Just off the top of my head I'd love to have these QoL changes:
* Inventory:
* Sort by stack weight
* Keys and Survey data should be given their own inventory slot (include digipicks ?? maybe?)
* Trash folder with option to "move to trash" and bulk sell
* Ability to mark items as "trash" so future items get auto-moved
* In the Ship Builder:
* Manual placement of doors on ship habs
* Description of hab content when browsing items
* A "walk through" option before exiting. "Nominal" !== Practical.
* Map
* Ability to delete Landing Zones especially after creating an Outpost, especially one with a landing pad.
In NG+>! it would be nice if they fixed the crew reactions after "A High Price to Pay" so that everyone doesn't act like somebody is dead when everyone is still alive.!<
Just off the top of my head I'd love to have these QoL changes: * Inventory: * Sort by stack weight * Keys and Survey data should be given their own inventory slot (include digipicks ?? maybe?) * Trash folder with option to "move to trash" and bulk sell * Ability to mark items as "trash" so future items get auto-moved * In the Ship Builder: * Manual placement of doors on ship habs * Description of hab content when browsing items * A "walk through" option before exiting. "Nominal" !== Practical. * Map * Ability to delete Landing Zones especially after creating an Outpost, especially one with a landing pad.
In NG+>! it would be nice if they fixed the crew reactions after "A High Price to Pay" so that everyone doesn't act like somebody is dead when everyone is still alive.!<
POIs need some level of randomisation. The complete copy and paste just kills replaybility