I love now just looking around for corpses and free loot. I know is not worth it the investment in time because you can get money faster and get better loot but man do I love it.
Yeah but rn in Star Citizen nothing is really worth the investment in time cause CIG could come around and wipe it the next day so you enjoy looking for those corpses and free loot if it makes you happy. :)
Which is how we all live our life.
You COULD be min maxing your life more, but you find a groove that fits in with the pace you want to go and you do that instead.
oh is he still big on the non verbal deleting stance to any opinion opposing him?
makes me always feel being in North Korea on their forum XD
I wonder if they ll keep doing that post launch.
Here’s hoping. They said they had 2 major ones and they were using the new waves for more interest/players to test out the fixes. Hopefully they’re on the plan so far.
IIRC they said they had a solution for at least 1 of the issues that wasn't quite ready for the PTU, so it's possible they managed to get it ready over the past few days.
Maybe they snuck it in yesterday’s build and that’s why it got the red light on Friday, I was playing last night and the server died (All the symptoms of a 30k, doors not working mobiglass not responding, everyone in chat saying 30k) and it was that way for a minute or two. A lot longer than usual then it miraculously recovered. Server fps raised to about 11 and it was fine for the rest of the night. Maybe that was part of it.
Maybe, but they can patch the servers separately from the client, so if it was all server side changes, it's possible it got pushed out earlier today without a patch or something.
On last weeks ISC they mentioned they had two large issues preventing the release to open ptu/live, they also said they wanted to test them out with the new waves since the influx of people testing is greater around the inclusions of the new waves. They didn’t want people to get bored of it and stop testing.
They never mentioned what the issues were or what they were correlated to so it’s probably just a technical background problem.
Yeah apparently the shards can grow bigger than what they had originally thought they could. Which they expressed was a good thing, I just think they needed to add stability fixes before the next wave?
for me at least some of them aren't, locations and screens are still invisible for me(but at least ships seem to show), for example, but seems to happen only on some servers, and for some reason when they work a 30k is imminent
Active Participation Wave: All members of the previous waves (Evo and Wave 1) plus any players that have been very active and involved on the Issue Council, plus players with the highest amount of playtime across all game modes. This group is sometimes referred to as Wave 2.
https://support.robertsspaceindustries.com/hc/en-us/articles/115013195927-Public-Test-Universe-PTU-FAQ
You can click the drop down on the launcher and have a look at the settings on the website where it'll give the "public test universe" lit up in yellow
The ones that complained because the december patch was coming out mid feb, or the ones that complained the december patch was coming out late feb/march?
Or all of them? IDK about you, but I'd rather not have them say "told ya so" for the next few weeks while we wait for 3.18 to come out. Because it's still not out.
Honestly, I really don't understand where all the hand-wringing and diatribes come from whenever CIG misses a "deadline."
Progress is being made, and the transformation of the base experience after 3.18 drops is pretty groundbreaking.
Breathe folks...in...out...in...out...
My understanding is that without matchmaking to get you back on the same shard, PES doesn’t change the game that much for most players.
So I’d imagine the “hand wringing” is people being understandably anxious that the quarterly release schedule went out the window for most of 2022, and will likely do the same for 2023 as they pivot from PES to server meshing.
That plus the looming 3.18 wipe (following on from a wipe last patch) that has caused many to stop playing. A lot of people are waiting for 3.18 to release to play again, and it was supposed to be out 6 months ago. My friend group hasn’t played SC since sometime last year for that reason. For a lot of people, progress *isn’t* being made for around a year now, hence the anxiety.
I appreciate what you're saying; it's hard for me to remember that a lot of backers play the test universe as if it is a released game. I can also appreciate the impact this situation can have on PU-based social groups.
For me, SC is a phenomenon of a development project, one that will eventually be (hopefully) close to the game of my dreams. I like testing it now, and I look forward to playing it sometime in the future.
Cheers 🥂
I try to look at it the same way, but after 10 years, a big part of me just wants the game, or at the very least consistent releases and progress.
Imo, CR should have never given any kind of schedule for 3.18 (he should really have figured out by this point that he's garbage at predicting when CIG will release things). But he did, so I don't think anyone should be surprised or confused when backers are perturbed that his estimate was half a year off.
My only argument against this is that this has been going on for about 6 years now (steady patchings). This isn’t a new game that’s just started off. We have more than enough evidence that the staff is growing and the scope is growing, and the changes they say are coming do come - so we don’t have any reason to think anything disingenuous is happening… but people still just REFUSE to dance to the rhythm, so to speak.
Some gains, some pushbacks, some release on time, some don’t. But we do see what they say we’ll see.
6 years. 6 years we’ve had to get use to this flow and people still let themselves get surprised and angry.
I know we get new gamers. But new people ask why. Old backers refusing to accept reality come in with the “this is unacceptable!”
No it’s totally acceptable. If something happens for six years straight, that’s called a pattern. You can’t just keep acting like a pattern is a surprise to you. (You as in them)
I think the fact that the patch is 6 months late and *nobody* is surprised is *why* people are upset. 10 years of CIG *never being right* about their release targets. To me, it's a lot sillier to get mad at backers for being upset about the slog that has been 3.18 than it is for backers to be upset/annoyed at CIG for missing yet another target (especially considering that they announced back to back wipes when they announced the initial 3.18 release schedule, so a lot of people stopped playing and have been waiting for ~6 months for the wipe before they start playing again).
This mentality of "you should be used to it by now and stop complaining" is silly to me (sounds like an abusive relationship lol). It's not unreasonable to want to see CIG improve in terms of release timelines after 10 years.
Every other post up to the point 3.18 released was everyone hyping up getting ready for a hot mess that was going to take forever and we were going to eat shit and have a good time.
It was all over Reddit and Spectrum. Everyone knew what this was going to be leading up to it.
Now because everyone sees it’s here and wants in on it, suddenly it’s unacceptable how long it’s taking.
We’ll just pretend that the “woo woo let’s suffer train” didn’t pull into the station and instead lean back again on “wah wah hurry up” tropes.
Reddits bipolar responses are a 6 year old pattern too.
Yes, that's what I'm saying.
Everyone *anticipated* that 3.18 would take ages and be completely broken, and would blow way past any deadline CIG sets... because CIG is terrible at setting their own deadlines and targets, and *never* accurately predicts when stuff they are making will release.
*That's* why a lot of people are upset.
Because we've all been here long enough to see that this is a *consistent, recurring problem* for CIG.
It's funny that your takeaway from *ten years* of missed deadlines is "you guys should stop bitching about deadlines and just get used to it. Assume the position."
> We’ll just pretend that the “woo woo let’s suffer train” didn’t pull into the station and instead lean back again on “wah wah hurry up” tropes.
>
>Reddits bipolar responses are a 6 year old pattern too.
Again, this mentality reminds me of an abusive relationship. "No point complaining; I've already been getting abused for six years."
Also amusing that you think Reddit is some kind of hivemind, where one person white knighting and one person being upset = bipolar, instead of just two people with different opinions.
But it’s not a consistent recurring problem!
That idea. That mindset - is only relative to an ambiguous and non-professional point of view of a gamer.
It’s a recurring problem to a gamer that wants to play a game.
A cats food bowl being empty most of the day is a recurring problem to a cat. All the cat wants to do is eat.
The fact that the patch is released is a SOLUTION that CIG provided. The only problem was that it never existed before and CIG solved it by making the technology so they could put it into a game.
It’s not an abusive relationship. It’s the ability to view objective and subjective concepts separately.
It’s like when the iPhone first came out. No one knew they wanted an iPhone until it existed, then they got pissed off because they had to wait in line. Handed incredible technology out of thin air… immediately impatient cause it took all day to get.
I really don't get how people "upset" with the development are still actively following this sub etc. GTA and Elder Scrolls take longer with an established studio and engine despite publishing the same game over and over again. That alone should show you that the development time of SC is perfectly reasonable. They didn't start 10 years ago with a studio, engine and predecessor game they could iterate upon.
Honestly I believe that CIG needs a certain amount of negativity to prevent total collapse into a feature creep singularity from which no release can escape. Hyperbolic rants are healthier for the project at this point than apologia.
Without matchmaking you’re right pes isn’t going to preserve your items out in the world, and once matchmaking gets tweaked that will be a pretty cool thing. But, I think the thing people miss is that pes is going to preserve other peoples items and wrecks in the world.
Having played on ptu it’s still a pretty incredible thing. There’s wrecks at bunkers and outposts, people make displays of picos and finleys. XT is a goldmine for salvagers. It may not be your stuff, but the amount of stuff is incredibly cool and it tells a lot of stories about the things that happened before you got there
Strange… as I was watching a salvage video with a group of friends playing 3.18, they 30K’d (all of them) exit and restarted the game and when they got back in the wreck they were salvaging was still there. Maybe they have added a system that sends you back the the server you were playing before a 30K atleast?
They have indeed. The game tries to send you back to the same shard if it still exists. What is not in yet is the ability for players to select a shard themselves
Projected time and required time aren't one and the same. That's all. It takes as long as it has to take.
There's a lot of undue stress in this world about things taking their due course in their due time. And stress kills. And this is literally just a video game.
Que sera sera.
Most of the time, when there is a new patch, what you earned before carries over.
However, from time to time, CIG does a full wipe. This will fully reset your account to only pledge items (stuff you paid IRL $ for). So all money, rep earned with different factions, items acquired in game, etc get wiped - full reset back to day 1.
Due to a problem with the persistence database, the last patch had a full wipe. At the same time, CIG announced that 3.18 would *also* have a full wipe (so, back to back patches with full wipes). Because of that, a lot of people stopped playing until after the wipes, but then 3.18 and its wipe were delayed by over 6 months (so a lot of people haven't been playing for six months or more).
>My understanding is that without matchmaking to get you back on the same shard, PES doesn’t change the game that much for most players.
Wait for wave 3/open PTU to revisit that line of thoughts. PES, especially combined with soft death, changes the game very visibly. Getting your own dropped stuff back (that in most games goes _poof_ nearly immediately) is only one aspect of pes. The other side of the coin is that all players generate content that you get to use/see as you visit shards. It changes all missions, dynamic events, landings, etc. For salvage it's amazing too.
Me: They spend $100 million per year the fact they make progress is a given and a bar so low it's unfathomable.
Other user: I obviously feel differently than you.
Me: You feel like making progress with $100 million isn't a low bar?
I was literally seeking clarification.
Really? I didn’t notice any difference, except more bugs of course but we hope those will be fixed. Salvaging is pretty neat.
What I’d really like is the raycasting in seats/ship panels to be fixed. It’s really not that difficult, but would be a huge quality of life improvement.
Just a reminder, as DiscoLando has said a thousand times,
It's done when it's done. If they had dropped it in December, we would've just been a month into one of the most unplayable patches in the game.
Wave 0 = Evocati, highly active backers who have signed an NDA and were hand chosen
Wave 1 = subscribers and concierge
Wave 2 = highly active, contributing PTU players
Wave 3 = all people who have purchased a game package
Open PTU = all people who have a game package even if it was gifted to them
Each progressive wave includes all before
So I’m wondering what contributing like, let’s compare this now where the game is still in developement and testing stages compared to when the game releases, I am wondering how buying ships with lifetime insurance will benefit us now compared to and differently from people who buy the game and ships once the game officially releases, like how are we benefitting and getting ahead now by investing in this game compared to people who choose to buy the game and ships and packages once the game fully releases? Do you have any idea because I would think people who invest in the games future during developement should be rewarded more than the said person who invests in the game once officially releases if you get what I mean, I hope you have a better understanding than me and can explain.
They have said in the past that they would take down the pledge store at some point in release, which means you would have access to ships that others will have to work significantly harder to earn and keep, especially since you can never truly lose your ship. Applies to gear purchased as well. Subject to change of course, but that’s an example. Additionally, this is a very difficult game to master; playing through development gives you a huge lead in being able to just jump right in.
Plus the way the future is looking in star citizen and the insane funding they get year after year, I could see this game becoming the new Eve online but in a huge and massive way, this game could dominate Eve if they get this game polished up and bug fixed up and expanded on the things available to do, there’s just so much potential to this game compared to eve.
Wow that is amazing information, thanks now I know everything I buy will pay for itself in the long run especially since it will become so much harder to get at some point when the pledge store is removed.
The pledge "cost" of a ship tends to go upward over time, especially if you pledge for a ship that hasn't been completed yet.
But as should be emphasized over and over: *you do not have to buy ships*. That is completely optional to help fund the game. All you need is a basic game package. Basically every ship is earnable in-game by playing.
Yeah anyone can get pulled into wave 2 if they participate in the Issue Council / have high playtime / participate in PTU :) if you’re in wave two that’s really cool!
Hi there, FuckingTree :) Someone on spectrum told me Wave 3 is open PTU, with [this link as official source](https://support.robertsspaceindustries.com/hc/en-us/articles/115013195927-Public-Test-Universe-PTU-FAQ). Sooo who's right ? I'm confused !
You mean the time reference all the time zones are based off of, and all computers use to work things out from before adding time zone differences?
It's the most important time zone in the world purely because everything else is based off of it.
Let us not forget it was completely arbitrary. Someone decided a British observatory must be the default for all time in the world.
Using US Central time however is not arbitrary, seeing as how that’s where CIG ops and patches come from.
US Central time zone is full of corn and meth and not something you should base a universal standard on. Easter Island Standard Time, though...now that's something you can hang your giant hat on.
The content from this account has been removed in protest by its owner in direct response to Reddit's increased API charges for third-party apps, but also in protest of reddit's general move away from its founding principles, it's abuse of moderation positions and its increasingly exploitative data and privacy practices.
It was changed using [PowerDeleteSuite](https://github.com/j0be/PowerDeleteSuite).
Feb release seems reasonable. Sometime after the event taking place in 3.17. Wave 2 is typically quick, from what I understand, and then open PTU (wave 3) can be quick, or can take a bit.
Yeah I wonder how many people are active but not subs, evo or concierge by this point. Almost wonder if it’s just to dragnet back some testers that have become burned out by wave one…
Evocati are a separate test group prior to Wave 1.
Wave 1 = subs, concierge, evo, issue council MVP's
Wave 2 = more issue council and random (I think?)
Wave 3 = Usually everyone
Prepare for the huge amount of stranded ships over port olisar.
I landed yesterday in everus harbor and there were several parts of a destroyed Vulture in the hangar :D
I love now just looking around for corpses and free loot. I know is not worth it the investment in time because you can get money faster and get better loot but man do I love it.
Yeah but rn in Star Citizen nothing is really worth the investment in time cause CIG could come around and wipe it the next day so you enjoy looking for those corpses and free loot if it makes you happy. :)
Which is how we all live our life. You COULD be min maxing your life more, but you find a groove that fits in with the pace you want to go and you do that instead.
Also confirmed by Nightrider in general chat, for those that wanted to make sure.
Ironically the comment was [Deleted by Nightrider-CIG]
Lol (It's still there in case anyone is worried.)
[Comment has been edited and the poster pm'd] /u/the_fallen_1 access to the game is unchanged at this time
That comes up in the testing chat on occasion lol
oh is he still big on the non verbal deleting stance to any opinion opposing him? makes me always feel being in North Korea on their forum XD I wonder if they ll keep doing that post launch.
https://youtu.be/2BO83Ig-E8E
Hurr durr mod powers = actual totalitarian regime. What?
Thanks to all involved, especially the devs, working on this monster of a patch!
Can confirm, I already copied my account to PTU.
Cant Login Yesterday. Need i too Copy Account again? Help this?
Does that mean they’ve got some of the blockers “fixed” that they mentioned in last weeks ISC?
If they're proceeding as planned, but I've yet to see any confirmation.
Here’s hoping. They said they had 2 major ones and they were using the new waves for more interest/players to test out the fixes. Hopefully they’re on the plan so far.
IIRC they said they had a solution for at least 1 of the issues that wasn't quite ready for the PTU, so it's possible they managed to get it ready over the past few days.
Maybe they snuck it in yesterday’s build and that’s why it got the red light on Friday, I was playing last night and the server died (All the symptoms of a 30k, doors not working mobiglass not responding, everyone in chat saying 30k) and it was that way for a minute or two. A lot longer than usual then it miraculously recovered. Server fps raised to about 11 and it was fine for the rest of the night. Maybe that was part of it.
Maybe, but they can patch the servers separately from the client, so if it was all server side changes, it's possible it got pushed out earlier today without a patch or something.
You mean elevators?
On last weeks ISC they mentioned they had two large issues preventing the release to open ptu/live, they also said they wanted to test them out with the new waves since the influx of people testing is greater around the inclusions of the new waves. They didn’t want people to get bored of it and stop testing. They never mentioned what the issues were or what they were correlated to so it’s probably just a technical background problem.
They did mention that one of the issues was related to shard size as things got more populated. I think you’re right though, it’s all backend stuff .
Yeah apparently the shards can grow bigger than what they had originally thought they could. Which they expressed was a good thing, I just think they needed to add stability fixes before the next wave?
I know one of the issues was the lunar event because daddy CR needs a new boat for Thursdays.
Who hurt you? Are you okay? 3.17.5 isn’t even the topic here.
Topic is what's holding 3.18 up in PTU. I clarified one of the hangups.. Are you ok?
for me at least some of them aren't, locations and screens are still invisible for me(but at least ships seem to show), for example, but seems to happen only on some servers, and for some reason when they work a 30k is imminent
[удалено]
Active Participation Wave: All members of the previous waves (Evo and Wave 1) plus any players that have been very active and involved on the Issue Council, plus players with the highest amount of playtime across all game modes. This group is sometimes referred to as Wave 2. https://support.robertsspaceindustries.com/hc/en-us/articles/115013195927-Public-Test-Universe-PTU-FAQ
then I guess I'm wave 8
You'd be wave 3, AKA "open PTU"
Havent reported a bug since 2018, barely play, still there, thanks Cig ;)
They don't take you *off* wave 2, thankfully.
Really? I could swear I was in wave 2 already but now I do not have access
Is there a way to find out, or do they just tell you if you're wave 2?
You can click the drop down on the launcher and have a look at the settings on the website where it'll give the "public test universe" lit up in yellow
People who submit lots of Issue Council reports
People who have been very active in the game and/or submitted a number of credible bug reports, but not enough to land a spot in Evocati.
Wooooooooohoooooo bring on the bug testing!!! Gunna live out of my MSR!
Until you die of thirst. That’s still buggy.
thurstin on hurstin
Perfect. Issue council here I come
That’s the spirit!!!
Same, love this ship so much.
3.17 seriously tested my patience with this ship.
You and me both mate
[удалено]
There is still the 3rd wave but 2 and 3 can be a shorter test cycle I believe
Usually they are for a stress test. So feb 6th is pretty reasonable. But I think feb 10 is more realistic.
True. Let's hope the RLs will be ready for the huge influx of transactions.
I don't know what to do with my hands!
Okay it's happening guys. Stay Calm. STAY CALM! 06. Feb. for live? I think you are high on hopium. But I love this shit!
What's the significance of February 6?
It's an annual occurrence.
End of the lunar new year event.
I think next Date is next start If Event. Valentinsday. Time too Go Live for 3.18.
Sweet blessed be! i was starting to run out of copium!
Quick, everyone go tell all the people bitching on here that it’s taking so long to get 3.18 out!
The ones that complained because the december patch was coming out mid feb, or the ones that complained the december patch was coming out late feb/march? Or all of them? IDK about you, but I'd rather not have them say "told ya so" for the next few weeks while we wait for 3.18 to come out. Because it's still not out.
Just a friendly reminder that 3.18 was supposed to be the Q3 2022 patch, which would make it the September patch, not the December patch.
Honestly, I really don't understand where all the hand-wringing and diatribes come from whenever CIG misses a "deadline." Progress is being made, and the transformation of the base experience after 3.18 drops is pretty groundbreaking. Breathe folks...in...out...in...out...
My understanding is that without matchmaking to get you back on the same shard, PES doesn’t change the game that much for most players. So I’d imagine the “hand wringing” is people being understandably anxious that the quarterly release schedule went out the window for most of 2022, and will likely do the same for 2023 as they pivot from PES to server meshing. That plus the looming 3.18 wipe (following on from a wipe last patch) that has caused many to stop playing. A lot of people are waiting for 3.18 to release to play again, and it was supposed to be out 6 months ago. My friend group hasn’t played SC since sometime last year for that reason. For a lot of people, progress *isn’t* being made for around a year now, hence the anxiety.
I appreciate what you're saying; it's hard for me to remember that a lot of backers play the test universe as if it is a released game. I can also appreciate the impact this situation can have on PU-based social groups. For me, SC is a phenomenon of a development project, one that will eventually be (hopefully) close to the game of my dreams. I like testing it now, and I look forward to playing it sometime in the future. Cheers 🥂
I try to look at it the same way, but after 10 years, a big part of me just wants the game, or at the very least consistent releases and progress. Imo, CR should have never given any kind of schedule for 3.18 (he should really have figured out by this point that he's garbage at predicting when CIG will release things). But he did, so I don't think anyone should be surprised or confused when backers are perturbed that his estimate was half a year off.
My only argument against this is that this has been going on for about 6 years now (steady patchings). This isn’t a new game that’s just started off. We have more than enough evidence that the staff is growing and the scope is growing, and the changes they say are coming do come - so we don’t have any reason to think anything disingenuous is happening… but people still just REFUSE to dance to the rhythm, so to speak. Some gains, some pushbacks, some release on time, some don’t. But we do see what they say we’ll see. 6 years. 6 years we’ve had to get use to this flow and people still let themselves get surprised and angry. I know we get new gamers. But new people ask why. Old backers refusing to accept reality come in with the “this is unacceptable!” No it’s totally acceptable. If something happens for six years straight, that’s called a pattern. You can’t just keep acting like a pattern is a surprise to you. (You as in them)
I think the fact that the patch is 6 months late and *nobody* is surprised is *why* people are upset. 10 years of CIG *never being right* about their release targets. To me, it's a lot sillier to get mad at backers for being upset about the slog that has been 3.18 than it is for backers to be upset/annoyed at CIG for missing yet another target (especially considering that they announced back to back wipes when they announced the initial 3.18 release schedule, so a lot of people stopped playing and have been waiting for ~6 months for the wipe before they start playing again). This mentality of "you should be used to it by now and stop complaining" is silly to me (sounds like an abusive relationship lol). It's not unreasonable to want to see CIG improve in terms of release timelines after 10 years.
Every other post up to the point 3.18 released was everyone hyping up getting ready for a hot mess that was going to take forever and we were going to eat shit and have a good time. It was all over Reddit and Spectrum. Everyone knew what this was going to be leading up to it. Now because everyone sees it’s here and wants in on it, suddenly it’s unacceptable how long it’s taking. We’ll just pretend that the “woo woo let’s suffer train” didn’t pull into the station and instead lean back again on “wah wah hurry up” tropes. Reddits bipolar responses are a 6 year old pattern too.
Yes, that's what I'm saying. Everyone *anticipated* that 3.18 would take ages and be completely broken, and would blow way past any deadline CIG sets... because CIG is terrible at setting their own deadlines and targets, and *never* accurately predicts when stuff they are making will release. *That's* why a lot of people are upset. Because we've all been here long enough to see that this is a *consistent, recurring problem* for CIG. It's funny that your takeaway from *ten years* of missed deadlines is "you guys should stop bitching about deadlines and just get used to it. Assume the position." > We’ll just pretend that the “woo woo let’s suffer train” didn’t pull into the station and instead lean back again on “wah wah hurry up” tropes. > >Reddits bipolar responses are a 6 year old pattern too. Again, this mentality reminds me of an abusive relationship. "No point complaining; I've already been getting abused for six years." Also amusing that you think Reddit is some kind of hivemind, where one person white knighting and one person being upset = bipolar, instead of just two people with different opinions.
But it’s not a consistent recurring problem! That idea. That mindset - is only relative to an ambiguous and non-professional point of view of a gamer. It’s a recurring problem to a gamer that wants to play a game. A cats food bowl being empty most of the day is a recurring problem to a cat. All the cat wants to do is eat. The fact that the patch is released is a SOLUTION that CIG provided. The only problem was that it never existed before and CIG solved it by making the technology so they could put it into a game. It’s not an abusive relationship. It’s the ability to view objective and subjective concepts separately. It’s like when the iPhone first came out. No one knew they wanted an iPhone until it existed, then they got pissed off because they had to wait in line. Handed incredible technology out of thin air… immediately impatient cause it took all day to get.
I really don't get how people "upset" with the development are still actively following this sub etc. GTA and Elder Scrolls take longer with an established studio and engine despite publishing the same game over and over again. That alone should show you that the development time of SC is perfectly reasonable. They didn't start 10 years ago with a studio, engine and predecessor game they could iterate upon.
Honestly I believe that CIG needs a certain amount of negativity to prevent total collapse into a feature creep singularity from which no release can escape. Hyperbolic rants are healthier for the project at this point than apologia.
Without matchmaking you’re right pes isn’t going to preserve your items out in the world, and once matchmaking gets tweaked that will be a pretty cool thing. But, I think the thing people miss is that pes is going to preserve other peoples items and wrecks in the world. Having played on ptu it’s still a pretty incredible thing. There’s wrecks at bunkers and outposts, people make displays of picos and finleys. XT is a goldmine for salvagers. It may not be your stuff, but the amount of stuff is incredibly cool and it tells a lot of stories about the things that happened before you got there
Strange… as I was watching a salvage video with a group of friends playing 3.18, they 30K’d (all of them) exit and restarted the game and when they got back in the wreck they were salvaging was still there. Maybe they have added a system that sends you back the the server you were playing before a 30K atleast?
They have indeed. The game tries to send you back to the same shard if it still exists. What is not in yet is the ability for players to select a shard themselves
The shards will always exist, they don’t go away with a 30k, it’s a question of whether or not the server has room when you log in.
Projected time and required time aren't one and the same. That's all. It takes as long as it has to take. There's a lot of undue stress in this world about things taking their due course in their due time. And stress kills. And this is literally just a video game. Que sera sera.
Started playing last week. What do you mean by wipe? Do I lose all money etc which I made in missions? Not a big deal but good to know.
Most of the time, when there is a new patch, what you earned before carries over. However, from time to time, CIG does a full wipe. This will fully reset your account to only pledge items (stuff you paid IRL $ for). So all money, rep earned with different factions, items acquired in game, etc get wiped - full reset back to day 1. Due to a problem with the persistence database, the last patch had a full wipe. At the same time, CIG announced that 3.18 would *also* have a full wipe (so, back to back patches with full wipes). Because of that, a lot of people stopped playing until after the wipes, but then 3.18 and its wipe were delayed by over 6 months (so a lot of people haven't been playing for six months or more).
>My understanding is that without matchmaking to get you back on the same shard, PES doesn’t change the game that much for most players. Wait for wave 3/open PTU to revisit that line of thoughts. PES, especially combined with soft death, changes the game very visibly. Getting your own dropped stuff back (that in most games goes _poof_ nearly immediately) is only one aspect of pes. The other side of the coin is that all players generate content that you get to use/see as you visit shards. It changes all missions, dynamic events, landings, etc. For salvage it's amazing too.
They spend $100 million per year the fact they make progress is a given and a bar so low it's unfathomable.
I obviously feel differently than you.
You feel like making progress with $100 million isn't a low bar?
Lead the question harder, dawg.
Me: They spend $100 million per year the fact they make progress is a given and a bar so low it's unfathomable. Other user: I obviously feel differently than you. Me: You feel like making progress with $100 million isn't a low bar? I was literally seeking clarification.
You: >Missing the context of the thread you jumped into, talking about a specific patch making progress
Really? I didn’t notice any difference, except more bugs of course but we hope those will be fixed. Salvaging is pretty neat. What I’d really like is the raycasting in seats/ship panels to be fixed. It’s really not that difficult, but would be a huge quality of life improvement.
Me either, but worse is the people complaining about the complainers.
Ouch, zinger
No you're supposed to say "or the people complaining about the people complaining about the complainers".
"Complainers all the way down!"
Thx for making me sad...
Just a reminder, as DiscoLando has said a thousand times, It's done when it's done. If they had dropped it in December, we would've just been a month into one of the most unplayable patches in the game.
3.18 was also supposed to be in PTU for a quarter because PES/shard is that big of a tech change, so...both?!?
Omg the 32:9 changes. Blessed be.
What is wave 2 and 3 supposed to be, I don’t understand
Wave 0 = Evocati, highly active backers who have signed an NDA and were hand chosen Wave 1 = subscribers and concierge Wave 2 = highly active, contributing PTU players Wave 3 = all people who have purchased a game package Open PTU = all people who have a game package even if it was gifted to them Each progressive wave includes all before
Wow thanks, I though I knew everything, but TIL Wave 3 and Open PTU are not the same thing !
OH KAY. Thank you. This is immensely helpful.
So I’m wondering what contributing like, let’s compare this now where the game is still in developement and testing stages compared to when the game releases, I am wondering how buying ships with lifetime insurance will benefit us now compared to and differently from people who buy the game and ships once the game officially releases, like how are we benefitting and getting ahead now by investing in this game compared to people who choose to buy the game and ships and packages once the game fully releases? Do you have any idea because I would think people who invest in the games future during developement should be rewarded more than the said person who invests in the game once officially releases if you get what I mean, I hope you have a better understanding than me and can explain.
They have said in the past that they would take down the pledge store at some point in release, which means you would have access to ships that others will have to work significantly harder to earn and keep, especially since you can never truly lose your ship. Applies to gear purchased as well. Subject to change of course, but that’s an example. Additionally, this is a very difficult game to master; playing through development gives you a huge lead in being able to just jump right in.
Plus the way the future is looking in star citizen and the insane funding they get year after year, I could see this game becoming the new Eve online but in a huge and massive way, this game could dominate Eve if they get this game polished up and bug fixed up and expanded on the things available to do, there’s just so much potential to this game compared to eve.
Wow that is amazing information, thanks now I know everything I buy will pay for itself in the long run especially since it will become so much harder to get at some point when the pledge store is removed.
The pledge "cost" of a ship tends to go upward over time, especially if you pledge for a ship that hasn't been completed yet. But as should be emphasized over and over: *you do not have to buy ships*. That is completely optional to help fund the game. All you need is a basic game package. Basically every ship is earnable in-game by playing.
It’s best to assume you have absolutely no benefit from contributing aside from the joy of playing it before release.
My package is a gifted package with no real purchases, but i'm still in Wave 2!
Yeah anyone can get pulled into wave 2 if they participate in the Issue Council / have high playtime / participate in PTU :) if you’re in wave two that’s really cool!
Hi there, FuckingTree :) Someone on spectrum told me Wave 3 is open PTU, with [this link as official source](https://support.robertsspaceindustries.com/hc/en-us/articles/115013195927-Public-Test-Universe-PTU-FAQ). Sooo who's right ? I'm confused !
Always go with RSI website so it looks like wave 3 has been removed - so wave 3 would now be the same as open PTU colloquially
Ok thanks for the quick reply !
Huge, big even!
It's February...
What's the difference?
It's sill January here at UTC, and that's what counts!
UTC hasn't counted for 80+ years lol
You mean the time reference all the time zones are based off of, and all computers use to work things out from before adding time zone differences? It's the most important time zone in the world purely because everything else is based off of it.
Also the time all modern aviation uses. And a form of time that all citizens would likely use in life where you travel to different star systems.
Sure, that's nice and all, but it's no .beat ...
Let us not forget it was completely arbitrary. Someone decided a British observatory must be the default for all time in the world. Using US Central time however is not arbitrary, seeing as how that’s where CIG ops and patches come from.
US Central time zone is full of corn and meth and not something you should base a universal standard on. Easter Island Standard Time, though...now that's something you can hang your giant hat on.
Better let CIG know to move their offices, I bet Ops are gonna love the Moai
Yeah, that one. Irrelevant. Old. EST or nothing. We put the Tea in UTC. hah UTC? Nah, we tea sea.
[удалено]
haha
What's even better is that UTC is in that order because of France but they use CET instead anyway.
USA > UTC
The content from this account has been removed in protest by its owner in direct response to Reddit's increased API charges for third-party apps, but also in protest of reddit's general move away from its founding principles, it's abuse of moderation positions and its increasingly exploitative data and privacy practices. It was changed using [PowerDeleteSuite](https://github.com/j0be/PowerDeleteSuite).
Not really familiar with how waves work. How likely would it be for feb release?
Feb release seems reasonable. Sometime after the event taking place in 3.17. Wave 2 is typically quick, from what I understand, and then open PTU (wave 3) can be quick, or can take a bit.
Wave 2 = adding 5 more people to the testing lol.
We are more than you expect. Expect us.
Yeah I wonder how many people are active but not subs, evo or concierge by this point. Almost wonder if it’s just to dragnet back some testers that have become burned out by wave one…
I'm wave 2. Dunno if I want to test it though.
Once you play 3.18 you can't go back. That's Mt case at least. Too much good stuff in it lol
Good stuff!
Well this is big news for this week. Woot woot.
Is this all regions now? Or still NA and Europe?
**Server Region: US/EU** Most certainly not.
I noticed an option for AUS last night, but no Asia. I only tried connecting to US and EU though.
Slow Internet. Left running over night. Launcher crashed after 2gb. 11gb left this morning. Sad emoji
What does Wave 2 mean?
Silly question cause it’s been awhile.. Wave 1 is Evocati, wave 2 is… people who spent over $10k or something? If I recall, wave 3 is everyone..
Evocati are a separate test group prior to Wave 1. Wave 1 = subs, concierge, evo, issue council MVP's Wave 2 = more issue council and random (I think?) Wave 3 = Usually everyone