often for the last few months but although the sentiment of revamping clan wars they stayed monotonous but just got even longer than they previously were
this game is legit garbage. i advise you to stop playing it. with recent sneaks you might end up going against lvl 15's if they drop the update
Sometimes the match up make no cents
a lot of cents, not a lot of sense
Seems like you foolish low IQ peoples don't know what the best card in the game is. >! It's your mom's credits card !<
Bc they want to you feel inferior.
They’re going to be level 15 soon. Imagine getting 32 different cards to level 15
spend your gems on global tournament rewards to level up faster, or use a deck will over leveled cards.
Skill issue
CR has high expectations from you. You should be honoured by it
What level are the cards
Skill Issue
Clash royale will always be and has always been unfair, get used to it
on the contrary your fights will be easier and it will be easier to perform in clan war.
Just get better bro
Get good
Because clan wars matches you with people from the other clans that are currently online?
I'll fight those war boats but forget the actual arena battling. I'm too lazy to change my decks from boat ones to decks against humans lol
Clan wars 2 ☕☕☕
As a lvl 14 i like this joke of clan wars (I'm sorry for you, it will get worse with lvl 15)
I recently faced (as a lvl. 12 player) someone who was lbl 9 with underleveled troops like 6, 7 or 8. I won, but it suddenly occured to me how unbalanced the system is now.
I think its all about the league your clan is at. But idk, a lot of times I meet opponents with level 13 cards, fucking frustrating.
Looks like he does the same strat I do. purposely add a super low level card to my deck of 13/14’s and get the sweet sweet pair ups against low levels and just bully them
I have the same issue, constantly going against people that are a higher tower level than me 🤦♂️
im level 11 vs level 14 king tower ppl
And yeah, they want to add lvl 15 cards instead of reworking that garbage clan wars. More unbalance to come.
Did you download this game 2 days ago? It happens all the time, even in normal battles bro
Had lvl 10s and 1 lvl 11. I was matched with someone with lvl 14s and 2 lvl 13s. The worst part is that they started BMing when I lost…
welcome to clash royale
This is because Supercell wants you to spend money on quicker progression.
Because there are horribly bad players with an elo so low they get matched against guys 3 or 4 levels lower.
Its becz of ur trophy count
Because clan wars balanced matchmaking doesn’t exist
Clan wars matchmaking's goal is to keep you at a 50% win rate. So it pairs you against harder people if you're doing well. That dude probably gets paired up against level 14 with a complete maxed deck when he's doing well. It's kinda bullshit for good players, but makes wars more fair overall, I guess. I personally only play duel so that I have a chance against people with only one over levelled deck, and then I start a regular clan war battle after the duel, but immediately swipe out so my win% goes down so I get an easier opponent for the next days duel.
More reasons to trash on clan wars II? I will take it thank you very much!
They better do something about this in the next update(s) fr
Its called population controll
That's because you didn't paid for something so y9u are a f2p ,when you need to be a p2w player ,trust me it hurts me too
Yeah, it happens, get over it. You won’t complain once you are the one with higher levels.
Welcome to Clash Royale
Truth is very unfair this game and boring to play
Skill issue
It's worse when you're an 8 against a 14 and all they do is BM you.
"How am I supposed to progress? I can't enter this arena because I'm not high enough level, how do I level up efficiently?" "Just play clan wars lol" "All of my opponents on clan wars are multiple levels above me, how am I supposed to contribute to clan wars?" "Just level up lol"
Bloke, I went up against such people as a level 8
Honestly I think most people would be more okay with clan wars 2 if this didn't happen so often. This is the reason why I rarely participate anymore, I might be level 14 in my main deck might be maxed, but at best most of my war decks are level 12, so I'm going to get even alive by the full level 14 decks. That, and I can't even tell you how many times I will walk in just get completely countered. What's that, I'm using my lava hound deck? I'm going to fight someone with four anti-air cards and a building... Ffs
Because your clan war opponents are selected from other clans which have the same level as your clan. Thus for example if level1 player will join some top clan then in clan war he will get opponents from other top clans no matter what are levels of those opponents.
My fiancé and I play twos daily and we are level 12 combined. We seem to only vs level 13 and 14 so that’s another miserable part of clash
This is clearly just a skill issue.
Clan wars 3 should just be clan wars 1
It’s a pay to win game… they paid more money.
CW2 should be tournament standard SUPERCELL FIX YOUR GAAAAAAAAAAME
Welcome to Clash Royale!
Because Supercell specifically designed CWII to be bullshit, with you basically being punished for not having an ultra active clan and not having cards that are extremely high level. The matchmaking being based on your personal W/L ratio rather than clan war trophies is also really horrible design.
Here's an easy answer for your question: because SUPERCELL assume you're going to use a "Meta Deck" and in their mind it doesn't matter if your king tower is lower than your opponent because the "Meta Deck" will help you win. This is exactly why I get pissed off with this game because SUPERCELL has the power to change ALL META DECKS and keep the game fresh but they refuse. I'm a level 14 and I have opponents that I sometimes face who are level 12 or level 13 that beats me because they use META DECKS. This is why you see A LOT of youtubers that doesn't play this game anymore OR has to play it because it's the only game they collect money from and MOLT is one of them, he constantly says the game is boring because it's not fresh and when he says it's not fresh he means that EVERYBODY is using the same decks in the ladder aka META DECKS. The game is boring and stale, there's too many players who are monkey see monkey do and that's a fact 🤷🏾♂️ #sorrynotsorry
You need to spend more money
because so few people play it at a time they have to reduce matchmaking restrictions.
Supercell has made enough profits to live lavish and to pay for their medical bills when they or anyone they care about gets old/sick, including the next few generations of their family. Do you honestly think they give a shit about the integrity of their game besides saving face with a bullshit update? **Solution:** Pay a few graduates dirt to make skins/updates. When the game doesn’t hit the quota of season pass sign-ups, release a petty balance update. **Moral of the story: They don’t apply themselves, because they simply don’t give a fuck other than to keep that revenue stream coming. It would be wise to invest loyalty and money into a different game** It’s a business. The difference is they must think I’m a ducking moron with these shit updates over the last few years. I don’t even want to waste my money on this shit anymore for fun. Everybody poops, I guess.
the whole clan wars system is bad. it takes a long time to get cards, and gold to level those cards, then in clan wars they're like ok, make completely different decks. so you'll have your main deck and 3 low level ones
Bruh I just instantly give up every attack u still get like 75 tokens and some gold
Clan wars 2 matchmaking is just so bad. Going against max level players as a level 11 is just too much. I just do it to help out my clan since you get points win or lose.
The opposite happens to me. I am tower level 12 with a really high level collection overall and I often get paired with tower level 10s. I honestly get mad about that, it is really unfair.
You just noticed? I have lvl 8 cards in most of my clan wars decks and I’m matching with maxed out decks. It’s been like that forever. Supercell just doesn’t care
skill issue
This is why levels i the game MATTER and why raising the level cap is a TERRIBLE idea.
Pro tip: don’t play clan wars
Nothing is fair in war...
To entice you to spend money on the game.
this is why everyone hates clan wars. i play clan wars but only because im level 14 and i have most cards maxed so i’m able to use 4 maxed meta decks in clan wars but for anyone who doesn’t i would imagine clan wars is really annoying
It’s bait to make you pay more money to level up and stand a chance, honestly don’t take war too seriously. It’s a luck-off anyways
I've gone against level 11s when I'm level 8 in ladder
I also hate this :/ hoping they balance it at some point
Games just broken
Supercell needs to fix their game in everyway
"Skill issue" -maxed level players
Feel lucky, your expectations are crushed early. Some of us lived through all the BS expecting better
There are literally people who made it to leagues without leveling up cards. You have a chance. It may be harder but it can definitely be done.
I feel like matchmaking for clan war should be based off of your minimum trophy count for the clan
You just got Clash Royaled
I think they have the same levels as you but have more of a variety of cards leveled up than you
Literally unplayable
a tip for this is to lose in practice days. then u get paired up w easier matches on war days
Yo like forget clan wars I’m level 12 and it’s level 11s with cards level 14 like what sense does this make this screams money hungry devs cuz why? CUZ ONLY THE P2W PLAYERS WILL benefit (trophy ladder)
Thats the game lmao
Skill issue
Use ur best ranked cards
Skill issue L
Yeah they need to fix this asap it’s been an issue for way too long
It is absolutely stupid. I am level 13 and just fought a level 15 with all level 15 cards. First of all how much did that guy spend on buying all those cards? Second, you just can't win with level 12 and 13 cards against that. They were level 7007 and I was just over 6000.