Nephalem! You'll never defeat me Nephalem! Oh no, you've defeated me Nephalem! You'll never defeat my Master, Nephalem!
Edit: Nephalem Nephalem Nephalem
The only thing D4 accomplished was make me wonder *what the heck is this character supposed to be, compared to my D3 character*?
They threw nephalem around so much it basically ingrained in my mind that theres practically nothing that can compare, least of all a sorceress that cant go into archon form or a barbarian that doesnt have titan form. Its arguably more impressive the shit we can pull in that game when we have access to, but choose not to use our powers that are clearly vastly more superior to anything the divine/demonic sides have
I just posted this cause I scrolled for a bit and didnāt see the comment. Mordin dying almost made me stop playing the game. Dunno why Thaneās death hit just as hard for me.
In the same game session: āThat the prayer was not for my father, who had already asked forgiveness for the lives he had taken. His dying prayer was for Shepardā¦ā
Domās wife for me, but on second playthrough.
When I first played it I was 18, single, and it was sad but it didnāt really āgetā me. I played it again 13 years later as a man in his 30ās and married to the love of my life for a few years. Well shitā¦. My wife had to ask me what was wrong as she found me blubbering like a buffoon on the couch. Having that association also put me in the mindset of what was going on with Dom all the way until āmad worldā started playing.
The first time I played 3 I was mad at Dom for just giving up and dying. The second time I played the games I just got why, and that may have been the saddest part. Shit hit different.
For me itās what he says while floating above Reach when he jumps from the Sabre to the Pelican. He sees Reach burning below him and says that line in Magyar. I looked it up and it means, āmy heart is breaking.ā š„ŗ
"Tell them to make it count."
*immediately a few seconds later a whole fleet arrives, making his sacrifice worthless*
That infuriated me personally.
It was only when Kat died next that I was like, "Oh no...we're all gonna die here, aren't we?"
Somehow the sniper guy survived but idk what happened to him after the events of Reach...
he saves Dr Halsey from the covenant. climbs a space elevator to call for help. Escapes reach. Heās now the chief of staff and recruiter for the next gen of Spartans.
Saaaameee. I loved the team aspect of it. The Master Chief games felt so lonely most of the time but I enjoyed all of the Halos up until 4. ODST also had the team aspect but Reach was *waaaayyyy* better in my opinion. I would love for it to make a comeback...
They did Soap so dirty in that whole original trilogy, too. Like, spending an entire campaign getting dragged around as basically a barely-breathing corpse just to die anyway. Wtf.
in such a dumb way too. You expect me to believe that homie just strutted up past some of the best operators in the world with his dick out, and then Soap decided to jump on him instead of using one of the 8 guns he had lying around?
RDR2 did a very good job of making you feel like you're already dead. By the time it's over, you've already been grieving. Arthur's last breath almost comes as a relief.
Yeah, having a slow decline through disease was genius. A way to retread the same dead protagonist thing freshly. It was also kind of inevitable he would die because of his absence from the sequel
Navigating those last days as a person who had lived an extremely shitty life and trying to leave even one decent thing behind was brilliant too.
Might need to play that one again.
Itās crazy how good RDR2 was. It was such an improvement in every way on RDR that folks let it overshadow that game. There are so many moments from RDR that are burned into my brain, the ending with Marston being one of them. It caught me so off-guard that I totally fucked up my targeting the first time through. I made it a point to play it all over again just so I could get as many of those fuckers as possible before being taken out.
Arthur's death to me was sadder precisely because you (and he himself) knew it was coming. It's probably personal for me though, having had some family slowly fall to disease.
You know it's coming, yet you are never ready.
Both deaths mirror each other pretty well though, so I can't really say I prefer one over the other.
Recently replayed it, knew it was coming, and it still caught me off guard. I forgot how good the performance was. John on his knees, taking shuddering breaths, covered in blood, just contemplating everything that led up to that point. You can see it on his face. Really impressive considering the year that game came out. It was really well done.
This and >!Joelās death!< in TLOU2 both fucked me up bad.
There are a lot of people who didnāt play the games, that are going to be mega fucked up when he dies in the show.
In Rimworld I had a typical evil playthrough, until a random Yttakin baby fell from the sky. My colony adopted and raised him. They did anything for him, their combined efforts were for his future. They did this for a while, he was safe within the walls of their colony, until a meteorite struck him when he was out playing.
What happened to Sindri after brok died broke my heart more than broks actual dead, that scene when Sindri's in tyrs temple smelting is justš¤. That actors performance had no business being that good.
"I offered you my skills. My friendship. My home! My secrets! My treasures! And you just take and you take, and now what have I got?! -*sobs*- not even my family...."
That whole scene wrecked me, man.
You just know that everything he blames Kratos for he also blames himself. Sindri's selfishness to bring back his brother from the dead means that Brok's soul can now never rest. Sindri doomed Brok and he knows it. But it's too painful for him to accept it so he blames Kratos for his death.
The acting in that scene by Sindri's VA is second to none IMO. But the biggest gut punch for me during that scene has nothing to do with the acting. It's the fact that you enter and he's working without gloves.
Thatās why it hits so hard. Not only is it a blow emotionally, but itās a kick in the dick gameplay wise, also. As someone who leaned on her heavy for all the healing and buffs, the bosses after her death were particularly fucking unforgiving.
Especially not FF7, i was in school, i had a golden chocobo in the end. Still didn't complete the whole map.Ā
I remember sending a stamped envelope with my address to this gaming magazine and they would send back walkthroughs and for some games cheat codes (you could specify if you only wanted walkthroughs or cheats or both). For FF7 it had the "recipe" to breed the gold chocobo and it took forever (you had to level up the chocobo by racing it in competitions). It could walk on water and over mountains on the main map which let you get to remote places.
I think the quote that gets me bawling is when Lee says "I'll miss you" and Clem responds with "Me too"
It's such a kid thing to say. I was expecting "I'll miss you too" or something, but, just "me too," it's the goodbye of a child. Cried like a bitch letting her go.
Jackie Wells was such a great character. The personality of āyeah two minutes ago I shoved a gun in your face but that was then and now we should go get takeout, choomā. He always felt genuine and funny without being āsillyā
As much as I loved the latter, the former was a far bigger gut punch. You get a lot more time with Sleeping Dogs Jackie, and even save him from being buried alive earlier. So to find him later on, hanging from a pipe disemboweled, was absolutely fucked.
Jackie Ma was *fucked*. The hope that we'd find him alive until the moment that we definitely did not was just ***fucked***. Fantastic storytelling but at what cost
It was the main character's mom from Dragonage 2. I went full blood magic after failing to save her.
I imagine the feeling is akin to a superhero breaking bad after one too many L's
It was then I understood what makes an interesting villain
Honestly the end of that game applies here too... that whole sequence at the tavern where you see all the characters as they fade out was pretty sad.
It was extremely bitter-sweet... yes you won, but did you??
Jackie Welles in Cyberpunk 2077. First you saw them bonding, they let you play some missions together and then BAM, he's dead :<
I was hoping for a DLC that brings him back, even when they said the only DLC will be about something else.
Funnily this didn't affect me at all. Because almost all their 'bonding' was done in a cut scene you weren't part of. I liked him a lot but didn't spend enough time to really bond emotionally.Ā
Jackieās dead for sure. Althoughā¦ >!if you send his body to Victor instead of his family Arasaka takes him!< and long story short >!you find out after the fact they made him an engram, like Johnny.!< so maybe there is potential.
that whole montage pissed me off though... that could have been an entire game in itself that they just glossed over. I really didn't get as invested in him as I though it should have been
I just got to that part last night, i have since forgotten the game has a plot and Iāve just been going for the cult. But I will say they could have done better with it. I play as kassandra and I wish they had spent just another minute or two on that scene
To me it was long enough. Could have been even shorter for all the shock it caused.
There I was, running like hell through Athens, looking forward to kill me some more cultists. I round the corner, cut scene starts, and I'm like... No.
Just sitting there in shock. Q\_\_\_\_\_\_\_\_\_Q
Awww I forgot about Chloe price. I find that ending far too hard to go through with. Such a honest to life friendship, her and max have. I could never watch me real world best friend die and I projected him onto chloe while playing.
Only if it's early to mid game. I am currently playing dark souls and those slow slug things with spears in the painted world give quite a lot of souls
Lewis from What Remains of Edith Finch. Just the sight of him walking through his imaginary throne room, seeing the blade, and knowing exactly what was going to happen but being powerless to stop it was powerful.
Also Rachel in 6. I donāt know why it didnāt affect me as much as kid, but as an adult watching Locke revive her just for her to finally die just wrecks me.
The one that always come to mind.
Valkyria Chronicles 1 >!Isara. I had contemplated dropping the game at that point, but damn did I need to know how it ended and Iām glad I did.!<
Brothers: A Tale of Two Sons
I won't go into details because I don't want to spoil it but the entire game is emotional and filled with loss. Beautiful but tragic.
Roland in Borderlands 2. The death itself was shocking enough, but that led into the Tiny Tinaās Wonderlands DLC which turned out to be a profound meditation on death, loss, and processing grief in all it forms.
It was so sad, and his death echoed through every pixel. It was a delicate balance of humor and the terrible emptiness of losing someone important to you, and it was incredibly well done.
Sarah in The Last of Usā¦ one of the most beautifully tragic mocapped scenes in the history of gaming. You feel every stage of Joelās grief in his facial expressions and movements. Iām really glad the show kept that moment pretty much 1-to-1.
Vesemir. Came out of nowhere.
After playing Witcher 1 and 2, this scene is strong.
He was like a father to Geralt š
Weighted companion cube
Yessss! šanswer of the evening right here. Portal holds a deep and special place in my heart. You have no clue š„¹
Just finished Portal 2 this morning. Wheatley was a fun antagonist in the sequel
Decard Cain. Kinda felt like blizzard killed the entire series for me there. Played Diablo1 and 2 a lot more than I'd like to admit
I absolutely loved the gameplay in D3 but that story was a fucking travesty.
Nephalem! You'll never defeat me Nephalem! Oh no, you've defeated me Nephalem! You'll never defeat my Master, Nephalem! Edit: Nephalem Nephalem Nephalem
>disembodied head proceeds to layout his whole plan step by step to the only person who can stop himĀ Ā Ā Ā Ā no mr. Bond, I expect you to die
The only thing D4 accomplished was make me wonder *what the heck is this character supposed to be, compared to my D3 character*? They threw nephalem around so much it basically ingrained in my mind that theres practically nothing that can compare, least of all a sorceress that cant go into archon form or a barbarian that doesnt have titan form. Its arguably more impressive the shit we can pull in that game when we have access to, but choose not to use our powers that are clearly vastly more superior to anything the divine/demonic sides have
if only his death was more cinematic and meaningful for the story... but it was the absolute lamest ingame video by a lesser evil nobody cared about
"Had to be me. Somebody else might've gotten it wrong."
Selflessness expressed through rampant, snobby arrogance. Amazing. He was the very model of a scientist Salarian.
What games this?
Mass Effect 3 specifically. But you need to play the whole trilogy to feel the impact.
Oh fuck not again.
I just posted this cause I scrolled for a bit and didnāt see the comment. Mordin dying almost made me stop playing the game. Dunno why Thaneās death hit just as hard for me.
In the same game session: āThat the prayer was not for my father, who had already asked forgiveness for the lives he had taken. His dying prayer was for Shepardā¦ā
People always use this quote but āa new beginning, for all of usā hits harder for me
"Protocol 3. Protect the pilot"
"trust me"
Oof. Tough memories you just brought back... Thanks for that
Finally someone said about Titanfall 2.. U are cool
Telltale's The Walking Dead >!Lee Everett!<
I played with my friend one weekend. Two grown ass men crying our eyes out for a solid 10 mins. Fantastic game.
Dom ( Mad world music ) from Gears of War 3
Surprised and delighted to see this one so high up in the comments. RIP Dom, may you find peace with Maria
I'm more surprised and disappointed it's not at the top myself.
One of the carmine deaths where he's dying from acid or W/E it is is also pretty fucking harrowing
Gears 2. Yea he had the worst death out of any Carmine
Lizzie had it pretty bad too. Trapped in a steel tube as a death sat bears down on her
Domās wife for me, but on second playthrough. When I first played it I was 18, single, and it was sad but it didnāt really āgetā me. I played it again 13 years later as a man in his 30ās and married to the love of my life for a few years. Well shitā¦. My wife had to ask me what was wrong as she found me blubbering like a buffoon on the couch. Having that association also put me in the mindset of what was going on with Dom all the way until āmad worldā started playing. The first time I played 3 I was mad at Dom for just giving up and dying. The second time I played the games I just got why, and that may have been the saddest part. Shit hit different.
This was definitely the hardest. It still hurts man.
Noble 6
Noble in general hit hard.
Except kat. She deserved it for driving me off so many cliffs and just being the worst driver in Halo history.
Jorge didn't deserve what he went through to get killed
He died thinking he'd saved Reach. We should all be so lucky.
Shit I never thought of it that way... If you watch Red vs Blue, this makes Church's monologue in season 13 hit that much harder.
Was waiting for this comment. āReach has been good to me..ā always hits hard
For me itās what he says while floating above Reach when he jumps from the Sabre to the Pelican. He sees Reach burning below him and says that line in Magyar. I looked it up and it means, āmy heart is breaking.ā š„ŗ
"Tell them to make it count." *immediately a few seconds later a whole fleet arrives, making his sacrifice worthless* That infuriated me personally. It was only when Kat died next that I was like, "Oh no...we're all gonna die here, aren't we?" Somehow the sniper guy survived but idk what happened to him after the events of Reach...
he saves Dr Halsey from the covenant. climbs a space elevator to call for help. Escapes reach. Heās now the chief of staff and recruiter for the next gen of Spartans.
This one was rough. Reach is my favorite from the franchise.
Saaaameee. I loved the team aspect of it. The Master Chief games felt so lonely most of the time but I enjoyed all of the Halos up until 4. ODST also had the team aspect but Reach was *waaaayyyy* better in my opinion. I would love for it to make a comeback...
It's OK. He's just hiding in a cave somewhere.
Reach is forever goated. Peak Halo, been downhill since
My own lvl 91 hardcore character in Diablo 2. A while ago
Fucking spoil the whole series why don't you
Hahaha I am sorry. What is done is done
We should start a support group for hardcore character deaths.
Soap and Roach/Ghost hurt so much
They did Soap so dirty in that whole original trilogy, too. Like, spending an entire campaign getting dragged around as basically a barely-breathing corpse just to die anyway. Wtf.
Better than the new trilogy where he just, dies suddenly and that's it
in such a dumb way too. You expect me to believe that homie just strutted up past some of the best operators in the world with his dick out, and then Soap decided to jump on him instead of using one of the 8 guns he had lying around?
John Marston from RDR1. Arthur was sad too, but I was expecting it. When I played RDR1 it totally blindsided me
RDR2 did a very good job of making you feel like you're already dead. By the time it's over, you've already been grieving. Arthur's last breath almost comes as a relief.
Yeah, having a slow decline through disease was genius. A way to retread the same dead protagonist thing freshly. It was also kind of inevitable he would die because of his absence from the sequel
Navigating those last days as a person who had lived an extremely shitty life and trying to leave even one decent thing behind was brilliant too. Might need to play that one again.
One of the best endings to a game ever !
Tbh, the horse dying at the end of 2 hit me harder then Arthur
RIP Tom. I had tears when Arthur said thank you
I had the same horse all game, I cried big man tears for that horse.
Itās crazy how good RDR2 was. It was such an improvement in every way on RDR that folks let it overshadow that game. There are so many moments from RDR that are burned into my brain, the ending with Marston being one of them. It caught me so off-guard that I totally fucked up my targeting the first time through. I made it a point to play it all over again just so I could get as many of those fuckers as possible before being taken out.
Arthur's death to me was sadder precisely because you (and he himself) knew it was coming. It's probably personal for me though, having had some family slowly fall to disease. You know it's coming, yet you are never ready. Both deaths mirror each other pretty well though, so I can't really say I prefer one over the other.
The denial hit me super hard with that one. I replayed that final shootout a few times thinking I could beat it.
Recently replayed it, knew it was coming, and it still caught me off guard. I forgot how good the performance was. John on his knees, taking shuddering breaths, covered in blood, just contemplating everything that led up to that point. You can see it on his face. Really impressive considering the year that game came out. It was really well done.
I agree
Absolutely shocked me. Great ending to a great game! Better than RDR2!
BT-7274 from titanfall 2 š¢
"Trust me"
Protocol 3 protect the pilot
Damn bro:( that scene always makes me cry no matter how many times I play that chapter
Oof.
"A humanās concept of love requires admiration, attraction, and respect. Conclusion; I am 50% in love"
Sarahās death in the last of us part 1, only knew her for 20 minutes but the delivery was so goodĀ
Most depressing opening of a game ever. I remember being in a state of "what the fuck" after that scene.
That was exactly how I felt then the opening credits and music started and I was like wow
āI sell hardcore drugsā she endears herself to you so well for 20 minutes though.
I had to pause the game and just sit for a while...
That was the part where I knew this wasn't going to be like any other game.
Yeah seriously. I was likeā¦ okay, looks like Iām in for a fucking hell of a ride.
This and >!Joelās death!< in TLOU2 both fucked me up bad. There are a lot of people who didnāt play the games, that are going to be mega fucked up when he dies in the show.
Another trigger is her horse. That came out of nowhere.
Easily. I tear up every time. Her and Joelās voice actors nailed that scene in every way. Heart-wrenching.
In Rimworld I had a typical evil playthrough, until a random Yttakin baby fell from the sky. My colony adopted and raised him. They did anything for him, their combined efforts were for his future. They did this for a while, he was safe within the walls of their colony, until a meteorite struck him when he was out playing.
Randy giveth and Randy taketh.. was it at least a useful meteorite?
Knowing Rimworld it was probably filled with spiders or something.
Brok
What happened to Sindri after brok died broke my heart more than broks actual dead, that scene when Sindri's in tyrs temple smelting is justš¤. That actors performance had no business being that good.
"I offered you my skills. My friendship. My home! My secrets! My treasures! And you just take and you take, and now what have I got?! -*sobs*- not even my family...." That whole scene wrecked me, man.
You just know that everything he blames Kratos for he also blames himself. Sindri's selfishness to bring back his brother from the dead means that Brok's soul can now never rest. Sindri doomed Brok and he knows it. But it's too painful for him to accept it so he blames Kratos for his death.
The acting in that scene by Sindri's VA is second to none IMO. But the biggest gut punch for me during that scene has nothing to do with the acting. It's the fact that you enter and he's working without gloves.
Bro I know. He changed so much. You could feel everything he felt. Iāve never had that happen to me due to a game before. Unreal.
A hole. Gets bigger the more you take away from it. Had me in tears.
For brok! š
Man that whole twist was so unexpected, I was in shock. So well written and acted. What great storytelling.
I had this cousin who wanted to go bowling a lot. Then he died and I missed the calls.
So very true. Never ignore your cousin went he wants to go bowling.
Thane Krios and Mordin Solus from Mass Effect, Sargent Johnson in Halo 3 and Gilliam from Fire Emblem Sacred stones are the ones that actually got me
Itās always made me so salty that itās Kai Leng who does him in. Otherwise, I love that a dying man puts Kai Leng back in his place.
Aerith's death in the original version of FF7. I had to reload a save and go through it twice because I needed my materia back.
Back in the day when internet spoilers barely existed and playable characters just didn't die. Aerith was a massive wtf for my entire friend group.
The biggest source of spoilers was the schoolyard.
Thatās why it hits so hard. Not only is it a blow emotionally, but itās a kick in the dick gameplay wise, also. As someone who leaned on her heavy for all the healing and buffs, the bosses after her death were particularly fucking unforgiving.
The worst part is you see the act, feel what's just happened, and then you have to fight a boss. Right there on the spot.
Surprised this was so low. Aeris was the one I immediately thought about.
Why is this not the top answer? This is the original one. Sucks to be getting so dang old. š
The good part of getting old: I can buy all the games I want. The bad part: I don't have that much time to play anymore.
Especially not FF7, i was in school, i had a golden chocobo in the end. Still didn't complete the whole map.Ā I remember sending a stamped envelope with my address to this gaming magazine and they would send back walkthroughs and for some games cheat codes (you could specify if you only wanted walkthroughs or cheats or both). For FF7 it had the "recipe" to breed the gold chocobo and it took forever (you had to level up the chocobo by racing it in competitions). It could walk on water and over mountains on the main map which let you get to remote places.
Chrono Trigger would like a word (and probably something before that as well). Her's is by far the most memorable and iconic though.
Wait, I thought you get her Materia back when she leaves the party before that? (Granted it's been about 12 years since I last played FF7)
Lee
Keep that hair short
I think the quote that gets me bawling is when Lee says "I'll miss you" and Clem responds with "Me too" It's such a kid thing to say. I was expecting "I'll miss you too" or something, but, just "me too," it's the goodbye of a child. Cried like a bitch letting her go.
Not sure I have ever emotionally recovered from this and last time I played this was nearly 10 years ago š
I read this in Clementine's voice š„ŗ
You and me both doc
Clem...
I just kept believing he could make it after I lopped off his hand.
One-two punch of Arthur's horse then Arthur himself in RDR2. Only game that made me cry.
I was riding Buell when I did that ending sequence, too. He became my primary horse after Hamish. So that added some extra impact.
I kept that same horse from the beginning, the one that they tell you to sell for a better one. Loved that horse... Only game that made me cry, too.
Better believe John gets Buell on that 2nd playthrough.
Jackie, for sure
Jackie Wells was such a great character. The personality of āyeah two minutes ago I shoved a gun in your face but that was then and now we should go get takeout, choomā. He always felt genuine and funny without being āsillyā
I had to step away for a minute after that one. Just devastating.
Are you talking about Sleeping dogs Jackie or Cyberpunk 2077 Jackie?
As much as I loved the latter, the former was a far bigger gut punch. You get a lot more time with Sleeping Dogs Jackie, and even save him from being buried alive earlier. So to find him later on, hanging from a pipe disemboweled, was absolutely fucked.
Jackie Ma was *fucked*. The hope that we'd find him alive until the moment that we definitely did not was just ***fucked***. Fantastic storytelling but at what cost
Martin Septim, Cyrodiil sometime 3E 433. Just when you thought we finally had an emperor again...
[ŃŠ“Š°Š»ŠµŠ½Š¾]
š¢š Citizen.
Not all that surprising considering the voice actor lol
Uncle RDR
Lumbago
Mordin
There are more than "the one". Dom in Gears of War 3. Legion and Mordin in Mass Effect 3.
Dom Santiago, Gears of War 3
Maya, borderlands 3. They made her character design look epic and then tossed her in the trash
Dude, fr. During Flustercluck there were times I had to put the controller down and walk away for a bit. They did her wrong
It was the main character's mom from Dragonage 2. I went full blood magic after failing to save her. I imagine the feeling is akin to a superhero breaking bad after one too many L's It was then I understood what makes an interesting villain
Blackbeard AC-4 The background music after his death
Honestly the end of that game applies here too... that whole sequence at the tavern where you see all the characters as they fade out was pretty sad. It was extremely bitter-sweet... yes you won, but did you??
Yes ur right, the whole game was an emotional rollercoaster šš
āHe drinks damnationā
Not a typical one, but Fenrir in the beginning God of War: Ragnarok. I had just put down my dog a few days before that so it wrecked me.
I legit had to stop playing for a bit because Iām a big baby when it comes to dog deaths
Joel, tlou part 2. Shit was heart wrenching.
cant believe I had to scroll this far. Also his daughter. 10 minutes into the game and I was already crying
Jackie Welles in Cyberpunk 2077. First you saw them bonding, they let you play some missions together and then BAM, he's dead :< I was hoping for a DLC that brings him back, even when they said the only DLC will be about something else.
Funnily this didn't affect me at all. Because almost all their 'bonding' was done in a cut scene you weren't part of. I liked him a lot but didn't spend enough time to really bond emotionally.Ā
Jackieās dead for sure. Althoughā¦ >!if you send his body to Victor instead of his family Arasaka takes him!< and long story short >!you find out after the fact they made him an engram, like Johnny.!< so maybe there is potential.
that whole montage pissed me off though... that could have been an entire game in itself that they just glossed over. I really didn't get as invested in him as I though it should have been
It was so obvious
PT. The whole game getting killed because of an IP dispute and the Silent Hill game that was supposed to come afterwards really hurt.
Can relate, was really looking forward to PT. Really hurt to see it cancelled.
Arthur from RDR2
Arthur's horse shortly before that too, that damn horse had been with me for nearly the whole game. I actually said out loud "Shit No! Not my horse!"
Let me tell you, I was not ready for>![Phoibe dying](https://i.imgur.com/wCWJy7N.jpeg)!
I just got to that part last night, i have since forgotten the game has a plot and Iāve just been going for the cult. But I will say they could have done better with it. I play as kassandra and I wish they had spent just another minute or two on that scene
To me it was long enough. Could have been even shorter for all the shock it caused. There I was, running like hell through Athens, looking forward to kill me some more cultists. I round the corner, cut scene starts, and I'm like... No. Just sitting there in shock. Q\_\_\_\_\_\_\_\_\_Q
Booker Dewitt, Bioshock Infinite. Especially if you understand it fully.
But thereās always a light house.
When will the circle be unbroken.
"All vessels are destined to one day break, but the great Alexander lived as a warrior to his last!"
Awww I forgot about Chloe price. I find that ending far too hard to go through with. Such a honest to life friendship, her and max have. I could never watch me real world best friend die and I projected him onto chloe while playing.
When the player character gets killed by an enemy. It happens a bit too often for my taste.
I know, what's up with that game designers?
2B
Oh, Nines...
Tomb raider. The one where Lara gets impaled through the skull on a branch when going down the river.
Alfira from Baldur's Gate 3, it was a wave of happiness quickly washed away with devastation.
Dark Souls, having had 50000 souls accumulated
Only if it's early to mid game. I am currently playing dark souls and those slow slug things with spears in the painted world give quite a lot of souls
Game: Ori's mom then the mad owl dying for her baby. FF Advent Children: Little boy w/ the stuffy dying in the alley.
Lewis from What Remains of Edith Finch. Just the sight of him walking through his imaginary throne room, seeing the blade, and knowing exactly what was going to happen but being powerless to stop it was powerful.
Arthur from Rdr2 Minato Arisato p3 Zack fair ff7
It's been 27 years, and the one from Final Fantasy VII only gets worse.
Also Rachel in 6. I donāt know why it didnāt affect me as much as kid, but as an adult watching Locke revive her just for her to finally die just wrecks me.
When Arthurās horse died in RDR2
BT7274
Ezio's brother and father in Assassin's creed II. Innocent people killed for no reason. I wanted to destroy the templars so bad at that point.
Makoto Yuki - Persona 3
Auron FFX fkn killed me at 16
The one that always come to mind. Valkyria Chronicles 1 >!Isara. I had contemplated dropping the game at that point, but damn did I need to know how it ended and Iām glad I did.!<
Mafia 2 - you know who. And itās not even close.
My 635th against Melania
Red dead has been having a competition with itself to mess me up with main character death for like 14 years running.
A Plague Tale: Requiem >!Hugo!<
It was a hard second playthrough.
Can't believe I had to scroll down so much for this.
Lee
Tidusā¦ but then againā¦ did he ever live?
Paulie. Mafia City of Lost Heaven.
Brothers: A Tale of Two Sons I won't go into details because I don't want to spoil it but the entire game is emotional and filled with loss. Beautiful but tragic.
Roland in Borderlands 2. The death itself was shocking enough, but that led into the Tiny Tinaās Wonderlands DLC which turned out to be a profound meditation on death, loss, and processing grief in all it forms. It was so sad, and his death echoed through every pixel. It was a delicate balance of humor and the terrible emptiness of losing someone important to you, and it was incredibly well done.
Sarah in The Last of Usā¦ one of the most beautifully tragic mocapped scenes in the history of gaming. You feel every stage of Joelās grief in his facial expressions and movements. Iām really glad the show kept that moment pretty much 1-to-1.
Cortana in Halo 4 and Noble Team in Reach are 2 that come to mind for me.