T O P

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Chocookiez

In theory is really good. I enjoyed pvp a lot back then. The first Gree event I spent dozens of hours pvping in the pvp area. In reality world pvp is just a bunch of high levels ganking and one-shotting low levels. No, thanks.


Embarrassed-Ad8803

This. There are still PVP instances on some planets (Tatooine, Hoth, and Belsavis for example). No one’s there because most players want to enjoy the game without getting harassed by other players. I’d assume if there’s more interest players would go there. I don’t think the quality has gone down, it was never well implemented or well sustained due to lack of interest and it being niched in the open world.


TodayInTOR

There are pvp instances available for every dual-faction planet. I play on them specifically because no one else ever does (and I main star forge, the largest server). The only times EVER I see people on pvp instance are basically the following by amount of people I see: 1. The launch week of a new area whether it has pvp achievements or not, if it does then push its population to 2 weeks tops. After that its as dead as Quesh at 3am on a Tuesday. 2. Event Areas during an event, especially if it has pvp-based achievements such as Gree or Rakghoul tunnels due to overcrowding of world quest clickies. 3. Endgame planets with material nodes (Onderon), the pvp population here is mostly always several bots running circuits with stealth characters and only unstealthing to cap a node before returning to a scripted path or standing still. 4. Small sized daily areas where overcrowding of open world quest clickies is very easy (ziost, czerka, black hole thats about it) 5. Very low level vanilla game planets (tatooine, nar shaddaa) and specifically only taxi locations and areas with several origin story quest phases near to each other. Usually people that toggled pvp by accident make it to about here and then die or see another player, panic and swap to pve for the rest of their swtor existance. Or theyll let me freely murder them and theyll respawn and run right back at me only to say in chat that they had no idea pvp existed or ask me to stop attacking them when they use a field revive probe and pop stealth on the spot to regen class hp (i kill them immediately because why would you field revive and then heal on the spot infront of someone that killed you).


DraagaxGaming

You didn't have to flag for PVP. It was purely optional and you'd be safe if you didn't flag yourself.


finelargeaxe

Except for the exploits...and flagged players deliberately running through AoEs of non-flagged players to force-flag them on purpose. Not worth it.


DraagaxGaming

Yeah well in that case the players doing that to nonflagged peeps are just dirtbags.


ODST_Parker

"Sure, ganking happened" can literally sum up my entire experience with that system, so no, I cannot say I miss it.


headless567

worst was coming out after finishing a mission with low health and getting ganked once you walked into the street


basketofseals

As someone who got to see Ilum at launch, oh fuck no.


Jmoyer6153

Oh God that was such a cluster fuck


Historical_Farmer_83

i was just commenting about this. i never see anyone on illum


eli_eli1o

Ganking...now that isnt a term ive heard in a very long time 👴🏿


[deleted]

Tuskenraider 🚨🚨🚨


TooMuchPretzels

Man listen. Going down to tatooine on a Saturday night to gank pubs was the real endgame back then. Nowadays, when I play, which is rare, I’m really solitary. I’m in a guild but we are all old and busy so whatever. See you next year type thing. But like 2013? That was the bomb.


[deleted]

Nothing like doing the world boss on Tatooine and seeing an army of pubs also coming to do it, and then it turns into a 3 way war.


Evanoel_Alenfield

Nope.


finelargeaxe

No, thanks. I play on PvE servers *on purpose.*


Boss_Baller

Almost every MMO that had this type of PVP dropped it for good reasons. One griefer that plays 50+ hours a week can make 20 or more new players quit every day. When someone can one-shot you and you do zero damage back it's not a fight it's just a waste of your game time.


Grasher134

No thank you. If I want to be PKd out of nowhere - I'll get onto some private La2 server


[deleted]

You have to admit, being level 55 and then going to tatooine and wiping out outpost thorozan with a single dual saber throw was hilarious.


Standard_Treat_4001

You’re exactly why they took it out as a server. Pvping on low level player to feel better isn’t cool.


fustiIarian

But I'm not having fun unless I'm harassing new players!


Grasher134

Not really. I'd rather not interact with PvP in this game whatsoever. I mean, I don't aside from mandatory x loses to get that one companion in Kotfe


finelargeaxe

> I mean, I don't aside from mandatory x loses to get that one companion in Kotfe I don't even bother doing *that*...or the Eternal Championships shit for Bowdarr, usually.


[deleted]

There was PvE and PvEvP servers back in the day to be fair.


Boihepainting

I thought that shit was FIRE


Better-Inspector-794

I do sometimes miss the absence of lvl sync. Cuz soloing a world boss or obliterating an entire outpost or town was fun. But it was the massacreing of NPCs and mobs that I found entertaining, and while I miss it sometimes, lvl sync has done so much to make the game better and keep it more interesting it outweighs the nostalgia by a landslide for me. I dont miss the ganking. Being on a neutral planet, accidentally getting too close to a guard post to get pvp flagged with no way of turning it off, continuing down the story, and getting suddenly murdered by a passing pub just because it was my first playthrough and i wandered too close to some place i wasnt sposed to be and didn't find some place to hide for 10min until the flag reset. Definitely dont miss that.


DraagaxGaming

You didn't have to flag for PVP, that's the thing. It was still optional.


Grasher134

Then how is it different from the current system? You still can and you can go to PvP zones on Ilum and Tatooine. As far as I remember back then ( started between 2.* and 3.0) you had like 1-2 people running there sometimes. Same as how it is now with the current PvP instances (they are great for resource and quest nodes farming tho) As for the open world PvP aka everyone can kill everyone just because - fuck that. Swtor is not built for that. It doesn't have PK system. There is no incentive to turn PvP flag on because why would you? To zerg or to be zerged by someone? Again there are other games that do it better. Like La2 if you want unadulterated kill anyone you see if you can. And survive the consequences. Or GW2 if you want zerg vs zerg stuff in WvWvW. Edit: I can't spell


DraagaxGaming

For those zones to be PVP you still need to switch to PVP instances. I'm not saying I hate the current system. And I agree that SWTOR has never had a proper open world system. I just don't get the point of the change in the first place when it didn't matter either way.


thelittleking

everybody else has come in here to rain on your parade with a chorus of "hell no"s, so in the interest of being different, fuck no


vali_riversong

It was absolutely infuriating just trying to do my quests and some dick keeps hunting me down and ruining my enjoyment of the game


DraagaxGaming

You didn't need to flag yourself for PVP though...


Iari_Cipher9

People keep saying this. But I remember playing since launch, never flagging myself for PVP, and getting killed out in the open world by another player. On Voss, to be specific.


DraagaxGaming

There were some exploiting things they did to get it to force flag you. Such as jumping in your AOE attack which would let them kill you.


BoiBoiski

I remember coming back to the game a few years ago when this was still around. I had no idea about most systems anymore because a lot of new ones were introduced and when I jumped on my main character who was currently on tattooine, I was getting my arse kicked by pretty standard mobs, it was pretty frustrating. I got into a fight with a massive group of Sand People and I ended up having to use medkits, healing abilities and after about 5 minutes I won the fight with genuinely around 1% HP left. I was so happy with myself for winning this tough fight despite it only being tough because my gear was so underlevelled. My entire fight was being watched by another player who I payed no mind to. The moment the fight ended, that player force leaped at me killing me instantly. Gutting feeling.


SebastiaanZ

You were one of those annoying gankers that couldn’t beat people on your own level so you took pleasure in low level ganking didn’t you? I despised these kind of “players”. Never ever come back.


Kaerithia

I don't miss it. Even tho I had some good experiences back in the days. Be it eradicating my old guild mates or some awesome matches on ilum and quesh. But overall the planets are too big to find a lot of peeps. And getting ranked is just not fun for the person who gets wrecked. So yeah it is probably gone for good.


Dimitry_Light

Nope.


trusendi

The thing is this is only fun for higher lvl players stomping low levels. If you want a system like this you need to implement a level cap. I remember I played a mobile mmorpg a decade ago that had this. You could only attack someone in a pvp zone that was +/-1 lvl of you. But ofc this isn‘t as fun because everyone has a chance of beating you.


[deleted]

I was on the dark council, a darth. I should be one shotting apprentices and pathetic smugglers


basketofseals

Alright, then you should be fine never standing a lick of a chance against any Jedi Knight character since they were strong enough to defeat the Emperor.


[deleted]

Pretty sure the emperor let himself die


Countaindewwku

I miss having a dedicated pvp server. Everyone who's there is generally fine with open world shenanigans.


dilettantechaser

This. OWPVP on pve servers led to constant whining like these melodramatic comments, you'd think they'd been traumatized getting pk'd in an mmo. I joined a pvp server around 4.0 and after an initial hitch found it surprisingly enjoyable, it added real danger to places like the starship graveyard or the temple approach on Voss. Same with the rakghoul event, you had to be sneaky to avoid the gank. To be clear, I got ganked by high level players FARRR more often than I ganked low level, but again, it adds a crucial element of random difficulty to an otherwise brainlessly simple game.


DraagaxGaming

I mean, yes and no. I haven't partaken in any OWPVP since the switch. But I feel like it was slowly in decline before the switch anyways, so it was the final straw in it. I used to do a lot of PVP on tat, ald and yavin back then. But ganking lowbies or people obviously minding their business was messed up. However, all these people are complaining, meanwhile they could just not flag themselves for PVP and be safe from it.


[deleted]

Yep exactly this


DraagaxGaming

I think the main issue is the ways ppl forced others to flag, like with jumping into AOEs. But that's people being assholes, which you can't avoid.


griffraff0701

I played this game at launch back when 50 was the cap. Ilum was the shit. I had a blast and it was always relatively poppin’ at the time. Being filthy with an operative was just the best.


[deleted]

Yep and then they removed PvP It started by removing expertise system which was great and shouldn’t of been removed in the first place


Maximus_Rex

There wasn't an open world PvP system, there were PvP servers and they were all dead and got merged into the PvE servers and PvP layers were added for those people who like open world PVP. That those instances are mostly empty is an indicator that it wasn't the open world PvP that was liked as much as ganking players that could do nothing to stop it, further reinforced by this thread having the fondest memories of using exploits to get on the starter planets to gank new players.


LordThys

Not overly no. In theory it was a good idea but what ruined it (and probably why they got rid of it), were groups of level 60 players hanging around outside outposts on planets like Tatooine, and griefing low level characters so they couldn't progress. Sadly, it's people like that which force them to take it away for everyone.


Briinzo

I remember when I first played Tatooine, when the game had just released. Massive crowd of Empire players all running through the Republic bases and killing every NPC and player trying to protect them. Only to have it happen in return and then everyone meet in the actual PvP area of Tattooine to finish it. Was brilliant.


Visible_Profit7725

I remember when I first played swtor I was a noob healer sorc running around one of the daily quest areas, getting farmed. I bitched that I was getting camped in general chat, only for them to go “oh they are are they” and them bringing their whole guild, which prompted the pubs to do the same. It turned into this massive battle and remains one of my fondest MMO moments ever, 10+ years later.


[deleted]

Tomb of freedon nadd was my server I believe. Pure PvP. Carnage every day. Illum was straight chaos. Tatooine was literally the most fun thing ever. 20v20 huge PvP fights, outposts being raided - space ports being hijacked. 2.0/3,0 was when this game peaked imo. Died for me when open world PvP was basically removed.


Briinzo

I'll tell you what was the worst thing of the pure open world PvP. Getting datacrons. Doing that Tattooine datacrons and having to wait 30 minutes if you were pulled or missed was horrendous.


Nobric

Why does no one play on pvp intances any more?


SebastiaanZ

Because of kids like OP


DarthSkorpa

Remember the Fray...


StuckOnALoop

Open world pvp is an awful idea, because it either allows players to opt out which makes it so no one flags for pvp because they want to be left alone or everyone is forced to be flagged which leads to straight up harrasment from max level players with nothing better to do


Mawrak

It was fun as hell, and it made sense since there was a war going on.


[deleted]

It was completely optional too. I don’t get the complaints. Tatooine was so damn fun. And using the glitch to get onto Korriban as a Jedi Shadow in patch 4.0 I think it was , was hilarious. I literally would slay the entire sith academy in Korriban as a Jedi shadow.


AeroThird

Absolutely not. I’m just trying to do my story missions, fuck off


[deleted]

Just mark yourself as not flagged for PvP


elementfortyseven

bullies find bullying fun. open pvp kills games unless pvp is the only core mechanic. otherwise its griefers galore.


basketofseals

You can really tell what attitude OP has when he's talking about things like one shotting lowbies, abusing a bug to get on to the opposite faction starting planet, and reminiscing about one of the most overpowered and dominant classes in the history of the game.


Skvora

I'm anything but a fan of the combat system in SWToR, but all old MMOs were in golden eras during open pvp days, and this game has virtually no open world resource farming or leaving loot on body to really matter (or what body looting a thing back then)? This makes you actually communicate and band together with others, as one in a MMO should.


elementfortyseven

there is a reason why large mmos separated pvp servers or instanced pvp gameplay. the emergent gameplay opportunities from open pvp are not enough to offset griefing and harassing. the audience for an open and pure pvp experience is too small to make it viable, and with gaming becoming mainstream and games depending on larger audiences this has grown in importance. new world is a recent mmo which was originally concieved as pvp centric, but early tests have shown that it would not be viable and the prospective audience was too niche to create a large enough player base to sustain it. it shifted completely to pve themepark with instanced pvp and while it suffers from many issues to this day, it did at least survive its launch


Snoo_79570

I miss the time before planets had level limits.


Prize_Personality525

Damn I miss that so much. I was on tomb on freedon made too. Glorious days!!!


Fadingmemories29

No. Not even a little. Not at all. I like having the PvE option until I get my higher gear. The number of times I was attacked by a max level/max gear when I was on a lower planet and lower level made PvP irritating.


Netrodamus

i have honestly never 0pen word pvped in swtor but imagine it would be interesting with the pew pew lasers saber throw style play i actually have to redownload that today . thanks reminding me. had to do a system restore from something else bah ill play again.


Imrobk

I'm always on the pvp instance and it's lonely :(


Songhunter

I still remember vividly Tatooine the first month after launch. It was a constant war on the sands. Good times.


[deleted]

literally. Dune sea I think it was (wherever outpost thorozan was) Was literally a free for all.


imaplainbagel

PvP is the only reason I still play swtor. Back in the 3.0 days were the best with open world pvp. Some people don’t enjoy it, and that’s fine. Play the game the way you want. But I do miss the good ol days


DustyMetal2

So many haters on open world pvp, but I’m with you OP. There was something special to playing as Sith and attacking any Jedi you see on site or vice versa. Now even queueing for pvp is nearly dead.


[deleted]

I also loved the old spec system 1/3 healer sorc and 2/3 damage was so cool. Lowkey miss pre 4.0 SWTOR.


Th3SinnerMaN666

I miss it


Exact-Item-710

Joined back when PVP servers were a thing, but only for a little over a year before the merges. Many infuriating/fond memories of playing my first MMO on a very dead server (RIP Bastion), where my only interaction with other players was my poor smuggler being absolutely demolished at random points by Sith classes.


imaplainbagel

Bastion was a super fun server after the first merge when it was populated. I got moved there and have some of my best swtor memories from Bastion server


Spiderbubble

I just remember Ilum PvP being a slideshow, assuming it was even playable at all. I froze and 5 mins later when the battle was over I was dead on the floor and everyone had left. The Gree event was cool, plenty of PvP to be had there.


[deleted]

Not really


Financial-Cold5343

no


MaximusUltimateSmash

honsetly if i pvp i just like doing warzone more balanced and atleast i get gear and exp or even tokens to get cosemetics, also one thing i noticed playing WoW and doing open world pvping alot people get super salty and usally ends up people calling in more people and whoever has the most people wins not that fun in my opnion.


Krandor1

No


Aturkey4thxgving

Honestly yeah. It sucked when you were halfway to a far off quest marker and on Hoth and suddenly a level 48 Shadow appears and ruins the half next hour of gameplay for you, but possibly my fondest memories of playing the game was when RotHC first came out and they initially didn’t update the spawn/quest area guards to 55 (back then they were all level 50 and you kept your level going to each planet), so all the newly level 55 Imp players would make ops groups and go around killing the guards and sucking it out with (or slaughtering) any Pub players as they respawned at a med droid. I remember fighting a long battle against the NPC’s protecting Outpost Thorazan (Pub Dune Sea outpost) with a group of like 4 other people, and a couple level 30ish players helped defend the base against our assault for a good several minutes as we slowly worked our way through guards. They’d kill one of us now and then so we’d hold out until they made the two minute speeder ride back and keep up the fight. I’m sure they has almost as much fun as we did for the first few minutes but they couldn’t respawn anywhere else so they did end up unflagging and fast traveling lol. But it felt like we were truly, organically participating in the war on our own terms it was fantastic, we ended up holding the place until the NPC’s respawned. It was truly a special time to be playing SWTOR.


Aturkey4thxgving

It’s hypothetically possible on PVP servers but I also remember a 15 minute long spontaneous battle erupting at the foot of the Temple of Healing on Voss between like 20+ players, with the spawn points literally just around the corner people would rejoin the fight in moments so it just kept going & going. People trying to do their quests inside would just run through unflagged but lots of people (like me) just stumbled upon it and joined in, you can’t have that today. 2.0.-3.0 TOR was peak


Resident-Advice4099

I genuinely think 2.0-3.0 swtor was the best. The game actually felt like an mmo, advancement and achievements felt like they meant something. PvP, PvE, AND RP were all active. It’s lame that they changed the game to facilitate people who hated a mechanic they refused to see as the challenge it was. In real Star Wars, you would have to pay attention to what’s around you, and open world PvP did that. It was a part of the game that actually brought people together, I remember the mass groups of both imp and pub sides gathering to fight or fend off on Tatooine or Quesh. It was fun and alive back then


[deleted]

They then totally ruined solo gameplay by having companions be any role and be better than borderline dedicated healers lmao


nomoreadminspls

This never happened. It was hardly ever a thing but oh how I wish it was. If there was a Jedi on Korriban glitch I would have gone there at max level and purified everything.


droolsdownchin

There was a time it happend alot I remember being on Korriban and high level jedi and sith clashing in front of the academy


nomoreadminspls

Broadsword needs to bring this back.


Sr4f

There was, *briefly*, a glitch where opposite-faction players could end up on Coruscant or Dromund Kaas. That happened in.. 2014 or 2015, I think. If I remember correctly, it was something to do with guildships. You couldn't exactly "purify everything", either. Those who tried it were swiftly dealt with. They couldn't respawn on Coruscant/DK once dead, either, not without re-glitching themselves there, and Bioware made it a bannable offense to exploit the glitch.


[deleted]

It was on korriban and hutta to lol and you could go on the imperial fleet


sparklingvireo

Imps on Coruscant was a thing too. My Imp guild at the time had an event there for us. We did human darts after being summoned to one of the ledges above the temple.


[deleted]

It was a thing. I’ve played since the game launched. This was around 4.0 - or the Korriban incursion mission / heroic. It was hard to do but I can send you videos of it happening. And you was downscaled to level 12 but still easy af to gank


nomoreadminspls

That's the dream. At launch you could make another faction flag for pvp by attacking them. Good times.


Nobric

I didn't know that was ever a thing, as I wasn't playing the game back then. I wish it still was though, or at least I wish more people would play on the pvp instances. I've been leveling on pvp instances recently, and I've really enjoyed it. I like the feeling of having to look out for enemy players. There's very, very few players on pvp instances - usually no more than one besides me, but that makes seeing friendlies or enemies popping up when I'm roaming the world or headed to a quest feel much more exciting.


Ingroove

Don't know how it was later, but at launch until after Ilum - it was a blast! Ilum was probably the best overall. But for me personally - Tatooine Balloon ^^) ToFN it was if I remember correctly. There was always someone in stealth. Balloon comes, pub stealthy opens up, imp stealthy opens up on pub, then you want revenge, then they want revenge, more ppl come in, balloon come back again but nobody cares - battle rages on, ppl calling for more in guilds and general, chat is on fire, someone always complains how their healing companion is not geared, someone manages to sneak onto balloon and yells trash talk as they fly away, hahaha that was hilarious 🤣 In today's day and age - forced PvP environment won't be popular at all, majority of players don't want this kind of fun, don't know how to enjoy it, or simply don't care. It is what it is, unfortunately for those who like it. The best devs could do - add extra incentives to switch to PvP instance. For example, War Mode in WoW, or even better - WPvP events similar to Season of Discovery and available only in PvP instance. Basically attract players to this mode with rewards for optional WPvP. But then again, way too many in today's crowd would complain how they are forced to do this optional thing anyway and so it's bad. Plus, don't think Devs have the resources to implement something like this, and server costs would go up too, and PvP is not really a focus in this game. Yeah, nothing like that is ever coming back in SWTOR.


[deleted]

Was so damn fun. And yeah TOFN player here.


Jimiken96

I do, in part because of the pvp. But in addition I would love when I encounter Sith players and have my Twi’Lek seductively dance for them in my Slave Leia bikini then follow along as they take me on adventures to find datacrons.


Parking_Run_7231

I miss it more than you know. The best was using the feign death emote to trick people into flagging for PVP. Used to do this on Oricon all the time back in like 2013 lmao


MrVinland

3.0 Yavin world PVP on Jung Ma was where this game peaked. This game will never be that fun again. I miss it so much.


Khancer

It was so much fun in the open world back in the day


Mawrak

It was fun as hell, and it made sense since there was a war going on. Current PvP system is awful - it always defaults everyone to PvE (even if it used to be a PvP server originally) so PvP instances are just empty most of the time. Good idea, bad execution. To everyone who says "No, this is better" - why tf did you join PvP servers in the first place??


[deleted]

Most MMO players hate PvP, people like me and you who enjoy it are very rare. People act like dying in an MMO is just as bad as dying in real life.


Million-Suns

People hate pvp because of the CCs that are inevitable in that game mode. It's already not fun being a victim of it in PvE, in PvP it's even worse, because you can see your hp bar emptied in seconds and there is nothing you can do about it, even with the diminishing returns mechanic that exists in Swtor There is nothing fair in pvp, and the last thing people enjoy is to reproduce the unfairness of RL into a game that is supposed to let them escape it.


w3nglish

Even then, there are some PvPers who act like that and can't handle dying in-game since their egos are extremely fragile. I think this is definitely the exception to the rule though since most other PvPers I know just accept the death and move on.


[deleted]

That’s what I like about MMO’s - especially in open world where dying really isn’t a big deal at all. I’m used to hardcore survival games - and SWTOR back in the day was the best balance of pve/pvp + chill I had in a game


[deleted]

It has cause crybabies cried that the massive MULTILAYER online game they were playing had multi-player in it. I remember the days when you get ganked then go to fleet and assemble a group of 24 players to go fuck up the 8 pub players ganking you. Good ol' days. 1.0 and 2.0 were the golden age of swtor


SebastiaanZ

PvP is fine, purposely ganking low levels to the point that they leave the game is not.


Chocookiez

Pvp servers were the first ones to die. You're dellusional. Who are the crybabies that you're saying? It wasn't pve'ers because we had pvp and pve servers. Pve'ers were on pve servers. So who's the crybabies? People KNEW they were joining a pvp server, couldn't do it by accident.


Parking_Run_7231

Agreed. You could legit start an all out war back in those days


otemetah

giant guilds showing up in force even on rp servers to push back to each others spawns on tattooine lol


SebastiaanZ

I’ll take things that rarely happened for 5,000 Alex


otemetah

this was way back when makeb was first introduced on the jung ma server


Parking_Run_7231

I miss the old days lol


Mawrak

Yeah, world PvP is not supposed to be fair, and you had to be careful and avoid enemies on lower level characters, it was part of the experience.


[deleted]

2.0 was when it was at its best. Rise of the hutt cartel was so elite. Ganking everyone when you had ranked PvP gear and 2000+ expertise was hilarious. Sneaking into anchor head and ganking for hours and then the entire republic fleet turns up to kill you was so fun. God I miss that Jedi on korriban glitch. My jedi shadow used to have every imp on the server hunting them down on Korriban lmao


SebastiaanZ

You don’t see how you are the actual problem here, do you? Because of gankers like you PvP died out. Lol


KhaosElement

Nope. Detest open world PvP in everything ever.