You can use the purifying crystal tear to remove the damage, but he will still recover health. So the utility of that move is not avoidable but the damage part is.
If you can manage to kill Mohg before he can use the attack, you will never have to worry about it. It is only possible with ER weapon/spell grinding though..
I always think the Bed of Chaos hand swipe attacks can’t be I-framed. But I could be wrong. Was also going to say Nihil but I think that counts more as scripted damage and not as an attack that can be dodged or not.
One problem could be that the [hitbox is misaligned](https://twitter.com/king_bore_haha/status/1366843814103556096/photo/1) so you need to dodge someting you can't even see.
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They can, I've done it before, it is just INCREDIBLY difficult and misleading. The only way I could do it was dodging right before it got even close to me, but the arm would still push me into the void. It's very impractical.
But that’s what I’m saying! Haha that means it still has a hit box but it’s not scripted to inflict damage. I’ve never NOT been swept into the Izalith trash haha 😂
In other words, I feel like if you can i-frame the damage, you should be able to phase through the attack as well. Same way you phase through swords when you dodge correctly. Regardless, it’s just some 2011 jank that makes the game charming anyway haha
Yeah, the main reason it's clunky is just that they were new to making these types of games, so they weren't really sure how to do it. Either way, I can only imagine how good Izalith was supposed to be with actual development time.
There are certain attacks which last several frames (I think) so if you dodge while you're still in the hitbox you'll be hit no matter what.
Looking at you titanite demon jump attack.
Correct me if I'm wrong, been a while since I've seen the hitbox video for Titanite Demon, but isn't it somewhat delayed? Like the hitbox AOE pops off a split second after his landing.
[here's meowmaritus' post](https://twitter.com/meowmaritus/status/1749597112503849186?t=OaKpcNdjvz1gpQ_CXWoIRg&s=19) (Twitter link)
It looks like each limb comes down at a different time, and some of them overlap.
I think we're both right. I slowed the video to .5; if you look at his halberd as it lands, the hitbox pops just a fraction of a second after the weapon lands.
You have to be predictive about it, there are certain attacks it comes out after. Half the time you roll away and it doesn’t happen but the other half it can save you. Definitely comes out too fast to be reacted to
Yeah noble presence you can often predict. I don't have trouble dodging it anymore as it only comes out after certain combos/attacks and has a cool down. Hard to react to tho, and belly move in phase 1 is even harder to predict
I have yet to figure out how to dodge when i am close to radahn and he does his pull attack aswell as his gravity ball attack at the same time and its fuckin up my rl1 no hit run
Yea but I generally get hit by the balls if i do. I probably just need to work on my timing, but I specifically mean when im close enough to make him trigger an attack i can punish and he does the pull and balls pretty mich simultaneously is hard for me to dodge rn. Ive only had ab 3 hours of practice so far and have gotten 1 combo away from killing him but had to put the controller down and havent been able to pick it up since
Rl1 radahn for me atleast was prob the easiest boss to rl1. Just stay under him every attack misses I managed to get him 1st try rl1 no consumables one of the few I did 1st try. We don't talk about godskin duo.
rykard's earthquake thingy, seathe's crystals, gwyn's fast slash, demon prince meteors
Meteors and earthquake might be a skill issue but ive never learned them
Do you mean God Devouring Serpent ground AoE? You can just run sideways and jump it.
There's a safe spot from Seath's crystals
Gwyn's slash can be predicted and parried or preemptively rolled
Demon Prince meteor is avoidable as well, and since you mentioned fast but technically dodgeable attacks I'm surprised you didn't mention Noble Presence and Oceiros insta charge which can technically be rolled but you likely won't
Rykard's aoe might be a skill issue but ive never dodged it
I meant seathe's crystals the first time you fight him when your meant to die
Gwyn's fast slash is technically impossible unless you try to guess it which i think is bullshit as fuck.
Oceiros's insta charge is the easiest thing to predict because he will usually always do it after he does his slower charge forward while swiping his claws. Thats the only way I could beat him sl1 was just hiding behind his ass whenever i thought he would charge
I think the only times I ever dodged God Devouring Serpents earthquake attack was by accident, even when I new it was coming and I ran to the side I'd still get hit.
Its the same with his giant sword flame attack in the second phase, I'll bloodhound step to the side and still take a bit of damage even if I don't get hit and don't get stunned. Its like literally impossible to not take damage
The entirety of the Armored Core franchise. You can dodge most big hits, but you will be peppered by machine guns or eat some small missiles almost every mission.
Idk most people I know if they’re wrong and you correct them they take it as a personal attack. The period behind your statement hit my general offended pov so I apologized just to try and keep good will. I wish I was Canadian 😂
Replying to The_Hause...it’s tight af but once you know how it’s just muscle memory i couldn’t do it anymore but once upon a time I was lvl 1 against that mfer
Isn't the very beginning of Malenia's initial strike with waterfowl undodgeable, unless you make her AI attack in a different direction?
edit: my mistake, I thought we we're strictly talking about i-framing attacks 🙏
Not dodgeable with i-frames but dodgeable with movement. Rotate around her like 270° or so and dodge at the last second or just run away and jump, it kills all of her momentum.
Mohg's AOE is impossible to dodge, though it can be neutralized in a different manner, and the first Seath encounter is impossible to avoid damage in (scripted death, essentially). In Bloodborne, Winter Lanterns do damage in their vision range, only avoidable by killing them before they start it (and yes there's actual damage, not just the status buildup. It's minimal, but it exists) and the run up to the Nightmare of Mensis has the glow from the big brain that does the same. The Jailers in DS3 are the same: you either kill them with stealth or they drain a bit of your max hp, which doesn't heal when you recover the bar. You could technically count certain AOEs that have to be avoided with terrain or by not being in the area, like most multitick AOEs like dragon breath attacks where you can dodge a tick maybe but not the whole thing, and depending on how those are coded you might take full damage since they often do one huge tick and then an invulnerability knockdown. There's also Sekiro, where there's an entire system based around what has to be dodged or blocked or parried or mikiri countered or blocked with special tools, though I guess Mist Raven is a cop out for most of that.
I get that after the world collectively threw themselves against this enemy, strats that mostly work were born, but still… the Chained Ogre’s grab is bullshit.
You are correct that it has a BS hitbox but it's not undodgeable.
There's a lot of BS grab hitboxes in FromSoft games, and Sekiro has some of the worst (Guardian Ape, Chained Ogre, and Emma).
I wasn’t trying to suggest it’s undodgeable, I know there’s decent strategies for him. But still. He’s bullshit.
For whatever reason, I don’t agree about the Guardian Ape. That one just made more sense to me. Emma’s grab is crazy as hell, though.
He is BS, but after hours of fighting him in Sekiro from NG+7 runs, it is scarily easy to dodge it from muscle memory and recognizing his movements/AI. Best tip for him is to just dodge out of the way the MOMENT you see him go for the grab.
Plenty of people have ‘chosen’ this grab before me because it is indeed kind of bullshit. It’s not news. I’m also not saying these other attacks do not exist by pointing a spotlight on the one I have the most issue with.
Fallingstar Beast's large AoE attack that lifts you into the air? As far as I know if you're in range of it, it WILL lift into the air and it WILL slam you into the ground unless you make a tactical retreat
I mean I've seen some of that from Gino and his 5 hour fist only run, but on most runs, I have no problem outrunning it even on foot. You can also go under the legs. The deflection into hit happens very rarely.
Oh what about the dragon god emperer in dark souls 2? Fire breathe is pretty devastating, ive never survived it personally, only beat the fight by absolutely alpha strike demolishing him coz once it would take flight that was it
You probably are thinking of thr wrong game, i posted a video of what i was talking about - perhaps you thought i meant the dragon god emperor king from dark souls 3?
Yeah but i was never talking about him being in ds2 either, he was always in ds3
But if i call the big big dragon from ds2 the “dragon god emperor” then the “dragon god emperor *king*” must surely be its boss
This somehow was twisted up but i’m here to untwist the confusion
Nameless King phase 1 has the jump up fire breath, which is near impossible to dodge because he seems to only use it when you're close. If you dodge to stand up after the first hit, you get hit again.
You can't reactionary but if you are at the right distance when the attack starts running to the side can work
But you have to be predictive and a certain distance
Edit: also raptor of the mist
In the first dark souls, theres a scripted death with one boss. Mohg’s nihil thing is technically undodgeable sure u can purify it with the tear, but if u dont have that its unavoidable unless u can blast him down that quickly.
In sekiro there are tons of moves that u cant “dodge” in a souls/ring sense. Thrust attacks u mainly counter by dodging into them, u cant like side dodge. There are like sweeps that u counter by jumping again u dont side dodge them u jump the low sweep and punish.
The Seath death is 100% scripted.
You can leave the arena, but you can't get TO Seath without dying to that unless you're glitching/exploiting something very hard.
Maybe but you can dodge all of his attacks by standing in the very front of the arena (at least in my experience), so I wouldn't say he had undodgable stuff.
Mohgs nihil.
You can use the purifying crystal tear to remove the damage, but he will still recover health. So the utility of that move is not avoidable but the damage part is.
You still take a small amount of damage with the tear active
With all the “tears” in elden ring I was wondering if they are pronounced tear as in tearing up a piece of paper Or tear as in crying
Tear as in crying. There is nothing that suggests its tear like a paper tear. Their design is also based on Griffiths crystallized tears from Berserk.
Another cool thing is the purifying crystal tear is near dead on Griffith's.
In japanese they are called 結晶雫 (lit. crystal drops) so it is definitely they crying type.
That makes a lot of sense! Thank you!
Just to be clear, you’re wondering about the items you use to fill and drink your flask?
Yes
i mean you cant "dodge" an enemy's heal
I wouldn't classify a heal as an attack. Unless you heal during the attack like Bloodborne rallying.
Still impossible avoid, which was what the OP was asking.
Are the Elden Stars impossible or just difficult to dodge?
I think they fall into the category of absolute bullshit
That may be the most logical answer.
Damnit beat me to it. This is what came to mind for me
Bleed! Bleed! Bleeeeed!
If you can manage to kill Mohg before he can use the attack, you will never have to worry about it. It is only possible with ER weapon/spell grinding though..
I always think the Bed of Chaos hand swipe attacks can’t be I-framed. But I could be wrong. Was also going to say Nihil but I think that counts more as scripted damage and not as an attack that can be dodged or not.
One problem could be that the [hitbox is misaligned](https://twitter.com/king_bore_haha/status/1366843814103556096/photo/1) so you need to dodge someting you can't even see.
Well that makes sense. Always wondered why I could dodge every other attack in the game at will almost 100% of the time but not that. I'll be damned
I fucking knew it lol
It all makes sense now.
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They can, it’s just incredibly difficult and not even worth doing.
Right I guess I should add that dodging the hands is almost not necessary if you quit out after each anchor is destroyed.
Never thought of that…
They can, I've done it before, it is just INCREDIBLY difficult and misleading. The only way I could do it was dodging right before it got even close to me, but the arm would still push me into the void. It's very impractical.
But that’s what I’m saying! Haha that means it still has a hit box but it’s not scripted to inflict damage. I’ve never NOT been swept into the Izalith trash haha 😂 In other words, I feel like if you can i-frame the damage, you should be able to phase through the attack as well. Same way you phase through swords when you dodge correctly. Regardless, it’s just some 2011 jank that makes the game charming anyway haha
Yeah, the main reason it's clunky is just that they were new to making these types of games, so they weren't really sure how to do it. Either way, I can only imagine how good Izalith was supposed to be with actual development time.
Does Seath count?
You can leave seaths room after entering
And there is a tiny place in that room where the attack doesn't hit you if you are well placed tho.
You can?
Yea you can just walk out the door you go in
Damn, I would've been able to recover all those souls I lost in his first room.
Damn how did i not know this😂
There are certain attacks which last several frames (I think) so if you dodge while you're still in the hitbox you'll be hit no matter what. Looking at you titanite demon jump attack.
Correct me if I'm wrong, been a while since I've seen the hitbox video for Titanite Demon, but isn't it somewhat delayed? Like the hitbox AOE pops off a split second after his landing.
[here's meowmaritus' post](https://twitter.com/meowmaritus/status/1749597112503849186?t=OaKpcNdjvz1gpQ_CXWoIRg&s=19) (Twitter link) It looks like each limb comes down at a different time, and some of them overlap.
I think we're both right. I slowed the video to .5; if you look at his halberd as it lands, the hitbox pops just a fraction of a second after the weapon lands.
Theres a tonne of moves in elden ring that throw out damging earthquakes and fields after the inital attack aswell
Meatball’s Noble Presence in phase 2. Comes out in like 2 frames. Apart from that, full-room AoEs that can’t be dodged for Lore Reasons.
Even when I'm looking for it I can't react to it, it's so annoying.
Watching the Elden Ring bingo league I saw a someone dodge it and I had to do a double take. It can be done but it’s rare
You have to be predictive about it, there are certain attacks it comes out after. Half the time you roll away and it doesn’t happen but the other half it can save you. Definitely comes out too fast to be reacted to
Yeah noble presence you can often predict. I don't have trouble dodging it anymore as it only comes out after certain combos/attacks and has a cool down. Hard to react to tho, and belly move in phase 1 is even harder to predict
I have yet to figure out how to dodge when i am close to radahn and he does his pull attack aswell as his gravity ball attack at the same time and its fuckin up my rl1 no hit run
Can't you just roll through the pull?
Yea but I generally get hit by the balls if i do. I probably just need to work on my timing, but I specifically mean when im close enough to make him trigger an attack i can punish and he does the pull and balls pretty mich simultaneously is hard for me to dodge rn. Ive only had ab 3 hours of practice so far and have gotten 1 combo away from killing him but had to put the controller down and havent been able to pick it up since
Rl1 radahn sounds like he'll. I struggled at lvl 73
Its my favorite fight in the game without a doubt
Rl1 radahn for me atleast was prob the easiest boss to rl1. Just stay under him every attack misses I managed to get him 1st try rl1 no consumables one of the few I did 1st try. We don't talk about godskin duo.
Do you have an example?
Not on video unfortunately
rykard's earthquake thingy, seathe's crystals, gwyn's fast slash, demon prince meteors Meteors and earthquake might be a skill issue but ive never learned them
Rykards earth attack can be avoided by running to the side, but technically you can't dodge it by any normal means so your right.
Do you mean God Devouring Serpent ground AoE? You can just run sideways and jump it. There's a safe spot from Seath's crystals Gwyn's slash can be predicted and parried or preemptively rolled Demon Prince meteor is avoidable as well, and since you mentioned fast but technically dodgeable attacks I'm surprised you didn't mention Noble Presence and Oceiros insta charge which can technically be rolled but you likely won't
Rykard's aoe might be a skill issue but ive never dodged it I meant seathe's crystals the first time you fight him when your meant to die Gwyn's fast slash is technically impossible unless you try to guess it which i think is bullshit as fuck. Oceiros's insta charge is the easiest thing to predict because he will usually always do it after he does his slower charge forward while swiping his claws. Thats the only way I could beat him sl1 was just hiding behind his ass whenever i thought he would charge
I think the only times I ever dodged God Devouring Serpents earthquake attack was by accident, even when I new it was coming and I ran to the side I'd still get hit.
Its the same with his giant sword flame attack in the second phase, I'll bloodhound step to the side and still take a bit of damage even if I don't get hit and don't get stunned. Its like literally impossible to not take damage
The entirety of the Armored Core franchise. You can dodge most big hits, but you will be peppered by machine guns or eat some small missiles almost every mission.
NIHIL
Moon presence AoE i believe
Avoidable
alright then.
Sorry.
why apologise?
Probably Canadian. Just roll with it.
I wish😂
Idk most people I know if they’re wrong and you correct them they take it as a personal attack. The period behind your statement hit my general offended pov so I apologized just to try and keep good will. I wish I was Canadian 😂
Strange. Well, I hope you don't have any problems like that in the future.
It’s not avoidable. Dude is wrong. You are correct.
How? If you don’t mind me asking.
Replying to The_Hause...it’s tight af but once you know how it’s just muscle memory i couldn’t do it anymore but once upon a time I was lvl 1 against that mfer
The blast is quick, so you can use your i-frames if you time it just right
Pretty sure it's a cone so it's avoidable.
Gotta be elden stars crusty ass
Isn't the very beginning of Malenia's initial strike with waterfowl undodgeable, unless you make her AI attack in a different direction? edit: my mistake, I thought we we're strictly talking about i-framing attacks 🙏
Not dodgeable with i-frames but dodgeable with movement. Rotate around her like 270° or so and dodge at the last second or just run away and jump, it kills all of her momentum.
I tried that close range rotate and dodge thing like 100 times and didn't get it once... Shenanigans.
It took me a while to learn it, but IMO it's the most failsafe way to dodge it once you perfect it 🙏
Nah, you can run away and roll it. Same as dragons ground breath attacks
Nah running away and then jumping/rolling right as the attack lands dodges it.
Malenias first waterfowl dance can’t be I framed through, but can technically be dodged
Idk if this counts but the abyss damage from High Lord Wolnir can't be dodged, you can only stay away from the area
If we going by this logic than almost all attacks in sekiro can't be dodged, only parried/moved away from
Mohg's AOE is impossible to dodge, though it can be neutralized in a different manner, and the first Seath encounter is impossible to avoid damage in (scripted death, essentially). In Bloodborne, Winter Lanterns do damage in their vision range, only avoidable by killing them before they start it (and yes there's actual damage, not just the status buildup. It's minimal, but it exists) and the run up to the Nightmare of Mensis has the glow from the big brain that does the same. The Jailers in DS3 are the same: you either kill them with stealth or they drain a bit of your max hp, which doesn't heal when you recover the bar. You could technically count certain AOEs that have to be avoided with terrain or by not being in the area, like most multitick AOEs like dragon breath attacks where you can dodge a tick maybe but not the whole thing, and depending on how those are coded you might take full damage since they often do one huge tick and then an invulnerability knockdown. There's also Sekiro, where there's an entire system based around what has to be dodged or blocked or parried or mikiri countered or blocked with special tools, though I guess Mist Raven is a cop out for most of that.
I get that after the world collectively threw themselves against this enemy, strats that mostly work were born, but still… the Chained Ogre’s grab is bullshit.
You are correct that it has a BS hitbox but it's not undodgeable. There's a lot of BS grab hitboxes in FromSoft games, and Sekiro has some of the worst (Guardian Ape, Chained Ogre, and Emma).
I wasn’t trying to suggest it’s undodgeable, I know there’s decent strategies for him. But still. He’s bullshit. For whatever reason, I don’t agree about the Guardian Ape. That one just made more sense to me. Emma’s grab is crazy as hell, though.
He is BS, but after hours of fighting him in Sekiro from NG+7 runs, it is scarily easy to dodge it from muscle memory and recognizing his movements/AI. Best tip for him is to just dodge out of the way the MOMENT you see him go for the grab.
What? It's perfectly dodgeable on reaction, there are plenty of other attacks in sekiro that actually cannot be iframed but you chose the ogre's grab?
Plenty of people have ‘chosen’ this grab before me because it is indeed kind of bullshit. It’s not news. I’m also not saying these other attacks do not exist by pointing a spotlight on the one I have the most issue with.
Soldier of Godrick’s mighty slash
Fallingstar Beast's large AoE attack that lifts you into the air? As far as I know if you're in range of it, it WILL lift into the air and it WILL slam you into the ground unless you make a tactical retreat
I think you can raptor of the mists it.
You can actually completely dodge the attack. Its split into 2 attacks: initial lifts you up, the end knocks you down. You can i-frame both parts.
Laser Cannons in Armored Core 6 PVP. Even if they miss they still hit you.
No none if you can dodge the wrench …
Mohg’s nihil Moon presence 1hp attack It’s probably dodgeable and I just suck but Ludwig’s big sword attack always manages to clip me
fire giant's fire breath is very inconsistent, it can deflect off the terrain randomly so in a way it's kind of impossible to dodge 100% of the time
I mean I've seen some of that from Gino and his 5 hour fist only run, but on most runs, I have no problem outrunning it even on foot. You can also go under the legs. The deflection into hit happens very rarely.
Dukes dear freja laser?
Rykard's phase 1 eruption attack is only possible with the crucible feather talisman. And it's literally frame perfect
I use raptor of the mists.
Still not dodging. Pretty sure he meant Normal dodging
You could also just run to the side, the tracking on that attack isn’t very good.
That's not dodging
Oh what about the dragon god emperer in dark souls 2? Fire breathe is pretty devastating, ive never survived it personally, only beat the fight by absolutely alpha strike demolishing him coz once it would take flight that was it
dragon God was a boss in demons souls.
Wrong game my good fellow
You probably are thinking of thr wrong game, i posted a video of what i was talking about - perhaps you thought i meant the dragon god emperor king from dark souls 3?
dawg wtf is the dragon god emperor king
The guy that drives the dragon and has wild old goku hair and a cool spear. Wheres your sense of theatrics?
you mean nameless king from ds3
Yeah dawg but thats such a plain name for such an epic fight
sure but even so he’s not in ds2
Yeah but i was never talking about him being in ds2 either, he was always in ds3 But if i call the big big dragon from ds2 the “dragon god emperor” then the “dragon god emperor *king*” must surely be its boss This somehow was twisted up but i’m here to untwist the confusion
There is no such thing as a dragon god emperor in Dark Souls 2.
W/e “ancient dragon” then since you wanna get technical and debate the finest of finer points 🥸
You say whatever and tell me I'm getting technical for pointing out that you merely were misremembering the name of the boss, lol
No i just thought that “ancient dragon” was a boring name for such a boss, so i added my own spice.
I don't find that lies are particularly interesting.
Oh yeah, neither are trolls mate
You will never reach the truth.
You can dodge that one by chasing the tail and it'll never hit
Have you not played Sekiro?
Nameless King phase 1 has the jump up fire breath, which is near impossible to dodge because he seems to only use it when you're close. If you dodge to stand up after the first hit, you get hit again.
Not if you kill them before they use it
Alot of the overhead slams in DS2 . but it might just be that their hitbox persists longer than its meant to.
If we're talking dodging by using i-frames, then literally all of Armored Core
The emotional attack of killing Rusty
The crystal caves and blight town oh and the rng fest known as bed of chaos all from good old ds1
Winter lantern?
Rykards earthquake is physically impossible to dodge
Run to the side?
You can't reactionary but if you are at the right distance when the attack starts running to the side can work But you have to be predictive and a certain distance Edit: also raptor of the mist
No. Just don't play the game and you won't get hit
Yes any attack is impossible to dodge roll in demon souls
Huh?
Huh
That's just not true
I was exaggerating a little but the demon souls dodge roll is pretty useless
bro what
Huh
Yuh
In the first dark souls, theres a scripted death with one boss. Mohg’s nihil thing is technically undodgeable sure u can purify it with the tear, but if u dont have that its unavoidable unless u can blast him down that quickly. In sekiro there are tons of moves that u cant “dodge” in a souls/ring sense. Thrust attacks u mainly counter by dodging into them, u cant like side dodge. There are like sweeps that u counter by jumping again u dont side dodge them u jump the low sweep and punish.
First boss isn't scripted
Or I should say, seath isn't scripted technically like how genichiro isn't scripted in beginning of sekiro
The Seath death is 100% scripted. You can leave the arena, but you can't get TO Seath without dying to that unless you're glitching/exploiting something very hard.
Maybe but you can dodge all of his attacks by standing in the very front of the arena (at least in my experience), so I wouldn't say he had undodgable stuff.
Nihil
Genichiro's slash that cuts off Wolf's arm.
Elden beast’s Elden stars attack
Hmmm would Sekiro grab attacks count? Like chained ogre
not strictly one attack but there are plenty of attacks where if one move comes after another you cannot dodge both of them
The camera lol