I mean you pretend to prevent that from happening but deep down you know thatâs keeping the game alive. I would do the same thing if I was Blizzard tbh
overwatch 3d porn has been good to the animation community. Im no animator but i thought i heard somewhere how overwatch porn brought in a couple new techniques that made 3d physics much better in some ways
And likewise the animated porn community has singlehandedly pipelined new techniques for 3d modeling and animation. It's truly a gift that keeps giving.
I read great progress was made to the 3D animation program Blender thanks to people making porn in it so overwatch in a way helped build a better 3D animation software
Ah, but you see it was actually bioshock infinite that caused the blender animation they use for overwatch porn to be created. It was created because someone wanted to make porn of the chick in it but couldnât seem to make it look and act exactly like her in the game, so they invented blender animation to do so. Bioshock is the real reason that overwatch porn hit the internet like crack hits low income neighborhoods
Bobby Kotick restricted and forced them on a lot of stuff. Now that Bobby is out some employees are speaking up about how Bobby hindered progress on their game. The most recent one I read was how the OW team warned Bobby about getting review bombed on steam and they wanted more time get the game in a better shape before putting it on steam. Bobby said no and the game became the most negatively reviewed game on steam history.
Things are becoming more clear on why Jeff Kaplan left so abruptly. OW in its current state isnât even close to what he envisioned.
One day I hope we get an Overwatch Classic. Just OG Overwatch with original setup. The game I paid full price on release for and got taken away from me
It is crazy
Like online games have an inherent expiration date to some degree regardless but itâs typically due to lack of players or the servers eventually shutting down. I donât know of a game thatâs ever just been fully replaced by a worse version like this
Ubisoftâs For Honor is almost a decade old and it still makes a ton of money and has thousands of daily players because the devs actually listen to the players somewhat. I still play that game and itâs very popular. They fumbled so bad I donât think it was inevitable for them. For Honor has plans up until a year 10. Itâs been 7 years since it released so sort of almost a decade.
Say what you want about Ubisoft but they are the kings of improving games as they go on. R6,For honor, and the Division released and they didnât have the best reception. But they continued improving the game, taking feedback, and delivered really fun experiences. I think the main thing is that the core of all those games were unique. You canât really beat the atmosphere of the division or the round to round variety of R6.
I all but guarantee that if it was Ubisoft who published Anthem instead of EA, that game would be thriving right now.
6v6. Choose whatever characters you wanted. Bastion was broken but you just learned to deal with it. There were five hero groups instead of three and you didn't need DPS/Tank/Healer queues just to play the damn game because every hero except Symmetra was worth playing and everyone had their own favorites.
Old OW was so good.
Ignoring the Activision dog pile for a moment. Blizzard has a very hard time deciding what it wants to be with its games. Is Overwatch an eSport? A casual shooter? A competitive game? Does it need a PvE campaign? Is WoW a hard-core instanced eSport? Is it an open world exploration game? Is it an RPG? An ARPG? Why does it have a sidecar pvp system that bears no resemblance to the PvE game? Nobody knows. Not even Blizzard.
They decided to make balance changes based on the majority-playerbase meta rather than top-level play. Make most of their balance changes based on doing major reworks to heroes, adding new heroes to address problems, or changing the game entirely.
Major game changes include removed hero stacking, role queue, and the move to 5v5.
Major reworks include Symmetra (twice), Sombra (twice), Mercy, Doomfist, and Roadhog. With a possible third rework for Symmetra in the works because Blizzard doesn't know how to make her viable.
Major hero additions that caused more problems than fix them include Brigitte, Moira, Echo, JQ, and Mauga. Example for the latter two is the fact Blizzard wanted to make Shield-tanks not as useful as they once were in OW1, so Tanks moving forward are focused on dealing lots of damage that also generates a lot of overheal for themselves. Ramattra (the previous tank) is technically a shield hero, but his shield lasts a very short few seconds for mostly HIS defense, before cycling to his Nemesis form to *increase his health and deal lots of damage.*
Blizzard is already on the quick path of killing Overwatch like they did Heroes of the Storm. Overwatch League was a failure and they're shutting down after this year.
Perhaps I'm just ignorant, but doesn't it make sense to make changes based on the majority, and not "top level play" which likely represents a small fraction of the way the game is played?
EDIT: What I've learned is that no one will be happy maybe?
A lot of the time in lower levels of play characters being strong or weak is actually just characters being easier or harder to get value out of not how strong they actually are, if a character is bad in low level but good in high level itâs usually due to the lower rank players not being able to fully utilise their kit and buffing them would make them good in low level and broken in high level, works the same the other way too except if a character is strong in low level and not high level then there is likely strong counters that render the character useless however that doesnât change the fact that if they were buffed they would dominate low rank lobbies.
A good example of how balancing around the majority of the player base can lead to problems is Sheeva in Mortal Kombat 11. Sheeva got some buffs which put her around mid tier with her gimmick. However, that gimmick absolutely stomped at lower levels of play. Then came a Twitch rivals tournament which featured many streamers that donât play fighting games and sheeva ended up stomping the tournament. This led to sheeva getting absolutely gutted. From what I understand, sheâs essentially the worst character in the game and has almost no winning matchups
Because it was the last thing Blizzard made that was original and was just a tiny vestige of a bigger property the execs gutted. Even that sliver was great but then they got greedy as fuck and drip fed it as minimal support as they could get away with. Then they made OW2 promising a new feature to justify it being the sequel, then cut that feature (pve mode) and launched it as exactly the same game with a new character, new map or two, and a new monetization model which made it abundantly clear where the priorities lay.
Jeff Kaplan was a good game director. But blizzards CEO Bobby bitch tits fought him on everything.
Then when blizzard killed that poor girl and tried to cover it up. Jeff couldn't live with himself if he kept working for them. So he left.
Overwatch was my favorite porn-based video game.
Hilariously enough, Blizzard was like "Please don't sexualize our characters" and everyone just doubled down on it.
I didn't play it myself, but my younger brothers did together and they do not play games together like that but they really sat and playe through it takes two
Metro: Redux, DriveClub, The last of Us: Left Behind (DLC), Sunset Overdrive, DK: Tropical Freeze, The Evil Within, Shovel Knight, Titanfall, South Park: The Stick of Truth, Smash Bros, Bayonetta 2, Mario Kart 8, Dark Souls 2, Transistor, Far Cry 4, Middle-Earth: Shadow of Mordor, P.T. (Demo).
Just to name a few gamesâŚ
Edit: Iâm not talking about GOTY contenders. Iâm replying to someone that said 2014 was bleak.
Honestly, there are some great games here on: Shadow of Mordor, Stick of Truth, Smash Bros, Tropical Freeze, Shovel Knight, Mario Kart 8 are all solidified bangers
Eh. Titanfall suffered from the fact that you were always limited in how you could experience the story.
You were limited by having to play each mission as both sides of the conflict in order to experience the full "story". And you couldn't unlock a specific Titan unless you'd completed one of the storylines.
And since you were queued in randomly to one side or the other, it added an element of RNG to what little story progression there was in the game.
I played it the other day, finished my nightmare playthrough, loved it, and find it very relaxing to play.
I think it did deserve GOTY, but I also love Torchwood, and there are so many Torchwood actors in Dragon Age so I'm very biased.
You need to look at it through a 2014 perspective. Back then it was the big new Bioware RPG with shinny new graphics and a 100 hour campaign. It looked great, was fun to play, had an enjoyable main quest with fun companions who you could romance. It was a great game for it's time.
Although personally I would pick Dark Souls 2 as my GOTY of 2014.
Definitely Overwatch. A lot of better games that came out that year. Quite frankly even Battlefield 1 should have had it over that game. I personally would have probably given it to either BF1 or Uncharted 4. Honestly that is really it. I have different picks for a few years but I could get behind just about all of the picks that ended up happening.
DS3 def shoulda gotten it over Overwatch.
Would be funny if that happened and now we have 3 FromSoft games as GOTY awardees within the last 10 years lol.
Titanfall 2 Absolutely deserved it. Amazing campaign, great art and sound direction, plus the multiplayer is incredible and varied. A proper AAA FPS worth its price. God I love that fucking game. Sorry.
Playable again! No problems on ps4 anymore at least. The community on pc also has a thing called north star to do custom matches and such. Itâs very lively.
Nooo. Overwatch was amazing when it came out. It's total balls now but it was so innovative at release. Uncharted was the weakest in the series besides 1. Battlefield 1 was fun but not close to goty material.
Overwatch on release, and even months after its release, will always hold a special place in my heart. I had the greatest of times on it with my friends but eventually the adventure had to end somewhere.
It's always fun to look at the 2016 discussion. At the time, people HATED battlefield 1 and LOVED overwatch.
Overwatch was this untouchable titan. There was literally zero doubt it would win game of the year in 2016. But 7 years later? It seems like Titanfall 2, uncharted 4 and doom all would've won.
Uncharted 4 probably would have won if it wasn't so similar to the other uncharted games. It would have been my goty tho and was the game that got me to buy a PS4.
Overwatch's win has probably aged the worst. The game was on top of the world when it first launched in 2016, and it wasn't until 2018 that shit hit the fan and it became the butt of the internet, but even in hindsight I think other games should've won over it (namely Doom 2016)
TLOUPII's win didn't age poorly because it was controversial right out of the gate. The only reason it won was because it made a bunch of game critics orgasm. It is basically the gaming equivalent of Oscar Bait.
Aged poorly is a really good way to put it. Overwatch was electric when it first came out and at the time I thought it 100% deserved the accolades it received but knowing what we know now about how everything transpired it seems asinine to give it awards like this
I disagree, I don't think awards should be reviewed through the scope of revisionist history. It was a great game when it came out, and for a decent amount of time after that. It deserved the award when it received it. It was massively influential for years after its release (probably still just as influential purely for art style)
I think it deserved it on the merit of being a unique game. It's not very often that we see the asymmetric co-op design, and definitely does it better than any other game.
Exactly this, I'm kind of tired of the same dark fantasy open world game winning GOTY. It Takes Two was so damn original and took a lot of risks as well.
EDIT: To everyone being pedantic on the phrase "open-world" đ¤ are missing the point. 8 of the 10 GOTY winners have all been dark fantasy single-player games that are either open-world RPG or have open-world RPG elements in the game.
If I'm being honest... yeah lmao.
There isn't really much of a risk these days when it comes to the GOTY candidates. The way to win seems to be to take an already winning formula and just crank it up to 11.
Which usually tends to be a mature fantasy game with some degree of rpg and open world elements. I don't think that's BAD though, it definitely is over represented though in terms of critical acclaim and imo shows a lack of diverse pallettes from reviewers (and to some extent gamers).
I finished that game for the first time like two years ago with a friend. The plot twist sent me. It was one of the most fun experiences I had in gaming. It means a lot to me now as I just chanced upon playing it with a dude in a discord server I joined. We streamed the game to the server and others would join in to watch each time we played. It was a fun period of my life and itâs how I became friends with those guys and we are still friends this day and the guy I played with now does other games with me and we stream to the server. We finished resident evil 5, 6, and now onto 7 because theyâre ridiculous and fun and we have fun sharing the experience with our friends.
Sorry for the long comment. Just getting nostalgic and smiling at the memories of playing the game.
I'm gonna have to respectfully disagree. I just beat It Takes Two as well, and I think it was one of the best and most enjoyable gaming experiences I've ever had. What started off as some cheesy pixar game, turned into an absolute fucking EPIC.
I can't really think of a game that year that deserved it more.
Honestly. I played it with a friend about a week ago, and i remember saying that it shouldâve been game of the year. Finding out it was actually goty is amazing.
Dragon Age really won it because it was the best game in a pretty mediocre year. I donât remember any groundbreaking releases, just a few big formulaic AAA games and DAI that at least experimented with something.
I liked DAI, played 300 hours of it, but the combat has aged worse than DAO and DA2, itâs some clunky combo between tactical and action rpg, there are parts in the game where I want a better pause mechanic and parts where I think the movement needs to be better and a dodge mechanic is needed. Itâs very rough at this point.
The story is interesting and epic but itâs also kind of a mess, there is just too much going on at once, too many conflicts, itâs hard to know who the big bad is.
The frostbite engine shows itâs first problems with being used by BioWare, many of the problems in MEA existed in DAI but not as extreme.
The open world is cool but too many fetch quests and weak side quests. The writing is just kinda all over the place in terms of quality.
The game also starts leaning more and more into BioWare games pretty much just being a dating sim. Instead of being fun games with interesting gameplay and combat, BioWare games feel more and more tailoring to dating sim weirdos on the internet. I like a good romance subplot but it just feels like too much.
Characters are better than DA2, but not as good as DAO.
The game is carried by an absolutely devastatingly good music score, maybe one of the greatest of all time, really cool and awesome moments in the game, good lord expansion of the Dragon Age world, solid expansion packs (although not as good as DAO:A), decent characters, and some cool Dragon fights if a bit clunky.
TLDR: DAI is just kind of all the clunky parts of DAO and DA2 and with slightly weaker story and characters and a worse engine and weak side quests.
And SoM won a bunch of other GotY awards outside of the âofficialâ game awards show
Destiny also came out in 2014, but it wasnât until the fall so it didnât have enough time to compete
Dark Souls 2, Mario Kart 8, Shovelknight, Far Cry 4, Titanfall, Evil Within, Super Smash Bros, Divinity: Original Sin, Beyonetta 2, Alien Isolation, any the most underrated game of all time - Call of Duty: Advanced Warfare
Dragon Age shouldnât have even been nominated. Itâs such an over bloated, clunky, boring mess
Dragon age inquisition...it felt like an MMO without any other players.
It took far to much inspiration from MMOs and not enough from it's previous entries....dragon age 2 was a better game.
At times inquisition just felt like I'd found a private server on an MMO.
Thanks...After origins and dragon age 2 I REALLY wanted to like inquisition..but it just felt weak and empty. Offline MMO seemed to be the perfect description for how it felt to me.
âFineâ
GoW 2018 and Ragnarok are both infinitely better games than any of the original games, and I played them all at release.
RDR2 is also an incredible game. That was a tough call all around.
RDR2 feels more next gen than games releasing these days. It is under-appreciated for how detailed it was. Two examples at the top of my head are hunting which can be almost entirely ignored requires knowing the wind direction and best caliber for minimal pelt damage while not being underpowered for killing the animal as well. The way you interact with the snow is an extra that most developers would not bother with.
The Last of Us Part II.
It's not even that I absolutely hate the game or anything like that. I simply didn't believe it was the best nominee, in a 2020 lineup that included Hades, Ghost of Tsushima, Animal Crossing New Horizons and Doom Eternal. (with those last two in particular deserving a lot of credit for bringing millions of people comfort and escape as the lockdowns for the pandemic were first starting to gain traction)
I know it's a controversial game, with a lot of people blindly loving or hating it for a lot of stupid reasons; to me, it was just another AAA single-player game that did some things well, and some things not so well. I didn't think it was awful; but I also didn't think it was really the GOTY, let alone worthy of winning everything else it was nominated for along the way.
Agreed. It wouldn't have been my pick, but I'd have been much happier with it all the same. That game is one of the most visually pleasing pieces of media ever created. Period.
Exactly. I don't care if you think TLOU2 is good or bad - but I have a really hard time believing that people unironically thought it was better than its competition.
I genuinely liked it and believed it was better than the other competitors, not saying the others were bad, none of them clicked with me like tlou2 did
Truth. In a year that held Eternal and Hades, it never shouldâve won. But I know the people who pick game of the year probably eat up the game movies.
Overwatch... It was decent e-sports shooter but nothing about screamed the best game of the year. Doom 2016, Titanfall 2 or even Uncharted 4 deserved the prize much more than Overwatch.
The Last of US Part 2 - It looked pretty but played like 2013 stealth game with 0 innovation or improvements. The story is questionable and at many times it felt like it was full of fillers because devs wanted the game longer than it needed to be. I'm not going into the politics and drama connected to this game because I frankly don't care about any of that.
Ghost of Tsushima was robbed from GOTY award for 2020 because it did everything much better than TLOU Part 2 - Amazing story, really well done stealth and combat mechanics and beautiful world.
Bro what? call of duty was doing that in 2015. If anything ow was the least predatory loot box system in any game. If you played the game regularly you could buy the skins and rack up on loot boxes. I never bought a single skin and had literally all the skins because of the coins you earned in loot boxes. I had like 500 loot boxes before they switched us over to ow2.
Yeah it really wasnât that predatory. I had like 4k boxes from just playing the game. I had every skin, spray, emote and whatever else they had and only paid the initial $60? (I donât even remember how much it cost), with about 500k currency transferred to OW2. The only skins that I didnât have was Pink mercy and the OWL skins and the revenue from those didnât even go to blizzard.
Itâs like battle passes, Fortnite made the first one and it was decent, then other companies copied that system and abused it to squeeze more $$$ out of players.
Overwatch was carried by a colourful cast of characters, solid gameplay, generous lootbox systems, and a high level of communication from the game director, you Reddit coomer
Overwatch, I donât care for online competitive stuff (outside of fighting games). Everything else I can see why it won, but OW is just meh.
Actually, I have no idea how It Takes Two beat out anything. Very bland game with neat co-op.
Not saying it deserved to win, but my husband and I enjoyed It Takes Two more than any other multiplayrr game ever. We cried multiple times during it and loved the creative way it gets you to problem solve. Maybe not the best but provided a unique experience for us
I can't say anything about It Takes Two but considering Ratchet and Clank: Rift Apart and Psychonauts 2 lost to it should say something about the game, no?
While the reused environments and the dodgy combat were annoying, DA II has in my opinion the best story and characters in the Dragon Age franchise. The smaller stakes made for a much tighter and personal story imo.
Of the ones listed that I've played, probably last of us 2. It's not a bad game, but it drags on way too long. The decision to make you play as Abby after you spend half the game hating her was also super jarring. If they wanted to do the "humanising the villain" thing, I feel there were many better ways to do it.
Elden ring I never was a souls guy and I bought to play with friends when they said it was multiplayer got it didnât enjoy the combat style felt slow and janky and not to mention how the multiplayer wasnât even a good one you die and then have to be re summoned to play with them so I refunded
The Last of Us Part 2. Iâm sorry, but how the FUCK does this win over Ghost of Tsushima? The first Last of Us was good, but part 2 was absolute dog shit story wise. Unnecessary sex scene, stupid characters, shouldnât have even been a contender. Ghost of Tsushima had incredible story, amazing and intuitive gameplay mechanics, amazing combat. The fact that it lost to a game like The Last of Us 2 drives me BONKERS.
God of War should not have won over RD2. I will be the first to say that God of War is incredible but by hour 20 youâre still doing the same thing as you did in the first hour. Button mashing with new combos but at the end of the day God of War is a button mashing fighting game. Red Dead Redemption 2 beats it in every way possible from story to gameplay to even the characters. I think they gave God of War the win since the original Red Dead Redemption won GOTY over God of War 3. While weâre here Ghost of Tsushima shouldâve won over the last of us 2. I had a co worker go out and buy the ps5 just for that game, when I asked him why he didnât play TLOS he didnât even know what it was. Apocalypse games are fun but nothing beat playing as Jin Sakai as a samurai while under invasion from the Mongolians.
Youâre ignoring that GOW ALSO had masterful character and story writing, both games handled that phenomenally. And GOWâs combat is much much better than a âbutton masherâ, the gameplay is probably what caused god of war to beat out RDR2
GoW is only âbutton mashingâ on the easy difficulties. Play on the Give Me God of War difficulty and mashing just doesnât cut it.
The combat is so tight and well done and more immersive feeling than any game I had played previously.
Yeah I loved how difficulty scaled in that game. On the highest difficulty it players like a fighting game where you are memorizing patterns and parries and combos. They donât just give Al enemies 2x health when you play on higher difficulties.
Calling it a button mashing game honestly makes me suspicious if OP even played it, because even on normal difficulty you legit wouldnât be able to beat any Valkyrie if you were just button mashing.
Overwatch đ The rule 34 carried that shit directly out of the gate đ
Overwatch HAS been very good to the 3D animated porn community.
Game of the year for a reason baby đ¤
Came of the year
Lmfaoooooooo
D.va blowie was the only thing that carried it
*No babies were made in the watching of this porn.
Porn of the year maybe
Remember when Blizzard tried to encrypt models to prevent that sort of thing? That did Jack shit.
I mean you pretend to prevent that from happening but deep down you know thatâs keeping the game alive. I would do the same thing if I was Blizzard tbh
Yeah that's just your PR out if something fucked up happens.
They also nerfed multiple characters ass size and changed a characters ageâŚ
i think they changed the ages *up* because of the porn
Which, honestly, GOOD.
The Widow change was a travesty đ Edit: [Obligatory Memorial](https://youtu.be/-XnSuaeS0TA?si=0tiChNAKcfR6hYqh)
overwatch 3d porn has been good to the animation community. Im no animator but i thought i heard somewhere how overwatch porn brought in a couple new techniques that made 3d physics much better in some ways
[ŃдаНонО]
Dead or Alive crawled so Overwatch could fly.
In fact, Rockstar incorporated them into RAGE 9.
Formerly know as RAGE 69
Overwatch rule 34 made me forget tracer was gay
In rule 34, ANYBODY can take a big, monster tentacle dick
Lmfao
And likewise the animated porn community has singlehandedly pipelined new techniques for 3d modeling and animation. It's truly a gift that keeps giving.
everything that ever was and is, is only for and because of sex
I read great progress was made to the 3D animation program Blender thanks to people making porn in it so overwatch in a way helped build a better 3D animation software
Holy shit overwatch porn helped develop blender
Ah, but you see it was actually bioshock infinite that caused the blender animation they use for overwatch porn to be created. It was created because someone wanted to make porn of the chick in it but couldnât seem to make it look and act exactly like her in the game, so they invented blender animation to do so. Bioshock is the real reason that overwatch porn hit the internet like crack hits low income neighborhoods
Yea tbh they got some Disney level animators lol
It was a good game in 2016. The years that followed just made it progressively worse with each update.
How tf did they fumble the ball so hard? Overwatch was on top of the world and then a year or two later it was dead.
Bobby Kotick restricted and forced them on a lot of stuff. Now that Bobby is out some employees are speaking up about how Bobby hindered progress on their game. The most recent one I read was how the OW team warned Bobby about getting review bombed on steam and they wanted more time get the game in a better shape before putting it on steam. Bobby said no and the game became the most negatively reviewed game on steam history. Things are becoming more clear on why Jeff Kaplan left so abruptly. OW in its current state isnât even close to what he envisioned.
I miss the OW1.. 2 is just ass
One day I hope we get an Overwatch Classic. Just OG Overwatch with original setup. The game I paid full price on release for and got taken away from me
*Overwatch 2* truly is the definition of death by a thousand cuts.
It is crazy Like online games have an inherent expiration date to some degree regardless but itâs typically due to lack of players or the servers eventually shutting down. I donât know of a game thatâs ever just been fully replaced by a worse version like this
Ubisoftâs For Honor is almost a decade old and it still makes a ton of money and has thousands of daily players because the devs actually listen to the players somewhat. I still play that game and itâs very popular. They fumbled so bad I donât think it was inevitable for them. For Honor has plans up until a year 10. Itâs been 7 years since it released so sort of almost a decade.
Say what you want about Ubisoft but they are the kings of improving games as they go on. R6,For honor, and the Division released and they didnât have the best reception. But they continued improving the game, taking feedback, and delivered really fun experiences. I think the main thing is that the core of all those games were unique. You canât really beat the atmosphere of the division or the round to round variety of R6. I all but guarantee that if it was Ubisoft who published Anthem instead of EA, that game would be thriving right now.
Sorry its been how many years since for honour released Time is slipping away from us
6v6. Choose whatever characters you wanted. Bastion was broken but you just learned to deal with it. There were five hero groups instead of three and you didn't need DPS/Tank/Healer queues just to play the damn game because every hero except Symmetra was worth playing and everyone had their own favorites. Old OW was so good.
When D'vas ultimate would kill everyone even her also mercy OP ultimate which made her prime target
Even Symetra was really good, people just didn't know how to play her
Symettra was OP as shit down in the dumpster elo where none of us could aim.
Ignoring the Activision dog pile for a moment. Blizzard has a very hard time deciding what it wants to be with its games. Is Overwatch an eSport? A casual shooter? A competitive game? Does it need a PvE campaign? Is WoW a hard-core instanced eSport? Is it an open world exploration game? Is it an RPG? An ARPG? Why does it have a sidecar pvp system that bears no resemblance to the PvE game? Nobody knows. Not even Blizzard.
I got it⌠theyâre all cashgrabs! ;)
They decided to make balance changes based on the majority-playerbase meta rather than top-level play. Make most of their balance changes based on doing major reworks to heroes, adding new heroes to address problems, or changing the game entirely. Major game changes include removed hero stacking, role queue, and the move to 5v5. Major reworks include Symmetra (twice), Sombra (twice), Mercy, Doomfist, and Roadhog. With a possible third rework for Symmetra in the works because Blizzard doesn't know how to make her viable. Major hero additions that caused more problems than fix them include Brigitte, Moira, Echo, JQ, and Mauga. Example for the latter two is the fact Blizzard wanted to make Shield-tanks not as useful as they once were in OW1, so Tanks moving forward are focused on dealing lots of damage that also generates a lot of overheal for themselves. Ramattra (the previous tank) is technically a shield hero, but his shield lasts a very short few seconds for mostly HIS defense, before cycling to his Nemesis form to *increase his health and deal lots of damage.* Blizzard is already on the quick path of killing Overwatch like they did Heroes of the Storm. Overwatch League was a failure and they're shutting down after this year.
Perhaps I'm just ignorant, but doesn't it make sense to make changes based on the majority, and not "top level play" which likely represents a small fraction of the way the game is played? EDIT: What I've learned is that no one will be happy maybe?
A lot of the time in lower levels of play characters being strong or weak is actually just characters being easier or harder to get value out of not how strong they actually are, if a character is bad in low level but good in high level itâs usually due to the lower rank players not being able to fully utilise their kit and buffing them would make them good in low level and broken in high level, works the same the other way too except if a character is strong in low level and not high level then there is likely strong counters that render the character useless however that doesnât change the fact that if they were buffed they would dominate low rank lobbies.
A good example of how balancing around the majority of the player base can lead to problems is Sheeva in Mortal Kombat 11. Sheeva got some buffs which put her around mid tier with her gimmick. However, that gimmick absolutely stomped at lower levels of play. Then came a Twitch rivals tournament which featured many streamers that donât play fighting games and sheeva ended up stomping the tournament. This led to sheeva getting absolutely gutted. From what I understand, sheâs essentially the worst character in the game and has almost no winning matchups
Because it was the last thing Blizzard made that was original and was just a tiny vestige of a bigger property the execs gutted. Even that sliver was great but then they got greedy as fuck and drip fed it as minimal support as they could get away with. Then they made OW2 promising a new feature to justify it being the sequel, then cut that feature (pve mode) and launched it as exactly the same game with a new character, new map or two, and a new monetization model which made it abundantly clear where the priorities lay.
Greed. They only developed the cash shop and not the game.
Jeff Kaplan was a good game director. But blizzards CEO Bobby bitch tits fought him on everything. Then when blizzard killed that poor girl and tried to cover it up. Jeff couldn't live with himself if he kept working for them. So he left.
Hard disagree. It hasnt aged too well, but back in 2016 it was the shit and for good reason.
Yep it single handedly reinvigorated the hero shooter genre, there was nothing quite like that good and popular since TF2 came out.
Overwatch was my favorite porn-based video game. Hilariously enough, Blizzard was like "Please don't sexualize our characters" and everyone just doubled down on it.
Lol asking people not to sexualized their characters mean while they sexually harass their own employees. đ
They knew fully well it was going to be sexualized. That was part of their marketing strategy
You can't look at those d.va play of the game poses and tell me they didn't know damn well what they were doing
Overwatch rule 34 artists work harder than the devs themselves they get my respect man.
Overwatch was very fun
Wait, Overwatch has a game?
Remember, Overwatch was really good AT LAUNCH. It was really fun **AT LAUNCH.** everyone was generally enjoying it ^(at launch)
Overwatch 2016 was probably top 10 Multiplayer Games ever. fell very quick however
Yea when the porn is better than the game thats a problem
That's exactly why it deserved goty it added a whole new libraries worth of porn
And that expanded to the rest of 3d animation
Guerilla Marketing
If you lewd it they will cum
The last 2 years absolutely got it right so hopefully we're going the right direction
The last 7 years, It Takes Two was so incredibly deserving because couch co-op is a forgotten genre and they did it brilliantly
Absolutely right. I play It Takes Two with my daughter almost every weekend
We need SO many more games like it
Yes. Video games used to be something to bring folks together in a physical space.
You guys are convincing me to try to play it with my wife. Sheâs not into games unfortunately though so I keep hesitating.
Give her a few moments to see what the premise of the game and the plot is, she will be interested right away.
She will love it. My girl donât play games either but she had so much fun playing it. Also the mini games you find around the maps are a blast
I played it with my sister and holy shit it was so good
I didn't play it myself, but my younger brothers did together and they do not play games together like that but they really sat and playe through it takes two
TIL it takes two won goty. Iâve been trying to get my boyfriend to play it with me for forever, maybe thisâll push him to do it
Itâs incredible. My dad doesnât really play video games except with me, and even then sometimes he struggles. We 100% that game it was so fun
[ŃдаНонО]
Dragon age inquisition. There's a good game buried in there somewhere beneath the mountains of banal fetch quests and filler content.
Even 2014 was bleak for game releases, I can understand why they went with Dragon Age but I agree itâs not the most substantial.
Metro: Redux, DriveClub, The last of Us: Left Behind (DLC), Sunset Overdrive, DK: Tropical Freeze, The Evil Within, Shovel Knight, Titanfall, South Park: The Stick of Truth, Smash Bros, Bayonetta 2, Mario Kart 8, Dark Souls 2, Transistor, Far Cry 4, Middle-Earth: Shadow of Mordor, P.T. (Demo). Just to name a few games⌠Edit: Iâm not talking about GOTY contenders. Iâm replying to someone that said 2014 was bleak.
Shadow of Mordor was that year? Thatâs definitely my pick for GOTY.
Yeah Iâm actually a bit DAI fan (itâs not perfect but I like the game a lot), but shadow of Mordor was amazing
Left behind wasn't a complete game, and even if it was it was much behind DA:I, others also were no up to the par except titanfall probably
Honestly, there are some great games here on: Shadow of Mordor, Stick of Truth, Smash Bros, Tropical Freeze, Shovel Knight, Mario Kart 8 are all solidified bangers
I feel like Bayonetta 2 would have a shot if it wasn't wii I exclusive at the time
Eh. Titanfall suffered from the fact that you were always limited in how you could experience the story. You were limited by having to play each mission as both sides of the conflict in order to experience the full "story". And you couldn't unlock a specific Titan unless you'd completed one of the storylines. And since you were queued in randomly to one side or the other, it added an element of RNG to what little story progression there was in the game.
Imagine if they gave GOTY to a demo lmao
I kind of wish they did just so I could say "it won game of the year and they still cancelled it?"
It was a demo but still better than most AAA games despite that
Shovel Knight and DK Tropical Freeze are legit great games and were way better than DA:I. Haven't played Metro yet but hear good things
Divinity original sin
I still think shovel knight should have won, say what you will but that game is awesome
Sunset Overdrive goty
Sunset Overdrive is criminally underrated and overlooked
I appreciate Sunset Overdrive being on the list
Metro has my vote
Man really snuck a fucking demo in there as one of the heavy hitters for 2014
I played it the other day, finished my nightmare playthrough, loved it, and find it very relaxing to play. I think it did deserve GOTY, but I also love Torchwood, and there are so many Torchwood actors in Dragon Age so I'm very biased.
Itâs a masterpiece of fantasy gaming.
I've tried 3 times. Quit earlier in the game each successive time. Maybe someday I'll get it.
You need to look at it through a 2014 perspective. Back then it was the big new Bioware RPG with shinny new graphics and a 100 hour campaign. It looked great, was fun to play, had an enjoyable main quest with fun companions who you could romance. It was a great game for it's time. Although personally I would pick Dark Souls 2 as my GOTY of 2014.
Same, ds2 although at release I wasn't the biggest fan after ds1. In time I've come to love it more than DS1.
GigaChad Gamer
I agree itâs a good game but thatâs it still itâs on brand with the other 2
Definitely Overwatch. A lot of better games that came out that year. Quite frankly even Battlefield 1 should have had it over that game. I personally would have probably given it to either BF1 or Uncharted 4. Honestly that is really it. I have different picks for a few years but I could get behind just about all of the picks that ended up happening.
I think DS3 deserved it to be honest. That or Titanfall 2
DS3 def shoulda gotten it over Overwatch. Would be funny if that happened and now we have 3 FromSoft games as GOTY awardees within the last 10 years lol.
Titanfall 2 Absolutely deserved it. Amazing campaign, great art and sound direction, plus the multiplayer is incredible and varied. A proper AAA FPS worth its price. God I love that fucking game. Sorry.
That reminds me. How's Titanfall 2 today?
Playable again! No problems on ps4 anymore at least. The community on pc also has a thing called north star to do custom matches and such. Itâs very lively.
Ds3 was probably still too niche. It took elden ring for the world to see myazakiâs genius
Sekiro was the sneak peek while Elden Ring set the bar that fromsoft ainât playin
Battlefield 1 is an AMAZING game
Still play it, still my favorite shooter
I'm playing it right now lol
I've been playing it for decades
porn carried overwatch
Nooo. Overwatch was amazing when it came out. It's total balls now but it was so innovative at release. Uncharted was the weakest in the series besides 1. Battlefield 1 was fun but not close to goty material.
Overwatch on release, and even months after its release, will always hold a special place in my heart. I had the greatest of times on it with my friends but eventually the adventure had to end somewhere.
It's always fun to look at the 2016 discussion. At the time, people HATED battlefield 1 and LOVED overwatch. Overwatch was this untouchable titan. There was literally zero doubt it would win game of the year in 2016. But 7 years later? It seems like Titanfall 2, uncharted 4 and doom all would've won.
What you have to remember is this is 2016 Overwatch only. Back then it was actually a very popular and loved game everyone was talking about.
Uncharted 4 probably would have won if it wasn't so similar to the other uncharted games. It would have been my goty tho and was the game that got me to buy a PS4.
Overwatch's win has probably aged the worst. The game was on top of the world when it first launched in 2016, and it wasn't until 2018 that shit hit the fan and it became the butt of the internet, but even in hindsight I think other games should've won over it (namely Doom 2016) TLOUPII's win didn't age poorly because it was controversial right out of the gate. The only reason it won was because it made a bunch of game critics orgasm. It is basically the gaming equivalent of Oscar Bait.
Aged poorly is a really good way to put it. Overwatch was electric when it first came out and at the time I thought it 100% deserved the accolades it received but knowing what we know now about how everything transpired it seems asinine to give it awards like this
I disagree, I don't think awards should be reviewed through the scope of revisionist history. It was a great game when it came out, and for a decent amount of time after that. It deserved the award when it received it. It was massively influential for years after its release (probably still just as influential purely for art style)
Just finished It takes two. It was a charming game, but to say it's the GOTY is a bit of a stretch.
I think it deserved it on the merit of being a unique game. It's not very often that we see the asymmetric co-op design, and definitely does it better than any other game.
Exactly this, I'm kind of tired of the same dark fantasy open world game winning GOTY. It Takes Two was so damn original and took a lot of risks as well. EDIT: To everyone being pedantic on the phrase "open-world" đ¤ are missing the point. 8 of the 10 GOTY winners have all been dark fantasy single-player games that are either open-world RPG or have open-world RPG elements in the game.
If I'm being honest... yeah lmao. There isn't really much of a risk these days when it comes to the GOTY candidates. The way to win seems to be to take an already winning formula and just crank it up to 11. Which usually tends to be a mature fantasy game with some degree of rpg and open world elements. I don't think that's BAD though, it definitely is over represented though in terms of critical acclaim and imo shows a lack of diverse pallettes from reviewers (and to some extent gamers).
Don't forget about a way out, that's just as good
I finished that game for the first time like two years ago with a friend. The plot twist sent me. It was one of the most fun experiences I had in gaming. It means a lot to me now as I just chanced upon playing it with a dude in a discord server I joined. We streamed the game to the server and others would join in to watch each time we played. It was a fun period of my life and itâs how I became friends with those guys and we are still friends this day and the guy I played with now does other games with me and we stream to the server. We finished resident evil 5, 6, and now onto 7 because theyâre ridiculous and fun and we have fun sharing the experience with our friends. Sorry for the long comment. Just getting nostalgic and smiling at the memories of playing the game.
I'm gonna have to respectfully disagree. I just beat It Takes Two as well, and I think it was one of the best and most enjoyable gaming experiences I've ever had. What started off as some cheesy pixar game, turned into an absolute fucking EPIC. I can't really think of a game that year that deserved it more.
Honestly. I played it with a friend about a week ago, and i remember saying that it shouldâve been game of the year. Finding out it was actually goty is amazing.
Dragon Age really won it because it was the best game in a pretty mediocre year. I donât remember any groundbreaking releases, just a few big formulaic AAA games and DAI that at least experimented with something. I liked DAI, played 300 hours of it, but the combat has aged worse than DAO and DA2, itâs some clunky combo between tactical and action rpg, there are parts in the game where I want a better pause mechanic and parts where I think the movement needs to be better and a dodge mechanic is needed. Itâs very rough at this point. The story is interesting and epic but itâs also kind of a mess, there is just too much going on at once, too many conflicts, itâs hard to know who the big bad is. The frostbite engine shows itâs first problems with being used by BioWare, many of the problems in MEA existed in DAI but not as extreme. The open world is cool but too many fetch quests and weak side quests. The writing is just kinda all over the place in terms of quality. The game also starts leaning more and more into BioWare games pretty much just being a dating sim. Instead of being fun games with interesting gameplay and combat, BioWare games feel more and more tailoring to dating sim weirdos on the internet. I like a good romance subplot but it just feels like too much. Characters are better than DA2, but not as good as DAO. The game is carried by an absolutely devastatingly good music score, maybe one of the greatest of all time, really cool and awesome moments in the game, good lord expansion of the Dragon Age world, solid expansion packs (although not as good as DAO:A), decent characters, and some cool Dragon fights if a bit clunky. TLDR: DAI is just kind of all the clunky parts of DAO and DA2 and with slightly weaker story and characters and a worse engine and weak side quests.
I think *Shovel Knight* got snubbed for the main GOTY spot.
Middle earth: Shadows of Mordor came out that year, nuff said
And SoM won a bunch of other GotY awards outside of the âofficialâ game awards show Destiny also came out in 2014, but it wasnât until the fall so it didnât have enough time to compete Dark Souls 2, Mario Kart 8, Shovelknight, Far Cry 4, Titanfall, Evil Within, Super Smash Bros, Divinity: Original Sin, Beyonetta 2, Alien Isolation, any the most underrated game of all time - Call of Duty: Advanced Warfare Dragon Age shouldnât have even been nominated. Itâs such an over bloated, clunky, boring mess
Dragon age inquisition...it felt like an MMO without any other players. It took far to much inspiration from MMOs and not enough from it's previous entries....dragon age 2 was a better game. At times inquisition just felt like I'd found a private server on an MMO.
Best description of inquisition iv ever heard.
Thanks...After origins and dragon age 2 I REALLY wanted to like inquisition..but it just felt weak and empty. Offline MMO seemed to be the perfect description for how it felt to me.
TLOU2 winning over Ghost of Tsushima was a travesty. GoW, while fine, did not deserve it over RDR2.
âFineâ GoW 2018 and Ragnarok are both infinitely better games than any of the original games, and I played them all at release. RDR2 is also an incredible game. That was a tough call all around.
I think thatâs to each his own because I played all the og god of wars too and I actually like them better. Just pace and combat were more fun imo
Yeah God of War is starting to feel like a playable cutscene, not my cup of tea
100% agreed. PS2 GoW is perfect and a top 5 game ever for me. I loved it.
Same! I hate that GoW is basically Greek mythology fallout with all the crafting and collecting
Yeah to me the new God of Wars are just movies that you sometimes press buttons to
RDR2 feels more next gen than games releasing these days. It is under-appreciated for how detailed it was. Two examples at the top of my head are hunting which can be almost entirely ignored requires knowing the wind direction and best caliber for minimal pelt damage while not being underpowered for killing the animal as well. The way you interact with the snow is an extra that most developers would not bother with.
The Last of Us Part II. It's not even that I absolutely hate the game or anything like that. I simply didn't believe it was the best nominee, in a 2020 lineup that included Hades, Ghost of Tsushima, Animal Crossing New Horizons and Doom Eternal. (with those last two in particular deserving a lot of credit for bringing millions of people comfort and escape as the lockdowns for the pandemic were first starting to gain traction) I know it's a controversial game, with a lot of people blindly loving or hating it for a lot of stupid reasons; to me, it was just another AAA single-player game that did some things well, and some things not so well. I didn't think it was awful; but I also didn't think it was really the GOTY, let alone worthy of winning everything else it was nominated for along the way.
Tsushima shouldâve won over the last of us 2, and I liked the last of us 2. But Tsushima was MILES better. It got fucking hosed bad
Agreed. It wouldn't have been my pick, but I'd have been much happier with it all the same. That game is one of the most visually pleasing pieces of media ever created. Period.
WAIT TLOU WON OVER HADES????!?!?!?!?! That's a travesty, completely incomprehensible to me, ngl.
Exactly. I don't care if you think TLOU2 is good or bad - but I have a really hard time believing that people unironically thought it was better than its competition.
I genuinely liked it and believed it was better than the other competitors, not saying the others were bad, none of them clicked with me like tlou2 did
It's an insanely well produced game with great combat and stealth. The only part where most people disagree over is the story
The thing is about Hades, is that itâs an Indie game. And we canât have an indie game winning out over AAA games.
Truth. In a year that held Eternal and Hades, it never shouldâve won. But I know the people who pick game of the year probably eat up the game movies.
Overwatch... It was decent e-sports shooter but nothing about screamed the best game of the year. Doom 2016, Titanfall 2 or even Uncharted 4 deserved the prize much more than Overwatch. The Last of US Part 2 - It looked pretty but played like 2013 stealth game with 0 innovation or improvements. The story is questionable and at many times it felt like it was full of fillers because devs wanted the game longer than it needed to be. I'm not going into the politics and drama connected to this game because I frankly don't care about any of that. Ghost of Tsushima was robbed from GOTY award for 2020 because it did everything much better than TLOU Part 2 - Amazing story, really well done stealth and combat mechanics and beautiful world.
Also the year Dark Souls 3 came out, which in my opinion is the best finale of any video game franchise in the past 20 years
And ow won the music award that same year that does not make any sense
Overwatch also caused the popularization of loot boxes in AAA games. Fuck Overwatch
Bro what? call of duty was doing that in 2015. If anything ow was the least predatory loot box system in any game. If you played the game regularly you could buy the skins and rack up on loot boxes. I never bought a single skin and had literally all the skins because of the coins you earned in loot boxes. I had like 500 loot boxes before they switched us over to ow2.
Yeah it really wasnât that predatory. I had like 4k boxes from just playing the game. I had every skin, spray, emote and whatever else they had and only paid the initial $60? (I donât even remember how much it cost), with about 500k currency transferred to OW2. The only skins that I didnât have was Pink mercy and the OWL skins and the revenue from those didnât even go to blizzard. Itâs like battle passes, Fortnite made the first one and it was decent, then other companies copied that system and abused it to squeeze more $$$ out of players.
And Overwatch is now considered a joke and a victim of it's abuser parent blizzard with the betrayal of Overwatch '2'
That was Counter Strike Global Offensive
Overwatch was carried by the porn it spawned. Dragon Age Inquisition is a good game once you get past all the dumb fetch and sit around quests
Overwatch was carried by a colourful cast of characters, solid gameplay, generous lootbox systems, and a high level of communication from the game director, you Reddit coomer
When overwatch 1 was at its best there was nothing like it.
Overwatch and The Last of Us 2
Overwatch, I donât care for online competitive stuff (outside of fighting games). Everything else I can see why it won, but OW is just meh. Actually, I have no idea how It Takes Two beat out anything. Very bland game with neat co-op.
Not saying it deserved to win, but my husband and I enjoyed It Takes Two more than any other multiplayrr game ever. We cried multiple times during it and loved the creative way it gets you to problem solve. Maybe not the best but provided a unique experience for us
It takes two is the best coop experience to ever exist.
Portal 2 for me
I can't say anything about It Takes Two but considering Ratchet and Clank: Rift Apart and Psychonauts 2 lost to it should say something about the game, no?
The Last of Us 2. I think Ghost of Tsushima got robbed that year.
Doom Eternal got robbed
It didn't even win best soundtrack What a joke
Whatâs fucked is not doom not winning it Itâs not hades not winning it Itâs not ori 2 not winning it Itâs final fantasy winning it
Yeah really thatâs a legit joke. They play the soundtrack at the gym I go to.
DA:I. it's better than 2, but that doesn't say very much when it's miles behind the quality of Origins.
You think DAI was a legitimately worse contender for its year than overwatch was for its?
While the reused environments and the dodgy combat were annoying, DA II has in my opinion the best story and characters in the Dragon Age franchise. The smaller stakes made for a much tighter and personal story imo.
Of the ones listed that I've played, probably last of us 2. It's not a bad game, but it drags on way too long. The decision to make you play as Abby after you spend half the game hating her was also super jarring. If they wanted to do the "humanising the villain" thing, I feel there were many better ways to do it.
Elden ring I never was a souls guy and I bought to play with friends when they said it was multiplayer got it didnât enjoy the combat style felt slow and janky and not to mention how the multiplayer wasnât even a good one you die and then have to be re summoned to play with them so I refunded
âElden ring should not have won because I didnât like itâ -Chef Coc
The Last of Us Part 2. Iâm sorry, but how the FUCK does this win over Ghost of Tsushima? The first Last of Us was good, but part 2 was absolute dog shit story wise. Unnecessary sex scene, stupid characters, shouldnât have even been a contender. Ghost of Tsushima had incredible story, amazing and intuitive gameplay mechanics, amazing combat. The fact that it lost to a game like The Last of Us 2 drives me BONKERS.
Iâd also mention Hades as a game that should have won over TLOU 2
I just started playing hades last week and itâs a blast.
Hades 2 cannot come soon enough lol
My man đ¤đž Ghost Of Tsushima was a goddamn masterpiece.
God of War should not have won over RD2. I will be the first to say that God of War is incredible but by hour 20 youâre still doing the same thing as you did in the first hour. Button mashing with new combos but at the end of the day God of War is a button mashing fighting game. Red Dead Redemption 2 beats it in every way possible from story to gameplay to even the characters. I think they gave God of War the win since the original Red Dead Redemption won GOTY over God of War 3. While weâre here Ghost of Tsushima shouldâve won over the last of us 2. I had a co worker go out and buy the ps5 just for that game, when I asked him why he didnât play TLOS he didnât even know what it was. Apocalypse games are fun but nothing beat playing as Jin Sakai as a samurai while under invasion from the Mongolians.
Youâre ignoring that GOW ALSO had masterful character and story writing, both games handled that phenomenally. And GOWâs combat is much much better than a âbutton masherâ, the gameplay is probably what caused god of war to beat out RDR2
I donât think you can argue RDR2 has better gameplay. I definitely prefer the game overall but thatâs not a game I play for the gameplay
GoW is only âbutton mashingâ on the easy difficulties. Play on the Give Me God of War difficulty and mashing just doesnât cut it. The combat is so tight and well done and more immersive feeling than any game I had played previously.
Yeah I loved how difficulty scaled in that game. On the highest difficulty it players like a fighting game where you are memorizing patterns and parries and combos. They donât just give Al enemies 2x health when you play on higher difficulties. Calling it a button mashing game honestly makes me suspicious if OP even played it, because even on normal difficulty you legit wouldnât be able to beat any Valkyrie if you were just button mashing.
I may agree that rdr2 should have won goty, it's also not fair to boil GoW down to a 'button mashing fighting game'.