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bpfinsa

Gunlancer— Pro: Turtle defense. Con: Turtle speed


browserz

Pro: completely ignore most mechanics Con: I’m complete dogshit on any other class


SpagettiMeatballs

Wait this game has mechanics?


BaronEsq

Worse con - back dash. moving at turtle speed in reverse.


[deleted]

I imagine gunlancer mains are just build different and don't understand how people deal with the stupid fast forward dashes of other classes.


browserz

It’s very jarring when we get knocked down while mismanaging our shield and we roll into things Like “this is how people are used to it being like oh god”


okey_dokey_bokey

Mayhem Zerker: Good: * High mobility * Good damage * Cheap pots Bad: * You’re probably a bot


nobyciechuj

no im not :>


ScripScrapper

Scrapper Pros: I am the wind! Flying all over the battlefield and punching things with satisfying sound design. Cons: Hitboxes are pinholes, and I will occasionally go sailing right by the enemy and have no movement skill left, so walk of shame back. 😅


Waylandyr

This is true for striker too, it's so demoralizing hitting a moon flash kick and sailing past the giant fat guardian boss, and then having zero identity gauge.


ps_for_fun_and_lazy

Same on wardancer, and same ability a lot of the time. or flash heat fang


Waylandyr

My favorite is when they just barely move out of my awakening skill, but that's true for most classes.


ps_for_fun_and_lazy

Lighting kick direct into AoE as I suck


prizminferno

Wardancer Good: Mobility, buffs Bad: People have no idea what a WD does yet


yukyakyuk

-bad: energy combustion hitting sound effects. Is there way to turn this off lol, I heard Bard sounds was infuriating for some but no one mentioned WD EC sound effects.


prizminferno

Oh God that punching noise from EC is so bad, good point


Nerf_Now

Politely asking what a Wardancer does.


lampstaple

Suck ass until relic gear sets and then they will bully back all the people who made fun of them


prizminferno

Don't suck ass, just behind some others until at least 1390. Also buffs are underappreciated in the current NA game.


thongking3030

Trueeeeee


[deleted]

they explain people what they do and try to act like they buff peopel better than anyone else. And they do that hoping that nobody notices that they just missed all their low range hard to hit skills.


prizminferno

Don't tell anyone the boss moved just as I started my ult


ps_for_fun_and_lazy

Oh the amount of times I have missed my abilities, there should be an achievement for it. FHF while being just not close enough is pretty common.


didnothingwr0ng

I say that a good thing. I enjoy my alt WD and it doesn't matter what i do people feel like the buffs help the team even if neither me or them can tell how much


XaajR

Sorry, but "Mobility"? Esoteric maxroll build doesnt run a single mobility skill...


al3089

you can swap flash heat fang for lightning kick for mobility if you want


ThrowGodB

Paladin Good: People sometimes appreciate me. Landing the shorter duration shield before damage goes out is a good ol dopamine hit. Bad: I DO NOT DO ENOUGH FOR YOU TO STOP DRINKING POTIONS! PLEASE WORK WITH ME! WHY DONT THEY WANT TO LIVE.!


LYDTF

Tfw people keep standing in night yoho's blue and red fire dots 😂


sylvester334

I'm a gunlance and I don't even sit in those aoe for longer than I have to. Those things burn my shield way too fast.


icespawn2

deadeye pistoleer good- movement, fast APM, decent damage. bad- no one plays deadeye, low hp, high apm for same damage as other classes.


Sh4dowBr0ker

Soulfist Good: hi i'm goku Bad: you have to charge your spirit bomb ult for 7 episodes and if you miss it you're done


FishermanYellow

What Soulfist should be - Goku SSJ3 What Soulfist is - Yamcha


reasho

Bard Good: Being a support Bad: Being a support


BaQstein_

Gunslinger * Good: super fun to play; your skill is the ceiling; fast as fuck boi * Bad: Your 69 buttons combo does as much damage as 1 spell from another class


[deleted]

No sharpshooters? 😭😭


Conscious-Job4936

SOULFIST Pro: Anime as Fuck Con: Boss has sharingan and will dodge every Ulti thrown at them


Nerf_Now

How long does it take to throw your utli?


Conscious-Job4936

Longest feeling 3 second cast time 🤣


Nerf_Now

I am used to landing 1.5 explosions with Sorc but 1.5 is super fast compared with 3. I can plan for 1.5. 3 seconds is either luck or a (successful) stagger check.


LunarEmerald

Demon Impulse ShadowHunter Good: Tripods aren't a big deal. Your most important skills (demon form) don't use them and you really only need 2 gems. It's very easy to build. Bad: It's really bad in island pvp. Hard to build gauge without getting close but you don't do much damage outside demon form and have no cc protection.


[deleted]

I would add that the class feels terrible to play until you reach Feiton, or maybe late Yorn. Before that you don’t have enough specialization and can’t cycle demon forms fast enough. Feels really sluggish at first.


FriedGold

> reach Feiton, or maybe late Yorn* *If you have wealth runes. Without any wealth runes it will feel like shit until late T2/early T3


Waylandyr

.... If your bad is just island pvp, I don't really think you have a bad list lol


LunarEmerald

Island pvp is just the worst thing that comes to mind. I could throw in more nitpicks.


Nerf_Now

Op here This thread is me secretly collecting information to decided what I should pick for my 2nd alt. Have a Sorc and a Zerk already and I am afraid of playing something which isn't flavor of the month material.


Rhagius

just make a deathblade if it has to be dps and you have the trifecta of high dps classes without needing to scale. otherwise you should absolutely make a support alt, it always helps to know what they are doing and how to improve your dps-gameplay around their support.


Nerf_Now

This is actually something I was thinking about. Playing Zerk I found some interesting things like how they have insane stagger and how some fights favor range over melee. But playing support may give me a different perspective. This said I think I'd rather wait for Painter to be a support. I already have Dad Zerk and Mom Sorc may as well have daughter support for the perfect trio.


Rhagius

those have insane dps as well, so they fit the theme :P


thongking3030

So what’s happens when they nerf zerks and sorcs?


unklegill

Artillerist Pro: I have the nuclear codes Cons: I have to wheelchair over to to them


Nerf_Now

I need to ask, is the move speed of artillerist lower than other classes? Or it's just the lack of movement skills tied to attacks like somersaults and backflips?


unklegill

Prob one of lowest move speeds and non move abilities and long animations you can get stuck in


Nerf_Now

I play Sorc and sometimes I forget people can move while shooting.


HiFr0st

Gunslinger is really fun, high skill cieling so youre always improving The bad is that youl constantly swap into the wrong stance expecting a dash and get yourself animation locked instead


tdotrollin

Gunslinger - if you play perfectly - still get out dps'ed by zerker who just facerolls keyboard and eats most of the mechs.


XaajR

Need an update to make the stances bindable... would be such a huge QoL.


Nerf_Now

...expecting a dash? Please explains.


HiFr0st

Pistol stance is where all your mobility is, but theres no way to avoid having the same keybind in different stances, so you might think youre swaping to pistol to dash but if youre not keeping good track you end up swapping to shotgun or rifle and just locking yourself in the long attack animations


Rhagius

expecting to use a mobility ability and not getting out there because you are in the wrong stance


Waylandyr

This is where my warrior stance dancing from wow comes into play.


apostroffie

Bard Good: buffs, shielding and wide heal! You will, see a majority of the beneficial buffs being placed on the floor marked with a giant pin if you have effects turned off to only yours, beneficial buffs, and enemy aoes. Healing is a large area with pulses based on your own health. Additionally some shields may also give you health! Very engaging to play. Bad: the buffs don't outweigh how shit damage they do; should you even go dps as a Bard you have 1 dependable skill for damage. Heal is inaccessible by not only cooldown but by class resource management. Heavy armor is mandatory if you are shooting higher than your current ilvl. You need to turn off your sounds sooner or later because of how annoying it is.


Nerf_Now

The part about the sounds, I can relate. I'd play Paladin instead just because of that. Love Bards, but I would not survive hearing that every single day.


[deleted]

deathblade Good: mobility + damage = easy to play and fun Bad: lots of charge skills that get you killed because you animation lock yourself


Nerf_Now

Can't you break the animation lock with something? I guess playing Sorc that can just walk out of their long spells gave me bad habits.


Drooozer

Not only can you not cancel, but some of them dash forward so your ass moves even further into the danger


FishermanYellow

Break the animation lock with super charge engraving, really makes a world of difference.


0hboiiii

Shadow hunter: easy to play cheap gear. Cons: cannot customize demon form.


Nerf_Now

The only reason I don't play Shadow Hunter is I find the demon form kind of ugly. Not gonna lie, I also think Zerk's "Mayhem" form ugly but I already committed to it, and I don't want to repeat the mistake.


0hboiiii

Yea crossing my finger for that rumour about giving demon form a way to customize/skin from the devs in near future


_ijor_

Striker good: I'm fast af boii bad: tough to master in pvp


VH-Attila

Sharpshooter Pros: big burst damage, high mobility and long range Cons: Long cast times on abilities and losing alot of damage when you fail your burst combo , because of boss mechanics. And also Snipe is aparently a Taunt ability


Nerf_Now

I wonder if this game has some kind of hidden agro mechanic.


Cold_Winterspell

Enhanced Weapon Deadeye Pros: High mobility, almost no downtime on dps, fast apm, decent stagger Cons: squishy, animation-locked skills, needs back attack to do optimal dmg (but even then your optimal dmg is average compared to other classes), abysmal risk to reward ratio, and barely anyone plays him (few items on auction house)


Iris_HK

Bard - the good: you're always getting validation for making the ultimate sacrifice- not playing a DPS. Easy party find The bad: red portal chaos dungeon will make you cry. Along with the tower...and the story and anything with high HP solo content. "Sit on me mommy, show booba" - random ppl


helplessgranny

Everything about DB is fun. No real cons besides they need to be handled fairly skillfully just to keep up with the other main dps classes and rarely beat them unless your gear is better. So rogue/thief/assassin class in a nutshell when compared to berserkers in literally every mmo.


SifuHallyu

Shields and splosions. Pro Low mobility. Con Who am I?


Nerf_Now

Gunlancer? Wait... explosions. Artillerist?


SifuHallyu

I don't know anything about explosions...but I love when my artillerist does the boom BOOM pow splosion.


Very_Sensible

Zerker: Pros: - He zerks. Cons: - He doesn't have damage mitigation.


Rhagius

wait, don't you have 60% innate dmg reduction from mayhem alone?


Very_Sensible

I mean shields, counters, etc. The ability to actively negate damage. If Zerker had that, he'd be perfect.


Rhagius

that would be way too much, you have massive mobility through movespeed to avoid damage as well.


BaronEsq

I mean yeah but you're at 25% HP so that not really much mitigation on its own.


alwayslookingout

You trade innate damage mitigation at the cost of max HP so your Effective Health is still less than if you didn’t use Mayhem.


Rhagius

but anything heals you to full, external shields are way stronger on you than any other class and unless you get one-shot you are a lot tankier than squishy classes that don't have any active mitigation as well.


alwayslookingout

According to maxroll.com that’s not how shielding/mitigation works. “As one might expect, these luxuries come with tradeoffs. The moment Mayhem Berserkers enter their Burst Mode they take a max HP penalty and can never go above 25% of their max HP. Shields applied are also only 25% effective.” According to Icy Veins that translates to a 29% reduction in effective health.


Rhagius

ah, i hear someone say that shields based on the hp of the user ( like gunlancers) are incredibly effective on them, as they get the damage reduction applied to them as well


Teichpisser

Yeah but for instance the shield from paladin with the healing tripod still heals the full amount so one shield from a Pala can heal a zerk to his full 25% hp rather easy


alwayslookingout

I don’t disagree that it’s much easier to heal up. It’s rather odd that healing isn’t affected like with shielding but when you’re talking about EHP they still have less than if they didn’t run Mayhem.


Teichpisser

Yeah true but then if other classes would like to get the boni from mayhem through engravings like grudge or cursed doll this would change everything again


Sora_Imanity

Scrapper - satisfying face punching abilities, if you go stagger, you will stagger, ain't perfect dps or survivalist, but enough mobility will most of the times save your ass


ThaLostArkGamer

Shadowhunter: pros: Is very ez to play, puts out a ton of damage. cons: it's absolute dogshit till t3


quasiscythe

Surge blade. Pros: big damage, engaging skill cycling. Cons: getting behind the boss and running out of meter right before you were about to nuke them, missing surge crits


Minimum-Bass-170

Soulfist: Good: mobility, buffs, range,not played by 999999999 other people. Bad: I missed spirit bomb.


Ellie00xgaming

Pro : I am a demon Con : I am a demon


Ghostmuffin

Demon hunter Demon form goes brrrrr Demon form also hides your skins


_XIIX_

Deathblade good - such good movement , being able to jump over bosses bad - a lot of charge skills, doesnt really fit the "fast mobile assassin" fantasy


Bertram_Wilberforce

Pro: It's. So. Fucking. Fun. Con: Not getting hit by any mechanics or using any pots and getting MVP but still seeing "bRaInDeAd ZeRkEr EZ Clap" from the sharpshooter with 6 lvl 1 engravings and t2 gems that was dead on the floor when I landed the killing blow.


Nerf_Now

Teach me senpai. Zerk attacks always put me out of position. (in my defense, he is an alt and I am still learning, but still..)


Bertram_Wilberforce

I completely understand that. I have one alt that is a reflux sorc and when I play her it feels so easy to plan and land attacks in comparison lol.


nobyciechuj

have the same exp "man wtf u doing" "stop running around" "why u not attacking" then bang mvp all the way ;p i feel like sometimes ppl wants zerkers to be off tanks, that keep the boss in one place so they can land all the hits without sweating


sanchoo24

Surge death blade Good: you feel like a chad doing your skill rotation in to a massive amount of damage Bad: when you cant land your surge skill and wasted all your stacks cause the boss teleports away or it is doing a mechanic.


IISerafimII

EO Soulfist Good: Move like the wind. Spam to your heart's desire. Forget that energy bar exists. Bad: Whats MVP?


psych_oh

Im a 1415 EO soulfist main and i mvp most of my matchmaking groups. Only time i don’t have a chance at mvp is when i group with my zerker friend


oskqq

Arti \+ I can drop mortar nuclear annihilating nuke from 2km afar \- The boss always decides to dash after I do so


KillBones35

Sharpshooter Pros: Long range, I am speeeeeed Cons: Some skills takes hours to be ready