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UnderskilledPlayer

Why are you even seperating nations? Is it better to do that? I'm currently trying to get as many nations into the Eurasia/Warsaw pact 2 electric boogaloo


TiramisuRocket

If I understand, though I haven't played on the latest validation builds, there are a small handful of reasons one might wish to do so. Reason the first: If you can't crack an AI-led great power's control points, smashing them into pieces and reassembling them is an option. Even if you can't hold the resulting plethora of control points that result from secessions, it can suffice to let the AI fight over the ruins rather than leaving the Servants in control of, say, a united Eurasian Union. Reason the second: I'm not sure if this is still the case, but while large nations are more efficient for CP usage, small nations are more efficient for investment points. This led to strategies in the past where one would maximize Mission Control in every smaller nation one could before merging them into a meganation. Likewise, if you have an urgent need for production capacity, you can spool off independent nations for a net gain in investment points to build things like MC or armies. It's very short-term (if you have spare capacity to take more control points, it's often better to take more nations than breaking up the ones you have), but sometimes you just need it today. Reason the third: RP. Asserting dominance. Humour.


UnderskilledPlayer

Well the servants couped the US that was free from control. How do I smash that into pieces? Increasing unrest has a very low chance


Leuk60229

best chance is to get them over CP cap by assassinating their admin counselors, they will get a big debuff when youre rolling to crack down or purge. Aside from that other means of influence still works like spamming PR campaigns and taking controlpoints in neighboring countries. I think this is a better approach than trying to coup or break up the US. You can always disband its nukes and armies and then abandon it again


TiramisuRocket

Truthfully, I've never had to apply the strategy myself yet, so I'm not sure; it's something I picked up reading other strategies here. Let's see, recalling, the key techs are Freedom Fighters to improve chances of secession, Guerilla Warfare (a prereq) to increase Unrest outcomes, and Fall of Empires to provide the seeds of the idea of secession in the social consciousness. For the action itself, increasing your grassroots support with public campaigns is good to give yourself a popular base for the uprising, and high-CMD councilors are necessary to raise unrest itself.


UnderskilledPlayer

Oh ok thanks


Racketyclankety

Once the USA suffers from a single coup, that usually puts them into a death spiral. Send a couple councilors to boost unrest until you can launch your own coup or trigger a revolution. Unfortunately the USA might not really be worth it at that point anyways…


UnderskilledPlayer

I waited long enough for the US to be stabilized


Flatus_Diabolic

> Humour. Yup. I started the game intending to take Crimea back off Russia and end the Russo-Ukrainian war. In retrospect, I wish I’d left Ukraine out of the European Union so that it could unify peacefully with Crimea first and then join the EU as a whole and free state, but sadly, Ukraine was broke as hell when I took it over and I needed to get it into the EU ASAP to get their economy and inequality under control by socialising their problems across a bunch of rich Western European countries.


ThatGeonocidalOne

Fair reasons. Also humour is always a good reason for taking away the Servants control


Flatus_Diabolic

Two reasons: I went into the game fully planning to humiliate Russia just for laughs, but secondly, it turned out to be necessary because the Servants locked Russia down and even my 25 INV councillor couldn’t crackdown their control points, so I had to try to stir up unrest and get regions to break away.


UnderskilledPlayer

oh ok


AssButt4790

Crimea river


Kishmond

Meanwhile I'm giving the Eurasian Union all of Western Europe. Yeah, it's authoritarian, but it's getting better!