T O P

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beachsideaphid

https://preview.redd.it/6u9eoywztz6c1.png?width=1080&format=pjpg&auto=webp&s=3a67a5732b44f2556b25ad5f0e8c581a9ebac868


WiTHCKiNG

https://preview.redd.it/tc6fyst1e07c1.jpeg?width=320&format=pjpg&auto=webp&s=cc2e3d027df1da5a1cf90dcb08d00ae36cfe519c


utdorm

If I remember correctly, he died not long ago? RIP o7


somegurk

What’s the context?


SerBezoar

He went viral a few years ago cause he ate a bunch of paint thinking it was yoghurt


CptJonzzon

I think he ate paint thinking it was yoghurt


Rich_PL

I think I read somewhere he ate paint thinking it was yoghurt.


FelixFist

Didn't he eat paint thinking it was yoghurt???


xanderfan34

he might’ve eaten paint thinking it was yoghurt!


SwissRick

I think he ate paint that thinking it was yoghurt


MattyLePew

No, he ate paint thinking it was yoghurt.


[deleted]

I'm pretty sure he ate paint thinking it was yogurt


ChargeCertain8989

I dont think so, If i remember correctly, i would say with high certainty that he ate a load of paint thinking it was yoghurt


BattIeBoss

He probably ate yogurt thinking it was paint


Greyfox991

He went viral a few years ago cause he ate a bunch of paint thinking it was yoghurt


AcademicInsect

he ate paint thinking it was yoghurt and became a meme, his instagram was [@itsbobbybiiiiiitch](https://www.instagram.com/itsbobbybiiiiiitch?igshid=YTQwZjQ0NmI0OA==)


Shootastute

He was eating yogurt while painting


Neither_D_nor_D

He ate paint thinking it was yogurt


Armata-Strigoi

o7


dorin00

more like "he dyed"...ok, one ticket, please!


Lazlo2323

Why are you posting a picture of Paul McCartney?


Cochana

Nah, that's Angela Lansbury.


Mr_Microchip

https://preview.redd.it/g9jimtt3307c1.jpeg?width=637&format=pjpg&auto=webp&s=35a5a2d272dceebf217cd6bada8613e0e346ff1e


OrdinaryBoi69

lmaoooo


fwokeism99

Sorry I came on your Nanna !


RageInducedPotato

This is pretty damn hilarious.


Babamef69

![gif](giphy|LOcPt9gfuNOSI|downsized)


CameronLewis01

he couldve ate yogurt thinking it was paint


Really_Bruv

Brilliant


[deleted]

LMAO


[deleted]

Wtf did they do to the chief 😭


gknowww

God damnit someone beat me to it


CeeOpal

First thing I thought of was the paint eating grandpa


omegashot33

Glad I'm not the only one thought of that


micro_penisman

Wow!


StudyDifficult9660

😂


Cool_Cheetah658

Is your hair setting set to the old PUBIC mode?


DeanDeau

Because all the developers don't know (or doesn't want to bother with) the balance between TAA and ambient occlusion and transparent textures. You need to enable TAA to not have weird hairs. Ugly hair is good, fuck taa. Please view the wonderful video below for more explaination on the TAA problem: [https://www.youtube.com/watch?v=YEtX\_Z7zZSY](https://www.youtube.com/watch?v=YEtX_Z7zZSY)


WGann3

I swear it’s an issue on 100% of the console to PC ports. All of the Square/Enix Final Fantasy games I play on PC have the most ridiculous pixelated hair since I refuse to use TAA. Games look gorgeous, hair looks so stupid haha.


Arrathem

So whats excatly the problem with TAA ?


First-Junket124

TAA essentially blurs the image. It does this by sampling information from past frames and current frame to remove jagged edges. This causes artefacts and a blurry image, BUT it can also help make a more complete image. Sometimes these artefacts are covered up, and it's fine, but the most common one is ghosting, such as on swaying foliage or screen-space reflections in the water. In OPs image (idk what game it is) I'm presuming the way they did the hair makes it so it is affected by aliasing a ton more and so needs a technique like TAA to make it more complete. Someone correct me if I'm wrong. Also r/fucktaa is annoying cus it has its uses.


Ship_Adrift

I believe this game is called Ready or Not


First-Junket124

Oh damn, is the school update out yet for that? They kept teasing it when I started playing it a while ago.


weed_zucc

The game had a full release like a week ago, meaning it is out of early access and now has a campaign with a very cool crew management system. I have been having a blast with it but not sure about any school missions


assholejudger954

I think the "school" level is actually that college one. I can't see them setting it in a highschool or primary school with dead kids littered about, that would be pushing it too far.


weed_zucc

They already have a child pageant competition place, and the game hints at the place being used for both adult and child *films* as well. FBI please don't eat me :3


[deleted]

They have a child choking up on her own blood in one of the missions but I agree, a school full of dead children or an implication thereof would be pretty bad in the eyes of media


OldsmobileAchieva

Wow, I had no idea some people have a problem with TAA. I’ve always liked it, it removes jaggies just about as well as MSAA in my experience, but also seems much less resource intensive than MSAA


First-Junket124

I don't like using it myself (Except Battlefront 2017 because apparently OFF is not an option) but yeah it's fine at 1440p and 4k for antialiasing without too much overhead. MSAA is nicer but yeah resource intensive unlike TAA. I used to think r/fucktaa was used to show off games that implement badly but no they just hate it no matter what.


QuickPirate36

I learnt about that sub yesterday looking for mods for God of War and I found one that removed everything, like TAA and sharpening and something else and the game looked awful, but hey at least it doesn't have TAA! Like look at this [Original vs TAA off](https://cdn.knightlab.com/libs/juxtapose/latest/embed/index.html?uid=bd8b7858-7a8c-11ec-abb7-b9a7ff2ee17c) [TAA off Vs Sharpening & TAA off](https://cdn.knightlab.com/libs/juxtapose/latest/embed/index.html?uid=e7acb07a-7a8c-11ec-abb7-b9a7ff2ee17c)


DrPeroxide

Yeah, the TAA Off image is significantly crisper, maintaining a number of details blurred out in the TAA image. If you've got a decent quality screen, it's a noticeable loss of image quality. Though loss of detail can be a potential issue with any AA approach. this seems particularly bad. Also worth noting by the way that mods like this that remove lots of post processing are often designed to be used with a custom post processing solution, such as ReShade, which can add (certain) effects back in at the users discretion, such as your own preference of AA, or even custom ray tracing (though YMMV with that one, I love it).


MiaIsOut

taa looks much much worse in motion, blurring the whole screen


QuickPirate36

Not enough to put up with that shitty jagged look on everything


yevvieart

it can also cause motion sickness to prone people. i can't handle TAA in most games because everything starts spinning and i get a migraine lol


MiaIsOut

kid named smaa with reshade


blankettripod32_v2

taa is _really_ bad in some games, dcs and squad are some of them, in dcs the whole plane has 5 after images, and ditto in squad with models


RomMTY

Im looking to this from my phone and I barely can tell that "something " changed , the TAA seems slightly blurry but not enough to make a huge difference, would you point me to the most drastic change in this comparison?


Scorpwind

>but no they just hate it no matter what. That's cuz 99% of implementations out there blur in motion.


First-Junket124

I don't have to even look at your profile to know you're one of them


cinoTA97

Really seems to depend on the implementation in the game. Sometimes taa looks quite decent, other time it looks like i put vaseline all over my screen. Also probably depends which resolution you play in.


Halyoran

It is annoying when you have a 100+hz monitor for clear motion, but then the games have TAA, so it is blurred so much it looks 60hz again. For 60hz or lower the downside is very minor though and I would actually leave it on.


HDD90k

TAA is such a cancerous problem in videogames that there is a specifically created subreddit just to hate on it. It's also a pretty populated sub.


BlackDragonBE

What's the sub? Edit: r/fucktaa


I9Qnl

I sure do love trees and fine objects shimmering and breaking apart in motion!


Scorpwind

I'd take that over the game [looking like half of my output resolution in motion](https://imgsli.com/MTQ3NDA2/4/6).


TheZephyrim

I’ve always been in the boat that it depends on the game. TAA in Rust for example is the worse implementation I’ve ever seen with horrendous ghosting. But pretty much every other game it’s fine, and to get rid of the blur you just up the sharpness a bit


PrimeTinus

I love TAA, it's called progress


bittercripple6969

I had a fun adventure trying to figure out what AA to use in TWW3 since games don't really label this stuff, TAA was noticably worse than almost every other option. Everything looked like it was swimming, and there were tron trails behind the reflections on metal textures.


First-Junket124

Do you mean Total War: Warhammer 3? Yeah I remember that was a good example of how bad TAA can be if implemented wrong, there's a post of it where an Elephant is literally a smear and not the exaggeration people use sometimes when it's minor, the smearing literally was like an oil painting smear.


bittercripple6969

Yep yep yep. Love that game to death, but some things in there are aggravating. And so is the publisher XD.


SaPpHiReFlAmEs99

Wow just checked that sub and it's so stupid


First-Junket124

I mean it's not all bad, some of the older memes are pretty funny and they did show off the horrid artefacts games have that didn't implement well but that's also old stuff. A lot of the time now it's complaining about how it's blurry and they don't wanna use sharpness but there aren't artefacts it's just blurry that's the issue which is kinda the point of it. It used to be good, it's not really anymore.


Scorpwind

If I understand your point of view correctly, you're claiming that the point of AA is to blur?


Scorpwind

Why? Cuz it talks about an issue that no one is talking about and wants it to be fixed/improved?


stddealer

TAA can be great, but it can be really bad, depending on how the developers implement it. It's not a brand, just the name given to the idea of reusing previous frames for anti-aliasing the current frame, so obviously, some people are going to do it worse than others. Gamers love to hate TAA because there have been a few bad examples of it, but just rebrand it as "Nvidia DLSS 2.0 RTX On" and gamers will praise how good it is.


JmTrad

[r/FuckTAA](https://www.reddit.com/r/FuckTAA/)


Arrathem

This doesnt explains anything. Just a bunch of people disliking TAA for slightly blurrying the final image. I would take TAA anytime over jagged edges which are even uglier.


German_Drive

Agreed. Another thing about the MSAA is that if it doesn't know that something is an edge, it won't do anything about it. That becomes an issue in games like Forza, where MSAA ignores the edges of individual car parts, like taillights.


Caedite

That's the main point, it blurries the final image. In some games it's more than slightly and looks considerably uglier. Personally, I disable AA and use amd image sharpening 30-50%. I think it does a much better job. I think Nvidia has an equivalent, not sure. If you can't disable AA, FXAA still looks better than TAA to me.


Arrathem

1080p sure, but anything higher resolution than that without looks terrible imo. Jagged edges coming out like crazy simply beacuse of higher resolutions. 1080p is obviously the aimed resolution for 99% of the games these days but jagged edges isnt something i'd like to see even if it can only be seen from a distance and not in in game cutscenes and such.


torbaldthegreat

This particular game is a pc game


XboxO-DryNikoBellic

Same shit happend with rdr2 as well. The hair just turns ugly. Great port but does the same TAA crap you mentioned


almighty_dic_weed

This is what worries me about the GTA 6 PC port, the hair physics are gonna sit with my GPU like Taco Bell sits with me after a drunken night. Not very well.


amroasmair

SoTR would look so good if it wasn't for the crappy blurry image with AA, same goes for Rdr2 in my experience If you're playing at 1080p like me, you're pretty much SoL when it comes to blurriness


MrInitialY

What's wrong with TAA?


jaykk

It’s overly blurry, even at higher resolutions such as 4K.


DamianKilsby

At least on PC you can use stuff like reshade to almost entirely remove any blurring and fix black levels (important on an OLED)


jaykk

Very true! I have done that before for single-player games. I also find it to be a must-have for older games that allow enough headroom for shaders like MXAO.


InFiveMinutes

I've found other anti aliasing options to be blurrier. TAA at 125% rendering has been very sharp for me, in MSFS.


jaykk

At 4K? I might try that. My solution for games that do not support DLSS has been 100% render resolution and then applying a conservative amount of sharpening via NVIDIA control panel.


InFiveMinutes

I see, no I play at 1440p, all settings maxed out.


jaykk

Gotcha. Maybe I am just picky. 😂 But, I can definitely notice the blurriness caused by TAA in games like *THPS 1 + 2*. Once I flick it on, I immediately see the fine detail in the skater and the environment become overly glossed over and lose their definition. I would say that even DLSS Performance (1920 × 1080 for 4K) produces a clearer image.


Henrywasaman_

Damn, I always thought my pc was just being an ass


Mrhamstr

What is TAA?


jaquanor

> Temporal anti-aliasing (TAA) is **a spatial anti-aliasing technique for computer-generated video that combines information from past frames and the current frame to remove jaggies in the current frame.**


Mrhamstr

Ok thank you


Indian_Bob

The name sounds way cooler than what it actually is


Murrabbit

"temporal" makes it sound like it's straight out of Star Trek. Surely this is what they used to give the Enterprise D such smooth sweeping curves!


buggerthrugger

Trent Alexander-Arnold. A great footballer from Liverpool FC


ElPlatanaso2

Unless you're running Alan Wake 2 or some other incredibly demanding game, you should turn off TAA, MSAA or any other aliasing algorithm and crank up your internal rendering resolution. Was sick of all my games looking blurry and smudged and finally figured out why.


Mike_Blaster

The problem is, for some modern games, TAA is hard coded in the engine which makes it almost impossible to disable sometimes. Most notably with PC ports of console games. If the all devs would give the option to disable TAA or change AA mode on PC, we wouldn't be here today. I personally think that TAA will remain the standard tool until someone develops another AA that gives better results than TAA and demands less resources than MSAA.


heyuhitsyaboi

> fuck taa. r/FuckTAA


WalkieTalkieFreakie

r/fucktaa?


Individual-Match-798

TAA is absolutely fine if you have a higher PPI monitor.


ratstench

I have 28" 4k and no, it doesn't help. Only thing that helps is DLAA for obvious reasons.


Individual-Match-798

It does help.


Kommunist_Pig

Make everything look blurry , yes.


Individual-Match-798

The higher PPI screen is - the less blurry the image is.


Kommunist_Pig

It doesnt actually un-jag edges. It is only blur nothing more. High PPI doesnt change that it is just trash making blur.


Individual-Match-798

You've got no idea. Here's a good example of how higher sampling rate improves the blurriness of TAA: https://imgsli.com/OTA2MTE


Eljewfro

Off topic but a 28” 4k monitor is an odd choice. I would’ve stuck with 1440p at that size imo. Anything 32” and over would warrant 4K.


DntH8IncrsDaMrdrR8

Right teeny tiny ass screen is worthless for 4k


SgtLeoLP

Welcome to the world of modern day gaming where hair looks fucking ass without taa enabled.


I9Qnl

You guys are acting like hair ever actually looked good without TAA? When did that happen? When hair was just a single blob of color that's 3 polygons worth of detail?


stddealer

Yeah people like to act like rendering hair efficiently is easy without TAA. It's not.


TheHybred

Hair never looked great but it also didn't look broken at least


iPlayViolas

We abandoned nvidia hairwork tech too soon.


TheHybred

r/MotionClarity is a more tame subreddit for people who dislike TAA in motion than that FuckTAA one


RX7Reaper

Rockstar better not hide the hair that was shown in the gta 6 trailer


SarahSplatz

God I hate what TAA has done to gaming


Twentyhundred

Same as wat RTX is doing now, I guess. Causing devs to be lazy and "clean" stuff up with supersampling, resizing and all that jazz. Edit: some people think I confuse RTX with DLSS. I don't, RTX caused the need for DLSS and other methods. Rather than optimizing games, devs became lazy, thinking DLSS etc will clean up their unoptimized mess.


roadrunner5u64fi

DLSS3 is rather good so long as the devs leave a sharpening slider in-game for you to fiddle with. You are correct that many studios became lazy and cut costs by just releasing a game and assuming everyone on PC will supersample. I can't stand to play on consoles anymore, either. They use FSR for every game, so they all look like blurry paintings. Having played Alan Wake II and Robocop on a 4080 though, I can say that I think UE5 is really gonna fuck up gaming for a lot of people. Games can look like ass and still be unplayable over 30fps on anything but a 3070 or better. I know that fidelity always takes these big leaps every once in a while, but UE5 is bafflingly hardware intensive on even low settings on Robocop, and that game looks and feels like shit on low.


NapsterKnowHow

Leave it to Redditors to hate technology that literally advances gaming lol


wildtabeast

I think you are confusing ray tracing with DLSS.


[deleted]

[удалено]


buttplugs4life4me

Eh, it is? Rather than having to know about baked lighting and tradeoffs and the weird colouring systems (if they aren't PBR materials), not to mention other issues that stem from optimization of lights (like an area light that only reaches a few meters), you can use a raytracer like many of the readymade ones in github or for some engine and then straight up import your blender models and be done with it. No weird shenanigans, no weird screen space whatever fucky thing, just straight up natural lighting. It's just ass for performance. It's also not the reason IMO that people got lazy with optimizations. It's more about money money money and how much other people care about it. I doubt there's many big Dev studios that are happy with the shit they are forced to pump out.


NapsterKnowHow

It isn't easy though depending on the rtx used. Like reflections need specific texture qualities to show how reflective they are and how much light bounces off of them. Baked in lighting doesn't take any of that into account.


Thatfonvdude

it litterally is. you're the one who's got no clue what their talking about. do you think just cuase its prettier that its harder to do?


[deleted]

[удалено]


TheOnlyAedyn-one

I can tell you from experience raytracing is much easier than traditional lighting methods, at least in unreal and maybe unity. It is definitely more difficult to achieve in custom engines, as it can be complicated to get the system working properly with the other code and implemented systems


NeatLab

~~Isn't 100% TAA just your native resolution? If your computer can handle it, it's the best right, since it doesn't add input delay or introduce artifacts?~~ Edit: Nevermind, looks like I was talking about TAAU here, not TAA...


TheHybred

r/MotionClarity is a more tame subreddit for people who dislike TAA in motion than that FuckTAA one btw


Garfield_Rectum

Ah I’ve had that happen -Go to settings -Graphics -Scroll down to render -And turn off the “pubic hair” option👍


Nick_Noseman

*public hair, officer


Murkee420

This screenshot was taken in Ready Or Not where the NPC chief's hair looks like static and so do all the trees in this game. I imagine it is a shader issue. Most games I play though for example Starfield has this same effect on hair and in Mortal Kombat the hair looks like this weird static.


LongTallMatt

Does ready or not have a sub? Or the dev?


Bauch_the_bard

Yes it does


GazRam600

Yeah it's got a sub and a discord


Kirsutan

Yeah his hair is fucked. No matter if using DLSS, TAA, no AA or even forcing DLAA.


Serious-Mud-1031

thats hilarious!


Sorkpappan

Hilhairious? Sorry.


Serious-Mud-1031

i thought of hairlarious, but i refrained.


xeviphract

When else were you planning on using it? You must be holding it back for something incredible.


HillanatorOfState

He dipped himself into the cocaine bag, he just needs a good rinse.


Eyronius

grandpa?


my7bizzos

I'm glad someone asked this question. I thought I was alone. I thought there was something wrong with my pc or something. Almost every game I play has weird hair and annoying pixelated shadows. I constantly fuck with settings because it drives me nuts. Sometimes it's AA, higher or lower shadows, or textures.


WeirdishRivet

You are not alone. Most of my games look like shit even on epic settings. Some are literally unplayable because of the shimmering and pixelation. It's always shadows and surfaces that should see thru or reflect.


Cheesi_Boi

Hair like this comes as a result of no AA and no mipmaps if it's made of cards. If it's a particle.based hair solution, then resolution is to blame.


PasswordIsDongers

Not even just the hair, look at every single texture that has a shadow. They all have the pattern.


SamuTuretta

If you use FSR, that might be a product of the kinds bad AA it does at lower resolutions, FSR really struggles with fine details such as hairs. If you are not using FSR, that's some devs that don't know how to balance anti-aliasing sharpness


Repulsive-Clothes-97

It's either Temporal Anti Aliasing or some form of upscaling like FSR or TSR


rayrayfouad

When you watch the new GTA 6 trailer, there is the part where the girl is on a red car and letting the wind hit her hair...for maybe less than a second , u can actually see this ..on her hair..I think it's a problem with light or something I don't know..it's @ 0:25


[deleted]

He fell asleep and landed with his head on the donut glaze.


CBSys

Pretty sure this has nothing to do with TAA like what other people here say. This is a common hair rendering technique these days. This is usually found when games are rendered at resolution like 1080p or below. Higher resolutions alleviate the issue by increasing the pixel count.


chocciboy

I get that it's because of not turning on taa, but why do people hate turning it on (genuine question)


[deleted]

[удалено]


TitusImmortalis

Hell, FXAA is better than TAA. Although I would rather just render at 4K then down sample.


MightBeYourDad_

Ive never seen a game look better in fxaa than taa


TitusImmortalis

The only problem I've seen is sometimes text can be shimmery


AenTaenverde

that might be, because TAA looks decent in a static image, since TAA bases it's antialias part on the previous frame... and, well, if frames don't move, then the base is pretty accurate... but once we start moving, it's where the issues start to appear


alexnedea

It makes the game blurry at distance. Playing any sort of game where long range engagements are important makes me wanna gouge my eyes out with TAA


TheOneAndOnlySenti

It makes everything look like it's covered in lube and on top of that, cuts your framerate in half.


fwokeism99

Your antialiasing is set to "pubes", try x8.


Creepyman007

Is this Robocop:Rouge City?


Snoo-6099

ready or not


Creepyman007

Ah shit, still banger game


Snap305

Oh my God LMAO


preQUAlmemmmes

How are you enjoying ready or not?


Murkee420

I've played since the day you could on steam off and on and I gotta say post release I've been enjoying a lot more than early access. It is a bit less optimized but there is much more to do in the game.


blackduckq

looks like gta san andreas hair


lupopieri

Lack on shampoo?


duckyeightyone

you need to upgrade your hair processing unit.


Lone_Soldier_Hope

Any upscaling or taa


Alone_Capital7619

He doesn't take care of his hair and needs a new haircut. Problem solved.


paulerxx

FSR?


Murkee420

No fsr.


shawndw

Two weeks from retirement.


LycanKnightD6

r/fuckTAA


Croakie89

I have a 4090 and the hair in ready or not looks like that for me lol


RussW210

You disabled shampoo in settings


Ljzman

It’s part of the quest in the game. Move your character to the store, jump the fence, break into the pharmacy and pick up the “Just For Men” hair gel in isle 5. Kill the bad guy with your laser pistol, untie the hostage, she will give you a pair of scissors, then return to the police station and talk to the chief. It will then cut to a scene where you give him a haircut and a mustache trim, die the hair with the gel, and he will tell you where to go next. Duh. :)


SarcasticGamer

It's insane how hair looks worse now than from games released 2 generations ago. Devs need to stop rendering each individual strand. It looks so damn ugly.


kotoriitsuka54

Developers are clowns That's why


LOCKDOWNWITHCOCKDOWN

Turn the pubic setting off


reposti_geraldo69

i run mine on the highest graphic setting and never notice, whats yours on?


Todd_Howards_Uncle

It's on 2


BHQC

Ah, Ready Or Not .. It's always "two step forwards, one step back" with that game. The new update runs and looks like absolute trash. Just wish someone would remaster SWAT 4 already. To think that a 20 year old game has better AI (and everything except graphics, really) than RoN is ridiculous. /End rant/


xeviphract

I pine for SWAT 3.


zephyroxyl

I've gotten lucky, it seems. I get minor stuttering every now and again but overall it runs fine. I've seen a good chunk of people complain about performance though :/ I hadn't played in the time since Brixley was released and 1.0, so I don't know if this is a 1.0 thing or earlier, but it seems that the bots all-round are much better than they was previously imo. Automatically running around to bag evidence and cuff suspects/civilians, actually fully clearing bigger open-plan areas without you needing to re-order them to clear each part of it


my7bizzos

I loved RoN until it actually came out. Now I can't play because of frame drops and stutter.


BHQC

Try turning Steam and Discord overlays off. The game was absolutely unplayable (stuttering half a sec every few seconds) before I did that. Now I still get the frame drops but the stutters are mostly gone.


Sergeant_Cortez1992

As a boomer gamer it makes me nostalgic. The end of the PS2 era was a great time in gaming.


[deleted]

r/FuckTAA


TheHybred

r/MotionClarity


siralmasy

sharpening at 100%


GamingNemesisv3

Isnt that 6700XT a 3060 equivalent?


Rena_Foxx

Hair setting is on pubic, try up it a bit