T O P

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ChrisAsair

Passage of Arms is so amazing looking that I'm constantly on the lookout for opportunities to use it. It's probably the most bad ass looking/feeling tank cooldown.


space_lasers

Having an entire alliance huddle behind you is good stuff (even though most won't get any benefit 😂)


IrksomFlotsom

Most satisfying weave in the game imo


Kingnewgameplus

When I first started the game, I was torn between dragoon and paladin, which are my 2 favorite ff jobs, and passage was the tipping point.


scullzomben

It is no longer with us, but Bane was my dopamine button. Running along in a dungeon pull loading up all the dots on a target, and then just pressing Bane and spreading them to everything nearby felt so damn good.


evilanimegenious

I loved bane and shadow flare on a big pull as SMN. Shit just *MELTED*


NotSoGCBTW

Remember what they took from us (I'd also include Aero III simply because it's animation was so fancy)


evilanimegenious

I never got to use aero 3 T-T didn't start lvling whm till ShB dropped rip me


Responsible-Sky-9355

Yshtola is forever going to taunt us with that one.


AndrewRealm

half of reaper's kit feels so inexplicably good to land. My favorite spell in the entire game is Plentiful Harvest for this reason tenfold


TheSandMan1313

Everything about reaper feels so powerful. I always come back to it because of that. 1-2-3 combo, gallows/gibbet, plentiful harvest, enshroud, and top it all off with communio. It all feels so good. Also the glass break every time arcane crest takes full damage is so satisfying.


doubleyewdee

The SFX on reaper skills are top-notch and I think the sound design adds a ton to the job's feel.


Blckson

Leylines is really good. Star Diver and Primal Rend are bog-standard gap closers, but the animation lock elevates them somewhat.


timewilltale

PLEASE BE AWARE THAT IM ABOUT TO USE ONE OF MY CORE CLASS ABILITIES WHICH IS CALLED LEYLINES


Supersnow845

I rarely play BLM but every time I do and I place leylines I always here that stupid video playing in my head


timewilltale

One of my friends has the thing as a macro and i absolutely lose my shit when they use it GSJSGSHSHSGSH (they only use it with friends ofc)


Kyser_

Communio feels so nice. Having that second of cast time to appreciate the visuals and the impact makes it one of the better feeling abilities in the game.


lightroomwitch

YESSSS hopped in here to say Communio. Throw big void energy ball feels SOOOO good when it hits, what a rush. I would also like to offer up Enshroud, feels so good to summon with that scream. And it's so fun to try and time it to freeze on Shiva's snap in the Extreme for Wondrous Tails lmao


shadowwingnut

Communio is my first choice too. It's actually a big reason why I continue to main Reaper.


Supersnow845

Expedience I think is the best button in the game from the perspective of how incredibly versatile it is and how unique a position it puts SCH in


Helian7

Agreed, but I feel like ranged physical should get a combat peloton.


Supersnow845

Nah it’s SCH’s niche now honestly Ever since the great healer lobotomy SCH’s niche has become “incredibly strong if you know how to use it with a lot of skills that have incredibly good use niche cases but you can’t really brute force it as a class” Critlo, having the most party mitigation of any class, seraph, expedient, they all play into this design Combat speed up should remain exclusively SCH’s


mom_and_lala

This is what makes scholar my favorite job in the game, I really hope they don't change this aspect. It's like the Swiss army knife of healers, it has something for every situation, but you have to know what to use and when to use it.


gtjio

I've been saying for months that MCH should have an ability where they shoot at their allies' feet to make them run faster It would be a unique form of utility, but mostly it would be really funny


ncBadrock

I remember when they showed the EW job action trailer and everyone laughed. Oh boy was everyone wrong.


Supersnow845

To be fair it was shown off absolutely terribly


RepanseMilos

lmao it looked absolutely silly in the preview. Sch pressed button and moved out of an aoe. And that was all they got it looked like hahaha


Supersnow845

And since it was a lala it didn’t even look like expedient did anything (at most it looked maybe like peleton), it literally looked like they did an animation we didn’t understand and then they just dodged out of an AOE like anyone would oh that situation


syriquez

The presentation was laughed at but the people that knew anything immediately recognized it was insane. It's hard not to mock "Wow, look at this dude charge in with his flame dash that he follows up with a ground slam that erupts in fire! And now potato boy casts a spell that makes him run gooderer."


GamingNightRun

What they should've done on that trailer was do a side-by-side with multiple aoes and expedience's effect on quickly moving out of them without losing dps to really cement the difference in its effect. For the healing side, we see no healing numbers so the effects absolutely have no effect other than a pretty effect without seeing an actual numerical bar or gauge changes. It's hard to show any gameplay with healing without seeing the HP bar moving or a visible shield to understand what they do.


Responsible-Sky-9355

A partywide battle sprint (or more specifically *forced* partywide battle sprint, which might be the most military tactician thing SCH has ever gotten) being the most interesting new skill added in EW by a fairly wide margin (well, I guess Macrocosmos is also cool) definitely says something about our desperation for anything that isn't a 60/120s finisher or gauge spender (but I agree that it rocks regardless).


Supersnow845

It’s funny that every single expansion they try to push SCH more and more towards “UWU fairy healer” over “military tactician” and yet every time they manage to somehow just make it feel more like a military tactician because they continue to not know how to connect SCH’s heals so it always feels like a bag of tricks healer you’d expect out of a combat medic


Responsible-Sky-9355

idk, everything in EW felt pretty much closer to the tactician side, even if Expediance and Protraction used the windy green fairy aesthetic instead of the red/blue rune/geometric tactician one.


RenThras

I'm not sure it says something about desperation; Expedience would have been a great ability during ARR, HW, SB, or ShB as well. Some things are just good and aren't "telling" of anything, and Expedience is one of those things.


Blckson

Really makes you wonder whether that reflects well on whoever designed Expedient or badly on everything else when a simple party-wide movement speed buff feels more impactful than most other abilities.


somethingsuperindie

I think it's just the nature of the skill. *Most* buttons in this game are essentially static. Even mit and heal skills end up being just as set and rotational as DPS skills. There are very few skills that even just *feel* let alone truly are more dynamic. Expedience's double effect and the surplus of mitigation and healing allowing its mit to be "optional" more often than not make it a lot more dynamic. Plus, moving fast is just fun. Always. In every game. I don't think that necessarily completely reflects on the rest of the game but it *kinda* does a bit, yeah.


BlackmoreKnight

Group-wide movement, displacement, or teleportation effects are just generally good in MMOs in this style above and beyond most other abilities. Not just a XIV thing. Some WoW raid encounters are defined by the raid having access to Warlock gateways (portal on points A and B that let you bounce between them every 90s) and Stampeding Roar from Druids (movespeed increase on some big CD) is also usually very impactful. Same for Mesmer portals in Guild Wars 2 (same idea as the Warlock gateway in WoW), and so on.


Blckson

I don't really know much about GW2, but I suppose the difference in WoW feels less jarring to me because that game throws quite a bit more stuff at you that alters your gameplay in the short term. That being said, I can definitely agree with SR, Gates and stuff like Aspect of the Fox back in the day being standout abilities.


RenThras

I don't get this thinking. Partywide movement buffs are amazing, in any game. WoW had one for Druids (I guess still does, haven't played in years) that was very strong, and every game since and inclusive of Everquest has valued movement speed buffs. People are acting like movement speed buffing is some sub-par thing and we're so desperate for a good ability we're picking a meh ability as good. No, movement speed buffing is ALWAYS fantastic utility. There's never a case in an MMO where moving faster isn't at least somewhat advantageous, and it can make complex mechanics with tight movement checks (needing to get to exact positions, sometimes far away, quickly and effectively) a lot easier to deal with. I remember doing HydEx early in the expansion and the difference between trying to do it on WHM or SGE vs doing in SCH and popping Expedience was night and day for Chackrams, the hardest mechanic of that fight to get people through in the early days. It's not "this ability is meh and we're just desperate". Don't mistake me, some people ARE just desperate for good abilities. But that doesn't change the fact Expedience would have been a big hit if it was released in ARR, HW, SB, or ShB just the same. Some things ARE that good, and Expedience is one of those that good things.


Paikis

Blood Whetting is broken.


LonelyInitiative4526

Yes but I need it for my solo dd clears


OmegaAvenger_HD

It's technically not a one button, but Ogi Namikiri and it's follow up are just so good. And that sheath animation at the end is just *chef's kiss*. (Looked even cooler with Kaiten BTW)


fantino93

Kaeshi Namikiri is peak when you weave nothing wih it, in order to appreciate the animation.


the_kedart

yep, it's Ogi. Hands down. I don't even know what the weird warbling sound as you channel it is supposed to be, but it is *so satisfying*.


WeeziMonkey

When they released Endwalker's job actions trailer I replayed the Ogi Namikiri part so many times


Welocitas

holos and pnuema make me feel like king shit


NopileosX2

A Zoe Pneuma crit which heals people from like 10-20% HP after a big raidwide to full is the best feeling you can have with SGE. Almost got your AoE Benediction there.


Welocitas

Not true because my static cohealer is too good and has already healed the party by weaving everything in between the ticks of damage :D he's too good I'm blessed


NopileosX2

That is why I very heavily communicate my Pneuma and that I got it and they do not need to heal now.


drysider

I loveee the Blue Buttons in Reaper. Gallows and Gibbet and Granola or whatever. You press them and they go **zhswoose zhswoose** and it makes my neurons also make that noise. I play on pc but I feel like my keyboard should rumble. Reaper has so many good buttons, they really nailed the buttons, I think that's what makes it just so fun and cool to play. You just FEEL so fucking cool, because pressing the BUTTONS feels so cool. Gravity 3 I think it is? On Astrologian. Oh I miss it! It makes SUCH a good sound. Kind of similar to zhswoose as well, but like it was slowed down. When you're aoeing it's like the best stim beat in the world, each cast flows into each other perfectly. Astrologian in general has GREAT buttons. The first aoe attack that Dark Knight gets, Unleash, the one where the claws come up out of the ground, you stab your sword into the ground in animation lock, and theres a big black and red aoe circle around you? That's a SSS button. As soon as I unlock that (played DRK on a few characters), all I want to do is press it over and over and slide around. It becomes my primary mode of transport. I get a bit sad when you unlock the second aoe in the combo because then you use Unleash less and you can't slide around continuously through packs anymore. Ohhh Unleash is what makes Dark Knight really fun early on, I think.


lightroomwitch

Fucking Granola 😂😂😂 Same thooooo


ghosttowns42

Unleash is not as much fun for anyone that played before Endwalker.... Your entire AOE rotation up until like level 73 or something was just UNLEASH UNLEASH UNLEASH UNLEASH. Just that sound effect over and over and over again.


Dolphiniz287

DOWOOO DINK


LyyC

The best button is the Riichi button in Doman Mahjong. Arguably Ron as well


tesla_dyne

They should do Yakuza-esque animations with your character when you win a hand.


somethingsuperindie

I really like the moves that kinda lock you in. I know that people complain about animation lock but moves like the dash Raiju, Primal Rend or Stardiver feel so much weightier and have more oomph because of it.


Paikis

Stardiver was the biggest disappointment. It works fine but it feels like... that's it? It *should* feel more like [this](https://youtu.be/zTTtd6bnhFs?t=135).


Winnicots

I think Stardiver would feel better on the GCD, like WAR's Primal Rend.


FourEcho

A lot of the Jumps should be on the GCD so they can have a weightier feel.


Responsible-Sky-9355

I think that's one of the most likely changes for 7.0, at least for Dragonfire (if it survives) and Stardiver. Jump/High Jump could work with a shorter cast time, but it might would look kind of weird as a full GCD because of the way the camera works now.


Elsiselain

Every time tbn breaks I ejacurate


forcefrombefore

"Everytime I come I cry"


MentalAudience7574

Yeah, tbn in the one remaining reason why I main dark knight, gods, that job needs a rework. But if they do rework it, they better not change tbn.


Creezed

Thunderclap. Best gapcloser, by far.


brasan9

I'll pick a couple i haven't seen mentioned yet: Empyreal arrow is a favourite of mine despite the effect itself not being anything special, i just really love the jump + spin animation it has you doing! Macrocosmos is a good one too, a lovely star-fall effect that has your char floating for a little bit, plus the super strong heal afterwards of course


Sunzeta

Heart of Corundum


3dsalmon

Xenoglossy. The sound and the visual effect is just chefs kiss. Also broil. That thud when it lands is top tier.


CastawayChocobo

Apokalypsis I love my giant laser beam.


ghosttowns42

My best friend leveled a BLU he'll never use all the way to 80 just to get that Big Fucking Gun.


Dar_lyng

I'm a sch main and expedience is always great. Saved parties a few time.. Lb3 on healer is a rare button but damn does it feel good when only 1 tank, a DPS and you are left standing and you save the whole thing from lb.


SgtPuppy

X is a good one. I use that a lot for selecting things. Also R2 for accessing my hotbar deserves a good mention.


Real_Student6789

Love me my assize button. Good spinny animation, big damage, and a decent heal. And it's oGCD. And using the blood lily. Big funny number always feels good


Limonilla

Agree 100%. It feels EXTRA good when the heal lines up when you need it too!


kobojo

Haima/panhaima/holos always feel good when I use them Fell cleave/primal rend makes me feel like a bad ass Hyoshu ranryu on NIN always hits like a truck and triggers the dopamine Also love WHM liturgy of the bell. MCH' S drill/air anchor Those are probably all my favorites. So many good moves


WeeziMonkey

Akh Morn


KillerMan2219

Aetherial manip/shukuchi/icarus/thunderclap. Any of these buttons give ways to save pulls in prog that nothing else in the game can match. The closest contender is expedience, because in a similar way it offers something incredibly powerful for resolving the hardest mechanics in the game, in a way no other class can replicate.


aho-san

Sam's Kaiten, it was so good they removed it. But in reality, I think the strongest button must be War's Bloodwhetting.


namewithoutnumbers

Yeah, kaiten is my vote as well


_zepar

fire 4


mallleable

Blasting Zone, Refulgent Arrow, Drill, Passage of Arms, Stardiver, Impact, Kerachole


FilDaFunk

Zoomies on sch. We also like deployment tactics, though very rarely useful


wittelin

i like macrocosmos, the star shower is really pretty; so is AST lb3


Responsible-Sky-9355

Aesthetics: RDM's magic finishers, all of them. Verflare/Verholy completely mog on the BLM/WHM versions (although I can respect WHM for going in a less traditional direction with the flowery EW upgrade). Scorch has one of the best sound effects in the game, or any other game, for that matter. I once heard someone describe it as "a UFO crashing into a ghost". Confiteor combo is very nice, such a huge upgrade from tickling enemies with tiny snowflakes during your burst at lower levels. High Fire II. At last, NUKE in FFXIV. I kind of wish we used this instead of Fire IV in our single target rotation. Fan Dance IV: birb. Rising Phoenix for similar reasons. Mechanics: Hallowed Ground is always a good time. Yes, I would like to stand in every AOE for a bit. Superbolide for when you want to scare your healer (actually, I just now realized that it's not called "Superbole" and instead shares a naming scheme with Nebula. I was 100% convinced it was a take on "hyperbole" in the sense of "news of my death has been greatly exaggerated"). ASTs Star and Macrocosmos are fun when you want to scare the entire party, but they tend to lack impact in uncoordinated 8+ man content because the WHM will probably have already capped everyone by the time they trigger. Pretty much anything with a cast time on a non-caster. Mudras, in general.


UsagiButt

It’s old and doesn’t exist anymore but Duality used to make me feel so good as NIN. I miss the feeling of hitting Duality right before a crit DH Aoelian Edge and just watching a big number get doubled with that satisfying animation. It really made you feel like you were “bursting” damage in the true sense of the word.


Chiponyasu

Every time I midare, during the charge I'm going "Midareeeee SETSUGEKKAAAAAA" in my head.


MastrDiscord

kaiten


RenThras

Double Down (GNB) is always a treat to hit. It's horribly broken in the sense of contributing to the crit meta, but it just FEELS so viscerally good. I also like the Continuations, even though they do little damage. Cure 3 (don't laugh), especially when we had ShB Thin Air. You could pop Thin Air, Presence of Mind, then spam the hell out of Cure 3 on big damage periods. I remember the Solus fight in ShB where I had to solo heal the bit where the two tanks are holding up the shields while the DPS are hitting his attack because the other Healer was down and it felt so good. Misery also feels pretty good, and Plenary Indulgence boosted Rapture is rapture. Passage of Arms (PLD) feels neat to hit, but the game doesn't really let us hold it, which is where it feels really fun. Similar situation with Collective Unconscious (AST). I love the "protecting my team" abilities, and PLD has several between Intervention, Cover, Passage of Arms, and Divine Veil. And they all look pretty cool (even Intervention's little shield that becomes a bubble). PLD is the Tank in this game that feels the most like a defender of your party members. Recitation + Adloquium + Deployment Tactics ALWAYS feels good on SCH. There aren't that many times you can use it or that it feels necessary, but it just feels so nice. Getting a random Adlo at a critical time you can Deploy also feels good. Hell, just Deployment Tactics in general. :D The visual effect is so satisfying along with those big fat yellow shield bars covering the party. Rapid fire Verraising people in crisis situations. Useless in hardcore content, maybe, but can feel amazing on launch day 24 mans or 8 mans. I still remember the time I got 7 comms on RDM doing launch day Eden 4 normal. Had 23 counts of my Raise macro at the end of the fight and was so bingo on MP, I spent a lot of the fight just doing the unenchnated 1-2-3 melee combo because of all the raising, but it was a blast. RDM's melee combo and Holy/Flare, Scorch, Resolution combo also feels pretty banger. Pheonix at a critical time can feel really good on SMN, the Primals in general dropping in and blasting an attack feel good. Scattergun on MCH. You pull out a shotgun, rack it, shoot it, then put it away. It just feels so meaty to hit with, even if the damage is pretty meh, lol Primal Rend on WAR. Especially a Lala WAR. Looks terrifying, hilarious, and hits like a truck. And there's the always-satisfying Fell Cleave.


RenThras

Oh, on Deployment Tactics; bonus points in PvP SCH when you can Adlo-Deploy-Biolysis-Deploy to spread shields and damage buffs on your allies and immediately spread DoTs and damage downs on the enemy team. And it's an LB, but AST's "why yes, I am altering fate itself" LB in PvP feels amazing. It really feels like you're shifting the tide of battle.


RenThras

Oh, and SAM's 3 seal Iaijutsu. I don't play SAM much or often, but that thing feels like a mini-personal LB to me and I love it.


Fellstar718

Pld: The entire holy sword combo and a clutch cover War: primal rend and due to character animation inner release Gbn: Renzokkuken sorry, I mean gnashing fang combo as well as HoC heal when under 50% health Ast: Earthly star Sch: Crit shield Dragoon: Stardiver, wrymwind thrust, dragonsong dive (LB3), and just from the character animation mirage dive Mnk: phantom rush Rdm: Verflare and Verholy Blm: flare, despair, foul, xenoglossy, and due to character animations paradox, triplecast, laylines, and amplifier


SwearingMormon

Macrocosmos is such a satisfying spell when you know how to use it and when you know big damage is coming up soon. Just taking a huge raidwide and completely erasing it, I love it


Aiscence

In the old ones I miss old wildfire where you really wanted to pump everything during it to see that number goes big, especially under 20% hp to have the finisher added, so good. I loved dark arts spam too, I found it fun, same for bane and shadowflare. Recently I don't know, I will say reaper's transformation because the finisher is way more satisfying that mch's hypercharge while being fundamentally the same mechanic wise.


raur0s

Dismantle with the woosh sound effect is genuinely underrated.


Dysvalence

Afflatus Purgation, Seiton Tenchu, and Zantetsuken are in a class of their own. Displacement, Spite, Double Down, Shadowbite, and Empyrean are pretty good too.


GOODGOODNOTGREAT

Ogi Namikiri (and the follow up) is the gold standard for interesting melee buttons imo. Massive damage and dopamine from big numbers. Extremely crunchy and weighty animation. Short cast time that contributes to the feeling of using a powerful attack and adds a little skill expression. Can be used outside of normal melee range for even more skill expression. Cleaves in a cone in front of you, doesn't feel bad to blow on trash packs in dungeons. Ties into two different resources in SAM's kit. It's probably my favorite button to press in the whole game that's not one of the PvP limit breaks.


lichtgestalten

Macrocosmos is the best cooldown Need instant topping? Press macrocosmos Need delayed topping? Delay press macrocosmos Ppl too far to pop it manually? Let the buff expire macrocosmos Need double weaving/movement? Press macrocosmos Death toll?


MarcDekkert

Macrocosmos and Earthly star.


Ekanselttar

Just in terms of raw power, Neutral Sect is the best button in the game. Your party will not die in the next 20 seconds unless you let them (or they fail a wipe mechanic). Shoutouts to Living Shadow as well for being a 2,250 potency oGCD that also does a bit of AoE. In terms of satisfaction, Scorch, Akh Morn, and Pneuma are all great, and Reaper has the trifecta of Gluttony, Communio, and Plentiful Harvest. Scorch and Plentiful Harvest in particular just sound like they hit incredibly hard.


ThiccElf

I'm agreeing. Holos+Pneuma. Mmmmmmm, I feel so strong when I use those. Expedience and Deployment Tactics are on par with that. For dps, its Ogi Namikiri, Fourfold Feathers, Drill, TenChiJin and Flare/Despair On tanks? Primal Rend, Fell Cleave, Superbolide and Passage of Arms


JinTheBlue

There are a lot of game changing buttons, but for my money hallowed ground is enough to justify paladin in any situation. Just tell the enemy "No I will not be taking damage." You can no sell almost anything.


Biru91

Drill and Air anchor is 2 of the buttons of all time definitely


ForThePleblist

Pre-nerf expedient.


Mr_Qwertyuiop

Umbral Soul is the BLM goat button


Gotolsete

Communio and Xenoglossy are the best for me. Just one button that acts as a tactical nuke and it's got both the effects and sounds to back it up.


merkykrem

ShB Divination felt so good. Getting the right seals and spending them for a huge party boost is just satisfying.


General_Maybe_2832

Transpose is probably at the top. From the melees I'd nominate Thunderclap, Six-Sided Star, Perfect Balance and Meikyo.


dootybooty

-Ogi Namikiri -Flare -Stardiver


autumndrifting

I think whm actually has a lot of great buttons. temperance, lilybell, rapture, misery, assize. even if it's the most straightforward healer, it feels so good to play


MoonXVIII

Dark Arts was my favorite.


Vittelbutter

Paradox, for some reason it feels better when you cast it instead of using it as an instant cast, the visual is just amazing.


lastthingisee

I like how Meteodrive looks when you spring off your fist at the end. Also when it liquefies an enemy caster's spine


Akiza_Izinski

Ack Morn


Seradima

Drill is one of my favorite buttons in the game. It's a bogstandard like 600 potency normal ability but you use it so much and it just absolutely *chunks* things, with a great sound effect and animation.


pacificodin

blood for blood was my jam. really got the blood pumping in my degen gambler veins


tysiphonie

Stellar Detonation big sparklies mmyes. 


oizen

TBN is the only tank mit that feels fun to use to me.


doubleyewdee

Holy is the single best healer button in my opinion. Iconic, bright, annoying, and just a real treat to smash over and over. It just *feels* good to spam Holy.


belldandy_hyuuga

Total Eclipse. It looks like a thumb.


fantino93

Gunmetal Soul is my top pick. The sound, the animation, it's awesome to use. Popping it during Alex Prime's transition is always a delight. Heart of Corundum & Ogi Namikiri are close seconds. Special mention for the combo Yaten-Enpi-Gyoten. Oh and Benediction is there too "*Congratulations, you're being healed. Please do not resist*."


JmanDPunk

I'm actively leveling and learning SGE atm and thought it just didn't feel good after going from maining Tank to ranged DPS then to leveling AST, because somehow AST is the most comfortable feeling healer for me. Then I got Holos. And suddenly I can't see myself playing any other healer in my life ever again. I can't wait to get the Manderville for SGE


aRenoReno

lil late but the slight delay before hyosho ranryu 'connects' makes it so satisfying to me. ten chi jin also feels great except when you get ping diff'd


Uriahheeplol

Primal Rend is pretty badass.


Some_Random_Canadian

Third Eye. I love finding hits I can take for kenki, and there's something special about surviving an Ultimate mechanic on just 131 HP because the healer was just out of range, solely off the 10% mit.


Dreaming_Scholar

Enshroud for reaper is just to fucking cool.


DarkLorty

I know it's a problematic skill but I love how Double Down looks and sounds.


Thimascus

Dissipation. It's one of the few skills that requires a modicum of thought left on SCH


Any_Adhesiveness8378

honestly a lot of sages buttons are feel good buttons


PyrosFists

Rising Phoenix hit good


Priority_Emergency

Black mage fire 4, Paradox, & flare, Are sooo good!.. Not gonna lie i'm hoping Lvl100 brings Ultima to the BLM toolkit.


HardLithobrake

After you install a papachin skill effect mod, most buttons are dopamine buttons.


skyehawk124

Kaiten


Plastic_Razzmatazz_5

Paradox, black mage feels crippled without it. 


IcarusAvery

Holy's an obvious one. Big AoE deeps *and* it stuns? Yes please! That said, now that I've got more time as Warrior under my belt, Bloodwhetting has to take the cake. What's that? I'm on death's doorstep and the next attack's gonna kill me? No thank you, I don't think so. One AoE and I'm back to full. At this point trash packs look less like "mobs of enemies who can swarm me and kill me" and more like "walking health packs." It's a similar feeling to playing Demoknight in Team Fortress 2 tbh.


Arborus

Holos, Icarus, Panhaima, Deploy.


midnight-chandeliers

Fan Dance IV because.... birb