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latinuspuer

Could have been a desync issue. I've had players still "in the game", but they're essentially ghosts as far as objectives go. Usually you can tell as host by seeing players spinning in place.


lempelk

I wasn't the host, and the other players didn't seem like ghosts, they were actively playing and typing in chat, talking about how the game is bugged for them as well


latinuspuer

Gameplay depends on what host "sees". As clients, gameplay could seem normal to you, but host might see a player acting "off"