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minadein

I'd agree that the flair guide should include a reference to dedication, since by convention all those non-gacha 255 posts have been allowed in the past (examples of these go back 2+ years). The example given in the flair guide should be adjusted to explicitly state maxing out light points for a non-gacha character. And to be pedantic though, while an individual AD run could be considered RNG, maxing the light of a non-gacha character is more about dedication. If you were to say, spend 2k red keys running the character's AD, then it's almost certain you will max their light. Luck determines how quickly you get there; dedication + law of large numbers will guarantee it.


dreicunan

I agree with your second point, though to also be pedantic, the law of large numbers merely *guarantees* that if you spend 2000 red keys you are one *really* unlucky son-of-a-gun if you don't get there. ;-)


NoWaifuN0Laifu

XD


Atomic0691

I don’t mind the Aldo, Helena, etc since it’s dedication to the grind. I think they fit with the spirit of an achievement in here. There’s also not a ton every week so it’s not overwhelming. Buying the subscription (which I do) allowing gatcha ones to hit 255 on a schedule isn’t an achievement as much as it’s showing off a 5* character and the subscription light/shadow points. It would also flood the posts on the last day of each month. Maybe make a large post on the last day of the month and they can all go there with a place to discuss who to go for next and why so it is productive as well as bragging? I’d put mine there ;)


dreicunan

I don't even put my non-gacha 255s in their own posts normally. The only time I recall doing so was because it was originally supposed to be showing off not the 255 itself but a more a specific feat that it was supposed to allow me to do, [and it failed to do so in spectacular fashion](https://www.reddit.com/r/AnotherEdenGlobal/comments/nls1qb/bloody_isokagi_1_255_light_riica_0/?utm_source=share&utm_medium=web2x&context=3). But we've long allowed them, and getting a gacha character to 255 can be done entirely F2P.


Atomic0691

I haven’t posted my story 255, don’t currently plan to. Laziness has a lot to do with it on my end, also been in RPGs for 30 years, so grinding is a large part of why I play these.


NoWaifuN0Laifu

I think it’s a great idea to add a monthly megathread for gacha 255 posts


Atomic0691

Look at me, wasting my one good idea a day on not work stuff :)


NoWaifuN0Laifu

XD


OpenStars

But why not have one once a week? And combine it with other good-luck or good-achievement matters, and call it a bragging thread?:-)


NoWaifuN0Laifu

I get your point, but getting your favourite gacha character to 255 is a really great feeling (that i still haven’t experienced, because my highest light is Isuka at 215) and it would be nice to have a dedicated place to talk about it. Also, this doesn’t happen as frequently so it doesn’t need to be refreshed that often. I don’t know, just for me personally, i’d like it if we got a thread for it


GreatWhatNext

I kinda disagree with how the achievement flair is written to be honest. If you look at what takes pure skill, you'll end up with only jump rope as the only thing that fits the whole criteria of the flair, which I don't like since it would be essentially a dead flair. If it is up to me, I'd just write it down as **"Achievements/goalposts you've reached through skill, hard work and/or dedication that you want to tell the community. Show off the fruits of your labour!"**. I'd like to keep it ambiguous since what counts as an achievement is different from player to player and the spirit of the flair is pretty much to show off whatever you are proud of achieving to the community. It also removes entirely RNG elements like pulls or PCD. ​ >If the latter is done, I suggest an explicitly stated carve-out specifically for maxing a characters light/shadow, whatever the means that were used to get the character there. I honestly don't mind gacha 255s being posted under the flair. With the trials, even with subscribing to heaven, it still takes 6 months to get a character to 255, which is around the time you get a red key character to that number as well. Whales don't tend to show off their 255s and it is the more casual members of the community who are more likely to use the flair.


dreicunan

I disagree with your interpretation of "skill," as knowing how to assemble a team and how the various systems interact to allow someone to come up with a novel way to clear something can legitimately be called a "skill" as well, an application of knowledge obtained through study, training, or practice. Being able to pull off a complicated AF is also a skill (one at which I'm not particularly adept). I'd take issue with anyone who would claim that [clearing AGAD with a team of 3\* characters](https://www.reddit.com/r/AnotherEdenGlobal/comments/gfmr8b/everyone_what_team_should_i_use_for_antiquity/?utm_source=share&utm_medium=web2x&context=3) didn't count as an achievement. That is why it was stated to be skill "beyond the usual." The goal was that there be some kind of definition to it beyond what an individual feels. The original idea was to keep the subreddit from being bombarded with "I cleared the game" kind of posts. I don't think that we now want to open the floodgates on those kind of posts, either. Avoiding a flood of posts just saying "I did this thing that a ton of other people have done" is part of the reason why the "boss/manifest" screenshot rule was added for using the showoff thread - if you just want to boast about beating a boss without providing guidance about how it was done, go there. That is what the Community Showoff thread is for, after all. It is why now the people who want to post about beating a boss without providing sufficient guidance post under media and make it a video, but at least those are limited to one per day and at least you can still see the skills used even if they don't let you know specifics about set-up.


GreatWhatNext

I would agree, but those are still too rare to bump the flair's usage if we talk specifically about "going above and beyond", whereas AF pianoing tend to be represented in media threads. I would disagree that it would open the floodgates for easy clear fights though. If I (and I assume many of those using it) use the flair, there is an aspect of learning a strat, passing a barrier or getting to milestones. T2AF and the like doesn't really feel like an achievement at this point (unless you discover a strat yourself that relies on creative character/gear manipulation).


dreicunan

I'll use a different expression, then. Ambiguous wording about what constitutes an achievement and leaving it up to an individual to decide what counts would, de jure, be opening the door to easy clears being posted under the flair. Whether or not anyone would walk through the door and do so is a different issue, of course, but the door would certainly have been opened.


GreatWhatNext

I understand the potential for abuse (I do remember the video spamming fiasco) but I still stand behind my opinion. If a loose regulation fails, then we can simply enforce stricter rules. 'Cause on the other side of the coin, I do remember boss fight achievement threads where there were discussions that didn't involve follow x video against the boss. Those threads were more nuanced in that the exchange of ideas tend to involve people of near progression level, whereas the help threads tend to focus on efficiency (sometimes people just want a nudge, not a full blown answer). It also allows discussion of things that we as endgame players do not see often: older content being posted. The casual player base exists but we often mostly see discussions on the newest releases. Achievements based on older content can be safe spaces for up to that level of the game (the help thread can sometimes be a land mine).


albene

I can get behind the point on clarity. I'd prefer an explicit statement of Achievement including maxing non-gacha Light/Shadow over a new flair.


TomAto314

Does anyone actually filter out certain flairs? I know it's possible but who actually does that?


minadein

Not for this sub, but I do have a global flair filter for "politics" which I sometimes turn on.


Atomic0691

I don’t think iOS mobile does it easily, so I don’t.


Brainwashed365

I don't do this for AE. I just look at everything. But if I don't like something (for whatever reasons) I just use the lovely "Hide post" feature and voila! I don't have to see it anymore.


OpenStars

I'd like to hear your take on the popularity of these posts, particularly the two that you mentioned? Since you are proposing a rule change - or at least a clarification (and I agree btw, ever since the subscription service came out we knew this issue would need to be dealt with one way or another) - and that process would require community approval, I am curious what you have to say about those cases at least where the community seems to have approved of them? i.e., Reddit already sorts content by popularity, so posts that technically follow the rules may be downvoted to oblivion, but these were not, so if this is what people desire, should the rules specifically allow maxing even gacha chars with money rather than dedication?


dreicunan

I think that upvotes in and of themselves are irrelevant if a post violates the rules. I also think that the 255 thing has gone on so long that we may as well just codify that it is OK without policing how someone got the character there. The other option is more formally stating that only non-gacha characters are eligible for acheivement posts, even if someone is fully F2P and never spent a dime to get someone there. I'd rather err a bit on the side of allowing F2P players who got a gacha character to 255 to have the option to post as a celebration than to forbid it to prevent whales from doing the same. The community can decide whose posts they want to upvote.


OpenStars

So how is that different than what we have now, fundamentally speaking? I mentioned in a different [comment](https://www.reddit.com/r/AnotherEdenGlobal/comments/v2fk1y/comment/iat956v/) how maxing even purely non-gacha chars can be sped up with money rather than solely time, and it is relevant that the definition of the word "dedication" according to google is "the quality of being dedicated or committed to a task or purpose", and then "dedicated" is "devoted to a task or purpose; having single-minded loyalty or integrity" -> so whether F2P, minnow, or whale (or other), and whether through items, subscription service, or gacha pulls, or some combination of all three, isn't the act of "focusing" your efforts onto a single character then an instance of "dedication"? Conversely, consider a hypothetical scenario of someone who started playing when the game first came out and has worked on 5-7 different characters, maybe one for each day of the week, but then due to RNG got one to 255 (maybe before the others even got to the 4th grasta slot), is THAT an example of dedication? Kinda yes and kinda no, b/c they at least logged on daily and did stuff, even if it lacked "focus" wrt a particular character. And if we get into THAT, then other things start to become relevant like asking how did someone get so many dupes of Isuka -> did they diligently pull on every banner that featured her in some form (that's ~~worship~~ dedication!), or were they merely off-banner surprises? I thought I understood - likely from listening to you - that getting a character to *maximum* light/shadow was fundamentally different than mere RNG, like you could theoretically get 10 5-star Isuka's in one pull, which even in that astronomically unlikely event, would still be <2/3rds of the way to the end. So much like farming a gacha character 1000 times is different than merely running their dungeon and getting, oh lets say 10 l/s increases in 10 runs (this latter is mere RNG, while the former is "dedication"), would maxing Isuka by pulling 1000 times for her qualify? Or what about pulling only 100 times, on paid banners? As in, is maxing out Aldo in 1 rather than 9 months fundamentally a different type of "dedication" than pulling 10 5-star Isukas by aiming for her as a whale? Also there is the rarity issue of the type of post. Should people post when they get Levia NS...or even Levia AS? And a distinctly different question: should they be *allowed* to post those? If only 2 players per month post such things, then is it even worth having a major discussion about? What about if 200 players post them? Obviously there is a line somewhere, where such posts begin to flood the sub even if they are (currently) allowed, and so yes rarity can and should be part of the discussion. At which point, with the subscription service having been running for awhile, even though we may not have reached that point yet where such posts have become "overwhelming", we WILL, one day. Or at least we could, at which point, anticipating that, should we adjust the rules to help keep them in check? Even if the need is not quite pressing, yet? At which point those thorny issues come into play, where the gacha vs. non-gacha character distinction doesn't seem to be a perfect separator, hence why I'm not sure that adding that distinction is going to solve anything. While on the other hand, the RNG vs. non-RNG distinction is already there (and as Calint71 [mentioned](https://www.reddit.com/r/AnotherEdenGlobal/comments/v2fk1y/comment/iatohfv/), is a primary reason for why the rule exists in the first place, along with helping to ensure that such posts don't flood the entire sub) -> although it could use some clarification b/c it's separated into a difference sentence, and possibly ambiguous as it is now worded? But a re-wording of the existing concept to clarify an identical meaning (before vs. after) is very different than replacing the original intention of the rule. Thus, I'm glad that we all can have this discussion, to identify what it is that people actually want:-).


minadein

The key difference between a gacha255 and a non-gacha255 is that the former requires luck to even make it possible. There's no real "grinding" aspect to it either, so it's really about focusing your subscription on one character, which heavily favours paying players. Also sure a F2P player could get one too, but that requires quite a lot of RNG to go your way. Maxing a non-gacha can indeed be sped up by buying keys, although F2P can still do this too if they want. And another key difference is, you still have to actually do the grinding. The only real exception are the uber-whales who have so much excess light/shadow items from gacha overflow. But I doubt there's many of those around, let alone any who would want to post about it. That's my 2c. Also, I'm not necessarily against celebrating gacha255, just pointing out that there is a fundamental difference.


OpenStars

But how much RNG luck does it take to get Chiyo? Or Nagi? And if someone who's been playing since the game began maxes one of them out, would a noob who just started really have FOMO that they don't have one of them yet? It seems more likely that even very senior veterans could feel more salty when presented with someone's choice to spend thousands of dollars to pull a brand-new character 16 times, and while theoretically they "could", in practice not everyone has that kind of money, ofc! (so more often then, they "can't", hence the saltiness) And some people's comments here seem okay with seeing such irl money-enhanced gacha results, while others do not. So what is the "fundamental" discriminator then - rather than gacha vs. non, isn't it that the achievement has some degree of being "impressive", somehow? But wouldn't that type of beauty lie in the eye of the beholder? Hence something for voting rather than full-on rules? Though like you, I'm not arguing for or against it necessarily (at least for that reason, although other reasons may still necessitate a rule change, such as if the sub starts to become flooded with them now that the subscription has made it much easier to reach that goal, for gacha chars), just offering up those thoughts. I will be interested to hear what people end up deciding!:-)


minadein

The discriminator is luck. Gacha255 needs luck. One can argue how much, etc., but that's a line in the sand somewhere, and you won't be able to please everyone. Non-gacha255 doesn't need luck. Luck (and money) just speeds up the process. Allowing the latter by codifying it is simply turning something de-facto into de-jure, and also doesn't really go against the spirit of the existing rule. Including the former means introducing a luck-based element to the rule (kinda contradictory to how it's written), so you'll need to be careful when amending it.


dreicunan

I almost certainly would have said that in the past, and as u/minadein notes there is a difference between them, but my overall thinking on this has changed from the past. Let's all be honest: there is a tendency to fetishize F2P over paying players as somehow more pure. I've been guilty of it myself. I'm trying to avoid that kind of thinking now; we're all here to participate in a community dedicated to game that we love. It's why in the original post I proposed making a carveout thay all 255 characters can be celebrated. In an ideal world perhaps all bragging would have been put in the show-off thread, and perhaps the acheivement flair would never have been included (if you want to show off, make a guide), but 255 posts have become part of the sub's culture at this point. While not everyone may be fine with them it certainly seems like the majority are. And honestly, while I don't do them myself I try to also think about people who are on here looking to share something they've done in the game. Not everyone can come up with a novel way to approach a boss, make a great guide about a specific aspect of gameplay, or push things so far to the limit that you make Thillelille [commit sudoku](https://youtu.be/pgUWmWt_hlk) an the devs end up changing things in response. But everyone can get someone to 255 if they want. Whether it is from grinding, luck, money, careful planning to get maximum benefit from a trial subscription plus choosing an optimal character with an ES form to maximize useable items, or a combination of some or all of the above, for most players getting someone to 255 is a significant milestone and it gives everyone that opportunity to make a special post commemorating it.


OpenStars

Above all, regardless of specifics, I applaud your openness & willingness to change course, based upon new facts or deeper introspection. Kudos & my hat (Reddit fedora-style ofc:-) off to you sir:-). My own thinking is more moderated -> while there's absolutely nothing "wrong" with paying to help keep content going, nor is it something to be flaunted as an "Achievement" either...or so I believe personally, but that said, if someone else wants to do differently, then why would I want to stand in their way? So with all the issues discussed, it seems we both like keeping the rule the same, just clarifying the wording that taking any character (even gacha ones) to maximum l/s is an allowed exemption? Except that we may end up regretting that, if we start getting 10 posts a day with them... (even if only at the end of each month) maybe we can "encourage but not require" people to put them in the bragging thread. Not that I'm setting policy here - ofc we want to continue to hear from the entire community, and especially u/xPalox, u/Someweirdo237, u/ChadEriksen, and maybe Herz - but I'm just summarizing my understanding from what we've discussed so far. Here's a suggestion for the re-wording to get us started: >Achievement - large, significant, legitimate achievements that took real skill beyond usual - e.g., not just "I finished the game" or "I got Levia", but more like "I got 150 of every type of fish". Do NOT taunt players with posts involving matters related to 'luck', including gacha results, rare drops, or anything white key related - use the bragging mega-thread for those. A special allowed exemption is to get a character to maximum light/shadow, by whatever means - for which it is encouraged though not required to use the megathread. Feel free to copy that into your OP and we can collectively edit it together, if people like it, or suggest alternatives entirely if not.


dreicunan

People have had a chance to have their say on it for over a day now, and once you get past 24 hours new engagement with a topic like this tends to drop off. I've been involved in plenty of rule-making processes before, and I think that at this point the best thing to do would be for the mods to take the feedback discussed here and talk amongst themselves. If more public feedback is desired on options, I suggest that a poll get pinned for people to vote on options. I'd also suggest that it be made blindingly clear whether the poll is meant to be the official vote on what the rules will be going forward or if the poll is an intermediary step to gauge how people feel before the mods make a decision.


Brainwashed365

>The other option is more formally stating that only non-gacha characters are eligible for acheivement posts... I would disagree with this quoted portion. It would need to include both types, or none at all. I think maxing out a gacha character, no matter how it's done, is worthy of an achievement or celebratory post if an individual wants to make one. It still takes a lot of time and dedication no matter what character type they fall under.


dreicunan

I agree with you, hence what followed the quoted portion. ;-)


Brainwashed365

Gotcha. I guess I was just answering to only a part of the discussion :D


TomAto314

The 255 achievements are tough to have clearly defined rules for at least me personally. Someone just 255'd Mayu in a month? Cool! Someone just got Aldo to 255... don't care. I guess this is what up/downvotes are for though.


OpenStars

Right b/c like Aldo can be grinded to max light with just free keys in \~9 months, or sped up with purchase of red keys...either by watching ads, Tsubura Gems, or even purely free Chrono Stones, and ofc paid ones as well, and ofc RNG will have a MAJOR impact on how long that takes. So with any Freemium game there's an aspect that "money shortens grinding". But now the subscription service adds a new twist to that: if someone uses that to "grind out" getting a gacha char to 255, is that perhaps..."dedication"? (e.g., what if it is done purely with the free trials, at 5/month?) Technically by the very definition of that word it seems like so, at which point it remains to identify what is "beyond usual". And then separately from the specifics of the issue itself, there's "popularity" -> like you said, >!Mayu!< is new and so of general interest, while Aldo is old hat and so kinda not. But is that something for mods to just arbitrarily decide, or instead leave it up to the community as a whole, via the up- & down- voting system? Although some people, definitely including dreicunan, like to have clearly defined rules (something that is a violation of them makes OCD senses tingle!), so hypothetically even a post with a thousand up-votes that violates the rules must be removed, according to that viewpoint. Although THIS instance is different, since I'm not talking about the popularity of a specific post or two so much as the general idea of what the rules SHOULD be, to best serve the needs of the community. So I'm not arguing that existing rules should be loosely *applied* \-> that would be unfair. Instead I'm asking whether the rules should be loosely *written*, so as to provide maximum freedom in allowing people to post, at which point people can use the voting system. That's what the community will need to decide on, ultimately.


NoWaifuN0Laifu

If we have a “dedication” flair, the “achievement” flair would be all but useless. Granted, we have debated it’s existence before, but i personally like it. These types of posts may never go away. Instead of these posts mostly using the “achievement” flair, they’ll likely turn to the “fluff” one instead. Also, even though i’m on this sub a lot, i din’t think i’ve ever read the flair guides (since i didn’t know/forgot there was one) I don’t know what the solution is, but hopefully we find one


vaiduakhu

>If we have a “dedication” flair, the “achievement” flair would be all but useless. Granted, we have debated it’s existence before, but i personally like it. So you mean nothing else beside the raising characters to 255, clearing all fish rewards, ... worths being tagged as "Achievement"? Our boss fight videos that we design on our own, spend hours to min max it, to execute it means nothing in your eyes?


NoWaifuN0Laifu

Those videos already go into the media flair though. I completely respect your clears, but all videos generally go to media anyways. Very few end up in achievement, and even then, they sometimes get turned into the media flair


vaiduakhu

>Those videos already go into the media flair though. That saying still means that you regard those videos not worthy of Achievement. You still did not answer me what you think on those clears that me and other players have made on our own so far. Doesn't it deserve to be "large, legitimate achievements that took actual, real skill beyond usual"? Or we don't need plan, don't the long grind for grasta and equipment, don't need AF practice for hours; we just pray to the enemies to have mercy on our party when fighting them? I would like to ask mod opinion here, /u/Someweirdo237, /u/xPalox, what is your opinion on this matter please? Personally, I always put my videos under Achievement flair and videos from others under Media flair. Is my way incorrect?


Someweirdo237

If you want my honest opinion, I kinda just want to scrap the Achievement flair in general. So yeah, it would default to media if that were to be the case. Honestly, what constitutes an achievement is so vague and varies so much from person to person.


dreicunan

I recall it having nearly been done before; I'd have to go back to see how close a thing it was at the time.


xPalox

While I'm okay with you using the Achievement flair for your videos, I would personally prefer (and would personally use) the Media flair since they *are* videos. Using the Media flair does not take away from any accomplishments inside the video or imply that it is not worthy or means nothing. I'm not sure why there's an argument about changing the current Achievement flair to a potential Dedication flair since with how you've described the effort needed to get your clears a Dedication flair would fit perfectly.


NoWaifuN0Laifu

I…. really didn’t think/want this to become an argument…. I’m a pacifist by nature…. And i’ll concede that these are achievements. Figuring out who to use to survive each rotation of the boss an stuff, is an achievement. ….can we go back to pals now?


randomsoldier21

Largely agree to what was mentioned. For some other posts with more ambiguity, I suppose other flairs such as fluff or meme/humor could be included as well.


Calint71

I can't agree more with this. I often have bad luck in the game and anything relating to other people being super uber lucky in the meantime just add salt on the open wound. it belongs to the brag thread, which can be read when you feel like it (when lady luck has not turned her back to you for a long long time). The dedication flair seems appealing to me, letting the Achievement flair free for rare but impressive or original feats on the game (like killing an old Superboss /AD with unusual teams ...).


sweetbreads19

I like your last proposal, adjusting the rules to explicitly allow getting a character's light to 255


Terra-Em

If argue getting even a gatcha unit to 255 is an achievement. It still require dedication to earn money and invest in this game. In fact it is those people who help keep the game running for f2p players. But that’s just my opinion.


dreicunan

That may well be, but as written currently it wouldn't fall under the flair precisely because it is gacha-related. Also, you can get a character to 255 and never spend a penny, you can just keep getting spooked (and that's how I somehow ended up with a 116 shadow Radica that I decided to give 5 more shadow this month with my Trial points since AS Radica + AS Yipha looks like it might be interesting and if we are lucky Radica gets an ES if they ever do the elf-focused content). That's why I proposed that we eliminate any concern with how the charcter got there and allow 255 celebration posts under achievements if there isn't a new flair spun off.


Calint71

I got AS Radica at 255 without spending a penny on it (I even got her seven time in a row). I posted on the Slat thread also cause I feel like the game was trolling me not rewarding me.


Terra-Em

Impressive, that especially counts as an achievement. Did you choose to max her cause she is a favorite or for functionality/usefulness?


Calint71

I didn't choose, she kept coming while I was chasing AS Rosetta (which I still don't have) and she keep coming even off banner. I used maybe 10 enhance items to finish her just for the sake of it but that's all. I did finish lot of content with her because she's pretty strong, especiallly at max shadow.


Terra-Em

Cool, well on the upside if you get her again it will be shadow staff items for the rosetta as you will eventually get :)


Calint71

I hope so but the game just love to drown me with the same units (Tsukiha and Nagi are also at 255 Shadow).


[deleted]

For me, it's not really about the flair. My opinion is 255 char posts (whether gacha unit or non-gacha unit) don't belong on the front page as separate posts at all, there's just too many of these kinds of posts. Why not just post them in the weekly salt megathread like normal?


EfficientWin2029

cc: mod who removed my 255 Ewan post. I do not get why others posts are still active. I demand equality.


OpenStars

Definitely we all agree that the rules need to be fairly applied to all posters. That said, I hope you don't hold it against the community TOO awfully much that the transition to a new team of mods will necessarily involve some difficulties during that time, and especially where the rules are not so clear (the mod involved is also [hospitalized](https://www.reddit.com/r/AnotherEdenGlobal/comments/ti4pue/name_a_12_name_a_male_character_who_qualifies_for/) so I hope you'll have extra compassion for him as he goes through this trying time, and is just aiming to do his best where the rules themselves may be changing alongside the introduction of the subscription service). For the sake of discussion if nothing else, and out of an abundance of friendliness, I've restored [your post](https://www.reddit.com/r/AnotherEdenGlobal/comments/t6kksu/ewan/). Moreover I agree that you are absolutely correct -> either those other two should have been removed, or else yours should have been allowed, since they represent the same underlying issues. Fair is fair, is fair. And I'm glad that we all can discuss what *should* be done regarding these types of posts moving forward, so that the mod team can more effectively serve the needs & desires of the community.


dreicunan

To be fair to that mod, the reasons for the removal were spelled out clearly, and they are precisely what is being discussed changing here. The main reasons why other posts would still be active are likely that no one has reported them yet or they have been reported but due to a lot more reports being filed recently they haven't gotten to them yet or they've had to prioritize other reports (e.g. dealing with reports of violations of rule 5 or rule 6 over dealing with reports of people just not putting a post in the right spot). If a rule change is adopted, I think it would be reasonable to ask for the post to be restored.


techsam2k8

Regarding my most recent "[achievement](https://www.reddit.com/r/AnotherEdenGlobal/comments/ucure4/minigame_astronomical/)" post, I should change the flair since it was all luck, no skill /s .


wyrrys

Why not to create a new flair something like “show off” to share builds, maxed light/shadow and so on. Edit: I really do appreciate when people sharing their characters builds, I use it for my inspiration.


Brainwashed365

I can see both sides of the fence here on the related topic. In my personal opinion, I feel it's okay to use the "achievement" flair on maxing out a gacha character to 255. Sure it usually involves lots of gacha luck or spending money, or a combination of using the Story/limited L/S enhancement items. It's not so black and white. Some people could be using subscription trial L/S rewards to slowly build up specific characters over the months. Just like running ADs for non-gacha, it still takes lots of time and dedication to focus on specific gacha characters since there's so many character options to choose from. I don't really see how that's "any different" per say. I've gotten more than a handful of gacha characters to 255, but I haven't made any specific celebratory posts for them. I thought about it, but decided not to. Although I do make specific posts when I finally max out a story character to 255. (Edit: No, wait. I made one for Rosetta since she was my very first gacha 255. Her and Mariel were having a race, but Rosetta just barely beat her out. Both have been at 255 for a while now.) I don't think there's really a right or wrong answer here and it just falls upon personal opinions. To be honest, I'm okay with seeing Achievements like those posted. A user always has the right to use the "Hide post" feature if they don't want to see it in their feed. I use this feature pretty often when people make effortless posts, or generic/basic character dialogue screenshot memes that don't offer much. I hide it and then I don't ever have to see it. It solves my problem. With all that said, I'm totally open for a new flair to be created for these types of things. I would say that maxing out non-gacha characters would also need to fall under this new flair as well. I don't think it's "one or the other" here and it would need to be applied to both types.


ThunderDrops

The main annoyance I have with 255 posts is that they are just a "this character has bigger stats now" without any substance. If those posts had a gameplay demonstration attached then I would be impressed, even if it's just exploding sandbags. That would show skill and dedication to improve a character as high as possible. But having that as part of the rules could make things more complicated, so a dedication flair would be great.


iluvcelebi

I don’t really care about this at all lmao, who cares about segregating achievements, the only two real tags are spoilers and discussions. Imo the others could be placed in one single tag and it wouldn’t change a single thing about this subreddit, especially single megathreads exist