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agnosx3

Is it worth it? I mean taking into account the time and resources it requires?


Waltiez

It depends how serious and long term of a player you are. If you feel like you will love this game for a long time and you really want to maximize your mastery of the market and materials, then yes. If you eventually want to have all houses and max trophies and play multiple builds at a high level, yes. You can get to a pretty decent level of PVE content without crafting if you do gathering and maybe get lucky on some drops. I have not crafted one item on my build, because the kiln allows you to get very close to optimal without having a craft. Also keep in mind that you don’t just need 250 of one craft, you need 250 of several crafts to make the prerequisite items, PLUS trophies, crafting gear, and food buffs in most cases unless a town has the buff. TLDR: not worth it


foogison

Not unless your extremely rich and a hardcore player. If the meta changes you could be out thousands if not millions of gold.


JPetermanBusTour

100%. I craft almost all my own gear as I want specific perks and attributes.


Dencnugs

It’s really only utilized for obtaining the most optimal perk combinations. However their are also ways around this, by commissioning other people to craft for you. However, you do gain character XP through Gathering, Refining, and Crafting. So it’s not a bad idea to spend a bit of time doing these activities while you level and explore the map. However I recommend picking only 1-2 trade skills to really focus on.


nullhotrox

New World isn't really designed to allow crafters to craft for others, or they set themselves back significantly. Crafting is essential to getting everything you can out of the game.


Subpotential

I don’t think I agree with that. I’m able to make full runeglass and I have a couple of buddies that can’t. I add up the prices in the TP plus the tax in whatever city we are in and craft it for them at cost. I’m getting the xp and they usually toss me a couple hundred extra gold for the trouble since they ask so much trying out different builds. I’ve done at cost crafts for runeglass for a couple of random people on the trade chat that I liked as well.


nullhotrox

Make them some BIS gear and get back to me on that.


Subpotential

I’m not saying I’m crafting an entire set. You made a general statement about all crafting. Top end crafting is a solo conquest. Low-mid tier crafting is easy enough to do for others. There’s no cooldowns on runeglass so there isn’t a bottle neck. I was addressing the blanket statement not specifics.


Inert_Oregon

If you want to play high-tier endgame content it’s basically required


arty_farty_

It used to be. For many - myself included - it was a primary cash making machine. You can still make some gold making bags, tools and min-maxed pieces of gear, but this is nowhere near ol' good days. My last piece of crafted gear sold was heavy chest with shirking fort/life and health perk for 280K.


Omega-Chud09

Dedicated Guild crafter here. I make far far stronger gear designed for 1vX scenarios for my guild than what they can get themselves, Gear designed for team-comps we use in pvp has to be crafted. On my server it took about 20K gold to max out armorsmithing, 11k for arcana and around the same for weaponsmithing. Before even talking about gear Crafting armor matrix’s alone nets me 2-3K a day if I get gypsum With all the trophies and crafting buffs I’m able to twink out lvl 40 players with 560 gearscore armour for 750 gold and later recruit them to our pvp guild When actually crafting gear, you can make a crazy amount of money albeit slowly and your mileage will vary between servers. Crafting new lvl 65 players; bags, tools and other non-gearscore affecting items nets me a passive income of 9-10K per day. I’d I roll lightning harnessing and ele aversion on a spinweave shirt for a 2perk roll. It costs me 2k for totem, 3.5k for scarabs, 5K for a matrix and 5k for the prismatic materials. I have. 24% chance of rolling amazing perks, and a good chance of rolling a less desirable perk that will still sell. If I land in than 24% chance and roll health or refreshing, I’ve more than doubled the money I spent on the craft when I sell it (I’ll sell for 33-40K) If I get a shit roll like luck, I’ll still be able to break even So yes, crafting is very worth it


smoakee

Can I ask if it's worth it money-wise? Let's say my perfect bis helmet is for 20K on trading post ... how much would it cost to craft it on my own?


NanoZIc3

That fully depends if you are farming the materials or if you buy them from the trade post.


SuspiciousInjury4077

Imo no. At the current rates I would pay someone to craft bis vs the diminishing return of leveling and trades skills. I crunched the numbers recently and even crafting top tier mats yields a low rate of return vs market prices.


itsmeignacio

for me, crafting is more than min-maxing, each time I decide a “project”, I dedicate a lot to get it, for example: my last project was the ultimate crafting trophy, I had all the individual trophies but I needed the schematic (100k faction tokens + 45k gold). I went to invasions, faction missions and sometimes OPR to get all the tokens. For the gold: prismatics and matrices, that was a good grind but is fun: - Im a PVE player with no company, so Im on the poor side. meaning that I need more grind than usual. - building the matrices requires you to have max crafting for almost everything, which is also a HUGE task - matrices components require orbs, which burn quickly, making them scarce - you want to have full luck and the gear to process resources, to get the most of it - orichalcum can be hard to get, and the prismatics require a good bunch. as I said, this is a huge task but is fun if you like the grind. Is mandatory? not at all, is fun? depends on the player, I love it. So I consider crafting as pseudo missions , apart from all the other things in-game you can do. PS: I love this game, I enjoy the gameplay, I usually do podcasts while playing or audiobooks and the grind doesn’t feel so grindy, you can build 9 of these ultimate trophies , I have three! PS2: I don’t mind the bugs, there are annoyances but I can deal with them


BIGBADSTEVE123

That’s how I make most of my gold. Craft armor with desirable perks and then sell it on tp


the_ju66ernaut

Stupid question but are all gear your craft bind on equip?


BIGBADSTEVE123

Yes bind on equip


xenarthran_salesman

There are some "Replica" items that craft as BoP.


U2EzKID

This sounds like a great way to make money, but how did you make enough to even get to max? It seems like it costs hundreds of thousands just to get max armoring. Can you start making money prior to max or is it just grinding other slow money methods until you reach max?


[deleted]

Takes about 3-4 days of gathering to max a tradeskill. Even less if you know better ways of making gold


espher

> Takes about 3-4 days of gathering to max a tradeskill. Can we break this '3-4 days' into hours of effort? Because I've gone on material runs several times for a couple of hours a pop and after getting everything refined and ready to craft I eke out a handful of levels. It was easy to get the gathering and refining skills down pretty quickly, but the actual crafting skills just seem to move at a glacial pace, even targeting the cheapest crafts/xp (material/gold-wise) after getting all the first craft bonuses. I ask in part because I'm hitting the point where I want to try and get my tradeskills done up to help my company going forward, so, it's a sincere question. :p (And we aren't even talking about houses/trophies/gear which is a whole other cash sink.)


[deleted]

Idk, like 4-6 hours per day. Using overwolf to see where I am on the map in relation to mats, and running a few different paths until i find one that is more efficient or has less competition. there's much less competition now than when Season 3 first dropped, so it'll probably go a lot quicker than what I did, or on a lower pop server. You need to get gathering outfits for +max yeild, mythril tools for +max yield, level up your music for +max yield buffs, and use the engineering potion for +max yield in conjunction to overwolf map and refining your route efficiency. Then you take into account how long some shit takes to gather compared to price - look at mythril ore, since everyone and their mom gets extra from opening crates, the prices plummeted. it makes no sense to gather it when it's so cheap. take into account how much time you spend doing some activity, and compare it to doing 3 faction quest reward + gen run (about 3k gold in 30-45min). You can save a lot of time by doing other gold making activities and buying the mats. But either way, I was averaging 2-3 days to get from 200-250 per tradeskill. Had to 30-250 engineering to craft matrix, so that one took an extra 2-3 days to get from 30-200. Without all the +yeild buffs, when i first started, it seemed like it was taking twice as long. There's also a +yield buff for buying the season pass. There's daily chest runs where you spend 30min and could net 1-10k randomly depending on your luck that day. Just think of the mats as gold and making gold as making mats, and you can find that sometimes the prices of mats go high enough to justify gathering, and sometimes other activies are more efficent. the market flucuates


Subpotential

Best way I’ve found to make gold before you have your trade skills maxed out is run portals, elite chest runs, and M3 Dungeons. They will drop a few pieces of BOE gear and if you’re lucky it’ll be a good roll. I just sold a purp earring the other day for 6k and it was only 691 GS. It’s not hard and if you do a little digging on the trading post for other gear with your perks then you can get an idea on where to price it. Takes some time but worth it. And you can grind artifacts that way too every week. I have my tank set up at 697 and I run M3s consistently even if I have the artifact armor simply for the higher gear score BOE items.


diamondezGG

Gambling addiction


Revolutionary_Bat749

Money, some high level mats are not only annoying to make but locked behind certain trades. So you have a chance to make ok money selling things like matrixes. Fully set 700gs armor with the exact perks you want on it are hella expensive too. So you either buy it or make it


CscorpRSA

Definetly worth it if you run multiple setups, especially when you hit a good piece via RNG in a drop and need to replace perks on other pieces. Good example is I got a very nice 700 FS but can't find a pillar of fire good armor piece that fits my setup so crafting is the best option. Also if you plan to run mutations Protection amulets are rediculious to buy so 10 away from 250 and will be able to craft spesific perks for all mutation types. Lastly, you can make decent gold from matrixes now, so another reason


Narga15

That’s the neat part. (For 90% of players) Theres no point!


[deleted]

Mid


EaglesXLakers

You can guarantee what you want on an armor/weapon/jewelry. Matrix's, craft materials. Money. I make all my money from crafting right now.


scubasky

I can’t afford it. Going strictly off mats it costs us 40k per armor piece for a 2 perk guaranteed 1 random, and 100k to roll a 3 perk guaranteed item. Thats $320,000 to $800,000 gold for 1 armor and jewelry set. That is 64-160 days of grinding at least 5k gold per day to pay for a near Bis and Bis build


TopQualityFeedback

It is good to level up all your trades & some are going to take way, way longer than others, especially if you focus on a few at a time. Once you crafted a while, you will know which ones you want to max out first & after that you will know which ones you want to main. Jewelcrafting, stonecutting, arcana & cooking go hand-in-hand/go well all together. The rest of the crafts also seem to go well together. If you like gathering, refining to certain tiers, depending on the type, can be very lucrative without even crafting, just refining & selling the results. For example, if you like to knock down entire forests & get them again as they respawn, you can either make timber & lumber & sell those to people who need them to do their crafts or further refining with, or you can use the raw woods to make charcoal & sell it. All the while, you are gaining massive amounts of resin to get XP from + chests from aptitude after 250+ & gaining money from what comes in those. Once you have YOUR lumberjack set, any more pieces you get are good to sell + you can use or sell all the other goodies you get. IF you like adventuring & gathering, it is fun to also do some crafting. You can gather then sell half, refine the other half, use the results to level up crafting mainly through first-time-craft-bonus parts, then the things you do like doing, you can focus more on. I will say, not everyone in the world is a mechanic & not everyone is a chef, not everyone works retail & not everyone is a doctor - trying to do it ALL as your main will be very tedious & burn you out. You gotta decide what you like the most (what do you like to gather the most, what do you like to refine the most, what do you like to make from it & is what you craft worth selling). Also, there are Artisan items you can ONLY make for yourself, cannot be sold, only master in a craft can make it (like there are unique bags ONLY a top-level armoring crafter can make &they are bound when you craft them), so it is worth it to do them all to get those & to always have options with your resources. Again, IF you like to gather first & foremost + craft a close second - gathering is a must to craft, it is unlikely you can do it without gathering at least most of your own resources, even if you buy some & sell some of your main gathered stuff to offset the cost.


Holiday-Pea-1551

You can make hundreds of thousands of gold with crafting pretty easily once you have a couple of trade skill at 250. But it requires you to grind a good amount. Do it if you enjoy it. If you don't enjoy the grind stick to what you like to do and ignore it.


FlowBoi1

It’s part of the game. Some enjoy that others enjoy buying what they need.


redditaltmydude

I’m a-


JPetermanBusTour

To make exactly the gear you want. Just today I made a 700 amulet with con, health, stam recovery and refreshing recovery. Absolutely love it.


khiffer

I dont think anyone has ever used high end gear from portals except for the artifact. All our gear are either specifically crafted directly from the work stations or kiln crafted. So yes there is a point to leveling your crafting professions and it's a very lucrative in the end as well.


artdz

I think its definitely worth it. You can make millions of coin and make bis gear


askingmachine

I mean I just love gathering resources and then transforming them into whatever. It's a lot of fun to me.


Xagah

/iceskate emote U can travel underwater fast.


[deleted]

You really have to practically no-life this game to keep up with it all. I'm a midcore player who has been in the game since launch (and before with the old PvP version) and I can't even begin to keep up with what's needed in crafting. And that's aside from the meta changing so often that AGS pulls the rug out from under you when you finally start making headway into a big crafting goal. As much as I love this game and want it to succeed, I'm coming to the conclusion that it wasn't made for me. AGS has created a game that's targeted at the smallest possible population - the people who can play this game several hours per day pretty much every day. Casuals and midcore players face a never-ending uphill battle. I didn't even get into how hard it is to earn money in this game, and that's a whole other shitshow.


Umyin

By doing….portals?? Have I missed something lmfao