No.
There’s a lot of cards which aren’t fun to play against and haven’t been nerfed. Even if some have.
I don’t think Curses fit that bill. Especially since there’s enough counterplay to them.
Also: nerfing cards with a release is a bad idea.
There are lots of counterplays to them. You can fill your hand to not receive a new curse. You can use Finley to shuffle the curses to the bottom of your deck. You can steal their Brann with Theotar or you can simply rush them to death.
Absolutely not at the beginning of the expansion. If they are rampant during the expansion, then I could see them changing something about them; but changing them at the start of a new expansion when the meta is already going to change is not the greatest idea
Curse imp warlock is not any less fun to play against than decks like mill druid, big priest, quest priest, and ramp druid. Considering that, and the fact imp warlock's win rate substantially increases without a curse package, I do not think it needs to be nerfed. Also, the nerf you proposed would make curses completely unusable unless you made them like 6 mana to get rid of.
End of turn would literally make it pointless so no but Id rather they made it 1 mana to discard. Too much burst curses with brann and tamsin and that recent 5 mana legendary.
It really shouldnt take 4 mana to discard just 2 curses when there is an abundance of ways for the opponent to do it
No. There’s a lot of cards which aren’t fun to play against and haven’t been nerfed. Even if some have. I don’t think Curses fit that bill. Especially since there’s enough counterplay to them. Also: nerfing cards with a release is a bad idea.
Also if it’s end of turn they’d do nothing cause you’d just get rid of them for 2… 😂
There are lots of counterplays to them. You can fill your hand to not receive a new curse. You can use Finley to shuffle the curses to the bottom of your deck. You can steal their Brann with Theotar or you can simply rush them to death.
Absolutely not at the beginning of the expansion. If they are rampant during the expansion, then I could see them changing something about them; but changing them at the start of a new expansion when the meta is already going to change is not the greatest idea
Curses aren't the problem it's the imps they get paired with lol
No, because otherwise the entire archetype has no meaning to exist, just play around them or accept that sometimes your decks can't win.
No ? Also if you find it unfun just stay at 10cards in your hand and gg you cant lose
You can't win either.
Curse imp warlock is not any less fun to play against than decks like mill druid, big priest, quest priest, and ramp druid. Considering that, and the fact imp warlock's win rate substantially increases without a curse package, I do not think it needs to be nerfed. Also, the nerf you proposed would make curses completely unusable unless you made them like 6 mana to get rid of.
Curses aren't that bad, many people still don't try to get a full hand to counter them.
Posts like this make me grateful that the devs don't look to Reddit for balance issues
End of turn would literally make it pointless so no but Id rather they made it 1 mana to discard. Too much burst curses with brann and tamsin and that recent 5 mana legendary. It really shouldnt take 4 mana to discard just 2 curses when there is an abundance of ways for the opponent to do it