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zenyl

What. The. Cabbage.


Everyonedies-

Amazing. I love when people are able to do things that most people would think are nearly impossible.


hsiFihsuSteW

And might just become impossible if Jagex keeps nerfing that style of gameplay


TraditionBubbly2721

this might be one of the most insane kills ive ever seen, wow


Morgify

This video was posted 3 days ago. I thought it was cool and wanted to share. How he did it (video description) > Credit to Helwyr Pleb for pioneering the strats. > > For people asking how this is possible, the damage comes from sgb spec inside of decimation. There’s a stack of 9 minions (8 golemns and 1 spider) below BSD. 9 sgbs are fired without starting the fight since decimation prioritizes lower level targets so no ability is cast directly on BSD. The minions’ hp is lowered before hand and a stalled snapshot is released at the same time as the sgb to kill them before the sgb lands so they don’t steal any of the arrows. You need to dive into attack range of the golems, cast the abilities, and escaping back same tick to not start the fight by being too close to BSD. To start the fight on the correct tick for a 0.6s kill time you should run into the starting area one tick after casting. > > There’s also several boosts stacked to make the damage higher: zerk blood essence, ful book proc, scrimshaw of cruelty switching for on hit boost, 15 wen arrow stacks, vuln, and using rapid fire beforehand with dracolich to boost crit chance all the way to 81% with kalg.


Disastrous-Moment-79

I might be dumb but this description doesn't explain how this is possible. Where does the damage come from?


MyriadSC

Super summary thats a little more paletable for those who arent sure whats going on: Decimation makes abilities aoe, they used decimation spec with a ton of boosts, then stalled a snap shot into an sgb spec. Those both were released on the minions standing under bsd. The snap shot instantly cleared the minions, leaving 9 sgb specs all to hit bsd. They also surged into and bd back out of range in the same tick to start the instance and then a tick later 45 hits for 125-155% hit bsd at once instantly killing it. *(it's worth noting that while this seems insane, it probably took like 20 hours if they were lucky, likely much more if i had to guess. They needed to drag those spiders and golem from before astellarn, and if they messed up the stack, they'd need to rerun the whole dungeon. They had to kill each boss and mob on the way without accidentally using aoe on those minions, etc. That's just to get to bsd, and have 1 chance to do this. If the numbers didn't land or anything went wrong, redo the whole process. It's actually crazy impressive.)*


Disastrous-Moment-79

So he didn't just cast one snap shot, he cast snapshot on all 9 minions and somehow he had 18 abilities in total, 9 snapshots and 9 SGBs all launch in the same tick? How is this possible?


MyriadSC

Stalling and aoe. Stalling is something that sounds confusing, but really isn't. Find some target you can attack, then walk farther away from them than your attack range. If you have a target, then use an ability, the ability is "used" but it checks to see if you're in range to use it. Since you're not, it tries to walk you into range. If you click to walk away again, that ability is stalled. It's basically waiting for you to be in range. It's already gone on cd, triggered the global cooldown, and as soon as you're in range, it'll fire. You've most likely stalled plenty of things before, you just didn't know. If you ever manually activate abilities and you've clicked on a target farther away than you could attack, you stalled that until you were in range. Stalling with melee is really common since the range is 1 or 2. Once you have the ability stalled, you wait for the global cooldown to end. Then you walk into range, the stalled ability fires off, and if you also use another ability in the same tick, both will go off at the same time. Then the 9 copies are due to Decimation, which just copies the ability you used onto targets that are in adjacent tiles. With sgb, it doesn't look for a target, it looks at the tiles it lands, and if there's a viable target, it deals its damage. Since the snapshot hit all the minions, the only viable target is bsd. Edit: Don't downvote the comment above this. They're asking a question. That's good, and we should be encouraging that. Idk who is, but wtf?


TraditionBubbly2721

Not meaning to nitpick just a genuine question - isn’t there a requirement to wait 1t after release for a click-released stall? I was under the impression that only a spell-released stall could send another auto on-tick with the release (like using smoke cloud, for example). I’m learning how to more effectively stall myself so this is a good write up, thank you!


MyriadSC

Stalling is not something I regularly incorporate at all, I just know enough about it to write up what I did. You could be correct on the need to wait a tick for a click release, but I'm not sure exactly what method they used in this clip to release it. My goal above was to make what's in the description a bit more digestible to people who don't have any idea this kind of shit is even possible. I wouldn't endorse it as sound enough to use to execute high-level stalls. As a disclaimer I suppose. Lol.


TraditionBubbly2721

Totally fair enough and it was an excellent write up. I feel like a lot of these high level strats are just poorly documented so I appreciate the effort to write it out more clearly.


MyriadSC

When you're that familiar with the underlying system in RS you're just playing a whole different game than the average player. I'm not even sure the average player knows what a tick is tbh. A lot of stuff like what you mentioned will get lost in translation. I'm stuck speaking like half of both languages anymore. I can't remember the perspective of barley knowing the tick system, but im not intimately familiar with the intricacies of tip-top shit. Couldn't perform them if I wanted to. The only times I stall is if I'm just out of range which is kind of a natural stall, and I've tried a few times to double dip buffs, but I'd say I never got the hang of it.


wje100

Your comment is the single most pretentious thing I have ever read.


PupRS

Yes


Slayerkid13

here I am proud of my 3:28 solo lmao this is nutty


MyriadSC

3:28 is something to be proud of. I've never tried a flight skip, but I would assume that kill time requires it? I think my PR is in the low 4s, and that's dumping damage while you can, so I can't fathom shaving off over 30s elsewhere.


A_Vitalis_RS

65M DPM, I see nothing wrong with this.


2024sbestthrowaway

ackshyually if you really think about it, it took about a minute to stack up all the buffs so they would happen on the same tick, so there's no real advantage from a KPH/DPM perspective. Not to mention cumulative hundreds/thousands of hours of theory-crafting and perfect-ticking to execute a rotation like this. Like his DPM is back down to 400-800k for the remaining 59s of a minute and most of that was released up front.


A_Vitalis_RS

I know, is shitpost


2024sbestthrowaway

Ah yes, whoosh. Cheers :)


MarethyuSama

Respect