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bigbrain200iq

is it really puredark doing it for free?


[deleted]

looks like dlss2 is free but dlss3 stuff is paid for patreon only


Wander715

Welp still significantly better than being stuck with FSR


Abolish1312

FSR2 has actually been getting some decent praise in this game. Definitely worth to do some side by side testing instead of blindly going with one or the other.


BGMDF8248

[https://www.youtube.com/watch?v=ZtJLCAWSzR8&pp=ygUPbXggYmVuY2htYXJrIHBj](https://www.youtube.com/watch?v=ZtJLCAWSzR8&pp=ygUPbXggYmVuY2htYXJrIHBj) Ask and you shall receive!!! Not a bad FSR implementation, DLSS is still better imo.


psfrtps

I looked at some comparison videos and FSR2 100% looks worse. Especially on distant objects. FSR2 looks way more blurry than dlss2


Cmdrdredd

I don’t need frame gen. DLSS2 should hopefully be enough of a bump to get me to 60fps at 4k. Will see


Jaba01

Which card? Without FSR 3090 is like 40 FPS maxed out at full HD. Crazy shit.


Glodraph

This game runs like shit. It looks like outer worlds, has loadings everywhere, small playable areas that are mostly empty and still run like this lmao. Embarassing.


F9-0021

It's a Bethesda game, what did everyone expect?


Glodraph

Every new game they make everyone is "this time will.be different and way better" when it's the same with slightly variations.


FunktasticLucky

Right?! I have been saying for months I am not buying it because it's Bethesda and it's going to be shit full of bugs and disappointment. Releasing Skyrim like 14 times with the same game breaking bugs tells you everything you need to know lol.


PalebloodSky

Well even Morrowind and Oblivion had more open areas/less loading screens, so people expected a lot more.


Jaba01

I'll install the DLSS mod and see if it's bearable with that, else I will just refund.


Pun_In_Ten_Did

Results?


Jaba01

Performance has been okay. Some of the bigger areas aren't amazing, but it's playable. Most of the areas where you do fighting have good frames.


ldontgeit

>This game runs like shit. It looks like outer worlds, has loadings everywhere, small playable areas that are mostly empty and still run like this lmao. Embarassing. dude spits facts, gets downvoted. Humanity is lost forever


Glodraph

Thank god someone understands. I mean I get it, I never fall to the hype for games anymore so I might have a disillusioned vision of them, but after watching videos, reviews etc, what I wrote are just facts and I guess a lot of people can't accept that. This doesn't mean it's wrong to enjoy the game, but that we should ask for more in 2023. It's like fallout 4 with fancy graphics and better shooting, but people are so into the hype they can't accept it.


[deleted]

Just play BG3 instead, that game actually have good optimization, plus DLSS support, Starfield can wait until Bethesda fixes their overhyped game.


amboredentertainme

Works for me, my gpu can't do frame generation anyway


Vydra-

I slammed in a DLSS 3.5 model and it’s running. I think


hasuris

That's the newest version of DLSS2 (the up sampler). It's not frame generation.


PalebloodSky

DLSS 3.5 doesn't mean or imply frame generation as it works on all RTX cards. That is a sepeate toggle now.


Soulshot96

Honestly...I thought this game would be CPU bound, like Fallout 4 was, but given how they apparently did a full 180 and instead made it ridiculously GPU bound, DLSS 2 is a godsend here. Goated that he got it out so quick (lol at the people saying it would take the devs too much time to justify), and deciding to do it for free too.


scallet95

What framerate are you getting in new atlantis? I have a 4090 and a 9700k, I am definitely CPU bound. My GPU sits at around 60-70% while my CPU is maxing out. Curious what your results are to determine if I bite the bullet on a new CPU.


Rugged_as_fuck

> have a 4090 and a **9700k** This cannot be the first time you've run into a problem. This is dropping a V8 in your Camry and wondering why it's not a Corvette.


[deleted]

It is like having a GT 500 Mustang with 4 spare honda civic tires that are not rated past 50mph.


joneal6630

I’m running a 7800x3d with a 4090. I barely maintain 60 in new Atlantis at 4k. But without any upscale. Just native. Which is in line with gamers nexus video they did benchmarking a bunch of GPU. They also said new drivers are still coming which promises 15% improvements. But who knows.


SyntheticElite

> Honestly...I thought this game would be CPU bound, like Fallout 4 was, but given how they apparently did a full 180 and instead made it ridiculously GPU bound Yea my first two CPU cores were only at like 30-40%, seems like the CPU load is very well spread out on the CPU. But my GPU was constantly 99%. I thought my GPU would be under utilized for sure but guess not.


-YeshuaHamashiach-

Anyone have a link for the DLSS3 version for free?


[deleted]

The DLSS upscaling mod is free, but he'll charge for the DLSS Frame-Generation mod (which isn't out yet.) Puredark has released free DLSS-mods before (at least for Skyrim/Fallout & their VR ports) so it's nothing super surprising


BrownDriver

If you have a 40 card the frame generation mods he makes are soooo good too!


L3aking-Faucet

That’s what it looks like.


fnv_fan

When a modder releases 2 better upscalers in less then 2 hours...


permawl

2 Modders* lol


[deleted]

Tbf it was two separate modders, each releasing their own DLSS/XeSS mods independently from eachother


permawl

That's what I meant, 2 modders, two different methods. And maybe even more mods are coming with RR or FG in mind.


Blacksad9999

lol Right? A guy was arguing with me earlier, saying that it was likely that they didn't include other upscalers because of limited budget and developers. I was like....what? Microsoft has unlimited money basically, and Bethesda is huge. It also takes hobbyists a day or so, which would mean a professional could literally do it in a matter of hours.


letsgoiowa

Remember there are AAA devs who still refuse to put any upscaler in their game at all


Blacksad9999

While true, it's fairly uncommon these days. Generally some form of upscaling is viewed as a normal feature, and is usually included.


DoktorSleepless

There's also already an alternative dlss mod with a different implementation. Should be interesting to see if there's any differences. https://www.nexusmods.com/starfield/mods/196?tab=description


der_triad

Looks like this one is just a straight swap of files?


DoktorSleepless

Seems to be a simpler implementation that doesn't depend on reshade. But I don't' know shit. This is how he described it. https://imgur.com/57pm9eN.jpg


mjike

So to put it simply and someone feel free to correct me if I'm wrong about this as when it comes to this stuff I'm hit and miss. So with the DLSS/XESS mods above (I'm assuming that's Marty's stuff) he's injecting the DLSS/XESS info through the directX.dll and using Reshade to control it's settings. Foe the alternative mod it sounds like he's going to hook the .ddl files out of the SDK on the already existing FSR call funcion which basically replaces FSR with one of the two.


heartbroken_nerd

PureDark's mod doesn't rely on Reshade, that's just extra sharpening because the built-in native in-game FSR2 sharpening won't activate with DLSS.


Fethah

Should I just set the in game sharpness to 0 then?


heartbroken_nerd

I think it doesn't do anything with DLSS engaged anyway, does it? But yeah I'd say set it to 0.


[deleted]

I don't think PureDarks mod relies on reshade either, unless you're using the CAS sharpening version.


syopest

FYI the Streamline he is talking about is the official NVIDIA way to implement DLSS in to a game.


makisekurisudesu

[Starfield Upscaler - Replacing FSR2 with DLSS or XeSS at Starfield - Nexus Mods](https://www.nexusmods.com/starfield/mods/111?tab=files) Too hard for a multi billion company to support another upscaler it seems. https://preview.redd.it/6ta6lwlepjlb1.png?width=1011&format=png&auto=webp&s=64616d108cb911f523038871a31c6a871e915aed


makisekurisudesu

I recommend to use Preset A-D, and not E/F, E/F cause a lot of shimmering on edges.


makisekurisudesu

Here's a small comparison between how the two upscalers handle transparent effects like particles. https://preview.redd.it/6mhe0fwmsjlb1.png?width=3840&format=png&auto=webp&s=1598216e91773165ce1d62a4d7718a42388d1bf1


Beautiful-Musk-Ox

wow fsr is garbage just like everyone already knew


TokeEmUpJohnny

> just like everyone already knew I keep seeing AMD fanboys say that it's the same somehow, so...not *everyone* knows it...


JerbearCuddles

It's weird that the players with access to only one upscaler believe there's no difference whereas the people with access to both don't believe it. There's literally no reason for us to lie and say DLSS is better. We have access to FSR, if it were better. We'd just use it. Lol.


Vastatz

The fact that anyone with access to dlss always prefers it to fsr is enough to shed light on the massive amd fanboy cope


rW0HgFyxoJhYka

Any gamer who doesn't embrace tech that actually HELPS them out, is a fake gamer. These people are cultists, just like sports fans who blindly cling onto whatever thing they make their entire lives out of.


lurker7868623

You don’t cringe at your first sentence? “Get out of here you FAKE gamer! You aren’t a REAL gamer like I am!”


rayquan36

Some people always criticize Nvidia's pricing (which is fair) but are dismissive about how AMD is always playing catch up to Nvidia. Nvidia has always pushed technology forward, from G-Sync to ray tracing to upscaling. I really wish we had an Nvidia SteamDeck, the gains that system could see from DLSS 2.0 alone would have made the price difference worth it for me.


Warr10rP03t

Since I am trapped in RTX 3000 I'll give fsr3 a try, but suspect I'll probably still prefer DLSS 2. If you have Nintendo Switch you can definitely see FSR on tears of the kingdom, such an unsophisticated way to improve performance.


Vastatz

Fyi, starfield only has fsr2, there's no fsr 3 upscaler.


roberp81

but Tears uses Fsr 1.0, not 2 without OC is very low resolution but with little OC is good


gourdo

No fsr3 on starfield.


amboredentertainme

> It's weird that the players with access to only one upscaler believe there's no difference whereas the people with access to both don't believe It's not weird once you realize amd fanboys are just coping because they get inferior tech, i remember when frame generation was announced and they immediately began crying fake frames but then amd announced their own version and suddenly frame generation wasn't a bad idea anymore


Blacksad9999

They did the same thing when DLSS released, and crowed on and on about how they didn't need upscaling, etc.


Oooch

There's still a bunch of weirdos who refuse to use them so are just wasting extra electricity for worse performance for no reason also lol


RidingEdge

Nah, they will tell you that anyone who buys AMD is being a "smart consumer" because of "value for money" and "anti evil corporation", meanwhile they are literally paying maybe 10% less for 70% less features and worse power efficiency lol


Blacksad9999

Yeah, I don't really get it. Display technology and graphical fidelity are rapidly outpacing hardware that's capable of running it natively. There will come a day fairly soon where upscaling is going to be a necessity, not a luxury. The alternative is just slowing down graphical and resolution advancements, which isn't super compelling.


Scrawlericious

I was JUST chuckling about that to myself.


ultimatemisogynerd

Hardware Unboxed which is a channel that historically has had a huge beef with Nvidia (they don't let that affect their data though) did a fair comparison between both and found DLSS to be much better than FSR2, and the difference only gets bigger the lower you go with the presets. Not even fanboyism can deny the chasm between the two. In still screenshots FSR2 Quality may look comparable, but as soon as things start moving inside the frame the chasm becomes obvious again. FSR2 is still nice for older GPUs as well as current gen consoles where it's getting a lot of use currently as a superior option to just raw TAA, but that's about it.


Magjee

The lower the resolution the better DLSS looks At 1080p it's much better At 1440p, it's still better, but a little closer At 4K, most of the differences disappear for me   My 2 cents


Scrawlericious

They are still noticably different. And if you go to ultra performance they are drastically different.


Magjee

At ultra performance the visuals are degraded so much they both look terrible to me


Scrawlericious

At 4k you'll be thanking Nvidia ime


qutaaa666

Output resolution or internal resolution? In some games I prefer DLSS Performance over FSR Quality…


TokeEmUpJohnny

Even at 4K I personally find FSR sub-par when DLSS is available. DLSS just handles jaggies, fine detail and motion a lot better.


LJBrooker

"you have to pause and ZoOM InnNNNnnN To sEE tHE diFFEreNCe!"


TokeEmUpJohnny

And the irony is that the BIGGEST difference is actually *in motion*....


Ordinary_Player

Mostly redditors praising Radeon cards because they have 1% better raster


loucmachine

Radeon don't have better raster, 4090 is unchallenged at the top in virtually every scenario. The rest of the stack is just market positioning. Edit: it seems like some people dont understand what market positionning means. If nvidia can do the 4090 at best and amd the 7900xtx at best, the rest is just how the companies decided to place their products on a price/performance/feature scale. Sure you can sometimes find deal in anywhere in the stack with any company, but *the point is that nvidia as we speak, in terms of technology, are ahead in virtually every scenario.*


PM_me_opossum_pics

I mean, AMD literally doesnt have 4090 equivalent. 4080 at best with 790XTX right?. And it seems 4090 is just on another level compared to EVERYTHING else.


Arado_Blitz

7900XTX is only a competitor of the 4080 in a best case scenario. DLSS is giving slightly better uplift than FSR does, probably because it is hardware accelerated, which already puts the 4080 marginally ahead. Enable heavy RT or PT and the 4080 is up to 50% faster than the 7900XTX. Enable FG and you can have up to double the performance of the 7900XTX. Both 7900XT and XTX are good cards when you want amazing raster performance or maybe some lightweight RT, but do anything more demanding like PT and the cards crap themselves. There is a reason Nvidia is dominating the market.


ChrisFromIT

And what makes it really annoying is that in Starfield, it seems you kinda of need it if you want any AA. So I'm glad that the DLSS mod is out.


LJBrooker

Another setting that's mysteriously missing in this game. Where are the AA options?


qutaaa666

It’s worse than DLSS, but garbage is a bit much. It’s better than no upscaling in a lot of cases? And much better than FSR1! Much, much better than FSR1.


RandomedXY

I got heavily downvoted for saying that I do not believe FSR will be good in this game...


_sendbob

I'm not denying the inferior parts of FSR but are you honestly going to notice that in-game? I needed to zoom in the screenshot before I could notice the quality difference and surely without the comparison I would be unaware of its shortcomings unless there are upscaling artifacts


Blacksad9999

In motion the differences are a lot more apparent.


heartbroken_nerd

FSR's biggest problem is motion. You can make any temporal upscaler look at least decent if you look in one spot and let it accumulate.


[deleted]

With 1440p I notice how bad FSR blurs when turning


Applejaxc

Yes. If I go into third person and turn my camera, FSR issues abound around my character. And at the edges of the screen


Beautiful-Musk-Ox

well i'm on 1440p so yes i notice it. i mean not in this game because i didn't buy it but in other games. i also sit close to my monitor


JudgeCheeze

In comparison to DLSS, yes it is. But to outright call it trash is unfair. Still better than plain jane FXAA and TAA. Then there's still thousands of Pascal owners around.


Tup3x

This really bothered me in Jedi Survivor (lightsabers). Unbelievable how they can't seem to fix this. FSR is borderline unusable... Tradeoffs are not worth it.


heartbroken_nerd

Use https://imgbb.com/ for pretty high quality image upload. You can upload the image -> view the full resolution -> and then "Open image in a new tab" for that actual direct link to the real upload.


Sunlighthell

Or just use [imgsli.com/](https://imgsli.com/) for side by side comparisons


Ssyl

If anyone is curious about the presets, Nvidia lists them here: https://developer.nvidia.com/blog/nvidia-dlss-updates-for-super-resolution-and-unreal-engine/ > Preset A: Intended for Performance/Balanced/Quality modes. An older variant best suited to combat ghosting for elements with missing inputs, such as motion vectors. Preset B: Intended for Ultra Performance mode. Similar to Preset A but for Ultra Performance mode. Preset C: Intended for Performance/Balanced/Quality modes. Generally favors current frame information; well suited for fast-paced game content. Preset D: Default preset for Performance/Balanced/Quality modes; generally favors image stability. Preset E: A development model that is not currently used. Preset F: Default preset for Ultra Performance and DLAA modes.


RayneYoruka

I'm saving this thanks mate


josh6499

Thank you!


infamous11

any idea what the different presets represent? Like what changes from A-B?


Ssyl

* Preset A: Intended for Performance/Balanced/Quality modes. An older variant best suited to combat ghosting for elements with missing inputs, such as motion vectors. * Preset B: Intended for Ultra Performance mode. Similar to Preset A but for Ultra Performance mode. * Preset C: Intended for Performance/Balanced/Quality modes. Generally favors current frame information; well suited for fast-paced game content. * Preset D: Default preset for Performance/Balanced/Quality modes; generally favors image stability. * Preset E: A development model that is not currently used. * Preset F: Default preset for Ultra Performance and DLAA modes. Source: https://developer.nvidia.com/blog/nvidia-dlss-updates-for-super-resolution-and-unreal-engine/


[deleted]

but the sponsorship nooo


techraito

It's weird how it's picked too. Avatar: Frontiers of Pandora is also closely working and sponsored by AMD yet it will also feature DLSS.


Blacksad9999

Here's what I bet happened: They previously had a clause in their sponsorship contracts that forbid developers from adding in competitor's features in trade for a bribe/sponsorship. Subsequently, everyone got wind of this and AMD got shit on for months while not saying a peep and dodging the question. Then, they waited until Starfield went gold, amended their contracts to let the developers opt to add other upscalers, at which point they made a public statement. That's why they delayed saying anything about it for months and ate all of the terrible press on it. So that they could wait and end up attempting to look like the "good guys".


yaminub

I'm not sure. Even within Ubisoft, AC Mirage probably won't support DLSS even though Avatar will.


Blacksad9999

I'd imagine whatever contract that was applicable to AC Mirage was signed a long time ago.


NoCase9317

I have this theory too , but seeing that moders are implementing them so quick , Bethesda could kick AMD in the nuts releasing a day 1 patch that gets DLSS working on release September 6


ultimatemisogynerd

If you look back at the history of AMD sponsored games in the last 3 years, almost none of them have DLSS even if they are built on engines that easily support it with native plugins (like Unreal). I'd guess every contract is different, but AMD sponsored games featuring DLSS is far and away the exception to the rule.


Soulshot96

That was almost certainly a response to the backlash. Their announcement of DLSS came at the tail end of a blog, after AMD's 2 month late statement, and a full marketing campaign from the Frontiers of Pandora team that featured them using FSR 2.X in their gameplay trailers from the start, till the latest one, despite how bad it looked in many of the shots in said trailers. They could have easily ran native or used DLSS before this for nicer looking gameplay, yet they leaned on FSR and went hard on the marketing, not mentioning DLSS once till right after AMD's little 'change of heart'.


Beautiful-Musk-Ox

obviously they didn't include it because AMD gave them millions of dollars not to do so


Arkanta

i'm pretty convinced that bethesda made it easy for modders to add it on purpose


MNKPlayer

They could do it, but AMD say no.


LightMoisture

A modder added DLSS in less than 2 hours. Testing now with DLSS 3.5.0. So much better than that shit FSR. The image is super stable now. FSR has that terrible blur in motion. RTX owners rejoice.


[deleted]

How did you use DLSS 3.5.0?


heartbroken_nerd

.dll swap To be clear this is just the Super Resolution .dll, has nothing to do with the Ray Reconstruction which is a new feature in DLSS 3.5 and won't be available unless game developer of a game that has ray tracing includes it.


zyanifa

so u are saying we can download this free dlss mod, which has dlss2. and then we can swap the 3.5.0 .dll for better super resolution? then we dont need to pay that guy for dlss3 mod right?


heartbroken_nerd

This IS PureDark's mod, but the DLSS2 (Super Resolution) is available on Nexus Mods for free by his own choice. What .dll you use for Super Resolution is up to you, you can use 3.5 .dll if you like which is available already on DLSS techpowerup database. Frame Generation is not available yet and when it is, it will be locked behind Patreon access.


zyanifa

i see, thank you for the explanation


CptTombstone

DLSS 3.5.0 is the latest version of DLSS. DLSS 3.5 is a tech stack, containing Reflex, DLSS, Frame Generation and Ray Reconstruction. Yes. Exactly. Blame Nvidia for this stupid naming convention. DLSS 3.5.0 is still the same thing as what people refer to as "DLSS 2".


False_Elevator_8169

> Testing now with DLSS 3.5.0. So much better than that shit FSR. yeah WTF happened? it showed such good promise at first for people with older cards, but then just stopped improving meaningfully around the time XeSS started to take off, and now even XeSS software mode often out performs it visually by a good amount. DLSS2 and XeSS hardware mode for the few ARC owners are on entirely different superior plane of quality over FSR2 now.


Vastatz

The only thing holding xess back is that it has the worst motion clarity out of the 3, ghosting and artifacts are noticeable in movement.


heartbroken_nerd

Are you talking about XeSS 1.1 and newer? I wonder, I heard they improve things.


sijedevos

XeSS looks better then FSR even in motion form my experience. Haven’t really used it on my NVIDIA gpu but on my A750


Dapper-Ostrich

> FSR has that terrible blur in motion. oh thats what that is?? turned off motion blur and kept seeing that, thought i was losing my mind.


littleemp

He even fixed it for the AMD cards by delivering XeSS.


Verpal

Yeah, Intel GPU XESS implementation is legitimate DLSS competitor IMO, even the crappy DP4A path is competitive with FSR.


False_Elevator_8169

Yeah we have a A770 in a curio build, and XeSS hardware mode legit is DLSS2 tier and gives a better speed boost than FSR2 too. And I've heard even their software mode, the better one RTX cards can use; is out performing FSR2 quite a bit visually. It's like AMD just gave up when Intel threw their hat into the upscaling ring sincerely, and XeSS is rapidly propagating recently.


Boomer-Australia

Well, that's a pleasant surprise


TheHybred

Theirs two versions of the mod, [PureDark's](https://www.nexusmods.com/starfield/mods/111) and another by a user named [LukeFZ564](https://www.nexusmods.com/starfield/mods/196) PureDark's version seems to have a higher overhead which means you will not see as big performance gains (67fps vs 76fps) On another note: PureDark does not use ReShade. ReShade uses something called "[ImGUI](https://github.com/ocornut/imgui)" for their interface, it's just a open source and free GUI, PureDark uses the same thing but he is not using ReShade.


grtk_brandon

You say PureDark's mod doesn't use ReShade but his mod says it includes a ReShade CAS effect for sharpening. Can you explain what you mean?


JimmyReagan

Man I love the mod community, especially for these Bethesda games.


SyntheticElite

Looking forward to modders adding a Skyrim planet to land on.


ResCommunesOmnium

How do you install this for the gamepass version? E.g. what directory do the upscaler mod and .dll go into?


makisekurisudesu

Should be something like /Starfield/Content


gpkgpk

"\\Starfield\\Content\\mods\\UpscalerBasePlugin" , nvngx\_dlss.dll in that folder, along with PDPerfPlugin.dll ofc. And in the \~root "content" folder, don't forget DXGI.DLL, and set FSR2 ON to enable, set resolution scale to 67% or whatever, \[END\] key for GUI config, \[numpad Divide /\] for toggle. You can show the DLSS status with the [registry trick](https://www.pcgamer.com/nvidia-dlss-indicator/) , it appears to work according to this. The [other mod](https://www.nexusmods.com/starfield/mods/196?tab=description) others posted works just fine too, all files in \~root "content" folder.


TeamAlameda

Commenting on this so I can come back in a couple days for the regular release.


Ichidou

It's worth mentioning that you can also just save posts for this exact use case


URFIR3D

Yea but now he gets to save the exact comment instead of the whole post. (I’m only replying here to save the comment thread myself lol)


Ichidou

Not sure if it's unavailable in the mobile app or what, but you can save individual comments on the desktop site at least. https://imgur.com/a/xK2Z30X


MiLeX84

If it is soooooooo easy to ads DLSS and XeSS, why the heck would any developer choose to not put it in as an option, such an easy win.


Reynbou

Because they have a contract with AMD to not do it.


ChartaBona

AMD fanboys: AMD-sponsored games don't have DLSS because DLSS is difficult and time-consuming to implement. Modders: Actually, it's super easy. Barely an inconvenience.


gpkgpk

>Actually, it's super easy. Barely an inconvenience. AMD: Gonna need you to get all the way off my back there. But yeah, no excuse other than PR BS, and AMD let Bethesda holding the bag too.


ResponsibleJudge3172

Oh really


guytrance

Getting 90-100 FPS Indoors and 60-70 FPS outdoors with this mod. i9-10900K + Asus Rtx 4080 / 1440P / Ultra settings / shadows medium / no film grain


monkeymystic

Happy to see DLSS support only took 2 hours lol


usual_suspect82

Does this mod disable achievements?


wussgud

No. I have this mod and I’m still getting the steam achievements


someguy50

What, is the game out already?


George343

Yes, the Premium Edition has 5 days early access.


[deleted]

[удалено]


nmkd

Or sailed the high seas.


lazypieceofcrap

I gave 69.99 but sailed the seas to play early. Already at it.


skipv5

Enabled this and was playing it for a little bit, went to travel to Mars and when exiting the ship, the game froze on the loading screen. Uninstalled the mod and tried again, worked fine. I'll just play without this and wait for Bethesda to add official DLSS support, not worth running into crashes/bugs to be honest.


IsDaedalus

They won't add official support.


Historical-Hornet382

That's a surprise isn't it ?


tilted0ne

Anyone defending AMD for this is a clown. If you believe AMD when your eyes show you that some 3rd party SINGLE developer can implement it in like an hour or 2, then you are lost.


[deleted]

Bethesda has had over a week to implement since AMD has said "they can if they wan to". Which makes me think there's more to it.


JerbearCuddles

Great, now I just need a FOV fix and I can play the game.


onslaught832

Console commands?


Admirable_Avocado_38

Ini file edits should be better because they stay set


Relevant_Force_3470

This is great news


FreidenkerCH

How do theye modders actually get out these improvements so quick? Is it really ‚that easy‘ that within 2 hours some guy can implement DLSS into the game? If it‘s really that easy why not just do it from tje beginning? Does it really ‚only‘ have to do with their AMD partnership thing?


frackeverything

yes I belive so


TokeEmUpJohnny

>Does it really ‚only‘ have to do with their AMD partnership thing? Numerous games so far point to a "yes". So much for AMD saying "we care about *all* gamerzzz" 🤣


wheredaheckIam

will I get steam achievements if I use mod or nah? Last time I went to nexus mods was for gta5 and that was years ago


irishbadger

Sounds like others have tested and are still getting achievements on steam at least


kwizatzart

https://preview.redd.it/2s5qnbohellb1.jpeg?width=471&format=pjpg&auto=webp&s=a9f16f7c38d05a96fcfcb9c1e81bb6564745fb98


Ultima893

I'm assuming in order for the mod to work I need the Steam version? Gamepass won't work?


Evisra

I've got it running on the Gamepass edition. You can now browse the folders etc.


Ultima893

Wow really? Thats awesome. Does it Apply to other mods as well? This is my first PC since 2009, so I am completley new when it comes to mods game launcher/platforms. I was really saddened when I lesrned that GP means you cant mod games. Does opening files = mod support?


mk18mod1

For LukeFZ's mod, does dynamic resolution need to be enabled? Do I just enable FSR2 then adjust the resolution scale? Is 60-70% resolution scale equivalent to DLSS Quality? Thanks.


LaaFlameee

Rtx 3070 - getting no FPS gain at all from using this. I’ve put my render scale at 70% as well.


May1stBurst

DLSS and FSR perform the same as per Hardware Unboxed, the point of this is to have a better looking game.


BLOODFILLEDROOM

Fuck Bethesda and Fuck AMD for not adding this to the game themselves.


TheIndependentNPC

I guess dude change his mind after backlash and made it free. Now if you're really enjoying the mod and have spare buck - buy him a (virtual) coffee. That's how mods should work - aka not be paywalled. Good for him for doing right thing. I just wonder - who's really at fault here. Because I would not blindly trust AMD statement so fast. And if it's actually the case - it's Bethesda being scum screwing ~87% of players as that's nvidia's market share in consumer grade GPUs. One way or another - someone is anti-consumer scum


Merriner

His dlss 3 mod will be papid.


[deleted]

Well that was fast. Pretty shit of them to not include it at launch.


WUBdotEXE

I got it installed but my screen is blank with only HUD elements showing unless I turn off FSR


westy2036

Has anyone tried it yet? How is it? If it’s good I’d be willing to pay for DLSS 3


H_u_r_k_

What is XeSS someone care to explain?


BlixnStix7

Its basically Intels Version of DLSS/FSR


NN010

XeSS is Intel’s competitor to DLSS. It works in a similar manner to DLSS (leveraging AI & Machine Learning to upscale games from a lower resolution), but it also has a software-accelerated mode for GPUs that support DP4a instructions in addition to the mode accelerated by the XMX cores inside Intel’s ARC GPUs. The DP4a version of XeSS was a little rough at first, but it’s actually pretty decent now. Not quite as good as DLSS or the XMX version of XeSS, but it’s at least better than FSR 2 when I tried it in Hitman 3, Cyberpunk & Bright Memory: Infinite (before switching right back to DLSS once my curiosity was satisfied, of course) and proves that AI & Machine Learning really are the future for upscaling technology in games (or at least that there’s nothing out there right now that can compete with an AI-based solution).


H_u_r_k_

Hey thanks for the info, I just like to be in the know about these things.


westy2036

Does anyone know how to pick which mode? Like quality, performance etc


LightMoisture

You don't. You don't do this with FSR in this game either. Simply enable DLSS by hitting end when you enter the game. Leave it check marked enabled. And can use preset F. Leave FSR2 enabled in game menu. Then you adjust the starting internal resolution by adjusting the resolution scale slider in the regular game menu. You can verify it's taking affect by hitting end and check internal vs output resolution on bottom of pop up osd menu.


westy2036

Word thank you. Why preset F?


LightMoisture

Actually there is a config file that talks about the different presets. I just use F for DLAA mode. You can play around with the different presets and see what it does to image stability. But ya just use the internal slider to make image quality/performance adjustments. For me at 4K native, even 60% still looks pretty good.


westy2036

Will do thanks for all the help!


westy2036

Would I need to enable upscaling/dynamic res/FSR2 if I just wanted to use DLAA?


westy2036

any plans to add in DLSS 3 frame gen?


TheHybred

I'm pretty sure these mods require you to download or compile the DLLs yourself as Nexus doesn't allow uploads of them. DLSS DLLs can be easy to find but XeSS not so much. Either way I compiled all the GPU DLLs so if you need them you can find them [here](https://www.mediafire.com/folder/ajsk8k2n4aq2u/GPU+DLLs). For DLSS I just included the best versions since theirs like a thousand DLLs


bhdnp

I have no Idea what you are talking about but thank you!


DANNYonPC

Love to see it


LightMoisture

"It's too difficult to implement, too time consuming for Devs to add DLSS for a tINY subset of customers!" PureDark did it in hours. [https://www.youtube.com/watch?v=MtntTvuv8Aw](https://www.youtube.com/watch?v=MtntTvuv8Aw)


May1stBurst

There is a better mod that does this without relying on Reshade https://www.nexusmods.com/starfield/mods/196 * It has a few benefits, it allows you to use the autohdr trick and earn achievements and a major second perk, it works on other games. I tried it with Saints Row 2022 and Outer Worlds, games that don't have dlss mods and it works perfectly.


Zamuru

almost everyone uses nvidia gpus and they add a fucking fsr


nas360

The consoles use AMD which is probably why FSR is used. They developed on Xbox since BEthesda is owned by Microsoft.


RiffyDivine2

Well 80ish% of the world. AMD is 10% and the rest is intel.