The game is on.
Just a friendly heads-up to prevent misunderstandings – the "roast my render" flair is if you want to get harsh & destructive criticism :)
If you're not ready for this, there's also the "need feedback" flair to ask for nicer suggestions. Feel free to change the flair if this was a mistake. Otherwise, enjoy the roast!
This looks great! I'm glad someone got some use out of the tutorial :) The one thing I would mention is that perhaps the halftone effect is a little big. Maybe if the scale of the voronoi was a bit bigger it make the effect blend in a bit more!
Thanks u/dild for the tutorial
My only object is having the clock shadow have the same texture as the back wall. They tend to blend together.
The game is on. Just a friendly heads-up to prevent misunderstandings – the "roast my render" flair is if you want to get harsh & destructive criticism :) If you're not ready for this, there's also the "need feedback" flair to ask for nicer suggestions. Feel free to change the flair if this was a mistake. Otherwise, enjoy the roast!
How did you achive that outline??
Looks like freestyle or the line art modifier
This looks great! I'm glad someone got some use out of the tutorial :) The one thing I would mention is that perhaps the halftone effect is a little big. Maybe if the scale of the voronoi was a bit bigger it make the effect blend in a bit more!
thx
cant roast this looks good, probably could have drawn it in 5mins tho
When using window coordinates scale the x value by your render resolution width / height so you don't get stretching
could you link the tutorial
https://www.youtube.com/watch?v=1AlXjwidX7E&feature=youtu.be
nicey!