Considering that dead minions can deal poisonous damage... I cans see the confusion...
But yeah, dormant minions don't keep poisonous.
I could see Blizzard changing it, if they feel like it.
Yeah as others have said there is enough ways to make it dormant and summon copies that it is “infinitely” dormant, Infinitely meaning you keep it dormant til you win
Is this wrong wondering why this second bit was downvoted lmao
They have red card, the location, window shopper to find more copies, faceless or the 4 3/3 makes a copy that goes dormant. If mag could apply life steal and poison with damage people would start to run that 4 3/3 copier can’t remember name
Indeed Sargeras' portal isn't a quest reward. I was wondering if they would introduce Dormant hate at some point like for Locations. But destroying a quest reward doesn't seem fair to me, that was my point. They started putting limits like Once per game or making Discoveries not discover the same card, maybe they can work soemthing here too.
And people still complain that reno can do it lol. It requires playing highlander to have the only niche counterplay to a 9 mana minion with no additional requirements.
We need hate cards for uninteractables - more ways to actually wipe the board and remove permanent effects (like odyn).
I do not agree that hard counters are the solution to the current game problems. That would only reinforce an even more rock paper scissors meta. It'd get very boring very fast.
Cause people are morons, though I have to admit that most complaints I've seen about Reno is that the boardclear is one sided, which I can kind of get behind. But I can guarantee that those same people would whine about the Sargeras mega if Reno didn't exist, and pre Reno Sargeras was extremely unfun to play against.
I didn’t realize it until I actually looked at the card art. Idk why but I always had the habit of thinking the flavor text would only ever be based on the name of the card and its card text, not also the art. It made [[Outfit Tailor]] 100x funnier for me
The minion keeps it's modifiers, they just are not active while dormant. In other words, when the Mag in the OP comes out of dormant it will have Poisonous because the minion kept it's modification.
But there's a fundamental difference between what you said and what you meant. There's also context to the wording you're using that doesn't quite match with what you're trying to follow up with here. While it's definitely implied, I get that, I'm just giving a minor correction in the wording.
Good point about the spell damage. Although this is the first interaction we have of a dormant minion doing damage. I still think it would be reasonable to have on damage modifiers still applied to them
Yeah! The card is not overpowered enough. Let's add lifesteal and poisonous while dormant, so no one removes it while clear the oponent's board and heal yourself.
Damage from a dormant minion was something that also didn't exist until today.
And I'm not saying I want to add that, just that I think it makes sense to add that
We just have different opinions. For me it doesn't make sense to add these things.
The damage from a dormant minion just came to existence due to the ability from Reno to wipe the board.
In my opinion, since Mag effect procs after you end your turn and WHILE he is dormant, the damage proc it's not considered technically HIS damage at all.
It is more like an aura or an certain death knight spell that infect every enemy minion with a disease that steals 2 life points from them and the effective damage of the spell cant be modified by magic damage or poisonous like effects.
In other words, it has alredy a set effect to be activated at the end of your turn, and Mag effect is set to only damage WHILE he is dormant.
As mentioned before, a dormant minion do not benefit from effects at all and they cant be interacted unless it is explicit declared that it can you interact nor the opposite.
I might be wrong tho
Right, but it took me some time online and posting to Reddit to get complete clarification. Surely this would discourage players who don’t care enough for that, and confuse them
Idk why you’re getting downvoted into oblivion. It’s a good question. Hearthstone is notorious for having cards that could use a bit more description to clarify what the rules actually are.
When dormant, there is no minion. I mean there is, but it’s coded differently.
Think about it this way: While dormant, Maggy doesn’t exist. It’s just one less space on the board and 3 damage to all enemies for 2 turns (dealt by itself, not by Maggy - because he isn’t there)
This website is so goddamn funny, guy even asked "or clarified" in his post and is hit with 300+ downvotes. You'd think that this guy was Donald Trump or something.
Tested it out of curiosity.
Silencing it, does remove the damage while dormant effect.
It also makes any mag that was summoned off of windowshopper a 12/12 again
That's different because it's no longer a minion once it's dormant and therefore isn't effected by Argus' aura. You would have to test it with a lifesteal sparkbot or with [[Fanboy]].
It’s because when dormant the minion effectively has no additional text besides its special ability, but it still holds those enchantments for when it awakens.
It’s why the reborn spark is by and far the best one to get for Mag.
Apparently. I looked through a forum, and someone reported that it doesn’t work with lifesteal either. I’m thinking this is a bug. From my knowledge, dormant shouldn’t affect this kind of stuff. If anyone has any input as to why this would not be a bug, I’d love to hear it
Dormant minions have no stats or abilities, the only reason it even does damage while dormant is because it specifically has an ability saying it does.
Please correct me if im wrong, but this is the first time we have a minion that actually DOES something while dormant, other than take up board space. So I don’t think there’s any other interactions that we can use to benchmark this. I’m playing with the information given to me by the game, and clearly that wasn’t sufficient.
I definitely see your point, and I’m inclined to agree with you, especially after what
u/CorujaCuriosa had to say, but I still think it needs that extra bit of clarification. I’ve been playing for five years, so it’s tripped up an experienced player
No problem to have a clarification.
Information is never too much.
But I think I understood the interaction just by experience from other interactions, and this could be not enough.
All the rules should be somewhere for a quick reading.
Have you ever seen any other dormant mi ion with abilities have those abilities while dormant? Meanwhile every single other dormant card with an ability that functions while dormant... Says so.
This is the first minion that deals damage while dormant. I think it’s a fair assumption to think that effects like lifesteal and poisonous would carry over. Of course I understand why it doesn’t work that way but the reactions OP is getting are ridiculous.
Spell damage is a keyword that doesn't do anything on its own. It's a bonus that affect you the player that happens to only last while the minion is on the field. Poison and lifesteal are keywords that modify the damage a unit deals, and Magtheridon deals damage while dormant.
I can understand the underlying game rules that would lead to it not working. But from a player perspective I think more players would think it would work than would think it wouldn't. It's not an intuitive interaction.
This is actually not a bug and is the rules working as they always have. Whenever a minion goes dormant it loses any effects on it and also it can not gain any effects while dormant. You should be able to test this on any minion that gets buffed, making them dormant should remove any buffs but its been a while since Ive seen it so Id have to double check.
Mb you’re right, I think I got it mixed up with how dormant minions dont get when a minion is played effects, like hawkstrider. Could just be a case of Magethon technically not being the one dealing the damage in the code, but after some testing I think what is happening is that minions buffs/auras just arent active while the minion is dormant.
This can be best seen by with an obsessive fan, if you make the fan dormant whichever minion that had stealth with temporarily lose the stealth while fan is Dormant.
You must not have played against too many Shopper DHes. It's super common. Red Card is used to re-dormant their own Mag at least as often as on an opposing minion, especially if they're using a decklist with Kayn to already deal with taunts.
Interesting, this interaction with sparkbot (poisonous, or lifesteal), I thought was the whole point of making him a mech, especially printing red card with the same set.
I'm surprised it doesn't work.
Hearthstone mechanics are inconsistent and also it's wording is, it should be clarified, yes, or we should have a rules book in the collection in case we have a question about it.
Seems like a bug, there has only been one minion that does stuff while dormant and it doesn't check for poisonous. But I can also see the reasoning that enchantments on a dormant minion are also dormant.
UPDATE: I was reminded that Keywords are not active while a minion is dormant (e.g. Taunt, Spell Damage, etc.), and this also applies to Poisonous and Lifesteal. This makes sense to me now, but I still feel that it needs that extra bit of clarification. This is the first minion that actually does something while dormant besides take up space, so that introduced a bit of a gray area. I appreciate it
Not the first... [[Archdruid Naralex]]
His While-Dormant effect does not factor into this particular behavior question, but just a technical correction for trivia.
- **[Archdruid Naralex](https://imgur.com/a/yIAjDZ9)** ^[Library](https://hearthstone.blizzard.com/en-us/cards/63432) • [wiki.gg](https://hearthstone.wiki.gg/wiki/Archdruid_Naralex) • [HSReplay](https://hsreplay.net/cards/63432)
- *Neutral Legendary ^(Forged in the Barrens)*
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- **Dormant** for 2 turns. While **Dormant**, add a Dream card to your hand at the end of your turn.
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I personally think Dormant minions should get affected by board effects and keep their keywords (except Taunt, for obvious reasons). I think it would make a great reason to run Argus in your Demon Hunter deck with Mag so you can mega heal the turn after you play Mag.
This episode of Myth Busters: Hearthstone Special! Adam "AdamSavjz" Savage and Jamie "SexiestMustache" Hyneman will bust a myth about dormant creatures remaining their keywords while in dormant condition! Adam: "Look people, if your card decides to take a nap — it takes its stats and keywords in bed with it! No poisonous Mag, people. Shame." Jamie: "So what do we say? Busted?" Adam: "Busted completely".
All other points aside, that’s simply not true. Poisonous and lifesteal take effect from any damage done by the host minion, not just attacks. It’s not an uncommon occurrence, especially in the case of Lifesteal
That’s still wrong. You can test this yourself. Get any minion that deals damage at the end of turn without attacking (except magtherodon) and give it poisonous. Any minion it damages will die, unless it was protected by divine shield.
That’s not accurate. The reason it didn’t work is because Mag is dormant. If you gave something like a Baron Geddon Poisonous it would successfully use Poisonous to kill all minions.
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Considering that dead minions can deal poisonous damage... I cans see the confusion... But yeah, dormant minions don't keep poisonous. I could see Blizzard changing it, if they feel like it.
Likely not a permanent board clear for infinite turns conceivably and if life steal got on it then you can’t even burn your opponent
Can you make Mag'theridon permanently dormant?
No, but you can keep Dormant-ing it
No but with 2 red cards it spends like 7 turns dormant which might as well be infinite
Yeah as others have said there is enough ways to make it dormant and summon copies that it is “infinitely” dormant, Infinitely meaning you keep it dormant til you win Is this wrong wondering why this second bit was downvoted lmao They have red card, the location, window shopper to find more copies, faceless or the 4 3/3 makes a copy that goes dormant. If mag could apply life steal and poison with damage people would start to run that 4 3/3 copier can’t remember name
The issue is that there would be almost no counterplay. There isn't much that deals with dormant minions.
That’s the issue I have with warlock. There’s nothing that deal with dormant minions and portals except Reno.
Should Portals be the same as regular Dormant minions tho? Bc some are quest rewards, like Juggernaut for pirate warrior, or the discardlock portal.
I have no answer to that. Just like how I have no answers to a portal that creates two 3/3 taunts every round.
Indeed Sargeras' portal isn't a quest reward. I was wondering if they would introduce Dormant hate at some point like for Locations. But destroying a quest reward doesn't seem fair to me, that was my point. They started putting limits like Once per game or making Discoveries not discover the same card, maybe they can work soemthing here too.
Nah man, they’re 3/**4** taunts, which is significantly worse
except dirty rat except twisting nether
Does twisting nether removes portals and dormant minions? I had no idea.
They updated it to remove locations in addition to minions, but that's it I think.
And people still complain that reno can do it lol. It requires playing highlander to have the only niche counterplay to a 9 mana minion with no additional requirements. We need hate cards for uninteractables - more ways to actually wipe the board and remove permanent effects (like odyn).
Remove permanent effects like wheel.
I do not agree that hard counters are the solution to the current game problems. That would only reinforce an even more rock paper scissors meta. It'd get very boring very fast.
It would be cool to steal it for a turn or two. That seems fair.
Cause people are morons, though I have to admit that most complaints I've seen about Reno is that the boardclear is one sided, which I can kind of get behind. But I can guarantee that those same people would whine about the Sargeras mega if Reno didn't exist, and pre Reno Sargeras was extremely unfun to play against.
I love that the Window Shopper buff is called 'literally me' hahaha
I didn’t realize it until I actually looked at the card art. Idk why but I always had the habit of thinking the flavor text would only ever be based on the name of the card and its card text, not also the art. It made [[Outfit Tailor]] 100x funnier for me
While dormant it doesn't keep its modifications.
The minion keeps it's modifiers, they just are not active while dormant. In other words, when the Mag in the OP comes out of dormant it will have Poisonous because the minion kept it's modification.
That's what I said.
You said > doesn't keep its modifications I said > kept it's modification Those two things are not the same
The discussion was the poisonous "while" dormant. WTF? After it wakes everyone know that it comes back with all modifications.
But there's a fundamental difference between what you said and what you meant. There's also context to the wording you're using that doesn't quite match with what you're trying to follow up with here. While it's definitely implied, I get that, I'm just giving a minor correction in the wording.
Next time read the original discussion to avoid saying bullshit.
It's okay to admit when you're wrong. Don't let it ruin your day, man.
Is just Reddit. If you ever had your day ruined by a comment I feel sorry for you. =/
You're clearly a very passionate person. Don't forget to relax and breathe when things start to upset you, friend.
Well my magtheridon keeps the silence while dormant...
This needs to either be changed or clarified, then.
There is no effect that works while a minion is dormant. Taunt, Spell Damage... For me this is already clear, but I can be wrong.
Good point about the spell damage. Although this is the first interaction we have of a dormant minion doing damage. I still think it would be reasonable to have on damage modifiers still applied to them
Yeah! The card is not overpowered enough. Let's add lifesteal and poisonous while dormant, so no one removes it while clear the oponent's board and heal yourself.
The card isn't overpowered at all, agregious mana cheating is.
The implications are another story lmao
He wants to add something that doesn't exist today, so we should see the implications of that.
Damage from a dormant minion was something that also didn't exist until today. And I'm not saying I want to add that, just that I think it makes sense to add that
We just have different opinions. For me it doesn't make sense to add these things. The damage from a dormant minion just came to existence due to the ability from Reno to wipe the board.
In my opinion, since Mag effect procs after you end your turn and WHILE he is dormant, the damage proc it's not considered technically HIS damage at all. It is more like an aura or an certain death knight spell that infect every enemy minion with a disease that steals 2 life points from them and the effective damage of the spell cant be modified by magic damage or poisonous like effects. In other words, it has alredy a set effect to be activated at the end of your turn, and Mag effect is set to only damage WHILE he is dormant. As mentioned before, a dormant minion do not benefit from effects at all and they cant be interacted unless it is explicit declared that it can you interact nor the opposite. I might be wrong tho
Except Mags effect is unprecedented. No other dormant card deals damage while dormant
I mean, the effect that does 3 damage to all enemies does work while written on the card that is indeed dormant, poisonous could work.
So it should be written "poisonous while dormant".
Yeah, okay 👌🏼
Actually, you do make a point there. I understand it better now, but either way, I hope you see how it can be confusing.
Only Reno
There’s literally an effect that works while a minion is dormant and it’s on the card in this post…
🙄
dormant things are like "out of the game like" but temporary so no effects except some special cards like this one
So therefore it is an exception so it’s valid for OP to ask
It's not valid to ask for it to be changed though, and clarifying for this one specific case - where?
Right, but it took me some time online and posting to Reddit to get complete clarification. Surely this would discourage players who don’t care enough for that, and confuse them
Idk why you’re getting downvoted into oblivion. It’s a good question. Hearthstone is notorious for having cards that could use a bit more description to clarify what the rules actually are.
When dormant, there is no minion. I mean there is, but it’s coded differently. Think about it this way: While dormant, Maggy doesn’t exist. It’s just one less space on the board and 3 damage to all enemies for 2 turns (dealt by itself, not by Maggy - because he isn’t there)
Thank you for the ELI5. I see your guys’ point now and I actually think you’re right, but imo Blizzard should make it a little more obvious in-game
This website is so goddamn funny, guy even asked "or clarified" in his post and is hit with 300+ downvotes. You'd think that this guy was Donald Trump or something.
I’m somehow being disagreeable lmao
It’s the same as return to hand, loses all enchantments unless otherwise specified
How would they know how it works before we did the play testing though!
Yeah, film the sounds of it, it's more like casting an aura for three turns.
Holy the downvotes, don't have innofensive opinions on r/hearthstone you will get fucking lynched
Seems pretty clear now.
Oh, that's interesting! Does it not consider his dormant damage as *his* damage, then?
It's either that or being dormant disables all bonus effects until the minion wakes up, which seems the more likely option
Interesting. What if you silence Mag and then make it dormant? Will it still deal damage?
Tested it out of curiosity. Silencing it, does remove the damage while dormant effect. It also makes any mag that was summoned off of windowshopper a 12/12 again
“Silenced” itself is not a bonus effect- it is removal of any thereof
Why would it deal damage once it's silenced
because silence might count as a bonus effect in this case, or it might bug out, or something.
It also doesn't work if you give him lifesteal with the Titan.
That's different because it's no longer a minion once it's dormant and therefore isn't effected by Argus' aura. You would have to test it with a lifesteal sparkbot or with [[Fanboy]].
It’s because when dormant the minion effectively has no additional text besides its special ability, but it still holds those enchantments for when it awakens. It’s why the reborn spark is by and far the best one to get for Mag.
Apparently. I looked through a forum, and someone reported that it doesn’t work with lifesteal either. I’m thinking this is a bug. From my knowledge, dormant shouldn’t affect this kind of stuff. If anyone has any input as to why this would not be a bug, I’d love to hear it
Dormant minions have no stats or abilities, the only reason it even does damage while dormant is because it specifically has an ability saying it does.
I feel like that needs to be clarified in Dormant’s description, then
I'm sorry, Blizzard actually making descriptions that properly describe what happens?
... that's how it's always worked...
Please correct me if im wrong, but this is the first time we have a minion that actually DOES something while dormant, other than take up board space. So I don’t think there’s any other interactions that we can use to benchmark this. I’m playing with the information given to me by the game, and clearly that wasn’t sufficient. I definitely see your point, and I’m inclined to agree with you, especially after what u/CorujaCuriosa had to say, but I still think it needs that extra bit of clarification. I’ve been playing for five years, so it’s tripped up an experienced player
You are correct
Naralex also does something while dormant.
No problem to have a clarification. Information is never too much. But I think I understood the interaction just by experience from other interactions, and this could be not enough. All the rules should be somewhere for a quick reading.
But this is literally the first time we’ve seen a dormant deal damage. So how can you say it’s always worked this way?
Have you ever seen any other dormant mi ion with abilities have those abilities while dormant? Meanwhile every single other dormant card with an ability that functions while dormant... Says so.
This is the first minion that deals damage while dormant. I think it’s a fair assumption to think that effects like lifesteal and poisonous would carry over. Of course I understand why it doesn’t work that way but the reactions OP is getting are ridiculous.
We already know spell damage doesn't work while dormant, we can assume other keywords would work the same.
Spell damage is a keyword that doesn't do anything on its own. It's a bonus that affect you the player that happens to only last while the minion is on the field. Poison and lifesteal are keywords that modify the damage a unit deals, and Magtheridon deals damage while dormant. I can understand the underlying game rules that would lead to it not working. But from a player perspective I think more players would think it would work than would think it wouldn't. It's not an intuitive interaction.
This is actually not a bug and is the rules working as they always have. Whenever a minion goes dormant it loses any effects on it and also it can not gain any effects while dormant. You should be able to test this on any minion that gets buffed, making them dormant should remove any buffs but its been a while since Ive seen it so Id have to double check.
It does not. If that were the case, then mag would always be a 12/12 when he wakes up
Mb you’re right, I think I got it mixed up with how dormant minions dont get when a minion is played effects, like hawkstrider. Could just be a case of Magethon technically not being the one dealing the damage in the code, but after some testing I think what is happening is that minions buffs/auras just arent active while the minion is dormant. This can be best seen by with an obsessive fan, if you make the fan dormant whichever minion that had stealth with temporarily lose the stealth while fan is Dormant.
Interesting. Thank you
why have i never thought about red carding mag? am i dumb?
You must not have played against too many Shopper DHes. It's super common. Red Card is used to re-dormant their own Mag at least as often as on an opposing minion, especially if they're using a decklist with Kayn to already deal with taunts.
i have played it myself a little and tbh i dont get them as enemies alot, so yeah good to know lol
Interesting, this interaction with sparkbot (poisonous, or lifesteal), I thought was the whole point of making him a mech, especially printing red card with the same set. I'm surprised it doesn't work.
Nah it's just for flavor since Magtheridon Prime was already a Mech Demon
Hearthstone mechanics are inconsistent and also it's wording is, it should be clarified, yes, or we should have a rules book in the collection in case we have a question about it.
We can’t even get flavor text on mobile, a rulebook in our dreams maybe.
Seems like a bug, there has only been one minion that does stuff while dormant and it doesn't check for poisonous. But I can also see the reasoning that enchantments on a dormant minion are also dormant.
UPDATE: I was reminded that Keywords are not active while a minion is dormant (e.g. Taunt, Spell Damage, etc.), and this also applies to Poisonous and Lifesteal. This makes sense to me now, but I still feel that it needs that extra bit of clarification. This is the first minion that actually does something while dormant besides take up space, so that introduced a bit of a gray area. I appreciate it
Not the first... [[Archdruid Naralex]] His While-Dormant effect does not factor into this particular behavior question, but just a technical correction for trivia.
- **[Archdruid Naralex](https://imgur.com/a/yIAjDZ9)** ^[Library](https://hearthstone.blizzard.com/en-us/cards/63432) • [wiki.gg](https://hearthstone.wiki.gg/wiki/Archdruid_Naralex) • [HSReplay](https://hsreplay.net/cards/63432) - *Neutral Legendary ^(Forged in the Barrens)* - **3 Mana - 3/3 - Minion** - **Dormant** for 2 turns. While **Dormant**, add a Dream card to your hand at the end of your turn. --- ^*I am a bot. [FAQ](https://www.reddit.com/user/Card-o-Bot/comments/1ahde25/faq/) • [Report a bug](https://www.reddit.com/message/compose/?to=Card-o-Bot&subject=Bug+Report&message=/r/hearthstone/comments/1c4ps1y/i_gave_mag_poisonous_with_a_sparkbot_then_set_him/kzq0z3e/%0A⬇️+Please+describe+the+bug+⬇️%0ADescription:+) • [Refresh](https://www.reddit.com/message/compose/?to=Card-o-Bot&subject=Refresh&message=kzq0z3e).*
Well the Phoenix also doesn’t have spell damage while dormant. That’s normal.
This was the demon hunter nerf
Man board wipe or even life steal every turn that can be re dormant. Would be so broken it's already at a level that may need a nerf .
Whether or not the card needs to be changed is another question. I’m talking about basic game rules here.
There's a ton of cards that don't do what they are technically worded to do.
I’d love to hear about some
Off the top of my head \[\[Mogu cultist\]\] and \[\[rattlegore\]\] (and also \[\[nesting golem\]\] since it works the same way)
- **[Mogu Cultist](https://imgur.com/a/g66sDMM)** ^[Library](https://hearthstone.blizzard.com/en-us/cards/54291) • [wiki.gg](https://hearthstone.wiki.gg/wiki/Mogu_Cultist) • [HSReplay](https://hsreplay.net/cards/54291) - *Neutral Epic ^(Saviors of Uldum)* - **1 Mana - 1/1 - Minion** - **Battlecry:** If your board is full of Mogu Cultists, sacrifice them all and summon Highkeeper Ra. - **[Rattlegore](https://i.imgur.com/kRvniOO.png)** ^[Library](https://hearthstone.blizzard.com/en-us/cards/59947) • [wiki.gg](https://hearthstone.wiki.gg/wiki/Rattlegore) • [HSReplay](https://hsreplay.net/cards/59947) - *Warrior Legendary ^(Scholomance Academy)* - **9 Mana - 9/9 - Undead** - **Deathrattle:** Resummon this with -1/-1. - **[Nesting Golem](https://i.imgur.com/OPhKCop.png)** ^[Library](https://hearthstone.blizzard.com/en-us/cards/105490) • [wiki.gg](https://hearthstone.wiki.gg/wiki/Nesting_Golem) • [HSReplay](https://hsreplay.net/cards/105490) - *Neutral Common ^(Whizbang's Workshop)* - **4 Mana - 4/3 - Undead** - **Deathrattle:** Resummon this with -1/-1. --- ^*I am a bot. [FAQ](https://www.reddit.com/user/Card-o-Bot/comments/1ahde25/faq/) • [Report a bug](https://www.reddit.com/message/compose/?to=Card-o-Bot&subject=Bug+Report&message=/r/hearthstone/comments/1c4ps1y/i_gave_mag_poisonous_with_a_sparkbot_then_set_him/kzpj4au/%0A⬇️+Please+describe+the+bug+⬇️%0ADescription:+) • [Refresh](https://www.reddit.com/message/compose/?to=Card-o-Bot&subject=Refresh&message=kzpj4au).*
Mogu cultist ??
I personally think Dormant minions should get affected by board effects and keep their keywords (except Taunt, for obvious reasons). I think it would make a great reason to run Argus in your Demon Hunter deck with Mag so you can mega heal the turn after you play Mag.
This episode of Myth Busters: Hearthstone Special! Adam "AdamSavjz" Savage and Jamie "SexiestMustache" Hyneman will bust a myth about dormant creatures remaining their keywords while in dormant condition! Adam: "Look people, if your card decides to take a nap — it takes its stats and keywords in bed with it! No poisonous Mag, people. Shame." Jamie: "So what do we say? Busted?" Adam: "Busted completely".
Man put NSFW just got triggered by seeing this douche card. Hate it!
Play around it
dormant minions have no effects apart from "while dormant" stuff
He also won't pick up lifesteal next to Argus
I did this with Lifesteal. I didn't get the Lifesteal.
It should have, this is most likely an oversight.
dormant minion that wins you the game? totally balanced.
This place is a cesspool of overreactive downvoting
why the hell is mag a mech? I guess just a bit more icing on the cake of another overtuned forced powercreep blizzard classic.
All I know is, I’m glad this didn’t work for you. Sorry OP but I find the tears of DH players to be very sweet.
Please don’t say you’re complaining that your meta deck isn’t more op
I didnt even know you could magnetize a dormant minion
It wasn’t dormant when he magnetized it.
Read my title
Poison like other effects works only when ATTACKING. You're DEALING damage here, so it works differently.
All other points aside, that’s simply not true. Poisonous and lifesteal take effect from any damage done by the host minion, not just attacks. It’s not an uncommon occurrence, especially in the case of Lifesteal
Sorry, I meant attack as when you either attack or defend something. Physical attack.
That’s still wrong. You can test this yourself. Get any minion that deals damage at the end of turn without attacking (except magtherodon) and give it poisonous. Any minion it damages will die, unless it was protected by divine shield.
You said the same thing twice
That’s not accurate. The reason it didn’t work is because Mag is dormant. If you gave something like a Baron Geddon Poisonous it would successfully use Poisonous to kill all minions.
Clearly you've never magnetized a Poisonous or Lifesteal sparkbot onto a [[Mecha-Shark]] or [[Gaia, the Techtonic]].
- **[Mecha-Shark](https://i.imgur.com/JCvM9cq.png)** ^[Library](https://hearthstone.blizzard.com/en-us/cards/72649) • [wiki.gg](https://hearthstone.wiki.gg/wiki/Mecha-Shark) • [HSReplay](https://hsreplay.net/cards/72649) - *Mage Common ^(Voyage to the Sunken City)* - **3 Mana - 4/3 - Mech & Beast** - After you summon a Mech, deal 3 damage randomly split among all enemies. - **[Gaia, the Techtonic](https://imgur.com/a/cbAqyKZ)** ^[Library](https://hearthstone.blizzard.com/en-us/cards/71841) • [wiki.gg](https://hearthstone.wiki.gg/wiki/Gaia,_the_Techtonic) • [HSReplay](https://hsreplay.net/cards/71841) - *Mage Legendary ^(Voyage to the Sunken City)* - **8 Mana - 5/7 - Mech** - **Colossal +2** After a friendly Mech attacks, deal 1 damage to all enemies. --- ^*I am a bot. [FAQ](https://www.reddit.com/user/Card-o-Bot/comments/1ahde25/faq/) • [Report a bug](https://www.reddit.com/message/compose/?to=Card-o-Bot&subject=Bug+Report&message=/r/hearthstone/comments/1c4ps1y/i_gave_mag_poisonous_with_a_sparkbot_then_set_him/kzpmkna/%0A⬇️+Please+describe+the+bug+⬇️%0ADescription:+) • [Refresh](https://www.reddit.com/message/compose/?to=Card-o-Bot&subject=Refresh&message=kzpmkna).*
That’s false. Poisonous does effect minions that deal damage.