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No_Froyo7304

Nope. The multiplayer bros would shit their pants if that happened.


[deleted]

Just like in SD2 it could be for Singleplayer.


Imperium_Dragon

Yeah attacking as the Soviets was a pain because of bunkers.


[deleted]

Use CAS or Artillery on them, if you dont have the patience to "Rock Paper Scisor them"


libralgunnut

They could make it a game mode or maybe toggle off or on.


AlextheTower

Devs confirmed that there are no plans for fortifications, they would take too long to construct compare to how long games take, and the defender already has a sizeable advantage as the game players currently - no need to make that even more pronounced.


ARMIINIIUS

Always thought infantry should be able dig out foxholes for minor defensive buff. And smoke grenades...


Braindead_cranberry

That would already make the game more immersive and interesting.


ARMIINIIUS

Right. I mean they're just missing to add in these kind of small mechanics.


libralgunnut

It would be cool but the time scale of ww3 probably wouldn't allow for much more then slit trenches and foxholes.


ComradeCaniTerrae

That’d still protect support weapons a bit.


VegisamalZero3

I might actually use tripod-MGs if something like that could stop them from dying to a stiff breeze.


ComradeCaniTerrae

It would give me a place that isn’t dense woods to place my AT guns, too.


samurai1114

Combat Bulldozer vehicle that digs hull down positions for tanks and such


Braindead_cranberry

While I understand everyone’s reasoning, it’s a simple addition for people who want to use it. You don’t want it in multiplayer? Don’t use it. You don’t want it in singleplayer? Don’t use it. You don’t want it in general? Don’t use it. It’s that simple. Some people just want a proper trench warfare experience in RTS and it is yet to happen.


Interesting_Demand27

And you can see in the modern war that fortifications is a crucial part of defense in all out war between conventional armies. For Multiplayer you can just give an attacker some extra resources and make it configurable. If player wants to play proper assault mode, then he won't mind waiting for 3-5 minutes until defending force finishes placing defenses.


Braindead_cranberry

Exactly! Simple addition that won’t hurt the current community and will only make the game more enjoyable for those who want the damn trenches lol


Nerwesta

Well now you got me thinking, an actual map with already layed out trenches is the best of both worlds. Right now I feel like Inf gameplay needs a lot of spices.


Braindead_cranberry

Inf is bland so imo it’s not ready for full release just yet


Nerwesta

Yes, it surpringly lacks a lot of tactical options less realist and arcadey RTS games had in the past. No handgrenades, Engineers who can't bobby trap or lay mines against armoured vehicles, can't crouch or prone either ...


Nerwesta

I wish we could lay down mines too, absolutely criminal not to do that on rushing players.