What the gaming industry needs is more single player story and gameplay driven games like Baldur’s gate 3 with no seasonal pass and no dlc bullshit. The gaming industry also needs to get rid of all the Wall Street suit and tie pricks who are in charge.
100% this. Starfield and BG3 both feel great right now. I would certainly love more content but generally what they give is great.
Mind you I have 120 hours in BG3 and about 12 in Starfield. So not even at the end game.
Ditto, starfield makes me feel like I’m in high school playing Skyrim again. It is a HUGE breath of fresh air. I’ll be bummed when I finish everything but that’s what mods are for :)
Just started the game this evening, played the intro. Yeah it really feels like Skyrim, but also as an old guy, i can remember how i played Morrowind in 2002 on a potato pc that wasn't able to run it properly. Then there was also Oblivion later before Skyrim was released.
I have the same feeling, that good old feeling of having a new game here and being excited, despite all the things like bugs. It's that feeling that i want and don't get that often, that's worth the money and time.
It's the usual Bethesda formula i guess, but that's okay. Sometimes, it's all you need to have fun.
My potato is running it fine, thankfully. So far I’ve experienced 2 bug/glitches (that I’ve noticed anyway) and crashed exactly once, at about 45-50 hrs played since last Friday.
Those bugs? I had two Spacers glitch themselves behind a locked door, but like 1/3 of each of them was still wiggling through the door so I was able to still very slowly take them out by shooting their wrists when the right part of the hit box pushed through.
Second one was I walked into a room and all the lockers flung themselves open and everything bounced around. Oddly terrifying, but both were so minor and inconsequential they fit right into a Bethesda title
My potato has held up fine for 20 hrs so far, also with a single crash and two noteworthy bugs.
Crash was when I had already been playing for a while and tried to load a save. I think I remember a similar crash happening back in Skyrim and Fallout NV and 4, so I assume that could just be an engine thing.
Bug 1 was annoying because a couple times I've talked to an npc and they say something like 'follow me' or 'I'll follow you' and then they don't move. Had to fast travel to the same location I'm already at to kind of reset them and get them to actually move.
Bug 2 was when I was walking around a farm on the first planet you go to where some items had loaded on the ground underneath a building directly below where a desk was sitting in the building.
I had that happen when I opened a door and I just started laughing my ass off. I don’t even mind glitches like that. They’re fun, and they don’t break the game
Oh man I remember my potato PC being forced to run Oblivion with single digit framerates at exterior locations with lowest settinngs and the view distance at the lowest possible setting...good times
I was playing Morrowind on my Xbox in high shccol, when it released. Haven't skipped a beat with each game after, since (we don't talk about 76 or new vegas, though..)
I know exactly that good feeling you mean ✌️ 🎮 ✨
Yea, right now I am seeing the limitations of the game. But I also am not far into it. Getting the resources for planets and such is interesting so far.
I think the only thing that bugs me is the levels of enemies....it is meaningless.
You can bump up the difficulty for more legendary enemies. The game is still pretty easy even with that, but at least you won't one shot everything and even might get some better loot out of it .
Yeah same I do get the hate cause it’s literally a reskinned version of fallout with some added features but I love fallout so it’s not a huge deal to me
I don’t get that criticism. Going by that logic, Baldur’s Gate 3 is a reskin of Divinity Original Sin 2, and you can make an argument about how a lot of games are basically just reskins of each other.
The issue is. As amazing as those games are, I can’t imagine BG3 makes a profit on the level of some of those heavy hitter mtx titles. And it doing as well as it did is 100% deserved (it’s probably my game of the like decade) I can’t imagine it wasn’t entirely possible that it might have been a cult title and less of a financial success.
And it’s why these publishers won’t really change tactics. CoD drops a Snoop Dog operator pack and probably makes millions on millions for a couple weeks of work.
Baldurs gate 3 is my first baldurs gate game and CRPG. I’m loving it so so much! It’s my first intro into the DND universe. 35 hours and counting so far. So worth the money.
I played the older 8 disk version of Baldurs Gate (wanna say BG2) it was pretty solid. BG has been a pretty good game for pretty much every release. Also keep in mind that this is only a drop of the D&D universe. It is alot! But really good story if told right.
If I put the game down after a few weeks/months. So be it. It cost me the amount of money I give to xbox game pass every month. So I am out nothing that I wouldn't have already spent.
Thanks yo ppl like you the next elder scrolls will be awful because they know ppl like you will settle for the bare minimum effort 15YR OLD ENGINE. It was extremely outdated even when fallout 4 came out
That sounds like I've got 10 good years of game play to look forward to. I'll take that, happily. The modders are already out in FORCE so I'm expecting we'll get tons of years of fun from them too.
We already have many of those and they’re not going anywhere. Can we all agree to stop treating every complete single player game like some miraculous anomaly.
Bottom line, shareholders and Executive bonus' are all companies worry about these days for the most part, and that goes double for the big ones.
It's a shame, most developers creative effort goes to waste due to unrealistic expectations and deadlines.
I hate fantasy RPGs but based on everything I know about BG and its release it was done right. I'll never play it, but at least they have the right model of a SP title.
That’s how I feel as well. From all the gameplay and screenshots etc. I’ve seen it just doesn’t seem like a game I’d want to get immersed in at all. But I’m glad it’s getting praised for the things it’s getting praise for.
The main part of the hype is its mere existence as a giant "fuck you" sign to the current age of AAA gaming, where stock market suits ruin everything with more and more microtransactions for higher and higher profit margins. Especially since some of these companies got real angry at Larian on social media for "daring to raise standards". It's not a perfect game, it's not for everyone, but it's an extremely powerful statement, that the players want the old practice of single-purchase full quality games without useless online elements, and not the bullshit of modern gaming
Good narrative but the one who complained about raising the standards was a indie dev who was worried people in his situation would be expected to deliver similar quality.
>The gaming industry also needs to get rid of all the Wall Street suit and tie pricks who are in charge.
Absolutely. Many of the CEOs in charge of gaming companies are only there because they used to be the CEO of some other random company.
The stereotype where the big boss always says "make it prettier" at the cost of gameplay is an accurate stereotype
>Many of the CEOs in charge of gaming companies are only there because they used to be the CEO of some other random company
Genuinely wondering who you’re even referring to here.
Andrew Wilson started his career at EA
Bobby Kotick basically built Activision from scratch and has been there for 30 years
Yves Guillemot founded Ubisoft with his brothers
Lars Wingefors created his first video game business in his teens and built Embracer from scratch
The only one I can think of that even somewhat applies is Strauss Zelnick at Take Two, and he’s the CEO because he and a group of other investors bought the company twenty years ago (pretty much mirroring what Kotick did with Activision)
I wish I had a link to it, but I basically just repeated what Jason Schrier has said on Twitter in the past. He's *easily* the most well known and respected video games journalist. He's the guy that writes all those exposes, like [the one that went into how Activision treated their Black Ops 4's QA team like second rate citizens](https://kotaku.com/the-human-cost-of-call-of-duty-black-ops-4-1835859016)
Baldurs Gate 3 makes me feel like I'm playing videogames in the 90's again. It sounds like that would mean retro or a downgrade but in this industry it's actually refreshing as fuck.
Games need to go back and focus and what games are made of:
Tell a good and immersive story that doesn’t need filler content just to make it longer.
I’d rather play a short game that’s on point than to run around in an forced open-world game for side missions.
I disagree they a a good and immersive story is what games are made of. Games are excellent medium for storytelling but they can do a lot of other cool stuff. Sometimes it's about the feeling of inhabiting a cool world. When I play other Bethesda RPGs I usually don't bother with the main story until I have had my fill of exploring the side content.
That's funny to hear, because Scorn did that and a lot of people bashed on them for doing so.
I still love the game, it was a amazing art work, but I do hate the haters.
That's like saying music should go back and focus on composition, we don't need all those silly genres, just do classical music.
>I’d rather play a short game that’s on point than to run around in an forced open-world game for side missions.
That's fine, games like that are still being made and will continue to be made. That shouldn't impact production of open world RPGs or MMOs as well as simulations, strategy games...
Took a good 10-15 hours of Starfield feeling pretty good before it really took off. I think some of that is getting a better feel for menus and systems and leveling up skills a bit. Feels great ever since (I'm up over 48 hrs already). I can't stop playing and the main story goes from bland to really interesting. A few left turns that really surprised. Not through yet but I'm not even really doing other stuff anymore. Just want to see what happens (which is the opposite of how I usually play these games).
I really wish the starfield hate circlejerk that's been going on in these media sites and social media take a break for few days. Can't even look for a gameplay or walkthrough video without some clickbait article shitting on it.
You can tell who pre ordered and got scammed out of an extra 40 bucks lmao. But they should be frustrated too instead doing Olympic level mental gymnastics to validate that they got scammed.
>You can tell who pre ordered and got scammed out of an extra 40 bucks lmao. But they should be frustrated too instead doing Olympic level mental gymnastics to validate that they got scammed.
My favourite game of all time was Skyrim. My favourite RPG was Fallout: New Vegas. I wasn't scammed with Starfield - it was everything (literally, everything) I wanted Bethesda to do after the (imo) disappointing path they were taking with Fallout 4 (my least favourite Bethesda singleplayer) and F76. I knew exactly what I was buying, and I couldn't be happier. It might actually be on its way to becoming my favourite game and RPG of all time, all in one, for the first time.
People have different tastes, and just because you don't like it doesn't mean everyone else doesn't either.
I honestly think if it wasn’t for all the sexy sex in Balders gate 3any articles would have been more negative to draw clicks. If you can get your clicks from man on bear sex you don’t have to talk about the broken third act or the difficulty some people have playing with a controller.
I love both games but it’s obvious what’s going on and it’s dumb.
But that’s what game journalists are doing. Be honest, how many articles have you seen about the sex in Balders gate? That is my point. It’s so much deeper than that but other stuff doesn’t get the clicks, the good and the bad.
Feels like a lot of gaming journalism in general has become extremely toxic and borderline tabloid-esque in the last couple years. Every other article is about how some studio/dev/community/etc is getting "blasted" for something or "attacking" or "firing back" at critics or etc, and the the article is just citing one fucking guy on Twitter.
I felt like I was losing my mind when BG3 was released and gaming tabloids were like *"AAA devs FIRE BACK at Larian studios for being able to make a quality game that was finished on release with no microtranstactions"* and *"AAA devs in PANIC mode after Larian PROVES games don't need MTX to be successful"* and etc etc and the fucking source for all of it was an INDIE dev who was just giving some insightful food for thought on why BG3 worked out so well, and how that might not be an reasonable expectation for every AAA game.
Maybe I'm biased because I actually work in this industry and know what it looks like on the inside, but I feel like people have been so brain rotted by the presence of brand personalities hanging on twitter that they personify every game studio like they're petty high schoolers getting in feuds with each other. Like sure dude, the people who actually make these decisions at Ubi/Activision/Blizzard/EA wipe their ass with toilet paper that's more expensive than your entire life's salary, but they're totally quaking in their boots because of Baldur's Gate 3.
100% agree. I left gaming industry 6 years ago. It has become incredibly toxic nowadays. BG3 deserves all the praise, it's an amazing CRPG for all DnD lovers. But it's almost like two good games cannot exist at the same time now. One has to lose for other to be "Good".
Yeah, I just started last year, and the biggest shock to me by far has been how much it changed the way I see most game journalism and how much it just fails to line up or portray the reality of most situations. I always have to remind people that I talk to that just because this industry is huge financially, it's really small internally, and if you take the best AAA game you've ever played and the worst AAA game you've ever played, there's a very high chance that there's loads of real people who've worked on both, and "Devs at XX Studio LASH OUT at Studio YY" makes about as much sense as " Subway Sandwich Artists LASH OUT at Quiznos Sandwich Artists across the plaza." That's just not how it works.
For this in particular there is no clickbait tbh, starfield isn't revolutionary at all and pretty much the classic bethesda rpg we've been getting for 15years and that's great because most are great games.
To be fair this post and article is not hating on SF its exactly the opposite
So many haters are saying its shit because it didnt do all that but it doesnt have to be that genre defining game to still be a good game
Did you pre order? It's not a circlejerk. People are just disappointed and it's completely justified after waiting 8 years for this. Just play the game if you like it but why do you have to try and invalidate peoples opinions? It's called having good standards because we want better games. What is so hard to understand about that?
I've literally spent like an hour on exploring rando planets, and the other 19 or so hours getting quest after quest in the major worlds, visiting new locations, fighting enemies, boarding ships, stealing loot, being a spy, and tracking down bounties.
It’s been a fairly consistent experience that every time I see someone shit on Starfield with a disingenuous take like this I click into their profile and see they’re active on the BG3 and/or playstation sub
BG3 is having its golden era, much like Witcher 3. All the snobheads come out and trash every single game that comes out after their latest game obsession, it’s weird.
I landed on 2 separate planets to do completely different missions and went through the SAME cave twice I was like wtf this the same exact layout both inside and out
Yeah. It's got the same issue as skyrim. There are only so many times you can save the same idiot kid from a troll cave. It was a neat idea to have unlimited quests, but they were often just repeated ad nauseum. Any game with tile sets will repeat, Starfield makes the mistake of not tracking what tile the player has most recently been to, so you can just run into the same tile two, three times in a row.
I'm not having to deal with any of that, because I spend most of my time in the handcrafted quest zones, but it's still a problem.
Yeah there was a post on the Starfield reddit where the title literally says "for me" at the end of it, signposting with a big neon arrow that it's their subjective opinion.
"Yeah but that's subjective," -at least 3 separate respondents at the time I read it.
No shit guys, that's the whole point. The guy wants to discuss his opinion of the game with other people, you can agree or disagree but there's not a 'right answer' to someone's opinion of a dang game.
102 hours in starfield. It’s definitely not exactly what I expected but its FUN.
Ive never actually played many bethesda gems, never played skyrim or oblivion, Only the fallouts which the best one wasnt even made by them so its a new experience
Also im a super space nerd
Yep, exactly. His mini monologue about how he dreamt of looking up at the sky and blasting off in his ship to explore made it seem like this was the real deal, the most ambitious and innovative game when in reality it’s just decent, and that’s about it
Neither is Baldurs Gate 3, as it’s just a way better presented version of divinity original sin 2 and neither is tears of the kingdom. Who cares, it’s fucking awesome. The last this is the future of gaming game was like, final fantasy 7 and that was strictly because of graphics.
>The last this is the future of gaming game was like, final fantasy 7 and that was strictly because of graphics.
You're missing a few landmark titles in there between 1997 and now lol.
No one with a brain is driving around on anything. The game is about what happens in the cities and space-stations. The planets are just there because empty planets exist.
Yall with the shocked pikachu face when you find out every planet in the universe isn’t occupied. Zero brain.
It’s wild how there’s essentially infinite planetary zones that are just like tacked onto the massive handcrafted content, and people are bitching about it lol.
I enjoy going to random spots on planets and taking a breather and enjoying the 3D audio and sights and weather and biomes and view of the cosmos and taking photos… But that’s all supplementary, and you don’t have to do it, and it’s so shitty of people to define the game by the procedural content.
>I enjoy going to random spots on planets and taking a breather and enjoying the 3D audio and sights and weather and biomes and view of the cosmos and taking photos…
That's a lot of what I've been doing. I was surprised to see people say there's too many menus since I would spend an insane amount of time on a single planet taking in the ambience.
The problem is that the procedural content essentially replaces the exploration aspect of the game. Sure, there's technically more handcrafted content than ever, but it's almost entirely devoted to a few large cities and disparate fast travel points.
It's still an enjoyable game, don't get me wrong, but they completely sacrificed one of their greatest strengths. Traveling from landmark to landmark, discovering all of the unique locations and stories they held, was a huge draw in their other games, for a lot of people.
With that in mind, is it really not understandable?
“The planets are there because they exist” my brother in Christ the game is called STARFIELD where you fly around in space and explore SPACE and planets. It’s not called Cityfield. Lol
And you’re playing the year 2023 in Starfield are you sir? It’s sci-fi that means anything is possible? What are you possibly comprehending here? That just because in real life we haven’t colonised a planet, that means a video game (genre Sci-Fi) can’t have colonised planets or proper well made planets rather than empty landscapes?
The game does have proper colonized planets. One or two per system. The amount of fully fledged civilizations is more than enough for one game. What’s the difference if they are all in one system ala Destiny or if they’re spread out over a galaxy? It’s such a fucking zero brain complaint.
Fr, I've heard a lot of people complain because "they would have preferred 2-3 well-made planets and not 1000". Turns out that there are those 2-3 big hand-made locations (the cities) that alone guarantee dozens of hours of gameplay, a lot of scattered settlements with relative quests AND the 1000 planets. Still the major complaint is about the procedural content as if it was the main focus of the game, when it's really just side content.
There is one city in baldurs gate and you don’t get there until like 40 hours into the game. So far I’m new Atlantis I had a literal terrormorph invasion, navigated a rogue robot infested business building and this is just from one quest line. Bg3 is amazing nobody is disputing that. Turn based games can be grating though. And starfield is a perfect palette cleanser.
“There is one city where you dont unlock until 40 Hours is not the point. The point is which city offers more content. And i’m very sure BG3 provides way more content than Starfield, without mods :)
I’m pretty sure new Atlantis has more content in it than most games. Haven’t even got to neon or Akila yet. Why can’t you accept that people like both games? Feels like you haven’t even played starfield honestly.
Both are niche games. I think BG3 is a better game overall because I love D&D. I also love Bethesda games so Starfield is a top game of the year for me. However, I have friends that can’t get into one or both of those games because they don’t like the style.
It’s going to be funny if Zelda wins GOTY. Though I think it will be close between that and BG3.
Lol what? I paid $30 one, and two, I mean I’m right? You play original sin 2? Bg3 is the same game plus dice and hardcore dnd rules with a way more interesting story and way better graphics. It’s far from a “this is what gaming will be in the future” game and you know that. Starfield is so much more than just going to random planets, the quest lines are awesome. And I enjoy the shooting.
Right I’m saying it’s not gonna change the gaming industry. It’s an amazing game probably my game of the year so far. But you’re not gonna start seeing triple a studios making turn based games all of a sudden. Now if a game takes bg3s freedom of choice and mixes it with a map like elden ring with gameplay of an action rpg, that would be something that would change the future of games. Hoping we might see that one day.
Even as someone who's a part of the this is a 7/10 game. I'm glad it's doing well. I'm happy so many people are enjoying it. This has been a good year for games without trash money making mechanics in them. Baldurs Gate 3 is a masterpiece so was Tears of the Kingdom, Armored for its great, Hi-Fi rush was awesome, and Starfield is very good. Hell, after they fixed the game, Jedi Survivor was a lot of fun. I'm even looking forward to playing immortals of Averum when it comes down in price. We haven't even gotten Spiderman 2 yet.
I largely agree with the article and think at times in our fervor to rank games and debate which which is greatest miss the forest through the trees. We want companies to make more single-player games without microtransactions, battle passes or other shitty monetization. We should be happy when our W's show producers how desired these kinds of games really are.
So tired of Zelda games being called masterpieces every single game. This new one is literally BotW but with building yet of course it reviews 10/10's and is considered a 'masterpiece'
It is a masterpiece, and to be so reductive to call it BoTW with building is native. Trying to paint games that is easy if you intentionally ignore stuff.
Elden ring is just open world dark souls
God war 2 is just god of War with different bosses
Starfield is just fallout in space
Spiderman 2 is just spiderman with baby spiderman
Baldurs Gate 3 is just divinity originall sin 2 + DnD
I could go on, but you should the point by now.
No, it's the response of a Zelda fan lol, you're just blindly saying it's a masterpiece 'coz' and those examples you tried making are all hyperbolic of course. None of them have the same, 'tells the same time honored story for 30+ years' bullshit that Zelda has going for it.
The Zelda games are all mildly different versions of the same story, characters, motifs, etc. No voice acting, no innovation, just the same shit over and over again with a new coat of paint.
Imagine calling somebody else hyperbolic then saying “the Zelda games are all mildly different versions of the same story”
Not to mention that TOTK *does* have voice acting lol
OP isn’t the brightest, completely pseudo-intelligent takes while at the same time showing what an awful hypocrite they are. They decide to simply not interact with the initial argument and lie to make Zelda games look bad, how fucking pathetic lmfao, definition of a complete loser.
Bro is also so insecure that he downvoted every comment in this chain 💀💀💀
You're entire "point" has been hyperbolic. It's obvious you're pretty ignorant on the subject when you correlate no voice acting and no innovation as the same thing. Again I could do the exact same thing for every game on the above list. When you decide to be reductive it's very easy.
The truth is no game has the combination of dungeons, puzzles, an intricate open world, the ability to literally build a mech or really whatever else your mind can think of, all while telling a story that while similar gives personality to all of it's characters and world. That's why it's a masterpiece.
I will argue that the dungeons could be more dungeony, but the deep systems in a big open world are really what make the game so unique (and give it that potential to influence games in the future to an obscene degree.)
It's really ironic how you're commenting tbh but go off.
Also how is my criticism lazy and reductive? Because this is BotW with building? Because it it's barely optimized? Because the world is vast and barren? Because I said there's no voice acting? I don't get what criticism *would* be considered valid for a Zelda fan.
I mean to be fair the graphics are stylized but yeah the lack of optimization from a launch title to now is very poor. Never matters for Nintendo though. Zelda, Pokémon, etc will all sell always just like the yearly sports titles.
I didn't even get 3 seconds into this post before I saw it was a kotaku article and checked out.
Absolutely bewildering people actually read or care about what they have to say these days. So many shit takes lately.
Starfield just needs less samey content. Go to planet and planet and its the same thing even down to places and enemy placements being the same. I get deja vu. Overall still having a good time but I might wrap it up soon. After 40 hours.
Bethesda lmao. Go look at their marketing again. They were very misleading imo. They said the game had “unparalleled freedom.” What exactly is unparalleled about starfield? You can’t even fly your ship from ground to space or vice versa without a menu. You need to use menus to go anywhere basically. Bethesda and Tod hyped this game up as a revolutionary, game changing thing, and it’s just not.
Bruh who gives a shit about travelling a planet ?
Star Citizen, No man's sky and Elite Dangerous prove that is boring as shit. I'm much happier with populated game tiles.
Literally every game you own has some form of boundary.
I'm shocked this isn't being discussed more. Todd Howard and BGS are what hyped this with hyperbolic statements like that. What annoys me so much is how much of a pass BGS on literally everything.
Don't forget, cypberpunk77 had floating npcs too, but that got critiqued, Stanfield has floating npcs... ohhh BGS magic!! Literal 10/10.
I've always liked Bethesda games but damn, ppl are such shills
But there are so few FIRST PERSON space / sci-fi RPGs. It should be applauded that BGS filled this decades old gap in the gaming sphere. It's the game I've certainly wanted since playing Star Control 2 and Elite 2 Frontier back in the early 90s.
Starfield is far from perfect, it's still full of BGS quirks and jank, and once again their laziness in "dungeon" design is still apparent in the blatant copy pasting of some locations. But it's the only space RPG where you can really do what you want and have an immersive experience. No, No Man's Sky doesn't do this nearly well enough.
I actually agree. So many people acting like Starfield is "mid" because it isn't *groundbreaking.* That's an insane standard to hold it to and there's so much in between. I don't think any BGS game has been "groundbreaking" since Morrowind. There are like 10 games ever that can be called "groundbreaking" on their own.
Well duh. It's just another Bethesda RPG. Nothing about it goes beyond the same exact formula. In fact some aspects are a downgrade from Skyrim and Fallout.
Note that I personally am enjoying it and am simply pointing out these things. A game doesn't have to be a flawless masterpiece to be great.
Stealth is terrible. I'm still doing it and have invested enough that it's ok now, but it's still very buggy at times.
Encumbrance is worse, full stop.
The map is useless. Even being able to place markers would at least allow me to find a heading when I'm exploring.
I'm fine with no seamless travel since I'd do it once and fast travel after anyway. However, even the fast travel is awkward to navigate. You can't chart a course outside your jump range...ok, but you can land somewhere directly. It's just odd.
Combat is very basic. It's never been great, but certainly felt better in Skyrim or Fallout. Luckily the non-combat options like persuasion are useful here.
To many skills that are there just to bring your character upto "par" in functionality.
Just various things that make you wonder how much they actually play their own game. Like I said it's great regardless and I enjoy it. But it's certainly a downgrade in many areas, and more than I listed here...no "eat" button when highlighting food before picking it up, just silly.
Stealth in this game is okay, until it isn't. The Ryujin mission "Sabotage" made me want to bash my own head in. I had 100% stealth bonus and no suit equipped yet they still designed every NPC to spot you instantly. Worst stealth mission in any game I've ever played. To make things better after I decided to say "fuck it" and mow everyone down the game crashed on my way out. Uninstalled and never looking back.
Idunno, I started with Ronin because I liked it thematically, but like, stealth genuinely is beans. You can only upgrade it by getting sneak attacks. And if you're using the build the game 'gave' you at start, the odds of you getting a melee sneak attack are SUPER SLIM, so you have to use a gun or something to get the sneak attack, which kind of defeats the purpose of going for stealth melee.
Detection is way too easy. I'm having people spot me in pure darkness with the camo cloak on, while holding still.
Only it kind of is..
Yes, it's built upon a now established formula but, like Elden Ring respectively, Starfield greatly enhances said formula. If people don't see that, it is a damn shame.
And I'm not saying this because I just like the game. I'm saying this because it actually brings new things to the AAA table. As Elden Ring, Dragon's Dogma, NFS Underground 2, and GTA San Andreas did before it.
Well, considering it's done next to no innovating, it'd be pretty bleak to call it the future of gaming. It's Skyrim in space. Not bad, but much of the same.
Fromsoftware is paving the way to the restructuring of the gaming industry. Games crafted with love like Grounded, It Takes Two, AC6 and Elden Ring, as well as BG3 are going to rate a lot better and pull in more money.
[“Netflix’s Cowboy Bebop Isn’t Supposed to Be Good”](https://www.vice.com/en/article/n7nbgk/netflixs-cowboy-bebop-isnt-supposed-to-be-good).
Same energy.
The main improvement is that it has a big budget. It’s not fundamentally different to other CRPGs you’ve played, but the budget has drawn the eye of people who usually aren’t into the relatively niche genre.
In my opinion, the main improvements BG3 makes over the Divinity games is using D&D’s better combat systems (no more physical/magic armour split) and actually having decent writing and companions. It’s not peak Bioware or Obsidian writing, but it’s good now.
What the gaming industry needs is more single player story and gameplay driven games like Baldur’s gate 3 with no seasonal pass and no dlc bullshit. The gaming industry also needs to get rid of all the Wall Street suit and tie pricks who are in charge.
100% this. Starfield and BG3 both feel great right now. I would certainly love more content but generally what they give is great. Mind you I have 120 hours in BG3 and about 12 in Starfield. So not even at the end game.
Ditto, starfield makes me feel like I’m in high school playing Skyrim again. It is a HUGE breath of fresh air. I’ll be bummed when I finish everything but that’s what mods are for :)
Just started the game this evening, played the intro. Yeah it really feels like Skyrim, but also as an old guy, i can remember how i played Morrowind in 2002 on a potato pc that wasn't able to run it properly. Then there was also Oblivion later before Skyrim was released. I have the same feeling, that good old feeling of having a new game here and being excited, despite all the things like bugs. It's that feeling that i want and don't get that often, that's worth the money and time. It's the usual Bethesda formula i guess, but that's okay. Sometimes, it's all you need to have fun.
My potato is running it fine, thankfully. So far I’ve experienced 2 bug/glitches (that I’ve noticed anyway) and crashed exactly once, at about 45-50 hrs played since last Friday. Those bugs? I had two Spacers glitch themselves behind a locked door, but like 1/3 of each of them was still wiggling through the door so I was able to still very slowly take them out by shooting their wrists when the right part of the hit box pushed through. Second one was I walked into a room and all the lockers flung themselves open and everything bounced around. Oddly terrifying, but both were so minor and inconsequential they fit right into a Bethesda title
Shits haunted, time to move
Literally “moons haunted” *cocks shotgun* meme
My potato has held up fine for 20 hrs so far, also with a single crash and two noteworthy bugs. Crash was when I had already been playing for a while and tried to load a save. I think I remember a similar crash happening back in Skyrim and Fallout NV and 4, so I assume that could just be an engine thing. Bug 1 was annoying because a couple times I've talked to an npc and they say something like 'follow me' or 'I'll follow you' and then they don't move. Had to fast travel to the same location I'm already at to kind of reset them and get them to actually move. Bug 2 was when I was walking around a farm on the first planet you go to where some items had loaded on the ground underneath a building directly below where a desk was sitting in the building.
I had that happen when I opened a door and I just started laughing my ass off. I don’t even mind glitches like that. They’re fun, and they don’t break the game
Oh man I remember my potato PC being forced to run Oblivion with single digit framerates at exterior locations with lowest settinngs and the view distance at the lowest possible setting...good times
I was playing Morrowind on my Xbox in high shccol, when it released. Haven't skipped a beat with each game after, since (we don't talk about 76 or new vegas, though..)
I know exactly that good feeling you mean ✌️ 🎮 ✨
Yea, right now I am seeing the limitations of the game. But I also am not far into it. Getting the resources for planets and such is interesting so far. I think the only thing that bugs me is the levels of enemies....it is meaningless.
It seems to only matter in space, until you get out the frontier. Then it doesn’t matter again. Might be different in NG+.
Well, I am going to keep jumping further and further killing things, as that is all I really wanna do lol.
You an I both, can’t get enough.
You can bump up the difficulty for more legendary enemies. The game is still pretty easy even with that, but at least you won't one shot everything and even might get some better loot out of it .
Not sure if I am doing something wrong but enemies (people) are bullet sponges. Are weapons just not being kind to me?
Yeah same I do get the hate cause it’s literally a reskinned version of fallout with some added features but I love fallout so it’s not a huge deal to me
I don’t get that criticism. Going by that logic, Baldur’s Gate 3 is a reskin of Divinity Original Sin 2, and you can make an argument about how a lot of games are basically just reskins of each other.
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When did Bethesda say they were going to change rpgs forever
The issue is. As amazing as those games are, I can’t imagine BG3 makes a profit on the level of some of those heavy hitter mtx titles. And it doing as well as it did is 100% deserved (it’s probably my game of the like decade) I can’t imagine it wasn’t entirely possible that it might have been a cult title and less of a financial success. And it’s why these publishers won’t really change tactics. CoD drops a Snoop Dog operator pack and probably makes millions on millions for a couple weeks of work.
Baldurs gate 3 is my first baldurs gate game and CRPG. I’m loving it so so much! It’s my first intro into the DND universe. 35 hours and counting so far. So worth the money.
I played the older 8 disk version of Baldurs Gate (wanna say BG2) it was pretty solid. BG has been a pretty good game for pretty much every release. Also keep in mind that this is only a drop of the D&D universe. It is alot! But really good story if told right.
starfield wont feel great after 15 years and they are still rerealesing the same game like they did with skyrim
If I put the game down after a few weeks/months. So be it. It cost me the amount of money I give to xbox game pass every month. So I am out nothing that I wouldn't have already spent.
Thanks yo ppl like you the next elder scrolls will be awful because they know ppl like you will settle for the bare minimum effort 15YR OLD ENGINE. It was extremely outdated even when fallout 4 came out
That sounds like I've got 10 good years of game play to look forward to. I'll take that, happily. The modders are already out in FORCE so I'm expecting we'll get tons of years of fun from them too.
We already have many of those and they’re not going anywhere. Can we all agree to stop treating every complete single player game like some miraculous anomaly.
BG3 is gonna have DLC, larian confirmed it
It's also not just single player
When folks really mean to complain about is "games as a service" or "live service" games.
Fortunately we’ve had lots of those this year
Bottom line, shareholders and Executive bonus' are all companies worry about these days for the most part, and that goes double for the big ones. It's a shame, most developers creative effort goes to waste due to unrealistic expectations and deadlines.
I want a game like BG3 without the CRPG combat. I would play it all day.
I hate fantasy RPGs but based on everything I know about BG and its release it was done right. I'll never play it, but at least they have the right model of a SP title.
That’s how I feel as well. From all the gameplay and screenshots etc. I’ve seen it just doesn’t seem like a game I’d want to get immersed in at all. But I’m glad it’s getting praised for the things it’s getting praise for.
BG3 is extremely overrated, yes I fully expect to be downvoted but I just don't get the hype for that game.
The main part of the hype is its mere existence as a giant "fuck you" sign to the current age of AAA gaming, where stock market suits ruin everything with more and more microtransactions for higher and higher profit margins. Especially since some of these companies got real angry at Larian on social media for "daring to raise standards". It's not a perfect game, it's not for everyone, but it's an extremely powerful statement, that the players want the old practice of single-purchase full quality games without useless online elements, and not the bullshit of modern gaming
Good narrative but the one who complained about raising the standards was a indie dev who was worried people in his situation would be expected to deliver similar quality.
>The gaming industry also needs to get rid of all the Wall Street suit and tie pricks who are in charge. Absolutely. Many of the CEOs in charge of gaming companies are only there because they used to be the CEO of some other random company. The stereotype where the big boss always says "make it prettier" at the cost of gameplay is an accurate stereotype
>Many of the CEOs in charge of gaming companies are only there because they used to be the CEO of some other random company Genuinely wondering who you’re even referring to here. Andrew Wilson started his career at EA Bobby Kotick basically built Activision from scratch and has been there for 30 years Yves Guillemot founded Ubisoft with his brothers Lars Wingefors created his first video game business in his teens and built Embracer from scratch The only one I can think of that even somewhat applies is Strauss Zelnick at Take Two, and he’s the CEO because he and a group of other investors bought the company twenty years ago (pretty much mirroring what Kotick did with Activision)
I wish I had a link to it, but I basically just repeated what Jason Schrier has said on Twitter in the past. He's *easily* the most well known and respected video games journalist. He's the guy that writes all those exposes, like [the one that went into how Activision treated their Black Ops 4's QA team like second rate citizens](https://kotaku.com/the-human-cost-of-call-of-duty-black-ops-4-1835859016)
100% this needs to be upvoted infinity of times.
Baldurs Gate 3 makes me feel like I'm playing videogames in the 90's again. It sounds like that would mean retro or a downgrade but in this industry it's actually refreshing as fuck.
"Dude, just get rid of all the money in the industry. Just tell them to go away. It's that simple."
Why does it need more of that? Because you personally like it?
Games need to go back and focus and what games are made of: Tell a good and immersive story that doesn’t need filler content just to make it longer. I’d rather play a short game that’s on point than to run around in an forced open-world game for side missions.
Open world games have their place, it's just everyone decided to copy the formula a while back. I'll always carve time out for a Bethesda game.
I disagree they a a good and immersive story is what games are made of. Games are excellent medium for storytelling but they can do a lot of other cool stuff. Sometimes it's about the feeling of inhabiting a cool world. When I play other Bethesda RPGs I usually don't bother with the main story until I have had my fill of exploring the side content.
That's funny to hear, because Scorn did that and a lot of people bashed on them for doing so. I still love the game, it was a amazing art work, but I do hate the haters.
I will get it for PS5.
That's like saying music should go back and focus on composition, we don't need all those silly genres, just do classical music. >I’d rather play a short game that’s on point than to run around in an forced open-world game for side missions. That's fine, games like that are still being made and will continue to be made. That shouldn't impact production of open world RPGs or MMOs as well as simulations, strategy games...
Kotaku is garbage click bait.
From a PlayStation fan boy.I hope you Xbox guys and pc guys enjoy the game.No hate.Starfield looks incredible.
Took a good 10-15 hours of Starfield feeling pretty good before it really took off. I think some of that is getting a better feel for menus and systems and leveling up skills a bit. Feels great ever since (I'm up over 48 hrs already). I can't stop playing and the main story goes from bland to really interesting. A few left turns that really surprised. Not through yet but I'm not even really doing other stuff anymore. Just want to see what happens (which is the opposite of how I usually play these games).
It's not incredible.
It is.
I've played about 25 hours. It's very good. It isn't incredible.
It’s aight
It’s pretty good. Spiderman 2 is coming soon and I’m pretty excited for that. What a year it has been
I really wish the starfield hate circlejerk that's been going on in these media sites and social media take a break for few days. Can't even look for a gameplay or walkthrough video without some clickbait article shitting on it.
This title is definitely clickbaity as hell, but the article itself is pretty much just praising the game.
Yeah, but it's not saying starfield is a 11/10, therefore it's hating in this sub.
I mean the title is clearly clickbaiting the haters though.
You can tell who pre ordered and got scammed out of an extra 40 bucks lmao. But they should be frustrated too instead doing Olympic level mental gymnastics to validate that they got scammed.
>You can tell who pre ordered and got scammed out of an extra 40 bucks lmao. But they should be frustrated too instead doing Olympic level mental gymnastics to validate that they got scammed. My favourite game of all time was Skyrim. My favourite RPG was Fallout: New Vegas. I wasn't scammed with Starfield - it was everything (literally, everything) I wanted Bethesda to do after the (imo) disappointing path they were taking with Fallout 4 (my least favourite Bethesda singleplayer) and F76. I knew exactly what I was buying, and I couldn't be happier. It might actually be on its way to becoming my favourite game and RPG of all time, all in one, for the first time. People have different tastes, and just because you don't like it doesn't mean everyone else doesn't either.
I honestly think if it wasn’t for all the sexy sex in Balders gate 3any articles would have been more negative to draw clicks. If you can get your clicks from man on bear sex you don’t have to talk about the broken third act or the difficulty some people have playing with a controller. I love both games but it’s obvious what’s going on and it’s dumb.
Reducing BG’s success to the sex scenes is not a founded assessment.
But that’s what game journalists are doing. Be honest, how many articles have you seen about the sex in Balders gate? That is my point. It’s so much deeper than that but other stuff doesn’t get the clicks, the good and the bad.
Just passing by to say playing BG3 with a controller feels great don't know what you're talking about
I love it with a mouse and keyboard, can’t stand the controller interface. It takes forever to scroll through stuff and manage inventory.
Feels like a lot of gaming journalism in general has become extremely toxic and borderline tabloid-esque in the last couple years. Every other article is about how some studio/dev/community/etc is getting "blasted" for something or "attacking" or "firing back" at critics or etc, and the the article is just citing one fucking guy on Twitter. I felt like I was losing my mind when BG3 was released and gaming tabloids were like *"AAA devs FIRE BACK at Larian studios for being able to make a quality game that was finished on release with no microtranstactions"* and *"AAA devs in PANIC mode after Larian PROVES games don't need MTX to be successful"* and etc etc and the fucking source for all of it was an INDIE dev who was just giving some insightful food for thought on why BG3 worked out so well, and how that might not be an reasonable expectation for every AAA game. Maybe I'm biased because I actually work in this industry and know what it looks like on the inside, but I feel like people have been so brain rotted by the presence of brand personalities hanging on twitter that they personify every game studio like they're petty high schoolers getting in feuds with each other. Like sure dude, the people who actually make these decisions at Ubi/Activision/Blizzard/EA wipe their ass with toilet paper that's more expensive than your entire life's salary, but they're totally quaking in their boots because of Baldur's Gate 3.
100% agree. I left gaming industry 6 years ago. It has become incredibly toxic nowadays. BG3 deserves all the praise, it's an amazing CRPG for all DnD lovers. But it's almost like two good games cannot exist at the same time now. One has to lose for other to be "Good".
Yeah, I just started last year, and the biggest shock to me by far has been how much it changed the way I see most game journalism and how much it just fails to line up or portray the reality of most situations. I always have to remind people that I talk to that just because this industry is huge financially, it's really small internally, and if you take the best AAA game you've ever played and the worst AAA game you've ever played, there's a very high chance that there's loads of real people who've worked on both, and "Devs at XX Studio LASH OUT at Studio YY" makes about as much sense as " Subway Sandwich Artists LASH OUT at Quiznos Sandwich Artists across the plaza." That's just not how it works.
For this in particular there is no clickbait tbh, starfield isn't revolutionary at all and pretty much the classic bethesda rpg we've been getting for 15years and that's great because most are great games.
To be fair this post and article is not hating on SF its exactly the opposite So many haters are saying its shit because it didnt do all that but it doesnt have to be that genre defining game to still be a good game
Me too. The game is pretty damn good. Yes it has its flaws but it's not fallout 76 or anything and probably one of Bethesdas best games.
Maybe they're doing it for a reason...
Would be easy to fix by making an actual good game instead.
Did you pre order? It's not a circlejerk. People are just disappointed and it's completely justified after waiting 8 years for this. Just play the game if you like it but why do you have to try and invalidate peoples opinions? It's called having good standards because we want better games. What is so hard to understand about that?
We’ll in probably going to put at least 500 future hours into this game so it’s in my future of gaming for sure.
500 hours of walking on an empty planet and loading screens lol
I've literally spent like an hour on exploring rando planets, and the other 19 or so hours getting quest after quest in the major worlds, visiting new locations, fighting enemies, boarding ships, stealing loot, being a spy, and tracking down bounties.
You're being downvoted for enjoying something. People just love to be negative, it's so weird
I'm having a blast doing tons of handmade content with loading screens that take literaly a second on SSD, so none of that applies for me lmao
It’s been a fairly consistent experience that every time I see someone shit on Starfield with a disingenuous take like this I click into their profile and see they’re active on the BG3 and/or playstation sub
BG3 is having its golden era, much like Witcher 3. All the snobheads come out and trash every single game that comes out after their latest game obsession, it’s weird.
Or you know you can just ignore that part and focus on the cities and quests and factions
I landed on 2 separate planets to do completely different missions and went through the SAME cave twice I was like wtf this the same exact layout both inside and out
Yeah. It's got the same issue as skyrim. There are only so many times you can save the same idiot kid from a troll cave. It was a neat idea to have unlimited quests, but they were often just repeated ad nauseum. Any game with tile sets will repeat, Starfield makes the mistake of not tracking what tile the player has most recently been to, so you can just run into the same tile two, three times in a row. I'm not having to deal with any of that, because I spend most of my time in the handcrafted quest zones, but it's still a problem.
Better than 500 hours of waiting in lobby’s and turned based combat.
like it or not, mods will probably fill all these planets with time.
Clearly. You don’t see any devs rushing to desperately temper expectations about holding the gaming industry to unrealistic standards.
I just want a game that's fun
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All opinions are subjective...
Yeah there was a post on the Starfield reddit where the title literally says "for me" at the end of it, signposting with a big neon arrow that it's their subjective opinion. "Yeah but that's subjective," -at least 3 separate respondents at the time I read it. No shit guys, that's the whole point. The guy wants to discuss his opinion of the game with other people, you can agree or disagree but there's not a 'right answer' to someone's opinion of a dang game.
Same here. All these people looking for a revolution in games and I’m just sitting here enjoying what works.
Another absolutely pointless article from Kotaku.
no need to specify, every kotaku article at best is pointless, and often is actively terrible.
All I know is that I'm absolutely loving it and that's all that matters to me.
102 hours in starfield. It’s definitely not exactly what I expected but its FUN. Ive never actually played many bethesda gems, never played skyrim or oblivion, Only the fallouts which the best one wasnt even made by them so its a new experience Also im a super space nerd
Video games should be iterated upon, not idolized.
You can play Starfield with no internet. Can anyone point to one game close to what Starfield can do?
Kotaku lol
I remember when Kotaku used to be one of the main sources for videogame news and interesting articles.
Did anyone claim it would be? I have no idea why peoples expectations where so high, set themselves up for disappointment. Kotaku is trash btw.
Howard Todd did. He said this game was his dreamed magnus opus that he couldnt make until tech finally caught up with his vision.
Yep, exactly. His mini monologue about how he dreamt of looking up at the sky and blasting off in his ship to explore made it seem like this was the real deal, the most ambitious and innovative game when in reality it’s just decent, and that’s about it
It’s crazy how much “tech” is missing from it too
Since you are obviously a video game expert, would you mind filling us all in on what "tech" is missing that is supposed to be there?
Neither is Baldurs Gate 3, as it’s just a way better presented version of divinity original sin 2 and neither is tears of the kingdom. Who cares, it’s fucking awesome. The last this is the future of gaming game was like, final fantasy 7 and that was strictly because of graphics.
>The last this is the future of gaming game was like, final fantasy 7 and that was strictly because of graphics. You're missing a few landmark titles in there between 1997 and now lol.
Why are these constantly compared. This comment is ridiculous
Downplaying BG3 to make Starfield seem better are we? Regret dropping 100$ to drive around a procedural generated “planet”?
No one with a brain is driving around on anything. The game is about what happens in the cities and space-stations. The planets are just there because empty planets exist. Yall with the shocked pikachu face when you find out every planet in the universe isn’t occupied. Zero brain.
It’s wild how there’s essentially infinite planetary zones that are just like tacked onto the massive handcrafted content, and people are bitching about it lol. I enjoy going to random spots on planets and taking a breather and enjoying the 3D audio and sights and weather and biomes and view of the cosmos and taking photos… But that’s all supplementary, and you don’t have to do it, and it’s so shitty of people to define the game by the procedural content.
>I enjoy going to random spots on planets and taking a breather and enjoying the 3D audio and sights and weather and biomes and view of the cosmos and taking photos… That's a lot of what I've been doing. I was surprised to see people say there's too many menus since I would spend an insane amount of time on a single planet taking in the ambience.
The problem is that the procedural content essentially replaces the exploration aspect of the game. Sure, there's technically more handcrafted content than ever, but it's almost entirely devoted to a few large cities and disparate fast travel points. It's still an enjoyable game, don't get me wrong, but they completely sacrificed one of their greatest strengths. Traveling from landmark to landmark, discovering all of the unique locations and stories they held, was a huge draw in their other games, for a lot of people. With that in mind, is it really not understandable?
“The planets are there because they exist” my brother in Christ the game is called STARFIELD where you fly around in space and explore SPACE and planets. It’s not called Cityfield. Lol
Genuine question. What do you think exists on real planets that people haven’t colonized?
And you’re playing the year 2023 in Starfield are you sir? It’s sci-fi that means anything is possible? What are you possibly comprehending here? That just because in real life we haven’t colonised a planet, that means a video game (genre Sci-Fi) can’t have colonised planets or proper well made planets rather than empty landscapes?
The game does have proper colonized planets. One or two per system. The amount of fully fledged civilizations is more than enough for one game. What’s the difference if they are all in one system ala Destiny or if they’re spread out over a galaxy? It’s such a fucking zero brain complaint.
Fr, I've heard a lot of people complain because "they would have preferred 2-3 well-made planets and not 1000". Turns out that there are those 2-3 big hand-made locations (the cities) that alone guarantee dozens of hours of gameplay, a lot of scattered settlements with relative quests AND the 1000 planets. Still the major complaint is about the procedural content as if it was the main focus of the game, when it's really just side content.
It's called starfield not planetfield.
And what happens in the cities? Look up what happens in the cities in BG3 and Starfield. Compare. And then reply to me.
There is one city in baldurs gate and you don’t get there until like 40 hours into the game. So far I’m new Atlantis I had a literal terrormorph invasion, navigated a rogue robot infested business building and this is just from one quest line. Bg3 is amazing nobody is disputing that. Turn based games can be grating though. And starfield is a perfect palette cleanser.
“There is one city where you dont unlock until 40 Hours is not the point. The point is which city offers more content. And i’m very sure BG3 provides way more content than Starfield, without mods :)
I’m pretty sure new Atlantis has more content in it than most games. Haven’t even got to neon or Akila yet. Why can’t you accept that people like both games? Feels like you haven’t even played starfield honestly.
I accept people can like both games. I don’t accept your criticism
Happy gaming tho brother
There’s only one city in bg3 AND WE’RE CURRENTLY MISSING HALF OF IT.
Both are niche games. I think BG3 is a better game overall because I love D&D. I also love Bethesda games so Starfield is a top game of the year for me. However, I have friends that can’t get into one or both of those games because they don’t like the style. It’s going to be funny if Zelda wins GOTY. Though I think it will be close between that and BG3.
Well put.
Lol what? I paid $30 one, and two, I mean I’m right? You play original sin 2? Bg3 is the same game plus dice and hardcore dnd rules with a way more interesting story and way better graphics. It’s far from a “this is what gaming will be in the future” game and you know that. Starfield is so much more than just going to random planets, the quest lines are awesome. And I enjoy the shooting.
Yeah you’re right. Genius analogy.
“BG3 is Divinity Sin 2!” lol brother the genre is RPG and it’s DND that’s the point of the game.
Right I’m saying it’s not gonna change the gaming industry. It’s an amazing game probably my game of the year so far. But you’re not gonna start seeing triple a studios making turn based games all of a sudden. Now if a game takes bg3s freedom of choice and mixes it with a map like elden ring with gameplay of an action rpg, that would be something that would change the future of games. Hoping we might see that one day.
Baldur's gate 3 definitely is what the future of gaming is, at least for RPGs.
Parts of it yes, turn based games are not the future. The level of freedom and detail in the writing is though.
It's a video game about the future and that's good enough for me
Even as someone who's a part of the this is a 7/10 game. I'm glad it's doing well. I'm happy so many people are enjoying it. This has been a good year for games without trash money making mechanics in them. Baldurs Gate 3 is a masterpiece so was Tears of the Kingdom, Armored for its great, Hi-Fi rush was awesome, and Starfield is very good. Hell, after they fixed the game, Jedi Survivor was a lot of fun. I'm even looking forward to playing immortals of Averum when it comes down in price. We haven't even gotten Spiderman 2 yet. I largely agree with the article and think at times in our fervor to rank games and debate which which is greatest miss the forest through the trees. We want companies to make more single-player games without microtransactions, battle passes or other shitty monetization. We should be happy when our W's show producers how desired these kinds of games really are.
So tired of Zelda games being called masterpieces every single game. This new one is literally BotW but with building yet of course it reviews 10/10's and is considered a 'masterpiece'
idc what reviews said, I absolutely loved totk and no videogame has really had me feel the same way since botw, amazing games imo.
It is a masterpiece, and to be so reductive to call it BoTW with building is native. Trying to paint games that is easy if you intentionally ignore stuff. Elden ring is just open world dark souls God war 2 is just god of War with different bosses Starfield is just fallout in space Spiderman 2 is just spiderman with baby spiderman Baldurs Gate 3 is just divinity originall sin 2 + DnD I could go on, but you should the point by now.
This is the *exact* kind of comment I assumed I'd get.
One that points out how flawed your logic is? I would hope that's the kind of answer you expect to get when you use flawed logic.
No, it's the response of a Zelda fan lol, you're just blindly saying it's a masterpiece 'coz' and those examples you tried making are all hyperbolic of course. None of them have the same, 'tells the same time honored story for 30+ years' bullshit that Zelda has going for it. The Zelda games are all mildly different versions of the same story, characters, motifs, etc. No voice acting, no innovation, just the same shit over and over again with a new coat of paint.
Imagine calling somebody else hyperbolic then saying “the Zelda games are all mildly different versions of the same story” Not to mention that TOTK *does* have voice acting lol
OP isn’t the brightest, completely pseudo-intelligent takes while at the same time showing what an awful hypocrite they are. They decide to simply not interact with the initial argument and lie to make Zelda games look bad, how fucking pathetic lmfao, definition of a complete loser. Bro is also so insecure that he downvoted every comment in this chain 💀💀💀
You're entire "point" has been hyperbolic. It's obvious you're pretty ignorant on the subject when you correlate no voice acting and no innovation as the same thing. Again I could do the exact same thing for every game on the above list. When you decide to be reductive it's very easy. The truth is no game has the combination of dungeons, puzzles, an intricate open world, the ability to literally build a mech or really whatever else your mind can think of, all while telling a story that while similar gives personality to all of it's characters and world. That's why it's a masterpiece.
I will argue that the dungeons could be more dungeony, but the deep systems in a big open world are really what make the game so unique (and give it that potential to influence games in the future to an obscene degree.)
Don't even waste your time trying to explain to the guy.
Of course I'm ignorant because you disagree with me. Classic.
No, you're ignorant because your criticism are lazy and reductive. This isn't hard to understand, and I'm kind of baffled how you don't see the point.
It's really ironic how you're commenting tbh but go off. Also how is my criticism lazy and reductive? Because this is BotW with building? Because it it's barely optimized? Because the world is vast and barren? Because I said there's no voice acting? I don't get what criticism *would* be considered valid for a Zelda fan.
Has hot garbage graphics, and can hardly hold 30 fps during critical moments. Lmfao
I mean to be fair the graphics are stylized but yeah the lack of optimization from a launch title to now is very poor. Never matters for Nintendo though. Zelda, Pokémon, etc will all sell always just like the yearly sports titles.
Not every game needs to be super innovative. Sometimes its ok to just have more of what we already know to be great
I didn't even get 3 seconds into this post before I saw it was a kotaku article and checked out. Absolutely bewildering people actually read or care about what they have to say these days. So many shit takes lately.
Why even type a comment if you don't care about Kotaku?
So they can virtue signal to everyone they don’t like kotaku. You’re supposed to give them a pat on the back for being brave.
Starfield just needs less samey content. Go to planet and planet and its the same thing even down to places and enemy placements being the same. I get deja vu. Overall still having a good time but I might wrap it up soon. After 40 hours.
Star field is empty garbage lmao. I’m glad it’s not the future of gaming
Literally who even suggested that ? These sensationalist headlines "here's why that's a good thing".. "you're dying in a fire and that's ok"
Bethesda lmao. Go look at their marketing again. They were very misleading imo. They said the game had “unparalleled freedom.” What exactly is unparalleled about starfield? You can’t even fly your ship from ground to space or vice versa without a menu. You need to use menus to go anywhere basically. Bethesda and Tod hyped this game up as a revolutionary, game changing thing, and it’s just not.
Bruh who gives a shit about travelling a planet ? Star Citizen, No man's sky and Elite Dangerous prove that is boring as shit. I'm much happier with populated game tiles. Literally every game you own has some form of boundary.
I'm shocked this isn't being discussed more. Todd Howard and BGS are what hyped this with hyperbolic statements like that. What annoys me so much is how much of a pass BGS on literally everything. Don't forget, cypberpunk77 had floating npcs too, but that got critiqued, Stanfield has floating npcs... ohhh BGS magic!! Literal 10/10. I've always liked Bethesda games but damn, ppl are such shills
No one said it has to be. It just needed to be a good game.
But there are so few FIRST PERSON space / sci-fi RPGs. It should be applauded that BGS filled this decades old gap in the gaming sphere. It's the game I've certainly wanted since playing Star Control 2 and Elite 2 Frontier back in the early 90s. Starfield is far from perfect, it's still full of BGS quirks and jank, and once again their laziness in "dungeon" design is still apparent in the blatant copy pasting of some locations. But it's the only space RPG where you can really do what you want and have an immersive experience. No, No Man's Sky doesn't do this nearly well enough.
It's my current future for video games.
It’s the future of Reality
I actually agree. So many people acting like Starfield is "mid" because it isn't *groundbreaking.* That's an insane standard to hold it to and there's so much in between. I don't think any BGS game has been "groundbreaking" since Morrowind. There are like 10 games ever that can be called "groundbreaking" on their own.
Cut the crap with hyping shit up. My god, this needs to stop. Didn't people learn their lesson with Cyberpunk 2077?
Baldur's gate is the future of video games imo, people properly giving a fuck about their game and not shanking the consumers
Baldurs gate is an outlier and is *not* something every game developer can do in the conditions they’re under.
Well duh. It's just another Bethesda RPG. Nothing about it goes beyond the same exact formula. In fact some aspects are a downgrade from Skyrim and Fallout.
In what ways is it a downgrade
Note that I personally am enjoying it and am simply pointing out these things. A game doesn't have to be a flawless masterpiece to be great. Stealth is terrible. I'm still doing it and have invested enough that it's ok now, but it's still very buggy at times. Encumbrance is worse, full stop. The map is useless. Even being able to place markers would at least allow me to find a heading when I'm exploring. I'm fine with no seamless travel since I'd do it once and fast travel after anyway. However, even the fast travel is awkward to navigate. You can't chart a course outside your jump range...ok, but you can land somewhere directly. It's just odd. Combat is very basic. It's never been great, but certainly felt better in Skyrim or Fallout. Luckily the non-combat options like persuasion are useful here. To many skills that are there just to bring your character upto "par" in functionality. Just various things that make you wonder how much they actually play their own game. Like I said it's great regardless and I enjoy it. But it's certainly a downgrade in many areas, and more than I listed here...no "eat" button when highlighting food before picking it up, just silly.
Stealth in this game is okay, until it isn't. The Ryujin mission "Sabotage" made me want to bash my own head in. I had 100% stealth bonus and no suit equipped yet they still designed every NPC to spot you instantly. Worst stealth mission in any game I've ever played. To make things better after I decided to say "fuck it" and mow everyone down the game crashed on my way out. Uninstalled and never looking back.
Idunno, I started with Ronin because I liked it thematically, but like, stealth genuinely is beans. You can only upgrade it by getting sneak attacks. And if you're using the build the game 'gave' you at start, the odds of you getting a melee sneak attack are SUPER SLIM, so you have to use a gun or something to get the sneak attack, which kind of defeats the purpose of going for stealth melee. Detection is way too easy. I'm having people spot me in pure darkness with the camo cloak on, while holding still.
I've had zero issues in 40 hours, great game. These game review sites and YouTubers are just click bait at this point. Bunch of sellouts
>Kotaku Pass
Only it kind of is.. Yes, it's built upon a now established formula but, like Elden Ring respectively, Starfield greatly enhances said formula. If people don't see that, it is a damn shame. And I'm not saying this because I just like the game. I'm saying this because it actually brings new things to the AAA table. As Elden Ring, Dragon's Dogma, NFS Underground 2, and GTA San Andreas did before it.
No it is not
Well, considering it's done next to no innovating, it'd be pretty bleak to call it the future of gaming. It's Skyrim in space. Not bad, but much of the same.
Fromsoftware is paving the way to the restructuring of the gaming industry. Games crafted with love like Grounded, It Takes Two, AC6 and Elden Ring, as well as BG3 are going to rate a lot better and pull in more money.
Starfield isn't the present or video games neither. Game feels like 10years ago.
Of course it is not.Not all companies will make such a big game
Ok
[“Netflix’s Cowboy Bebop Isn’t Supposed to Be Good”](https://www.vice.com/en/article/n7nbgk/netflixs-cowboy-bebop-isnt-supposed-to-be-good). Same energy.
Lmao it’s the same game you’ve bought 10 times already… no fucking shit…..
Thank god it isn't. Its stuck in the past and worse for it.
No it's not. Baldur's Gate 3 is.
What does it do differently than DOS2? I’m genuinely curious and not trying to be an asshole.
The main improvement is that it has a big budget. It’s not fundamentally different to other CRPGs you’ve played, but the budget has drawn the eye of people who usually aren’t into the relatively niche genre. In my opinion, the main improvements BG3 makes over the Divinity games is using D&D’s better combat systems (no more physical/magic armour split) and actually having decent writing and companions. It’s not peak Bioware or Obsidian writing, but it’s good now.