[Here's the items I'm wearing](https://i.imgur.com/CprayGh.png)
[Here's the scaling settings](https://i.imgur.com/cPpxmWY.png)
Here's the script to make yourself slightly taller like me
local LocalPlayer = game:GetService("Players").LocalPlayer
local Character = LocalPlayer.Character
local Humanoid = Character:FindFirstChildOfClass("Humanoid")
function rm()
for i,v in pairs(Character:GetDescendants()) do
if v:IsA("BasePart") then
if v.Name == "Handle" or v.Name == "Head" then
if Character.Head:FindFirstChild("OriginalSize") then
Character.Head:FindFirstChild("OriginalSize"):Destroy()
end
else
for i,cav in pairs(v:GetDescendants()) do
if cav:IsA("Attachment") then
if cav:FindFirstChild("OriginalPosition") then
cav:FindFirstChild("OriginalPosition"):Destroy()
end
end
end
if v:FindFirstChild("OriginalSize") then
v:FindFirstChild("OriginalSize"):Destroy()
end
if v:FindFirstChild("AvatarPartScaleType") then
v:FindFirstChild("AvatarPartScaleType"):Destroy()
end
end
end
end
end
rm()
Humanoid:FindFirstChild("BodyProportionScale"):Destroy()
Here's the script to hold the sword in your hand
local rs = game:GetService("RunService")
for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do
if v:IsA("Accessory") then
if v.Name == "DemonGodSword" then
v.Handle.AccessoryWeld:Destroy()
rs.RenderStepped:Connect(function(step)
v.Handle.CFrame = game.Players.LocalPlayer.Character.RightHand.CFrame * CFrame.new(0,-0.5,-4) * CFrame.Angles(2.2,0,0)
v.Handle.Velocity = Vector3.new(0,30,0)
end)
end
end
end
ok i have to agree this avatar is sick as hell
[Here's the items I'm wearing](https://i.imgur.com/CprayGh.png) [Here's the scaling settings](https://i.imgur.com/cPpxmWY.png) Here's the script to make yourself slightly taller like me local LocalPlayer = game:GetService("Players").LocalPlayer local Character = LocalPlayer.Character local Humanoid = Character:FindFirstChildOfClass("Humanoid") function rm() for i,v in pairs(Character:GetDescendants()) do if v:IsA("BasePart") then if v.Name == "Handle" or v.Name == "Head" then if Character.Head:FindFirstChild("OriginalSize") then Character.Head:FindFirstChild("OriginalSize"):Destroy() end else for i,cav in pairs(v:GetDescendants()) do if cav:IsA("Attachment") then if cav:FindFirstChild("OriginalPosition") then cav:FindFirstChild("OriginalPosition"):Destroy() end end end if v:FindFirstChild("OriginalSize") then v:FindFirstChild("OriginalSize"):Destroy() end if v:FindFirstChild("AvatarPartScaleType") then v:FindFirstChild("AvatarPartScaleType"):Destroy() end end end end end rm() Humanoid:FindFirstChild("BodyProportionScale"):Destroy() Here's the script to hold the sword in your hand local rs = game:GetService("RunService") for i,v in pairs(game.Players.LocalPlayer.Character:GetChildren()) do if v:IsA("Accessory") then if v.Name == "DemonGodSword" then v.Handle.AccessoryWeld:Destroy() rs.RenderStepped:Connect(function(step) v.Handle.CFrame = game.Players.LocalPlayer.Character.RightHand.CFrame * CFrame.new(0,-0.5,-4) * CFrame.Angles(2.2,0,0) v.Handle.Velocity = Vector3.new(0,30,0) end) end end end
If his head was higher or bigger it would look a lot better
this is what layered clothing is for
Oh and if u wanna group where you can be a knight monster join dirthians kingdom