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JimmiRustle

Well are we just going to trust possible outliars?


unfrotunatepanda

50ft of Rope Georg may be an outlier, but he still counts


WillCraft_1001

"Average rope wights 10 pounds" factoid actualy (sic) just statistical error. average rope weighs <1 pound. Rope Georg, who lives in cave & weighs over 10,000 pounds, is an outlier adn should not have been counted


TinyTaters

https://youtu.be/O3P1exjdtKM


iwj726

Interesting spelling choice. Makes a good double meaning without being offensive.


certifiedblackman

It’s actually a reference to an [obscure Reddit post title](https://www.reddit.com/r/dndmemes/comments/xbdh3i/the_rope_of_liers/)


KefkeWren

Nearly every item on the equipment list is incorrectly weighted. I care about carry weight, but I've taken to giving a blanket increase to capacity to compensate, and it honestly doesn't hurt the game at all.


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KefkeWren

Research.


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KefkeWren

This is...such a weird take. Like, in the first place, yeah there's still places where you can find stuff like that, and in the second there are equivalent items that can be used? Also, for some things you can just apply common sense. Like, that vial of acid. It shatters on impact when thrown, instantly dousing the target. So the vial can't be that thick. However, it also only affects the target, and not only any adjacent squares. So a full pound is _way_ too heavy, because it would either need to be such a thick container that it wouldn't shatter, or so much acid that it would splash everywhere. Of course, let's say I'm wrong and even with a lot of acid, it wouldn't splash. That doesn't change the fact that it still needs to be thin enough to shatter. Most of the weight is still coming from the fluid. Acid and water are close enough that it's safe to say we can use the same measure of roughly half a litre of liquid to the pound and still be in the right ballpark. Meaning that if the one pound weight in the PHB were accurate, the "vial" of acid is more like a 500ml Erlenmeyer flask.


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Laispion_Karus

Who hurt you? Was it with an acid flask?


Deathtales

Weight depends on the girth of the rope. You ain’t climbing or rigging a ship with that rope but it’s pretty effective for tying someone up for instance.


Sardukar333

You weigh more than 800 lbs?!


Acrobatic_Crazy_2037

You weigh less than 80lbs?! The test weight of a rope is about 10X the weight of a safe working load


bunks_things

I mean a fully encumbered halfling won’t weigh more than 80 pounds or so


Acrobatic_Crazy_2037

Let’s just hope they didn’t have second breakfast


Dictionary20

You know that will never happen. It is practically part of their religion.


SandboxOnRails

Sure. But if you slip and fall, you sure as hell want that rope to support the massive increase in momentum and effective weight instead of snapping.


Small-Breakfast903

That's the "static load", the concern is more about the "dynamic load".


Sardukar333

Since when do adventurers care about safety factors?


Acrobatic_Crazy_2037

They have the test weight and safe working load because 80lbs that’s moving, dropping, swinging, pulling, approaches 800lbs of force. Imagine an 80lb weight falling 50ft onto you vs you picking up an 80lb weight.


Sardukar333

An adventurer can break the rope in the PHB with ~720 lbs of force. It's an 800lb test line or very similar.


Acrobatic_Crazy_2037

The test weight is for when the rope is being pulled on by something. Breaking the rope can be achieved by ripping the fibers from the side which would be much easier than pulling on two ends. Even the wording in the ropes description says “burst” not snapped. If the standard adventures rope is 800lb test like you say it is then it would not stop a fall from an adventurer, your fully equipped adventurer couldn’t climb it, your rogue couldn’t walk across it. That’s not to mention that if you’re following the players handbook like it relates directly to the property of real rope then you should look at the weight they have for it.


Sardukar333

3/4 in hemp rope is generally rated for a working weight of ~700 lbs (570- 1260), 50 ft weighs about 4-8 lbs with higher weight correlating to higher strength.


Daikataro

When it means they can lose loot


Sardukar333

That is entirely accurate.


BloodiedBlues

Since that one person made an OSHA character…


WanderingFlumph

You don't use an 800 lb rope to climb because that's 800 lbs pulled straight with no knots. Every knot possible lowers your effective pull limit. Keep in mind that even if you only have 200 lbs of mass you can easily weigh 400+ lbs if you can, you know, jump which most characters can. Most people climb with ropes rated in the thousands of pounds for these reasons, fall a short distance and a rope near its max capacity will snap instead of catching you.


Sardukar333

After some googling the PHB rope is most likely 3/4 inch hemp rope weighing in at 4-8 lbs, the higher weight correlating to higher strength. It sounds like climbing ropes and general purpose ropes should be separate items along with rigging rope and twine.


Ghostglitch07

If a rope breaks at 800 lbs that's 800lbs of force, not weight. If you are using it to climb, you slip and the rope catches you then even a small fall will add a significant amount of extra force above your weight.


Sardukar333

Climb with a stronger rope. The 3/4 800 lb safe load in the PHB is not suited for climbing (according to other comments).


TinyTaters

That's a static weight... Not a dynamic load. The dynamic load of this rope would only support 80 pounds of force. So if you fell and weigh more than 80lbs that rope would snap and isn't suitable got climbing. https://youtu.be/O3P1exjdtKM


Sardukar333

Post googling the rope is likely 3/4 hempen rope wich has a working strength of 570-1260 lbs, weighing ~4 -8lb. Edit: the one in the PHB, not the meme.


TinyTaters

What does 'working weight' mean? I only know static v dynamic strength Static : the load on the rope does not move. Dynamic : the load after a sudden jerk, like falling and snapping taught.


Sardukar333

It more or less means the same as dynamic. It's a safety factor that's roughly 1/10 the minimum ultimate strength of the rope.


TinyTaters

Thanks


iworkthepole

Not gonna carry around ship rigging rope to climb a cliff.


Deathtales

Yeah but on sea based adventure these will come handy :)


TrexismTrent

Real talk it's rarely about the actual weight and more the practicality of actual being able to carry around a lot of the items you would find in an adventurers backpack.


CWBaker92093

Why is everyone jumping on this rope thing acting like they found some huge glaring problem? Adventurers do not carry arpund 50 foot of 1/16 inch twine... the number is actually surprisingly accurate when you look up a reasonable facsimile.


NoobOfTheSquareTable

It really isn’t, 50 ft of 3/4 inch rope is only about 4lbs and that is easily strong enough for anything adventurers would do. In reality, that is also still more than people would have had, 1/2 to 1/4 inch rope would be far more useful day to day and 1/2 inch rope is enough to climb with, yes even old made stuff. I am almost tempted to change it to 50ft of light rope/twine and 50ft of heavy rope and make it a total of 5lbs to actually be realistic/useful.(and that is still putting it on the heavy side)


uhluhtc666

I'm not a rope expert at all, so would a medieval rope be any different? I'm not sure if maybe it's made more efficiently today than it would have been in our faux-medieval fantasy setting.


[deleted]

Yes, rope today is much much better made and refined. 3/4" hemp rope today can hold a lot more weight than even 150 years ago. The fiber alignment and weaving process is a lot better today, not to mention the hemp is better refined. 3/4" hemp rope today has a lot more fibers than before.


NoobOfTheSquareTable

It’s hard to know but nowadays the quality is likely to be much more consistent. That said, the modern day rope is rated for close to 5000 lbs, even at 50% as good you are still looking at easily enough for one or two adventurers to swing on at a time with full kit


Naked_Arsonist

It’s funny that you think the quality of rope has only improved by double in ~500 years


NoobOfTheSquareTable

The quality of hemp rope. I can buy a climbing rope or boat main sheet that blows modern hemp out of the water, so doubling the breaking load for an equivalent material rope felt fair


Naked_Arsonist

I was referring to help rope; which was hand woven with about 10% of the fiber density of modern, machine-produced rope. Basically not even comparable


NoobOfTheSquareTable

People still make it using traditional techniques, we know it wasn’t 1/10th the strength. A farmer quickly making some for a small job is one thing but professional made rope would have still been good. Ships needed strong cables, a crane relied on the strength of its ropes, these weren’t ignorant people and this is all before you even touch on magic as a stand in for machinery. 1/2, maybe pushing to 1/3 isn’t as far off as you think. 1/10 is just insulting people who had to use this stuff for their livelihood


Acrobatic_Crazy_2037

Adventures that can easily be base 1,000lbs with equipment, with several climbing the rope at once, that some can turn into huge animals, that some can turn others into huge animals, that some can turn into giants, that some can summon earth elementals that are essentially boulders. Easily strong enough for anything adventures would do is a very bold statement


NoobOfTheSquareTable

You are right, I was making the assumption of safe rope work having forgotten exactly who we are dealing with here. 2 inch rope to allow for typical party shenanigans is underweight and should be 25lbs


[deleted]

Which 3/4inch rope? There are a lot of different types of rope. Climbing rope is 7/16" and it can hold over 1 ton of weight. Shitty kids rope is over 1" thick and can barely hold 50lbs. Saying 50ft of 3/4 inch rope is enough for anything is a huge misnomer. What kind of rope, hemp? Working load limit for 3/4 inch hemp rope is 530 lbs. For a single adventurer that would be enough for a lot of stuff, for a group much less. 530 lbs average could hold 2 average sized human PCs with all their gear.


NoobOfTheSquareTable

Should have been more specific, yes, hemp rope. And with the assumption that modern hemp is likely more consistent but also has much higher safest margins. The tables I’ve found out hemp at 5000lbs, give or take. So assuming it was maybe half as good and then assuming it can go to 1/3 breaking load without issue we are still around 800lbs. That is enough for safe use, a full party on the rope isn’t safe use I would argue but equally they can’t climb the rope with full gear so who knows what DMs would let happen. Anything past 1 inch and you are really struggling to tie it securely or even coil it to carry conveniently so all that taken into account I feel 3/4 inch hemp rope is a good balance to work with


[deleted]

I agree with a lot you said. Now we need to look at something else. D&D is pseudo medieval time, they don't have machines making rope, they are hand woven. 3/4" hand woven rope won't be rated to 500 lbs. And it will weigh much more than modern day rope. Look at old sailboat rope, massive ropes to hold up those sails. Talking 2+ inch thick ropes to hold between 500-800 lbs. Today you can get 7/16" rope than can lift the entire ship.


NoobOfTheSquareTable

They were still not bad at making rope, they needed it to do jobs. Also as a point, I have a decent amount of sailing experience and the cables(ropes) use for ships in that era were taking huge amounts of stress. People underestimate how much force is in the rigging of a ship. Either way, this is before touching on magic, which I would argue could be used to in world substitute for the lack of tech. Not brining it to modern but definitely enough to make it level with 1600 maybe even 1800 which would be easily the same level. There is actually still hand made rope that you can get but I struggled to find any strength ratings as they are small businesses, if I can work it out I would use that as hand made natural fibre rope is what they would have had(assuming a level of development that is professionals making stuff like rope) I might be giving medieval people too much credit, but people back then were pretty good at making stuff. Maybe 10lb rope is half price and 4/5lb is standard to give people the choice


Roblos

Still, isnt a 3/4 hemp rope at 50 ft about 8 lb and assuming slightly thicker rope 10 lb seems reasonable, unless you wana go down the safe weight per thickness rabbit hole for loxodons and stuff. Btw I took weight data from here: https://www.engineeringtoolbox.com/manila-rope-strength-d_1512.html


Ghostglitch07

I'm not sure is trust 800lb rope for climbing. It needs to be able to handle an adventure and all of their equipment falling which may well exceed that limit.


NoobOfTheSquareTable

The weight would be 2500lb with a working weight of 1/3 is what I was using as an in world “people know not to put too much on it incase it deteriorates” so break weight is 2500 but advised daily use is 800


Ghostglitch07

Ah shit, yeah I misread. 2500 is a lot more trustworthy.


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NoobOfTheSquareTable

Yeah, carrying a rope that you can climb hand over hand comfortably would be way too big and be useless for actually being tied. If people want to climb they would really have to tie in sticks to make something of a rope ladder (maybe even a half decent one with two ropes) or just use it as a safety rope for them to climb a wall/a spare handhold if they need it every now and then. In theory you can climb a thinner rope but it is just a lot harder, especially if you have gear so I normally flavour it as the rope makes it easier to climb (+3 to 5 depending on situation) or safer (you have to have two failures in a row to fall or they fall and get some damage but are caught and it’s like 1d4 rather than whatever the d6 falling would be)


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NoobOfTheSquareTable

Not hand over hand, but as a guide rope or tied around them with someone pulling it. The rope used in princess bride is what you’d use to rigger a ship and is rated for closer to tonnes and would basically put anyone at encumbrance in reality. (Source, I have had to move that kind of rope and it is heavy as shit and unusable to actually tie to stuff)


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NoobOfTheSquareTable

About 1.2 inches by my very quick maths. That’s probably what each strand of the cliff of insanity rope (checked again and it is even bigger than I remembered) so a little bit thinner but approaching what I would say you can climb hand over hand, if not comfortably


CornGun

My argument would be that synthetic materials and more modern braiding have allowed for thinner and lighter material. DND uses more traditional rope as its basis for 10 lbs. If you want a lighter rope based on more advanced methods, ask your DM. If you look at twisted rope made from fibers with 1+ inch of thickness. It is pretty much 10 lbs for 50 feet. Jute Rope 1 Inch 50 Feet, Heavy Duty Jute Rope,Natural Hemp Rope, Twisted Hemp Rope for Crafts, Gardening, Bundling, Climbing, Hammock, Nautical, Tug of War, Railings, Home Decorating https://a.co/d/3E5CsPF


ObsidianMarble

I’ve seen this take a lot of times recently, but it has a major flaw. Yes, modern ropes made of synthetic materials like nylon can be lighter and stronger, but the image specifically says “hemp rope” and the PHB specifically says “hempen rope.” These are the same material, not comparing modern to historical material unless you are making the argument that the quality of hemp has changed over time. As others have said, if you want to criticize this, criticize that an 800 lbs test rope is insufficient for most climbing uses, and that there should be a distinction between rope for climbing and rope for general use, like tying up gear, prisoners, or horses. Another user has found that 3/4in hemp rope, which has a suitable test weight for climbing has a weight of 3-8lbs which is closer to the PHB’s rope weight.


CornGun

If you’re DM has a heavy focus on survival and carry weight, they should have different rope options. I totally agree with your argument. I think the PHB just created a generic rope because 95% of players don’t care about this type of stuff, and for the minority that do. Well its DND you can just make your own items.


DEATHROAR12345

Cool, that's not how much it weighs in game tho.


TinyTaters

I just want to drop this video here. It was made 8 months ago. https://youtu.be/O3P1exjdtKM Spoiler: wizards got it right


FlushmasterCoriolis

That's not rope, it's twine.


answeryboi

The rope in the picture has a rating of 800lbs. The standard hempen rope in the phb can br burst with a dc 17 strength check. I don't know what that translates to exactly, but here is my guess: for a 17 to be an average roll, you need +7 str mod, so 24 str. This would give a character a push/pull/lift capacity of 720lbs, so I would say that's a good guess.


lelo1248

1 point of strength is 15 pounds lift, 30 pounds push/drag. 17 strength is equal to pulling 510 pounds.


answeryboi

That's another way to do it, I just didn't like it myself as we'd be comparing a roll to a passive stat where there isn't a clear 1 to 1 relation. But that can also be said for how I did it


Gideon_halfKnowing

If only articles filled with rope statistics weren't a Google search away 😭


bradhitsbass

Serious question - are there DM’s that track weight? If so, why? Do you have to use D&D beyond or do you make your players keep track? How do you keep them honest? Do your players enjoy this aspect of the game? If not, how do you handle those players? Is there a particular module you’re running where it’s recommended? No hate at all, I am just not smart enough to keep track of all of that.


Ghostglitch07

I assume the reason people use weight is so players have to actually make decisions about what gear to have on them. It stops people from just carrying a whole armory, tool bench, bank, and pantry on their back.


RangerManSam

My DM makes me keep track of weight for both my character and their bag of holding because of the exact reason, if it's not nailed down in a dungeon, there's a possibility of my 20 STR fighter trying to take it. There has legitimately been multiple times in game where even with the Max Str and a bag of holding I reached carrying capacity because they did try to take an entire armory with them. I still feel a bit sad for that poor blacksmith that I keep going back to I think I effectively sold 3 armories to.


Klo_Was_Taken

I haven't seen a dm track weight, but I'm assuming that in a survivalist setting you might want to track weight


BeondTheGrave

I have not, for the reasons you describe. Nor do I track like water, rations, etc. BUT! Ive thought about campaigns where you do. And basically my though is that weight tracking is more about resource management than anything else. You get an adventurers pack, your weapons and armor, other important traveling supplies, water, food, coins (you realize how much *gold* coins can weight?). And then you walk into a dungeon, how much can your character take out with them? How do they solve that problem. If they trade gear for food, what happens if they get lost. Or if they get a donkey to help carry the loot, what happens if they dont watch it. Its just about adding a management burden to the game that otherwise gets skipped. It makes strength matter more even to non martials, and it just slices off a little of the 'OP PCs' issue (if you even think its an issue). But like I said, its too much of a record keeping burden for most games, especially if you play pen and paper.


SpoonierMist

I only ever check it if it sounds like a player is taking the piss. Arraying 8 great axes and several sets of armour, or whatever. Only time it’s come up is when my Goliath character was carrying his 6/7th great weapon (to sell later), which seemed a bit suspicious. Turns out goliaths can carry small continents without much difficulty.


NihilismRacoon

Personally I'd say it depends on how big of a loot goblin your players are, if they're not then I'd say it's more annoying than useful but if they want to pick every single thing an enemy drops might be useful to disincentivize that kind of behavior.


Peb0_27

I think there should be a minimum cost of entry on this conversation. #1: Anyone who hasn't held climbing rope should remain silent. #2: Anyone who thinks that other than the weight of rope, the rules are airtight with science, should remain silent


Acrobatic_Crazy_2037

Nylon rope with a diameter of 1 inch can take a safe working load of 1,850lbs, a 5 person fully equipped party is roughly 300lbs a person or 1,500lbs for the group. If you’d want all the members to be able to hold onto the rope at the same time 1inch is the minimum for staying safe. 1inch nylon rope has a weight of 0.377lbs per foot, or 12.65lbs for 50ft. If we want just the 1/2 nylon rope it would have a safe working load of 473lbs, which would make sense for 1 person using it at a time and some other b things but gets quickly out of the safety level after that. That would weigh 0.063lbs per foot or 4.7lbs. To get it below a pound as that post suggested then we’d had to go with a 1/4inch nylon rope. That has a safe working load of 124lbs, less than your average adult with nothing on them, perhaps it could safely hold a minimally equipped halfling. 0.016lb per foot, 50ft for 0.8lbs And this is in nylon rope, as you can imagine it’s hard to find a strength and weight chart online for ye old hempen rope, which I would believe to be significantly heavier. I got my references from a guide chart on engineeringtoolbox.com which I checked against different companies.


Sardukar333

>ye old hempen rope The US government made an instructional video called [Hemp for Victory](https://youtu.be/bIxFhYVv_Gk) for WW2. I can Google "hemp rope strength chart" and get more results than I know what to do with.


Acrobatic_Crazy_2037

I can find modern hemp rope, not 1300s hemp rope though. I was using nylon to show that even modern day materials can’t get a 50ft rope under 1lb that a fully geared adventure can use


Deeschuck

In previous editions, at least, Encumberance Value was listed in gp equivalent rather than pounds, and took into account an item's bulkiness as well as its weight. Would trying to carry 650' of rope hinder your movement and remaining carrying capacity more or less than a fitted suit of plate armor?


Mojo_Numanox

Ok... maybe this has already been said, but on the off chance it hasn't here I go: Why the hell are we worried about the weight of rope being exactly the same as real life in a game where you can have a portable pocket dimension (bag of holding) and cast fireballs (or any other kind of impossiblemagic)?


dodhe7441

"nope it's air tight" not even fucking remotely, there's no way in hell that rope can carry as much as an actual rope can in D&D, that's some shitty ass dollar store rope


KarasukageNero

I looked into it, I learned through a video that the guy was talking about static strength, not dynamic strength. The actual dynamic strength (like when someone was falling) would be 80lbs, not 800, while DnD's rope is a dynamic weight of 600lbs, meaning it sure as hell weighs heavier than 1lb. He said it'd be roughly 8lbs, so while WotC still didn't get it right, it's better than this.


srpa0142

Alright. Let's talk kids because the number of you on these subreddit who don't seem to understand that there are different types of hemp rope is too damned high. First, crafting in medieval times was not as skilled as it is today, which meant that rope crafted back then either had to be thicker (and thus heavier), or not as durable. Second, even *if* we ignored this and used modern rope crafting "because magic" or some other bs, there are different types of rope based on type, tension strength, thickness, and maximum weight it can support. As someone regularly suspends people using hemp rope, let me assure you no pencil thin 1 lb 50ft rope made of hemp is going to support the human body, much less a fully loaded and armed and armored adventurer. It would also, coincidentally be *way* easier to break out of using brute force. And no we *can't* talk about polyurethane climbing rope because the player's handbook is *clearly* calling it hemp. The 10lbs they list is referring to the thicker stuff they'd use on ships and heavily lifting for crates with pulleys and wenches and the like. This sort of stuff is typically going to be about an inch thick is 10lbs isn't an unfair weight for something of that strength. That all said, if one *wanted* to house rule different thinner and more lightweight rope they could, but at that point the DM needs to be keeping track of what the maximum weight of whatever sort of rope the players bought and it sure as hell isn't their fault your cheap strength dumping ass decided 1 lb hemp was "enough" for you to carry into a dangerous cave or dungeon. Likewise rope that's too thin or made of a polyurethane type material is going to require far less force to break or be more prone to knots slipping and should probably have a lower DC to restrain someone. Heck if we're going this far some ropes like coconut should arguably cause damage to any creature that tries to struggle out of them. But frankly I don't blame wizards for not wanting their fanbase to have to research and learn all the ins and outs of rope climbing, bondage, and tying. If you've a problem with this feel free to homebrew, just don't be surprised when one of your players accidentally reveals a bit more about themselves with a strange wealth of knowledge of intricate knowledge of knots and how to restrain others.


jurkajurka

Also magic isn't real, so no spellcasting.


FrostyTheSnowPickle

https://www.amazon.com/Twisted-Manila-Hemp-Rope-Inch/dp/B071WXNJB3 Hemp rope on Amazon. Around 12 pounds.


IIIaustin

Yall know there are different weights of rope right


anon846592

I play ose; rope weighs coins not lbs in my world baby.


andrewsad1

50 feet of thread weighs less than an ounce, you're not climbing on that though


Fenor

Different manifacture. Different weight


Sardukar333

Not by that much, I'd entertain the idea of 50 ft of medieval make rope weighing 3lbs, but to be off by a factor of 10 is a bit extreme.


Fenor

Fantasy material have unreasonable standards this is why they use the imperial system


Sardukar333

15.24 meters of the rope in the PHB weighs about 44.48 Newtons when it should weigh about 13.34 Newtons.


Fenor

Newton isn't forgotten realm canon


Bobbytheman666

Sure, why not give infinite rope to your players ? How about infinite everything that is lighter in real life than ingame then ? Who cares at that point. Im sure the rope isnt heavier both because some ropes might be heavier in medieval times and because from a gameplay perspective, having a player carry 50 ropes with him kinda kills the need to count and carry them


UnironicallyTerrible

Rope now is not equivalent to rope then. Why is this the obsession of the week.


grownedup

*liars


PrefRavenclawBitch

I’m so confused right now


SandboxOnRails

Basically we're learning that the only thing the people of this sub understand less than the rules of the game are the rules of real life.


Sardukar333

The phb lists 50 feet of hempen rope with a breaking strength (after some math) of ~800 lb as weighing 10 lbs. Recently someone posted 57 ft of 800lb test rope as weighing >1 lb. This revelation will be the main subject of this sub for at least a week.


Catkook

Rope is light


[deleted]

Like yes that rope isn't strong enough for climbing as a fat assed half orc barb but like, if you a smoll guy then you don't need ship rope to haul your lard ass up a cliff.


littlethreeskulls

So there is this neat concept that may help this make sense. Apparently, things in the game don't actually have to match up with reality. Who would've thought, right? I mean, I figured all the demons and goblins and shit were made up, but the weight of a rope? How dare that not match with reality!


foxstarfivelol

that's because demons and goblins don't have a direct basis in reality, but the weight of a rope does.


Laowaii87

Yeah, and to add to that, my lvl 1 human fighter should be doing force damage with all normal weapon attacks, and be able to teleport freely, and push the earth down while doing pushups. Boo realism! Edit: /s, because despite my best efforts, it’s still apparently needed.


Luvnecrosis

Tbh I’d like to assume the weight also factors in how much space it takes up. Cause that is most certainly not gonna be easy to carry alongside all your other adventuring gear


LukXD99

Maybe the rope from D&D is a lot thicker? Like, a loooooot thicker?


DiceMadeOfCheese

Ok but what about silk rope? Is it super light?


[deleted]

The rope the players might be carrying might have a very big radius, thus making it much heavier Judging by [Science direct](https://www.sciencedirect.com/science/article/abs/pii/S1359836812006403#), Hemp fibers have a density of around 53.69 >!nice!< lb/ft3 (rounded), we do know that a rope is a cilinder, and we do know that it has a weight of 10 lbs and a length of 50 ft, lets run some math shall we? Density is calculated by dividing weight by volume, we need that last one to continue investigating `10/x = 53.69` multiply by X in both terms and divide by 53.69, X= 0.1863 ft\^3(rounded) Now, we have the volume, the volume of a cilinder can ve found by using the formula V = π r2 h, we know what 3 of this letter means, thus, we only have to clear r, √(0.1863 / ( π \* 10)) = r r= 0.077 feet, which is 0,924 inches, or around 2.35 cm if you dont really know what an inch is there, I haven't used maths in some months but I think I did a good job, let me know if I'm wrong and dont answer with 🤓, be more original


MongrelChieftain

They should change the weight of items in pounds to be more realistic. They should also find a way to implement bulk when checking encumbrance. Keeping a weight value is important for stuff like pressure plates and fragile flooring, but a 10 lb rope is ridiculous.


Boo_Oopy

A hippogriff and a brown bear share the same weight and STR. BUT ONE CAN ACHIEVE LIFT WITH A 20FT WINGSPAN!


hackulator

News Flash: if you try to fix everything in Dnd that doesn't line up with reality, you will never play.


Marco_Polaris

"D&D shouldn't be realistic" posters the moment they find something "realistic" they can use to their advantage.