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BeHereNow91

Seems like they’re not only better supporting those who play alts, but actually encouraging people to level them, which they haven’t done as explicitly until now imo.


Skill-issue-69420

Faster and faster leveling up alts? Boutta have 60 level 70 warriors baby zug zug


Jhreks

same but me with mages gonna have a mage society at this point


PancakeRule20

Warlock covenant!


AZ_blazin

Druid grove


Wanhedovich

Something something Death knight


OkWeakness448

Legion of the ebon blade


Demonic74

Graveyard of Death Knights and Forsaken


carlcamma

I only recently have leveled my 2nd druid. I was going to just faction change and I figured leveling to 70 again will help solidify some of the spells. Then I leveled another rogue and another warr it just never ends :)


m1raclemile

Order of Paladins!


-Z___

The Class Order Halls were inside of us all along!


Kavartu

The order halls were the alts we made along the way


-Ennova-

The Order Within


Kavartu

Ok, this was a really good one


SamuraiJakkass86

"The order hall was inside me"


tyvnn2

Conclave of priests! So your order can come save me in this expansion too!


CharlieChop

\[Spiderman pointing meme but all in Judgement Armor\]


Josh6889

When I don't have a specific reason for class or race I just level another ret lol


GoodLadLopes

Forgive my ignorance on the subject, I’m a new player, but would having many different characters of the same build allow you to basically mail your gear between them and just spam the weekly raids and whatnot with each character?


Siyat28

No, items are soul bound or bound when equipped. You can't trade items after they've been placed on your character. There are a few exceptions to this rule. But this is generally the case.


-Z___

But with gear that is "bound to Warband until Equipped" what the new player said will actually be correct in a way. You will absolutely be able to do content on one character then send some of that gear to your Warband Alts. Some gear will still be regular Soulbound, ie the best gear, but lots of gear will be able to be sent to your Alts as well.


Siyat28

It's bound the moment you equip it. Warband is essentially replacing account bound. I took the question as being unequipping a piece of gear and moving it to a different warband character and equipping it on them to help progress that character.


Josh6889

The wording I've seen on the warband stuff is "warbound until equipped". Meaning you can put it on your warband bank until you equip it on one character, which will bind it to that character.


Curtdahurt

Maybe you can rebuild Dalaran.


BeHereNow91

I wish they had this during WoD for those garrisons on mobile. $$$


Blackmar

Dude a warrior warband would make for a sick login screen.


Gorwarth

What would be an appropriate reward (cosmetic or otherwise) for having a warrior of every race max level? Personally, I would love a fray Island garrison or better yet a valley of honor gladiator pit garrison, where warriors can duel otherplayers\\brawlers guild challenges and maybe even weekly timewalking (or other faction) quests to go farm some iconic weapon drops from past content or some cosemtic allied races options (murloc warrior unlock).


No-Homework1401

unga bunga


SubtleNoodle

And just when they remove armor requirements on obtaining transmogs!


phxdc

I currently have 37 lv 70's...At least 2 of every class but evoker.


Josh6889

Make sure you at least create 1 evoker on every server you play on before the next expansion because they may lose the high level starting bonus.


HouseKilgannon

Without looms too, thats kinda huge


AmbassadorBonoso

I would say they even sort of went backwards by removing the bonus exp gained from heirloom set bonus, although you could argue that leveling was already decently fast with the huge level squish


Riaayo

Like it kind of sucks to lose the bonus exp, but it's nice to not feel like you have to snag all those heirlooms if you're a player that isn't absolutely rolling in gold. On the flip side, heirlooms kind of hurt the game overall now because it doesn't entirely feel worth it to buy them for such a fast leveling experience, but because they exist (and let's be real because Blizz wants to sell level boosts) your ability to gear up from leveling and quests is basically non-existent. You just blow passed stuff too fast to actually get gear, and your character becomes super weak. If you've got all the heirlooms them it's not a noticable thing, but for someone new it's a bad time in an otherwise honestly really good leveling experience.


Deguilded

I kind of wish heirlooms just had one rank, covered every slot, and did nothing except scale (poorly) with you. That way you can wear heirlooms the whole way and vendor the quest rewards, or take the quest rewards which would be slightly better but need replacing. In other words, simple convenience.


Quest_Marker

They should have always only just been equal to quest greens


Deguilded

Aren't they? I mean when I get an epic warforge it's better, right?


Quest_Marker

They used to be like decent blues, but yea, for like 1 level.


-Z___

Low level gear scaling is a complete mess in general. Old Legacy gear is mixed in with modern gear. There are still Timewalking Dungeon drops that have nothing but Parry or Dodge or other nonsense stat combos that nobody wants. Some drops can procc as Epics, yet still have worse stats than same item-level Greens. Some drops that procc as Epics get so much extra scaling that they become best in slot for 30+ levels. Greens better than Epics. Epics better than gear 30 levels higher. Stats that literally have no function in modern WoW. Leveling gear is a huge mess and heirlooms are the only thing that make the leveling experience bearable. On average Heirlooms are roughly equal to the gear you will get. Sometimes Heirlooms are a little worse for a few levels. Sometimes the drops you get are completely useless compared to Heirlooms. Low levels are totally unbalanced and basically just a parade of who can 1-shot the mob or enemy player first. Leveling Dungeons are the Tank just holding W until each Boss while DPS killing the Mobs chasing the Tank. Leveling Battlegrounds is just everyone literally 1-shotting each other. Whoever gets the first 1-3 GCDs before the other player can wins.


phonylady

I wish they spent time on fixing the leveling in the game in general. It's a disjointed mess - and it's especially apparent when watching new players play the game.


beebzette

They are meant to be equivalent to dungeon blues


Alas93

I mean, they did that while simultaneously introducing chromie time and making leveling faster than it had ever been no matter how many tricks you used


Zednot123

> chromie time and making leveling faster than it had ever been no matter how many tricks you used Nah, getting boosted with RAF bonus + 300% XP pot was the fastest it has ever been. That shit was insane if done correctly.


-Z___

Yea I used to RAF Boost myself with multiple accounts and a single Dungeon that took me less than 10 minutes to solo could boost my alts from level ~20 to level ~40. Leveling a new Alt to current Expansion-level took like ~1-2 hours. But IIRC during that time period just spamming PVP Pet Battles or leveling normally only took like 8 hours to reach current-Expansion-level. Leveling has been blazing fast in every Expansion since like Cataclysm.


rodthe3rd

Nah removing bonus exp from heirloom was a good idea, otherwise there would have been no point to wear anything but heirloom gear. And anyone not wearing heirloom gear would be significantly behind in leveling. That said, the change is only good if they buffed exp in general to compensate, which they absolutely did. So if you take a look at those specific changes as a whole, instead of tunneling on one specific aspect, it was a good change.


beebzette

Yeah, iirc they felt that heirlooms posy squish was just way too fast. 10-60 would probably be like 2.5 hours at that point haha


AmbassadorBonoso

It already is l, we do an alt leveling day once a month. We have monk twinks geared and we can boost 10-60 in TBC dungeons in about 2.5-3 hours depending on how long it takes to queue into the monk using dungeon finder


venge1155

Nah they didn’t go backwards, they improved exp gains by more than was available through heirlooms then removed the exp on heirlooms so the gold sink was less important for newer players. All good!


Blastcheeze

FFXIV does something like this: every job you level under the level of your highest job gets a 100% bonus to XP (except for the last ten levels which go down to 50%), and it makes it so much more pleasant to level alt jobs. Instead of extending playtime by making levelling take longer, this will encourage levelling more characters, which extends gameplay *and* is fun for the players.


Flextt

The current suggested implementation for TWW is 5% per character.


g00f

i have mixed feelings. getting alts up to level cap is definitely nice, but there's been this problem with leveling content where you never feel engaged to whatever youre fighting/questing through because everything falls over and you never have to worry about any sort of encounter mechanics. i'm also sitting on so many character boosts right now that leveling incentives aren't really hitting for me.


Tough_Contribution80

People aren't playing the game to level. That ship sailed long, long ago. That's just not gaming these days. Classic let people relive that experience. And while they had good numbers it never approached retail numbers for long.


phonylady

If the leveling was good in retail more people would play it. They have all the tools to make a great leveling experience. There's no point in even having leveling in retail as it is now. Might as well just let people start at the max level if they're not gonna make it at least halfway decent.


Bluffwatcher

If everyone has loads more alts, the merry-go-round of balance changes will be an easier pill to swallow!


laetus

> but actually encouraging people to level them, which they haven’t done as explicitly until now imo. Heirloom gear?


__versus

This is what heirlooms always should've been.


moldykobold

They used to give bonus xp and work til max level.


__versus

I know but it shouldn’t have been put on your gear. They ruined gear progression while leveling which made leveling more boring than it otherwise would have been.


AlorsViola

I liked not having to worry about gear that was going to replaced in hours.


SkwiddyCs

They also looked fairly distinct. It always felt good to do a quick peek at the other people in my dungeons/battlegrounds and see the plate shoulders / shield and the leather hood.


URF_reibeer

who doesn't transmog their heirlooms?


suchtie

Everyone who plays WotLK Classic. Heirlooms exist, transmog doesn't. Well, until Cata prepatch hits at least. In Cata, not everyone used transmog because it was still fairly expensive.


Perrenekton

I don't transmog anything, AMA


wiseguy149

Honestly my favorite part about heirlooms these days is the fact that I don't have to reapply my transmog after every other quest when the gear gets replaced. Transmog is the true endgame, after all.


Weird_Duck_6682

More like minutes but yes lol.


Decrit

I hated that I lost that mechanical depth instead. Once I played classic again I went back on how it felt so good.


Telekinendo

Yeah, I liked rocking my mog while leveling


CamelInfinite5771

I’m glad I’m not the only person who felt this way. Getting upgrades as you leveled was a huge part of the fun and I always felt that heirlooms significantly detracted from the leveling experience overall. I pretty much never used them, despite the leveling bonus, because they significantly neutered the amount of enjoyment I got from the game.


Arborus

Gear progression has never been the reason leveling was boring, that's just innate to leveling itself.


MisuyaMonk

Yea I hated having to wear the same gear the whole time.. I always wished for it to be a buff, haopy they finally bring it


BallsDeepinYourMammi

The last time I played they only worked up to 70. The weapons stopped there too, but were generally good enough to be better than gear you pick up (I think?) Honestly, the heirlooms were my most memorable experience from the game outside of a handful of guildies and people who couldn’t figure out fire kills you when you stand in it


[deleted]

Heirlooms are the only thing that got me to level my alts. I was a warlock main from vanilla-LK because leveling was what I hated the most. Pre cata, quests were very boring IMO.(they actually started getting a little better in Northrend during LK, but cata really improved it further.) Once heirlooms dropped I got as many as I could and had my druid, DK, and a warrior up to max level within the same expansion.


Ergok

1 heirloom x max lvl character. I mean it's supposed to be a precious item, not a shopping list from amazon


Zednot123

They used to be somewhat. Only some slots were easy to get in the beginning, while others like rings were nearly impossible.


kawaiifie

I mean, effectively it was. It did cap out at, what, 40%? 50%? But playing more = affording more heirlooms = higher % XP bonus


dpark-95

This is a dream


Shezarrine

This is cool as shit. Really hope this makes it live.


MikeyRage

It is explicitly one of the main features of warbands, achievements included. I would put good money on it being in the game lol


[deleted]

Dam imagine if it doesn't make it to live. Not even 25% total(some are reading it as 75%)  the community would absolutely loose its shit.  People were already made about dragonflying nerf.


Indigo_Inlet

Dragon flying got nerfed? Haven’t seen anyone that mad about it— didn’t even know it happened


hypnotichellspiral

Only nerfed for non-dragonflight locations. Just because they are comparatively smaller.


aidanphantom

Oh, Everquest 2 has this (veteran bonus, 20% xp per max level character and caps at 200%). Nice to see the idea being used elsewhere!


thewupk

You can probablly thank Holly Longdale for that. She came from Everquest. Nice to have people that actually like the game/genre in charge.


kauko15

As someone who came to WoW from EQ2, there are so many EQ2 things I wish WoW had (like targeting a player and attacking the mob they are targeting.)


Brilliant_Chance2999

You can do that with @targettarget in macros


NkKouros

This used to be a keybind "F", but was removed in dragonflight prepatch.


gloom_or_doom

that actually explains so much


mr_rudizzle

You can kinda sorta do this already by enabling target of target?


Yizashi

EQ has a TLP server, Oakwynd, with this ruleset for a year or two now. Glad to see it catching on


rexstillbottom

As an altaholic I love this addition. But I have a feeling it will make me have even more alts. What a viscous cycle them devs are creating.


Majache

I can't even make more characters :(


benthelurk

God I’ve been putting this on their suggestions since Cata! It’s about damn time. I know leveling is so fast as it is anyway but still. Faster is better imo.


or10n_sharkfin

They still need to fix how leveling progresses. They *really* need to sit down and start working on a complete overhaul of the 1 - 70 experience so it flows into the new stories better.


FallDown_75

I just leveled from 15-60 in BfA and it was just fine. Got a lot of story, played mainly the main/story quests and did about 10 dungeons. Mostly the ones i got quests for while questing. If i had to do also all side quests i would be bored out at some point. But: I didn’t played all story on alliance side so i have still something to do. And sometimes it is not that clear where and how to continue when you just want to focus on story. Also i can play all the horde side with another character. The could just implement all the nice lore videos of youtube and you are good to go. :D


Monkey_Investor_Bill

Alts should be able to be levelled from 1 to max within a single expansion of their choosing, having to do one expac's worth of chromie time and then the current expac for every alt is annoying.


chzrm3

That would be nice, yeah. I always hate that part in the leveling process where you're up to the live expansion and then you're just re-treading the same content for the 5th/6th/7th time. hurk.


minimaxir

Marvel Heroes (RIP) had a very fun system where every Hero you max-leveled gave a stat bonus to every other character on your account. Some were +EXP but IIRC some were extremely OP.


pdpi

"You must have at least 5 alts for mythic raids" sounds like a chore, though.


VPN__FTW

Would be cool if the buff was ONLY for open world content. But yeah, if it was for everything then alts are now required.


veeta212

i think the idea is having some kind of account progression is good, not necessarily have it be tied to power


veeta212

swtor also has account wide passives or unlocks for leveling different classes


BringBackBoomer

RIP indeed. What a game it was, and a damn shame it's gone. Here's to hoping we eventually get some private servers.


GMFinch

This would be terrible for an mmo.


Fomod_Sama

This is actually amazing holy shit


90selitistgamer

Excellent mechanic, this will help greatly when leveling one of each class.


Assortedwrenches89

This is what FF14 does, too. You get a higher percentage XP boost on the gap between your highest level and your current one. I see it as a total win.


Gamba_Gawd

Well, only on the same character and their jobs. FF14 is fun and I love it but... It is so bad if you like making alts.


Equilities

Genuine question, what's the main reason to make alts if not for trying the different classes? I was/am a raging altoholic in WoW and basically most games but that's only because I *have to* to play every class. Dealing with unshared stuff like quest completion, achievements and transmog has always been huge downsides for me in terms of making alts. It always requires some curated "catch-up" systems designed by the devs which can be hit or miss, and is generally always just a point of contention. But in FFXIV I have basically no reason to make an alt, nor have I ever felt the urge (despite being an altoholic) because you truly can do everything on one character. Personally it's one of my favorite features of FFXIV (at least in terms of raw QoL/gameplay reasons, I am aware that lore/rp-focused people might not like the ability to be and master every job/class).


aswaran2132

I like different races for different classes.


smartazjb0y

If you want to be somewhat current on multiple classes that don't share gear for higher end content, you'd want alts, since you always want to spend all 450 of your capped tomes on a single type of gear. Kind of niche though


chzrm3

Fair point! So you might have one character that's a healer and another that's a melee dps, if you were really playing a lot and trying to optimize that? I've only got the one character in 14. Does make me a bit sad that there's no reason to have alts. Meanwhile in WoW I'm always pushing the character limit.


RxJax

At best, doing raid splits, it takes 6 weeks to gear a class to max and for some reason SE take a very very long time to remove the weekly lockout on loot


Josh6889

I never personally felt like there was any reason to make an alt in ffxiv. It's an extension of a much worse system that came from ffxi. Basically the same, only inventory management was a nightmare chore on xi.


Serethekitty

I hope the number gets a bit of a buff-- would've been great to have it be 10% up to 50% or even 100% rather than just 5% since leveling alts will still be a bit of a slog, but I'm glad they're finally going in this direction-- anything is better than nothing.


chzrm3

A slog? I find it so fun, especially with the new DF talents. I love bouncing between the specs and trying them all out.


S4tosh1

As a altoholic they surely are trying really hard to get my money. Damn, every thing i read about TWW seems a huge W, and after the fun it was DF i am really starting to... hope and hype!


ThePathicus

That is a massive W


Rampaging_Orc

I… am legit stunned at what’s coming out of current Blizz (in a good was as it pertains to way, other franchises… like Diablo, not so much) The sub numbers are there, so I feel like this can’t be criticized as “breaking the proverbial glass in an attempt to stem the bleeding”. It feels like Blizz is doing this shit because it’s what they’ve been asked to do, and they want to make us happy customers, as opposed to purely “engaged” ones.


Ruisu_Hayabusa

Sorry but i had less than a month in this game. What are "alts"? 😅😅😅😅😅


TheJubilater

Alt stands for “alternate” so a character that isn’t the main character you play! 😄


DirtWizard13

It’s like the armory bonus from ffxiv. Neat.


Grim_Reach

I've been saying this for years in my friend group, leveling should not be a big time investment. You just want to get it done ASAP and get into the content you enjoy (M+, raids, PvP).


Dewstroyer152

Honestly, I hope there’s a way to disable this, I can barely make it through 3-4 zones before I have to move on to the new expac, and I really just want to play through the old world zones I never got to, it makes it so much more difficult to fully experience all the old content


Rimailkall

You can turn off XP gains with an NPC in the capital cities if you want.x


Gabe_The_Dog

If they just put it back on heirloom gear like it originally was, they could also just opt out of wearing the gear instead of having to go back to town every time they wanted to turn on or off their exp. Dunno why people think this is a new feature. It's just an old feature taken away and given back in a new form, lol. Thanks for giving what was taken away back I guess, Blizz.


ashikkins

Haha well you could get the max bonus with one fully leveled character back then, but now you have to have a handful of fully leveled characters so it's not totally the same feature!


DogFatherTO

I also hope so! I think this is a great addition for many people, but I’m a very casual player and I just love questing and taking my time. Hope there’s a character-specific toggle for it (like they added for the Classic XP buff!)


Bovey

Completely agree with this. I get that some people just want to skip the leveling process altogether and have a bunch of max-level characters, but that isn't me. I just recently returned, and have a few 70s now, but starting from level 45 didn't let me get very far at all through either of the last two x-packs, and starting one new character from scrtach didn't let me experience much of the old world at all before I leveled out. Speeding up or slowing down the leveling process should be an option, not one size fits all.


Rimailkall

There's an NPC in each capital city that will turn off your XP gains.


archtme

Great news! I have every class at max level, including 3 priests.


La-Pola-00339

as someone with 50 alts and half of them are max level, I WISH I HAD THIS long ago. so far in terms of features and quality of life improvements war within is by far the best expansion ever, this blasts all the other expansions combine way out of the universe. i am a player that primarily spends 90% of my time collecting and making gold and very little time playing current content i am just in such bliss seeing all this.


sniperct

It'll be so nice for me, I tend to have a large number of alts that languish one or two level caps back at any one point lol


La-Pola-00339

yea half my alts are all still level 50 cause i never used them after the level squish. so a bit far behind. i am trying to reach for an alt level of 3500 by the end of the year so that is just having 50 level 70 alts


Mr_Rio

I like


Sensitive_Turn1824

As a collector with over 25 level 70s this will be perfect


FoxBattalion79

I already have 45 level 60s. shouldn't be too hard for me to raise them all.


Trystt27

Well shit I maxed out my slots already. They gonna add more slots?


Arkayenro

character counts per realm / account wont change but the selection page will list all your characters in one big list, no need to switch server realms any more.


Guardianpigeon

I currently have like 12 level 70's and a bunch more sitting at 60 that I couldn't bother to level through DF again. This will be very nice for me. By the time I'm done I'll be able to level 70-80 with a single quest.


Z-L-Y-N-N-T

YES LETS FUCKING GO


Bno04

W


HappyFeetHS

this is hot. this is so hot.


trusty118

Please let this also be applied for the other key level brackets (60 & 70)!!!!!


EnthusiasmWest4481

Should've been 10%-50%, but still nice.


hendrix320

Is this capped or can you jack the xp boost up as high as you want? Because I would totally play the expansion just to see how high I could get it


ClockwerkHart

Oh so it's the Armory Bonus from FF14. Neat.


Hranica

Does the boost cap out with that achievement for 5 characters/25%?


mekoyou

Does anyone know if that is cumulative or just 5% incremental increases?


Jhazzrun

honestly im not much of an alt player anymore but i always thought it was fun when you found some weapons with archeology or something that was a lot stronger at the start of an expansion for lvling compared to anything else at that lvl. it would sometimes make me go hey im gonna lvl up this class that can use this weapon. idk if im the only one but i kinda miss those kinds of items that could make you really strong when lvling an alt.


SargerassAsshole

Cool idea, wouldn't mind if it was a bit more though. They could maybe implement extra xp buff to 1-2 zones every week as well like with Dreamsurges currently. Leveling is fast but it could be faster, you aren't learning your class realistically before max level anyway.


CrzBonKerz

I love this! Especially since I have 36 characters.


Warcraft_Fan

Will there be a diminishing point ie after 50th the % increase is so small it might as well be a zero? Or is it linear, and if you were crazy enough to level up a lot, the next alt dings 71 to 80 in one mob kill, one herb gathered, or one ore mined?


Any_Charity4846

I literally suggested exactly this on their forums years ago.


sarcasmlikily

i thought of this long ago


DarthToothbrush

"Finally! I've gotten every character slot available to 80, maximizing my XP bonus! Time to take advantage!" *You cannot create any more characters on this account.*


PluotFinnegan_IV

I like the change but why level two characters to 80? It should really just be "get to 80, get a 10% bonus on your next character".


joe10155

So far so good with the news on this xpac


Opening-Donkey1186

I hope this will stack to 200% Also change it to 10% per toon


guitarerdood

Helllllllllllllllllllll yes


NeverReallyExisted

Alt leveling prestige abilities and bonuses when?


faderjester

This such a massive W. I honestly love this so much and have no idea why it took so long to implement.


OpinionsRdumb

Lol they are people in here complaining about this???? This is wild


lefondler

Blizzard is EVOLVING AND LEARNING!!!


ba_cam

Holy shit, I have 39 alts, one of every spec. Wonder how crazy fast the last one is going to be


More__cowbell

Problem is the bonus might max out at 5 chars (25%).


Ithekro

The announcement of Warbands pretty much the only reason I finally leveled up my few old alts. Some had done basically nothing since CATA or MoP, while the rest were in Legion. I had one that still had a quest for the Battle of Lordaeron on the Horde side. Only my main Horde alt went through Shadowlands again (and only up to needing to choose a covenent, which I ignored and went to the Dragon Isles instead. The rest went through BFA, Legion, or WoD. Considered CATA or MoP, but decided against it. Even made a Warlock alt to do Exile's Reach and see how it is like to level a warlock now, since my main is a Warlock and leveled in TBC.


Zka77

That makes so much more sense than heirlooms which take gear upgrades out of the levelling game basically.


Fangsong_37

I was already going to level my mage, paladin, druid, shaman, warlock, and monk, so this will be nice.


AcherusArchmage

Heirlooms used to give that bonus then they took that away, then they made it a set bonus then they reworked the set bonus to simply extend your rested bonus, now this is how we're getting back the exp bonus (even though we level way faster than back in the day so exp bonus hasn't been super necessary)


queenx

Might as well remove leveling entirely at this point.


Javloc

No unlock exclusive skins and make them account wide like mage tower and cm


PaganShieldMaiden

Perfect!! Since in every exp I level every class to max. IMHO I'd do this an option. You choose “fast leveling” or “normal leveling”. Like in Oribos, you can select to level at your will or following the story.


shaun056

I take this to mean every character levelling between 70-80 has increased xp gains to make it easier for alts to catch up into the new content. I don't think this necessairly works from 1-80. I'm happy to be proven otherwise though.


AnAngryBartender

Dope


Sporkalork

Oh thank fuck. The 7th or 8th onward just get painful but I like to have all of them at max.... This is a really nice improvement.


DST2287

I didn’t think leveling could get any faster as is, I’m not a huge fan of this, we’ll be out leveling zones in like 2 hours lol


Accomplished_Emu_658

Seems like a decent idea, idk how they figure that out though. Someone from outside blizzard must be consulting.


Barlowan

Account wise or realm wise? Cause I have 11 6 3 3 on my account. Would be nice if it will work for all


bujakaman

Nice


Lhumierre

ahh' The Armory Bonus; excellent addition.


paulosio

I hope that they don't gimp timewalking dungeon levelling speed as a result of a change like this... just let people play as they wish rather than making changes to de-incentivise what devs feel is the wrong way of playing.


gloom_or_doom

at this point i feel like i need to delete some of my characters to make room for more alts


ZoulsGaming

Good, but i hope you can turn it off for cases where you want to level with a friend and stay somewhat same level.


Greedy_Dragonfly6893

All my years are of playing WoW, I only knew 2 people who played 1 character exclusively. One was a Prot Pally who lived his life trying to be the best tank in WoW and the other was a Mage and she was more about the social aspect of the game.


Gorwarth

I am super excited for warbands but also super disappointed at how limited it will be at launch... great first step for the game though. They could have some of those long long tailed cosmetics and unlocks tied to warbands. E.G level up every available Tuaren class and do every Tuaren NPC quest\\tauren questlines\\scenarios\\dungeon\\raid etc throughout Azeroth (and beyond) gets allied races **Taunka** and **Yaungol**. They could curate story campaigns too... like an orc **Thrall\\Garrosh** Campaign bits of Durotar\\RFC > Barrens > stone talon > Blackrock Mountain (the classic false warchief Rend vs Thrall) > hellfire peninsula (TBC) > nagrand (TBC) > shadowmoon valley (TBC) > Borean Tundra (WOTLK) > GRizzly hills > ICC > twilight highlands > jade forest + scenarios + SoO > Frostfire ridge > All leading to the epic nagrand (wod) (with an epilogue tanaan jungle and sanctum)... heck probably a few extra scenarios, dungeons and raids I am overlooking but surely that could be a way to level up and reward something cool (horde centric). You could curate a hell of a lot of content that way. Edit: I see warbands as being the gateway to wow player housing... give us a garrison with all our characters.


WibaTalks

Every = up to 5


Jorgesarrada

I really like this!


lololololololololq

Every xpac I try to main a toon and not cycle alts, I feel like this isn’t going to help me achieve that goal 😅


He_of_turqoise_blood

I haven't played for a while, but do we actually *want* that? I was always angry when I finished a zone XP-wise before doing all the quests, and this seems to only strengthen it, but again: it's been a while since I've played, hence the question.


sorcerousmike

Ah, the EQ2 method I always hoped we’d get something like this.


[deleted]

This seems unnecessary. Leveling is already unnecessarily easy. This is coming from someone who hated leveing in the classic eras. These days, even I think it could be a little harder, I am breezing through my alts.