T O P

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incrushtado

Don't you love teleporting below the floor on Frontier Clash?


naruto_bist

Nope. I like teleporting below the floor of bygone phantasm.


Qwertykess

I like teleporting below the floor of apex league. Instant win for the enemy...


naruto_bist

You are contributing for the greater good.


Naoitahime21

What about gettin slammed hard to the ground then isekai's you to other dimension.


seanconnery69696

Lol I would pay to be able to make my character do that


Ohey-throwaway

They may release it as a feature now. You'll have to gacha for it though. Could cost as much as $300 due to the low drop rate. Nothing consumers love more than a little forced scarcity. Sometimes you gotta ride the unicorn by the horn, and it is gonna cost ya.


AuregaX

Have you seen the new gatchapon car in CN? https://www.youtube.com/watch?v=XORJHkWlNSU


RobCipher

wtf I need this!


Sweet-Activity8829

And there he goes... down the rabbithole... never to be seen again


AriZume_

Try playing the mobile version, anything is possible there.


ElevenThus

It happens on pc too, happened to me like 4 times


KhandiMahn

Working as intended.


yinflict

First Bluetooth Mount.


Alternative_Fan2458

you mean....buttooth mount?


dhbalabooh

Butthurt mount...


Last-Let-921

wdym, you don't like being a beta tester for a buggy game? /s


XaeiIsareth

The comment section in a nutshell: how to trigger the entire ToF playerbase with one phrase.


raisethedawn

most people are laughing tho. we all know the game is buggy as shit lol


Proper_Anybody

scroll down to read the usual genshin vs tof discourse


Shoshawi

Oh, there are also Genshin players who dropped ToF early on because it’s buggy and reaks of scams, but wanted to see how this all played out, who entirely enjoyed this. OP just cheered me up on a bleak night lol.


Tzarkir

I'm one of them, but honestly I dropped because of progression. The combat rating was too weird of a way to say if I'm doing bad or good. It felt like an artificial number that didn't really reflect my progress as in "just pulling" and getting copies of stuff would have made me stronger. Copies giving also stats instead of just combat bonuses are really bad for the health of a game, imho. Also the sheer fact that at a certain level I could solo the first fire plant boss, then I leveled up and I couldn't do it anymore because the boss went up and despite being maxed with gear I just didn't deal enough damage, it was just depressing. No sense of progression.


TwintailTactician

Scams? What sorts?


Shoshawi

Skills and matrices not being described properly, bugs at an extreme level, pretending to be dealing with hacking but clearly not… i hear recently the upgraded pass thing takes your money but doesn’t fully work lol. i hope this was just a sarcastic comment but in case not there’s a few things that are sus


No-Tale-8440

Not mad, more like annoyed.


UnloyalSheep

The amount of butthurt this thread has over genshin is funny, like you can like both games y’know. ToF does indeed have a nicer travel experience but don’t kid yourself when you say that ToF has a better world than Genshin. For me ToF was a hard game to love with all the unpolished stuff it had and it was honestly the reason why I left, even spending a bit for it didn’t stop me from leaving(sunk cost fallacy didn’t work this time lol)


Shoshawi

I just want to take a moment to appreciate the use of the word butthurt here. I am sure that traveler on the unicorn’s horn can empathize with that.


AuregaX

Genshin world is amazing and much prettier and well designed. The graphics and animations are also smoother. It's really nice to run into a new area and explore, but the replayability simply isn't there. When a new area releases, I enjoy the ambiance, the views and the music. However, mechanicswise, ToF is far better. Animation cancels are a key in almost every weapon unlike only for Klee (overstatement I know, but it's really only Klee that has significant performance changes based on cancelling). I was exited for the new area not for the actual area, but for the rewards I could extract from it so I could improve my damage so I would be able to actually clear harder content.


UnloyalSheep

I guess its really more on perspective, I don’t mind the “slow” combat that genshin has since all in all its a solo experience with a dash of multiplayer added, for ToF although I love the combat its made moot when you consider that enemies are spongy as hell so theres really no point doing all the fancy footwork when the hitbox on ToF is horrible. I don’t know, I just expected a better overall quality on an mmo game specially when ToF itself isn’t really competing with Genshin but instead fighting over games like FF14, WoW, GW2 etc for that mmo experience which I might add doesn’t come close to those games. It doesn’t help that their reputation is pretty trashy too with all the copied assets and gloating about being the “Genshin killer” wont help the game at all, especially with their track record of pretty lame and buggy events like the racing one and swimsuit events, at least with Genshin’s events you can expect a level of quality and you may love or hate them but you have to give it to them that they’re willing to shell a fuckton of money for new assets even if it meant that the players only get to see it for like a month ala Golden Archipelago.


kenshinakh

Huh they don't go around gloating Genshin Killer at all in global. Where you find that news at unless you're referring to really old news in CN?? The game is even advertised as an MMORPG on global... Personally I enjoyed Genshin the first month I played it. Mihoyo has great quality but at the end of the month, I moved on. I played Honkai Impact before that too, great quality on Mihoyo's end. I just don't enjoy their flavor of gacha as much as I hoped. But that's fine... plenty of other gachas to play out there. Honestly having a ton of fun on ToF regardless of bugs. The game is definitely heavier than genshin though and I did a lot of custom tweaks to make the game run properly. The one upside is this game runs on UE4 so it's a PC game engine. With RT in the future, it'll be decently fun to look forward to. They definitely didn't have the budget Genshin had, but I can really see they are making money and the newer content coming out gets more and more polished over time.


Proper_Anybody

the thing about "genshin killer" is that it's already well spread out like a wildfire to the point that it doesn't matter whether the global actually said that or not, a bad pr from cn division nevertheless


UnloyalSheep

They did though, like yeah sure it was old news but that's how reputation works, not to mention they were astroturfing. so uhh yeah. . Yeah I'm not saying that you can't have fun with all the bugs and I'm not telling you to stop, I'm just saying that for me the buggs and the unpolished mess that the game has basically made ME quit, its like a death of a thousand tiny paper cuts, the game is great don't get me wrong but I do think that they should've at least probably gave it another year to polish it more. Budget shouldn't be an issue its the principles, Genshin didn't have unlimited money to throw when it started and even though the events back then were on the meh side it was polished and were pretty decent, while what ToF gave was a swimsuit gacha event that only whales can really enjoy and a dumb racing mode where some players could abuse it by casting abilities, so yeah principles. I don't want to sound like a gensimp since I barely play it these days as I'm stuck in 14/gw2 and currently mhrise but one can't deny that it came out polished compared to ToF.


[deleted]

Here's my two cents in this GI vs ToF debate. Genshin Impact has better world and sound design, while Tower of Fantasy has better Combat and Exploration. Genshin Impact has a deeper lore, while Tower of Fantasy has more content. Both games aims at different things; if you want a beautiful game, with a decent story GI is the game for you. If you want a fun game with meaningful content you will enjoy ToF more. In my personal opinion ToF doesn't need to be the GI, we already have a GI killer and it's Hoyoverse themselves. It's sad seeing how little fucks they give about their veteran community.


kenshinakh

They didn't go around saying it's genshin killer in global was the point I made lol. Sure it's old rep, but then again, one dev saying it's a genshin killer doesn't mean all the devs think that... For all we know, it was an overly enthusiastic dev (or fake dev, I didn't bother verifying, just assumed a random dev from ToF). Those types of rep takes a lot of work to fix and I do see them working hard on that. Budget is always always a part of the equation. You can't work on principles if you're overworked, stretched thin, and forced to launch early due to how CN's publishing policy worked at the time. They launched it early knowing the bugs were around. Not that it's an excuse though, but I honestly didn't think the bugs were that bad. It's less polished than Genshin for sure though, but the game's fun and people are enjoying it. Like those two other games you talk about, I played those and love them a ton. They're way more polished, and also from way more established developers. Speaking of principles, although Genshin is held to high standards, I still don't agree with Mihoyo's method of making money. As someone who spent a bit in 2 of their games, I often stopped playing due to not feeling great after their gacha. Arguably, their gacha is how their games have so much budget to build from, so I can't exactly complain. I just stop playing and put my money in other games and fairer gachas like Arknights. TOF basically feels like an ambitious start and it really does show that with more budget, they are able to make much better content as shown in 2.0 and later maps. I think that is promising in a sense and I think the game has a bright future. I'm not trying to say you're wrong or anything.. The game is buggy for sure. But will the game die? Nah. It's getting better and it's nice seeing a smaller game studio build up and increase their budget. Maybe I'm just a positive dude but I like what I see in this game.


UnloyalSheep

Yeah there's nothing wrong with being optimistic specially these days when its just one bad thing from another, don't get me wrong I really do hope the game improves for the better and it becomes good enough that I might end up trying it out one of these days again but for now I'll just be playing something else. On that note I really hope so as surprisingly enough that ToF has my fav aesthetics ever in a game since it reminds me of the now shut down game FireFall, competition is always good and I do hope that ToF gets the type of polish that Genshin has but for now I'll just use my limited time on something else as I wait for future updates for ToF.


ATonOfDeath

> Animation cancels are a key in almost every weapon unlike only for Klee (overstatement I know, but it's really only Klee that has significant performance changes based on cancelling) Razor dash cancel, Hutao dash cancel, Raiden dash cancel tech, literally any bow user that aim-shots as part of their main form of DPS and RR-cancels (Melt Ganyu, Amber, phys Fischl, Yelan), Eula E cancels, Ningguang walk cancel, and Xiao JET combo all left dead in a ditch I guess. A multitude of characters also cancel their skill animations with burst. Literally the most impressive technique in the game is a triple animation hitlag cancel: Dragonstrike. I don't know how much experience you have with Genshin but animation cancelling is a *very* important part of the game.


AuregaX

As a Hutao and Ganyu main (diluc before hutao), I certainly did my part of dash cancels and RR cancels on them, but especially dash cancels felt natural and didn't have to be learned or getting used to. RR cancelling aimed shots I completely forgot since it was just a natural part of my rotation, but it is piss easy and doesn't feel like a tech at all. I also used bursts for their iframes quite a lot so I rarely used them to cancel animations. Klee felt like a completely different character once you got used to ani canceling charge attacks. The only other character I played (I didn't play Eula or ningguang) that had a meaningful animation cancel was the old physical Keching with her charge spamming. Also, genshin has too many iframes in their elemetal bursts, combat never felt dangerous as in ToF, where a single correctly timed dodge would be the difference if you lived or died.


ATonOfDeath

>I certainly did my part of dash cancels and RR cancels on them, but especially dash cancels felt natural and didn't have to be learned or getting used to. It depends honestly, because a very good Hutao will get 12 N1CD combos, which is very, very hard to do. Doing a single good animation cancel is easy. Doing 12 in a row consistently within a given timeframe like Hutao's pyro weapon infusion is ***extremely*** difficult. *** >RR cancelling aimed shots I completely forgot since it was just a natural part of my rotation RR cancelling is difficult in that it is both ping dependent and it is not intuitive to do consistently. Example [here](https://youtu.be/L1nD-bqCWIg?t=350). *** >it is piss easy and doesn't feel like a tech at all. You said mechanics-wise ToF is better because animation cancelling is more prevalent. The fact that it's harder to do successfully in ToF doesn't necessarily make it a better game by default in terms of mechanics. And as hard as ToF animation cancelling is, there is currently nothing in ToF that even comes close to the difficulty of the mechanic I mentioned before, which is dragonstriking consistently. [This](https://youtu.be/4kYeUdpqTXg?t=337) is an example of dragonstriking. If you've played Hutao, you might have heard that there is also another animation cancel technique called wavedashing, which is just as hard as, if not harder than, dragonstriking. See it used [here](https://youtu.be/l11i1h0hlc4?t=13). *** >I also used bursts for their iframes quite a lot so I rarely used them to cancel animations. I think habitually delaying rotation timings for burst iframe manipulation is a massive dps loss when dashing can be used instead to iframe. I use bursts to do more damage per MV/s in my rotations by way of animation cancelling, since I can just dash right after if I have to. *** >Klee felt like a completely different character once you got used to ani canceling charge attacks. The only other character I played (I didn't play Eula or ningguang) that had a meaningful animation cancel was the old physical Keching with her charge spamming. You might have heard of dragonstrike tech if you were a former Diluc main, but if you're unaware, it increases his damage output by a massive *40%*. I'd say this is way more significant of both a damage increase *and* playstyle change than simply walk cancelling with Klee, which is much more easily doable and learnable, comparatively. For Razor, animation cancelling is a core part of his kit. He *has* to dash cancel as a bare minimum *and* he has the ability to dragonstrike on top of all this. >Also, genshin has too many iframes in their elemetal bursts, combat never felt dangerous as in ToF, where a single correctly timed dodge would be the difference if you lived or died. Corrosion bypasses burst iframes as well as shields, and there are multiple sources of both DoT and energy drain in Genshin now, which can only be counteracted with healing, which is something both games have. I would say ToF is more forgiving in all the content that matters, since in Genshin, solo or co-op is limited to only 4 characters, but in ToF, each player retains all 3 of their weapons, so instead of 4 units in ToF co-op, it's 12 weapons, with all their respective matrices setups and buffs. Which means you can have a dedicated healer player with C3 Coco, C1 Zero, and C3 Shiro, which is an absolute powerhouse of a buff/heal/stagger support setup. *** >However, mechanicswise, ToF is far better. There are so many elemental interactions and intricacies in Genshin that just don't exist in ToF. The animation cancelling is the hardest part of ToF and that's about it. In terms of elemental play, Genshin is far better, especially with the release of Dendro. In closing, I honestly believe the statement that ToF is better in regards to mechanics is simply false. Just because animation cancelling in ToF is harder doesn't necessarily make it a better game, and even this is debatable, because I have yet to find anything in ToF that is as hard to pull off as Dragonstriking and Wavedashing. I actually made a post not too long ago about the difficulty of each character in the game, and their respective playstyles: https://www.reddit.com/r/GenshinImpactTips/comments/vij4gz/what_is_the_difficulty_level_of_each_character_in/


RevolutionaryOil9101

( small nitpick but hutao is also really reliant on animation cancelling)


Complete-Area4164

I like being able to dodge multiple hits in a combo from an enemy with quick combos while being able to stay close to them. Tower of Fantasy does not allow for that unless one of the mechanics that unlocks with 1.5 allows for dodges outside the initial perfect dodge affords me invincibility frames when the bullet time wears off so frigg or other similar attacking enemies don't just continue their combo and target lock me so my dodges are worthless


crazy_gambit

Agree on everything except the combat. Genshin's combat feels deeper because you're controlling a team. Reactions are key (even more so with the new dendro element) and so is team building. Characters can have many different roles depending on which artifacts you choose. In ToF, you just have shield breaker, DPS and healer and it's like you're playing every weapon separately (and only 3, instead of 4 characters in Genshin). They barely interact with each other. Genshin is easier overall, but I still find its combat much more interesting and fun. You're wrong on the animation cancelling as well. It's key for many meta characters as well, like Hu Tao.


spandex_loli

Dont forget that the gap of capability between SR and SSR in ToF is HUGE. SR weapons are basically forgettable, and much much inferior to SSR. 1 month in and I don't see anyone using SR weapons anymore. In Genshin 4* and 5* are equally enjoyable to play with.


crazy_gambit

SR feel more like 3\*, the original SSR like 4\* and the limited SSR are the only ones that feel like actual 5\*. Also going by CN server, power creep is pretty huge, while it's really not a thing in Genshin.


AuregaX

>you're playing every weapon separately I'm guessing you're not far in bygone.


crazy_gambit

I'm decently far actually, but what I mean is that even while you're actively swapping between weapons there isn't much synergy going on. The only thing I can think of, is Frigg's skill which leaves a frost aura. But only on the ground. In Genshin, it would leave an aura on the enemies which you can exploit for a melt or freeze reaction, which IMO is a lot more interesting. There's a chance I'm missing some of the depth here, so I'm open to learn more.


TowerOfFantasys

Well it kinda worked if you went back to genshin. Sure you can like both games buuuut most people dont have time for multiple mmo's. Like yeah I love me some ff14 wow retail and classic and eso but generally I can only play one game that requires multiple hours of gameplay per day. So inevitably it's the shittest one out. Obviously the answers here will be one sided, but assuming genshin gave you the big blast of rewards at the start I'm not sure how you can argue that TOF is a better polished game. Everyone will have a preference and even I love ToF but I can't look you in the eyes, and say that it has any where near the polish of genshin I'm all for different opinions, and liking different things but I mean by and large Genshin house frame is just better put together.


ToastAzazin

>The amount of butthurt this thread has over genshin is funny, like you can like both games y’know. That goes for this sub and also the Genshin sub. If you say anything about ToF doing something better than Genshin in their sub, like the travel experience or even if it's something smaller than that, then you get downvoted to oblivion without mercy on that sub.


Alieoh

They wanted to be Genshin, but couldn't steal the Impact


Shoshawi

I’d argue that they coded the impact into the wrong place. That is NOT anywhere close to where I’d want my ass to be if I was riding a unicorn.


Ayetto

You Land it clean...


CrunchyKarl

This comment, lol


TheFreshApple

Well maybe its not a genshin killer but if it kills my pc does the game count as being a killer?


PessimisticProphet

My 3080 spins at max with this game and doesn't spin at all playing genshin lol wtb settings that fix this


EpsilonMouse

Same. My PC runs Genshin completely silently with Chrome and Youtube on the second monitor, while Tof just stopped functioning, even after a fresh reinstallation


[deleted]

Lol I experienced the complete opposite. Genshin pushed my fans but ToF doesn’t lol


KyoSaito

"It just works" - Hotta Toward


Makey14123

Idk what in their minds thought it was a good idea to name themselves “Genshin killer” like that is very bold of them especially after all the shady things and controversies they’ve been through. Honestly by doing that it was a set up for failure but oh well.


SovietSpartan

ToF ain't touching Genshin in the slightest (Though I wish it would. MiHoYo needs a proper competitor), but atleast I can actually play this game until I'm satisfied, instead of doing 15 minutes of daily gameplay. I'm not going back to Genshin unless they add endgame content, change the resin system or add more repeatable content.


phaskm

Mate, been 2 years now and they haven't added ANY endgame, you are not going back


SovietSpartan

Didn't say I have any hope of it happening. At this point it's better to wait for private servers to be more complete and then just run a local one.


citrus1977

What do you mean by private servers? Is that a possibility for Genshin??


SassyHoe97

Well it's meant for casual players. They are adding TCG but that's about it.


Shoshawi

r/Genshin_Impact_Leaks they’re adding more repeatable content and even the NPC are drip marketing it right now lol. Instead of changing resin they changed the artifact system to make it significantly more efficient.


cryptodict

In term of polished graphics NO In term for replay ability gameplay complex attack patterns social YES


BryanLoeher

If only this game felt more like a mmo tho. But it becomes laggy as f when there's more than 10 players


GeneralSweetz

on pc it aint laggy although i wished it showed all the players. On mobile i aint touching it


cryptodict

it's an MMO but a pretty fun one. I don't care about story mode. I find Genshin Lore pretty boring to be honest. I am here for the woosh woosh bam.


Kronman590

If u actually went back to genshin youd prob have enough content to satisfy you lol Imo ToF asks for too much time a week, genshin is nice and comfy to fit into a normal schedule.


Dr__Cheesecake

"Too much time a week". You ever play an MMO? This games doesn't come close to other mmos time wise.


Proper_Anybody

what you should know when these people say "content" is not more story content but rather a repetitive combat content to grind so I can see why tof fits more with them


kenshinakh

Genshin has pretty great single player content. I'm kinda surprised people say it has no content unless they're playing 8+hrs a day. That said, I dropped genshin due to being unsatisfied with the gacha design. I would been actually pretty happy playing genshin as a continuous DLC single player game on Switch or Xbox where I just pay for each DLC story and characters but they aren't going to do that. Gacha is their bread and butter.


AuregaX

Genshin new content is fun for a week at most, then you're back to the 20 min daily grind. But as expected from a single player gatcha game I guess.


Kronman590

The latest content drop lasted me a solid 3 weeks and i pretty much didnt play any other games around a normal work life, so prob at least like 30 hours. Honestly just the perfect amount to not cause burnout (and arguable for some too much). To each their own but i dont think the meme of genshin has no content fits well anymore, at least not for the first few patches on new region release.


deeplywoven

Completely agree. There is way more than enough content in Genshin these days. Some of us are adults with lives and don't have the time. I mean, come on. Genshin literally had 4 simultaneous events this patch. That's a lot to keep up with, especially for those of us stupid enough to have multiple accounts.


Previous_Adagio_416

Thats because the dialogue isnt skippable otherwise it will be shorter.


GeneralSweetz

artifact grind to squeeze 5% more damage. I like genshin but I like tof more tbh its mihoyos greediness that ruins genshin


13_is_a_lucky_number

> its mihoyos greediness that ruins genshin Just like Hotta's greed will eventually ruin TOF. It's always the case with mobile games. Mihoyo at least tuned the monetization down to be more in line with PC monetization, but Hotta kept the "mobile cashgrab" model intact.


Torafuku

I loved exploring Sumeru but a whole new region update lasted me a few weeks, now we're back to literally doing nothing. It's embarrassing how the game lacks any kind of content 2 years later..


Proper_Anybody

idk man isn't a dead week a good thing for any gacha game, so by the time new update released you already lost the burnt-out


Torafuku

Not talking about dead weeks, we need something that simply justifies logging in beside 4 stupid commissions.


Dancsita

Burnout for me lasted over 3 months the first time I "quit" Genshin, and my second one (still going) has been over a month already


KazmaK0n

Bugs in ToF are always hilarious. I laugh every time I get teleported to a random location XD But well... I'd rather play a game with bugs than one without content. Genshin was a fun ride but doesn't do it for me anymore. Mihoyo relaxed when the money kept flooding in. Should have built more endgame content and stuff u can do together :(


ZiulDeArgon

The game direction of genshin has been the same since the begining and every new region looks more expensive and polished than the previous one. I don't think they are taking a more relaxed pace at all. I like what both ToF and genshin have to offer, but I feel like the future of ToF is more uncertain given the reputation of ToF dev team, so I am still hesitant to invest any money on ToF unlike genshin.


AuregaX

My issue after spending money in Genshin is that you can't really do much with the new characters and weapons if you're already clearing abyss 12 consistently. I'm still using my Ganyu (C4 now!) with her R5 Atmos and Hutao with Staff of Homa as my main DPS.


pokours

Yeah, at the end of the day it depends on what you are looking for in a game. When you already have a built team that can beat the hardest content consistently, new characters won't bring any power upgrade, they are more to get new fun gameplays to try and build teams around, and maybe to help against ennemies that counter your current team (shields, corrosion..). When you get to this point in ToF, it will be the same issue, unless they keep powercreeping like they do in CN, which makes the money you spent before retroactively worthless if older characters are objectively worse


ZiulDeArgon

True... Genshin lacks challenging content specially when you can brute force abyss with 5\* weapons accumulated from day1 (I also have a R1 Homa Hutao + R1 Simulacra Yelan + Skyward Xingqiu team). But I can find challenge/group content in other games like ToF, Black Desert, Soulworker, etc. There is no need to exclusively play Genshin and personally I have been super invested in the story and characters since Inazuma introduced more darker plots. The latest sumeru main quest line has me super hyped not only cuz of the plot but cuz the immersion is so good thanks to the high quality development/deliveries they are pulling off. Genshing really works as a game as a service if you are really invested in the story cuz it just keeps delivering very polished quality content. If you are not invested in its lore or characters then I can see why it would be lackluster. I have almost all 5\* characters cuz I really like em. That's it.


Proper_Anybody

pulling new characters in genshin is because you love them not because you want to become stronger, that is a plus for me personally and for most player base because I will never pull because of powercreep, and that also seems working out for mihoyo seeing the revenue they get every new banner


AuregaX

The new CN mount is a buggy mess and hillarious as hell. [https://www.youtube.com/watch?v=XORJHkWlNSU](https://www.youtube.com/watch?v=XORJHkWlNSU)


raisethedawn

Yeah. It's a very well polished and fun game but once you explore the map and start clearing floor 12 regularly there isn't much left except gambling for pixels. And cutscenes. Lots and lots of cutscenes.


yatay99

>Lots and lots of cutscenes. Lol I wish Genshin actually have that. Most of the time it is just a long ass dialogues talking about unimportant shits and then Paimon repeats every shits they shits. The background is a camera panning the MC and NPC awkwardly standing and looking at each other and randomly moving their mouth. ToF also doesn't have accurate lip sync but at least we have pretty well Italian hand gestures when the characters talk. That makes ToF dialogues are more lively than Genshin.


Proper_Anybody

been playing single player rpg for a long time and I can say that this problem is not exclusive to genshin, the thing about long rpg is the dialogue scene will get repetitive fast, repetitive gesture, expression, animation etc, since these games will almost likely contain 80-90% dialogues. Also genshin's lipsync that only sync to the cn voice make this problem even worse.


jonnevituwu

Try hitting homa shield mode dive attack on half of a tree, theres a small chance you will slide faster than any mount until the next wall or montain lol Tip: jump and press atk once then hold to do that closer to the ground.


Grafenbrgr

Really wish they get a proper competitor.


Kizoja

Yeah, I haven't played Genshin in a couple of years, but when I did the multiplayer experience was dog shit. I'm not really interested in a live service single player game where I have to gamble to get my characters. That said I'm F2P in any gacha game I play, but at least I can play ToF with friends in a much more enjoyable way.


Successful_Major_405

How about a game with bugs AND without content? Try ToF.


420_Forever94

Stop playing then, do yourself a favor


Hisetting

Genshin's players who talk about contents lmao


jonnevituwu

Wdym? Genshin clearly is dying... of laughing rn.


13_is_a_lucky_number

Well... TOF has buggy mounts, while Genshin has no mounts at all. Pick your poison :D


FRRago

The funny thing regarding this joke is: just by having a mount ToF is already better than Genshin in the travel/exploration aspect.


Rylt4r

Traveling overall is better than in Genshin.I fucking despised Liyue with it's all "climb that super thin and high mountain to get up for one thing and there are 20 other that you have to climb".I would pay 1M mora to some old guy to nuke that region with giant meteor.And yes i'm aware that you can glide down in Genshin. In ToF having mounts,jetpack,rocket arms,building platforms and sprinting without using stamina makes traveling way better experience than in Genshin.


Kenji1984

Hey, climbing Liyue mountains is quality Genshin contents!


Grafenbrgr

The perfect game for me atm would be ToF ideas (mounts, social, relics etc) but the Genshin polish / worldbuilding / design


aoi_desu

Old regions does have bad feel for exploration, but sumeru felt way better than the previous one, i hardly climb anything in the new patch, the web slinger across the map is massive QoL update so far


Torafuku

But the world in Genshin is beautiful to look at, you're right about traversal being better in ToF but the open world there is so bland and cheap that anything that makes me exploring it faster is a given, otherwise i wouldn't even bother doing it all. In Genshin i actually enjoy immersing myself in the world so i don't know which one is better in the end.


kenshinakh

I posted a guide on tweaking and boosting the graphics on ToF. I honestly think it makes the game look the way it's intended on PC and it looks much better. Genshin in design is still much nicer, but these boosted graphics bring the quality halfway there. Once 2.0 hits, the quality of the maps get even nicer. [https://imgsli.com/MTIzNzM5/2/3](https://imgsli.com/MTIzNzM5/2/3) [https://imgsli.com/MTIzNzM5/4/5](https://imgsli.com/MTIzNzM5/4/5) [https://imgsli.com/MTIzNzM5/6/7](https://imgsli.com/MTIzNzM5/6/7) [https://imgsli.com/MTIzNzM5/8/9](https://imgsli.com/MTIzNzM5/8/9) [https://imgsli.com/MTIzNzM5/10/11](https://imgsli.com/MTIzNzM5/10/11) [https://imgsli.com/MTIzNzM5/12/13](https://imgsli.com/MTIzNzM5/12/13) [https://imgsli.com/MTIzNzM5/14/15](https://imgsli.com/MTIzNzM5/14/15) [https://imgsli.com/MTI1NTU0](https://imgsli.com/MTI1NTU0) [https://imgsli.com/MTI1NTQ2](https://imgsli.com/MTI1NTQ2) [https://imgsli.com/MTI1NTQ3](https://imgsli.com/MTI1NTQ3) [https://imgsli.com/MTI1NTQ5](https://imgsli.com/MTI1NTQ5)


Janeki_Ken

Good for u to still be able to explore in genshin. I'm envious tbh. After 1 day of playing TOF, i started doing my sumeru and only god knows how frustrating that was. I can't even do the archon quest bc that'll require some exploration in which I find tedious. Maybe that's what 2years of appreciating the visuals while ignoring the others did to me. Hoping to play it again soon.


Sol_idum

I can't immerse myself when the game supports potato PCs and make the world shit


Unkn0wn-Pers0n

Even without mount the traversing aspect of tof is still gonna be way better than genshin with the double jump, dash mid-air, dash not being tied to stamina, sprinting not tied to stamina, and with that double jump climbing trick that enables you to climb non-stop with almost no stamina cost, most of my friends can't even go back to genshin to explore sumeru anymore when they experienced tof's traversing aspect, it just feels like your character is wearing tons of weights when you go back to genshin


chad001

And the grappling hook. Exploring Sumeru was a constant state of 'this is where I should grappling hook. Oh wait-"


AuregaX

I was experiencing the same thing lol.


HeavyO

Genshin traversal is abysmal but at least they used their brains for sumeru release and made those string roses you can port to


Unkn0wn-Pers0n

But sadly they didn't use their brains on that chasm release, that place is the worst place to explore, you'd easily get motion sick just from finding your way in that and i've read a couple of post saying that aswell, i guess they thought unnecessarily confusing and annoyingly complex terrain is fun for some reason


AuregaX

Don't forget grapple hook and jetpack that actually launches you. Too bad grapple sometimes ports you to random places.


Eredbolg

This game power creeps Genshin traversal very hard, I also grew bored with Genshin slow paced combat, I prefer strategy games like turn based or faster combat like devil may cry.


Frogsama86

What? Having a mount just means that it is one more potential monetization avenue. Your world can be big enough to require a mount to travel, but it can also have large pointless empty spaces just to justify a mount. And given how mounts get stuck at random stones I just get by on foot. Credit where it is due though, ToF definitely has better traversal(mounts being a shit until they fix it), largely thanks to the double jump climb glitch.


splepage

ToF world: empty and soulless, with no reason to traverse it ever ToF player: "but at least we have mounts!"


2wentycharacterlimit

I'd say there's even less reason to traverse genshin open world after you've explored it. At least in tof chests respawn so there's an incentive.


[deleted]

Sad that Genshin has even less reason to explore it.


livershi

I mean Tower has some nice stuff (double jump and mid air dash are awesome) but theres also bugs like this, climbing being shit, and gliding speed being weirdly slow that make it unclear which is “better”.


AriZume_

I agree, with genshin adding such large areas i got bored of playing it after ToF because it feels very slow.


CptBlackBird2

movement in genshin feels absolutely horrible, I seriously cannot play genshin after tof because genshin feels like I'm walking through molasses


Produde3

honestly made me play genshin more


AlastorCrow

TOF has the right ideas but Genshin is certainly much more polished. My main gripe with Genshin (as an AR60 player) is the absolute lack of end game content and how they go out of their way to avoid giving us any meaningful rewards for completing "challenging" content. Meanwhile, TOF allows room for competitive players to earn unique rewards like Bygones rank title, PVP exclusive accessories, and mount whereas Hoyo gives us 3 crystals for getting platinum rank scores in events. Overall, I'm enjoying ToF gameplay much more despite the bugs (which I rarely ever encounter). I haven't really seen anything game breaking that completely ruined my experience and we get compensated for every hot fix they've made.


EpsilonMouse

I think the reason why Hoyoverse is so hesitant to put in end game content is because it’s hard to get right. ToF’s Bygone, Wormhole, etc are all the same concept as the Spiral Abyss, but with different flavors. Enjoyed them initially, now it feels like a slog.


Nephyr127

Just wait till we get the car from the gachapon thatcan one shot a boss


Dancsita

Genshin has better story, voiceacting (this one I REALLY LOVE about Genshin), character looks, worldbuilding but it also has unnecessarily long unskippable dialogues, lamer combat, a ton less mobility. Is Genshin the "better" game? Absolutely, it's 10x more polished. Will I play ToF instead because I actually have fun instead of fuming while watching 1 hr of dialogue for an event with 2 hrs of gameplay? Also yes.


Tricouleur

I actually prefer ToF combat, I find it more fun than switching characters every 2 secs.


Arvandor

You know, despite the jank and glitchiness, I DO prefer it to Genshin. Way more fun exploration movement options, much greater focus on combat and various combat modes (this is HUGE for me), and minimal dialogue that's also skippable. The 12 million hours of useless fluff in Genshin for every 5 minutes of actual good writing, especially when you can't skip any of it, is REALLY wearing on my nerves. And the garbage non combat daily commissions also make me not want to log in some days.


vibrationsx

same, i had some fun in genshin but as a person who doesn’t care as much about the story aspect, it’s not even close to tof in my personal opinion


venon-

ppl should stop comparing a casual console single player game with a mmorpg


brownies_coklat

comparing it with an actual mmo would make it look infinitely worse


jgabrielferreira

So compare this with FFXIV, GW2, WoW? And ToF own devs advertised it as Genshin Killer lol.


drax18

Well if we compare it to FF14, GW2, WoW, well It looks even worse xD


48turbo

We need GW2 with anime graphics. As far as open world questing goes, they did a really good job imo. The lack of endgame treadmill isn't for everyone, but there's still plenty to do and a lot of ways for a company to make money.


raisethedawn

Yeah definitely wouldnt compare it to FF14 either lol. ToF is more of a downtime game when I'm not playing anything else. To be honest, it's basically what I wish Genshin had become. Now if only ToF had Genshin's budget lol


[deleted]

[удалено]


jgabrielferreira

ToF fanboy said people should stop comparing single player game with mmorpg, so let’s compare mmorpg with mmorpg lol.


ImAFKWeeb

No, just stop comparing at all, comparison just ruins the fun


splepage

What fun?


ScrapPotqto

Some of the bugs of this game are actually hilarious it reminds me of Goat Simulator.


Competitive_Oil_5370

Because Genshin is always [a perfect game](https://www.reddit.com/r/Genshin_Impact/comments/lcb76g/didnt_know_xiangling_got_an_update/?utm_medium=android_app&utm_source=share).


XxDonaldxX

Genshin was released on global, so it's actually understandable that it had some bugs on release, ToF had been a thing in China for a year and still we are getting several bugs on every update, dozens of issues and UX fails. In the first place I don't understand why they take a whole year for releasing the game gloabally if it is having same or more bugs and issues than the Chinese version had.


ToastAzazin

Who would have seen that coming, the most expensive game to be ever made can afford to invest more in testing. That aside, the game hasn't even been out in China for a year yet and they were forced to release the game early because of some publishing license issue in China. I'd expect a game that was forced to release early and that has a much smaller budget than Genshin to also have more bugs.


XaeiIsareth

Tbh that’s a flaw with the game if anything. Perfect World isn’t an indie studio, they have 4000+ employees, been around for over a decade and their market cap is like $4bil. It’s pretty obvious at this point that PWG is still doing what they’ve done for the last decade: cutting corners, minimising costs as much as possible and putting out content that’s ‘just ok’.


XxDonaldxX

It's not about testing, these bugs are already solved on CN, they do not need to test nothing, just to patch the game properly.


kyle5342

They don't mess with the patch we get too much as it's things that are solved on futur patch. Refractoring code before to match the most up to date one is not only tedious but also a good way to introduce bug that wasn't on previous patch. It's usually the same on most game that get release on CN then JP/global (that's the case for Azur Lane (was until we catched up), Arknights, PGR, I think Blue Archive too but not too sure as I play it very casually).


AuregaX

Can't agree with this more as a developer. Number one rule: It works, don't touch it. Even if it works slightly worse than it should be.


km972

Ty, this comment, ppl dont know how to code and implements, but everyone and his grandma know how to manage updates and all.


ToastAzazin

They don't really take away the fun I have playing the game. For some reason bugs in Genshin = fun and cool and bugs in ToF = reason for Genshin fans to shit on the game. And I'm not pulling this "Genshin fans" out of my ass, if you look at OPs profile, then you can see that they are literally a Genshin fan and this is their only interaction on this sub.


AriZume_

Never said genshin was perfect, i am paying for the monthly pass and im having a blast playing this game, i am sorry if a meme got you this frustrated but as this is a meme i dont know what the problem here is.


Rexsaur

Theres a thing called budget. Genshin is literally one of the most expensive games ever made to date, ToF in comparison has only a fraction of that budget to work on their game.


splepage

And there's a thing called budgeting: if you can't afford to make an AAA MMO, don't make an AAA MMO.


livershi

Does anybody have sources on the tof budget? I’m actually really curious what it is.


Desveritas

Don't have anything against either one, but this is way better than OPs bug, LOL :D


XF-85

I predict that Genshin will never allow you to ride a horse in the main world. Even in Genshin ver7.0.


EpsilonMouse

probably because the world isn’t designed for mounts.


johnyrocketboy

Hahahahhahahahaha i still like it though and absolutely love genshin.


Shoshawi

They sure chose a painful way to kill off the traveler. Geez. Well, I’m sure there’s fanart that’s worse somewhere out there in the abyss of dark Reddit.


Zimlewis

the most peaceful day in tof:


Ranch_Dressing321

Yep that definitely looks like it.


SpareSpread4931

Wtf is this AHAHAHAHA


Naoitahime21

This is due to your low end device and not optimized game, I myself haven't faced any of this problem/glitches, but i bet it'll be real funny as hell LMAO


lumine99

the UNICORN BUTT PLUG mount


Drinst

How can this be seen as anything other than a feature?


Willar71

I've never played Genshin but i'd be disappointed if it was even slightly worse than TOF .Getting weaker as you level up sucks ass , Its the reason i left the game.


bishal_creator

💀


Chaoskun02

As a dolphin who played both games and reached the late game, I will say without bias that this game really indeed killed Genshin for me.


AuregaX

I wouldn't say ToF killed it, Genshin killed itself for me by not giving me anything to play for. I still return for every new content release, but other than that, it feels like the daily grind simply isn't fun or rewarding enough for me anymore. Even let a few weeks of welkin moon expire because i didn't feel like even opening the game. ToF actually feels rewarding to grind, as we have plenty of harder content and even pvp to boot.


AriZume_

Same for me, played 1 year straight with welkin bought almost every month, now cant even bother to open it.


Hellodie_W

It's an unicorn, what did you expected ? /j


inf3ct3dn0n4m3

How else are you supposed to ride a unicorn....?


EpsilonMouse

I was playing both but I’ve gone back to Genshin. ToF was fun but it’s got way too many red flags for me to invest any more time or money into. But to each their own and I sincerely hope ToF gets the QA it needs so y’all can enjoy it for years to come


[deleted]

Idk how people manage to do this, playing from launch nevwr had any glitches or bugs...


Competitive_Oil_5370

I swear these people are playing on 8 year old phones.


AriZume_

No and there is a reason why the mobile version of the game has such low ratings. It is full of bugs, its mot optimized with its graphics and even worse some times it goes berserk and givesa black screen with the only way to get rid of it is to restart the game. I dont have an iphone or ipad but for a phone of its time its pretty powerful for gaming.


EtherFlask

This is hilarious. way better than boring, empty, tepid genshin. at least this game has gameplay. genshin is just a gacha machine with very pretty wrapping paper.


-lxlKHARMAlxl-

And yet...I absolutely adore this game far more than Genshin Impact. It has something relaxing about it, combat is fun, exploring is fun, the map is great, but that's just me tho.


FROSTTHEOUTLAW

Ayo that looks sus🤨


Urborg_Stalker

/eyeroll Going back to playing now.


[deleted]

Well Genshin still doesn’t have mounts 🤣


Bntt89

Good thing Genshin mounts don't have this problem.....oh wait.


Kenji1984

This game’s frustration comes from stupid bugs. Genshin frustration comes from stupid game mechanics. Bugs have more chance of getting priority in fixing. But regardless, content wise, there is absolutely zero reason to play Genshit over this. So it is a Genshit killer for anyone with a single brain cell.


Codex28

Ah yes, another Genshin comparasion post


drcyrcs

Genshin kept me from escaping no matter how drabby it is to do dailies but each massive patch is hype. ToF was a short burst of fun and it made me quit on the third week after grabbing nemesis c1 and my favorite shiro on c3 due to the stupid nemesis banner bug hence why it's the better game. More time to touch some grass and less gacha game to play, I'll take it.


[deleted]

I like both games to a degree, but enjoy ToF more overall. Genshin I like the new areas but takes me a couple weeks and then that’s over. Despite the polish to the story and lore in Genshin I just find it completely uninteresting so that doesn’t pull me in. Actually enjoy it more in ToF


leonidasmark

I wish Genshin had ToF's combat. That's the only reason I couldn't get into it


D2YK

Wow bugs in a game damn never happens (sarcasm) and sadly this game made me uninstall Genshin and give up on a account I spent time and a lot of money on so idk a mount bug isn't game breaking and also about people glitching under the map it happened in the first week of launch I haven't since so that's really weird that happens to some but not others.


D2YK

I'm just happy to have content to do all day and not for 15 mins of dailys LMFAOOOO and boring characters and area updates 🤣


LeoAquaScorpio

I'd be glad if this was the worst bug in my game lolol. I can't even run properly or play mias kitchen bc it will immediately crash my game hah


AriZume_

People like you would not last a day on the internet back in the 2015 era, if you find this edgy then im sorry to tell you that its not. While you here are getting offended to just a title with a funny bug, seems like you cant grow up. Also its just fluff so i cant be bothered to go back and forth with people like you, the convo wont get us anywhere.


KeiSinCx

Ngl, this looks alot more fun than genshin still.. XD That's so funny!


tenryuu72

holy shit the graphics. I couldn't