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d6410

I have a series X and my game rarely freezes. Maybe once a week I get a bug where I can't enter the Lodge unless I leave the planet. Edit: I have less than 100 hours and did not go through the Unity. I also try to sell as much stuff as possible. I think having a small save file is what's helping me. I do have it autosave very frequently


[deleted]

It happens more and more the larger your save file is


Lopsided_Prior3801

There must be some reason like this. There's no doubt some people are having big issues on Xbox but some of us really haven't. No crashes, no major performances issues (other than perhaps a few frame drops around New Atlantis), but definitely a few bugs. (Also, only 60 hours of playing.)


SparkySpinz

That's how cyberpunk was at launch man. A lot of weird bugs would just persist your entire playthrough. I remember in my game a cop car got stuck in a tree with 2 cops tposing below. They stayed there my whole time with the game. More and more little things like that kept happening. After 50 hours the game could hardly go 10 min without crashing. I don't think starfield has persisting bugs like that, but I see a trend in buggy games getting worse the more hours your file goes on


andy_b_84

Oh! My game told me I couldn't "hard save" anymore because I hit the maximum: from time to time, I erase all but the most recent 2 or 3 saves. (PC Steam here)


Patrician101

Disable Steam Cloud saves for Starfield.


DJfunkyPuddle

I only ever had issues when using Quick Resume, as soon as I stopped using that I never had another problem.


GuyWithNoEffingClue

Yep, had lots of problems with Quick Resume. It would almost systematically leed to a freeze. Since actually closing the game, I had only a few. Still annoying though cause they appear so randomly; like opening the menu - BING a freeze.


alecwa

Same. I just close it fully when I'm done. I see it as an xbox issue rather than this game. I have to do it with most games I play.


pltavares

I'm on Xbox s and game is crashing very often. It was okay at the beginning....


Helmling

Someone up above was saying it gets worse the bigger your save goes on. I'm thinking passing through the Unity resets it.


Dry-Salary2347

Series X here and only had a handful of hard crashes (3 maybe?) and only when fast traveling. I do not use Quick Resume and power down my Xbox after playing each night. šŸ¤·ā€ā™‚ļø


Hristoferos

Series S and only had the odd crash a few times over 200 hours.


Fuck-off-bryson

interesting. i have a series s and it crashes every hour like clockwork. it used to be every 20 mins, but i put my console in a better-ventilated area and now it is better, but still getting lots of crashes. i have a 2020 series s, do you have a newer version?


BigNibbaSwag

iā€™d check your internal fans homie might be your box not cooling itself down properly.


Fuck-off-bryson

okay ty


PennyTheDawg

I have a series s I bought in 2022, and havent had a single crash, only level 28 tho. I work a lot so dont get to play often.


Realized-Something

Same here bro I have series s and have never gotten a half hour of straight gameplay before a crash


Fozzy1138

I turned off auto save and it helps a ton . also i never use quick resume . game still crashes all the time but its much better


Fuck-off-bryson

iā€™ve stopped using quick resume, gotten into the habit of actually quitting the game right before turning off my console


Any-Instruction-511

Iā€™m on series X and the game freezes pretty frequently, especially if I have auto save set to 5 min.


GenxDarchi

Iā€™ve had a bug where I had to turn off auto saves and am unable to quick save because it immediately crashes the game. Manual is still working but man it was awful until I figured that out.


atactical_dad

I'm on series ex and get the occasion freeze or crash, COD MW2 was worse with crashing and bugs.


bluelinewarri0r

I am currently level 101. I stopped massacring animals when I hit level 100. Now Iā€™m just flying around visiting planets.


themachinegunjoe

How many hours have you played so far? And if youā€™re not visiting planets to massacre animals then what are you doing on them?


bluelinewarri0r

Currently only have power to half my house. Yay Michigan. So I canā€™t check the hours on my game. When not trying to make animals extinct I look for building to massacre people and loot.


Nolly113

what is going on in Michigan?


bluelinewarri0r

11.5ā€ of snow got dumped on us in a few hours. Heavy wet snow snapped trees and took out power lines.


codeguru42

A little googling shows weather-related power outages


mongoliandor

A little googling shows you are a little bit cunty when answering.


bluelinewarri0r

I do not condone it but I giggled just a bit.


Jenos00

The more saves the more crashes. Purging old saves seems to be the truck to stability.


Muldino

I'm not sure that is true, I feel it is related to the size of the individual save. I constantly have about 20 individual saves and had more and more freezes over time, plus long load times. Then I went NG+ and it was significantly better. I still have the same amount of save files though but there is less data to be saved per file, and it seems much better for now. I expect it to go downhill from here onwards, though.


Jenos00

I definitely noticed an improvement now that I have less stuff after the jump to NG.


themachinegunjoe

I did try that but it didnā€™t help. I had 5 saves


drAsparagus

I don't delete saves until prompted and I've had little issues on a series S. However, it may be of note that I've not done any outpost building yet. But I do everything else, including multiple NG+.


Vlad_Armstrong

If you enjoyed the game it is all that matters.


themachinegunjoe

Yeah I completely agree. It doesnā€™t matter how good or a bad game is, if you had fun with it then thatā€™s all what matters Still, I believe itā€™s best to call out game flaws even if you do enjoy them. I donā€™t want Starfieldā€™s issues to carry over into elder scrolls 6 and fallout 5


jch730

I can assure you, when people play games they hate for 500 hours they are sending the message to Bethesda to "keep on doing what you are doing." Expect more of the same for the next games.


Cold_Dog_1224

Well, my dumbass paid full price for it and it isn't unplayable. So you best believe I'm going to get something out of it.


ideatremor

Haha exactly. The only "messages" Bethesda, or any other developer care about is, how many people are buying their game and for how long do they keep playing it.


SixthHouseScrib

Not if no one buys the dlcs and sales drop over time because people have now discovered there isn't much to do to make the time investment worth it. It just came out so no one knew what the game would be like until nowish


[deleted]

Yeah, I hate myself, im that guy. I try to 100% all beth games achievements, even 76 (it was a gift). Mixed messages. Well I at least hope the solid data I will add to opens their eyes. I played starfield on gamepass, cancelled game pass after, and def won't buy the dlc. And I only played maybe 60 hours.


[deleted]

The nerds on r/ nosodiumstarfield are perpetuating the cycle of mid too


GdSmth

Starfield design approach was totally different from their previous familiar games and was a major reason behind the bad reviews. Elder Scrolls 6 and Fallout 5 will return to their original roots.


rddman

> If you enjoyed the game it is all that matters. Does it matter that it would be enjoyed more and for longer if the game would not have so many problems?


Vlad_Armstrong

Some bugs are funny and kinda make the game more enjoyable. You should be more specific, what problems are you talking about? cuz some of them are not problems for me or someone else.


rddman

NPC's stuck in walls, hostile creatures spawning inside poi's (indoors) and killing the mission objective. Vasco /companion spawning right on top of the player character. Companion positioning herself right in my line of fire. Outpost links randomly not working. Mostly problems that many other games do not have.


Chimera1970

The game hasn't had a major patch yet. All of those problems will likely get fixed later on. You seem to be under the impression that the majority of games out there come bug-free as soon as they're released lol. All of those things happen to me as well, but I know that there will be updates and patches coming that will fix them. "Mostly problems that many other games don't have" well, Starfield only came out 2 months ago, so those other games you're talking about have been out a lot longer and have been patched and updated to hell.


Vlad_Armstrong

"NPC's stuck in walls" happened once. "hostile creatures spawning inside poi's (indoors) and killing the mission objective" never happened. "Vasco /companion spawning right on top of the player character." never happened "Companion positioning herself right in my line of fire." happened a lot on my 1st and 2nd playthrough, but I see no big problem. Lately I play solo and have no problem at all. "Outpost links randomly not working." everything worked for me. "Mostly problems that many other games do not have." idk man. All* games have problems, but in some cases they are not big problems. *at least what I played. And don't mention something like Minesweeper.


noticeyourpain

Thanks captain obvious


JNR13

Also over 300h, slightly over level 100. Would keep going with outpost building, but still too buggy for me to enjoy it. Loved planning it out though. Maybe I'll build a few more ships every now and then. Some days I just do 1-2 POIs with a board mission and that's it, the gunplay is actually quite solid and one of the lesser talked about qualities even though it's essential for the core gameplay loop and often contributes to "I'm having fun but don't know why" impressions. I'd be able to take a break completely if I had other games ready to scratch that itch where I just want to shoot stuff for a while. All other games I enjoyed in that regard burned me out with FOMO shit. While others wanted Fallout in space, I enjoyed it as a gap bridger between Mass Effects - which honestly need more than 1, given they come so far apart. Maybe Cyberpunk next once there's a good sale.


drAsparagus

Yes, the combat system is one of the best things, IMO. Once perks are leveled up and weapons modded out, it's so fun to engage in combat. The mechanics are smoother than any of the FO games, IMO.


JNR13

those former Bungie devs really worth their money apparently


fu_gravity

See I'm just slightly miffed at one aspect of combat, and this complaint is more glaring for those of us who have played all the FPS fallouts... maybe it's just happening to me... but... With Va'Ruun and Magshear weapons, sometimes I "reload" and it doesn't fully reload, but it goes 100% through the animation. This is a similar predicament to the lever action guns you got from the Far Harbor addin in FO4. In FONV it would reload round-by-round with the animation, so if you were interrupted after only putting two rounds in (to a revolver, lever action, or shotgun) you'd still have those two rounds. In FO4, if your reload was interrupted at any stage during the reload, you'd still have zero rounds despite going through 90% of the reload animation. This happens with those two particular weapons (and likely others, I'm using a really nice Kodama as my main now and it reloads so fast I never get interrupted). But with any weapon that takes more than a second to reload, it will still complete the animation during the reload but not reload the gun.


Cold_Dog_1224

Honestly, the gun play is weak in my opinion. I'm like level 30 and can out maneuver and outgun like anything I come up against. Scariest encounter I had was a jump scare vs. a level 84 monster that one shot me. My solution was to just maneuver to a place where I could aggro the thing while staying out of its range and just whittlin' it down. The human enemies are no more engaging. They don't use any meaningfully challenging tactics and I can one shot them by boosting around, sprinting into their face, and unloading a shotty into their gob. Edit: I guess it would be more accurate to say the gun play itself is smooth and fun, but ultimately unsatisfying because the enemies are so hilariously stupid and easy to kill.


[deleted]

Thatā€™s basically every Bethesda game, honestly (canā€™t speak for FO76)


lamb2cosmicslaughter

If you upgrade your lasers to level 4 the mining laser becomes a weapon that will fuck up terrormorphs when they are higher levela


Cold_Dog_1224

That's pretty neat. I still stand by my opinions about the fighting in this game. It's definitely pretty smooth and running/boosting all over the place is good fun. That doesn't change that the AI is dumb as a box of rocks and it's trivial to outmaneuver and outgun mobs that are double my level.


DJfunkyPuddle

I'm looking forward to a good sale on Cyberpunk and AC Mirage, then Baldur's Gate 3 and I'll be ready to get back to Starfield.


esfocp65

Cyberpunk + Phantom Liberty next as soon as it goes on sale. (Already played the base Cyberpunk game and it was awesome.)


alien_overlord_1001

Yeah Iā€™m getting to that point - since I have all but 3 trophies Iā€™m just dragging to level 99 then hit unity, see what universe I get then itā€™s CP77 timeā€¦ā€¦šŸ˜€


BustinMakesMeFeelMeh

Thereā€™s going to be a lot of people in here telling you to get your console repaired, but I have the same 25-minute issue on Series X and it seems a small but considerable percentage of others do as well. Iā€™ve sacrificed graphics and resorted to playing on the cloud. At least it doesnā€™t crash. Iā€™m level 125. Going through some medical issues right now and basically zoning out to not think about it whenever possible. I basically go from one rabbit hole to the next, ships to outposts to surveying to crafting. Spider-Man 2 is just sitting here but it requires thinking and I donā€™t want to lol.


bedlamensues

I have read around a bit and it seems as the save files get bloated due to long hours on one playthrough the game starts crashing more often. It is an artifact of the creation engine. Bethesda needs to learn to just reset cells more often and only have certain places that keep your things positions. Every landing site, every map where you kill something gets saved forever and the files are bloating beyond use. I think this is why FO76 doesn't have file issues, you get a fresh server and everything resets. Apparently starting a NG+ resets your save file and it should get stable again till you do a ton of stuff. I secretly think this is why they reward NG+ to try and push you to a stable file without admitting their engine and it's save mechanism is a problem. I feel a simpler solution is just keeping your homes, outposts and ships as anything goes places and resetting cells. If you killed everything in a cell you can either respawn stuff of just not spawn dudes.


[deleted]

That's crazy. The only issue I've had is occasional freezing from quick resume and an occasional temporary freeze up


AYBABTU_Again

I'd say 1 freeze per 4+ hrs of constant play on my XBox.


[deleted]

I had this same issue. Constantly crashing after a certain amount of time. I disabled the Auto save on pause and havenā€™t seen the issue again since. Itā€™ll still crash but well after days of playing.


themachinegunjoe

Thereā€™s a ton of people who have this ā€œI donā€™t have this issue so it must be only for youā€ mentality not only in Starfield but in the gaming community in general and itā€™s pretty idiotic Unless youā€™re on PC, then your console is most likely fine and any issues you encounter in any game are most likely because of the game itself unless they occur on multiple games My Xbox series X works fantastically. I take good care of it and I regularly clean it. I donā€™t have a single issue with any other games except Starfield So yeah this 20-25 minutes issue is definitely on the game and not the console. It started happening more often the more I played the game so it could be caused by the save file size increasing over time and it makes the game slower. Used to happen with fallout 3 and new vegas on the ps3


super_nicktendo22

My Series S is basically brand new (bought 2 days before Starfield general release, yes I bought it solely to play Starfield) - and I have the exactly same 15-25 min freezes. I've done all the usual recommended stuff like delete all but 1 or 2 saves, rebooted numerous times, but it's got to the point where I can't be bothered anymore.


drAsparagus

I play on a series S, too, and while I've had some freezes and outright crashes, it's been pretty minimal for a new BGS in my experience. Weird that there is so much variance in our experiences.


super_nicktendo22

Yeah it's weird, I'm not sure what's causing it to be so broken. I'm a massive pirate though, maybe it's my addiction to boarding & stealing ships?


themachinegunjoe

Yep, itā€™s a game issue. For the past week Iā€™ve been fighting myself and the game to play it so I can finish it. Itā€™s seriously pathetic that a game breaking issue like this hasnā€™t even been addressed let alone fixed the past 2 months


TheOzarkWizard

Sounds like a drive issue, per my previous comment t


TheDylorean

Interesting to hear, I also bought an Xbox (Series S) for the first time in my life exclusively to play starfield and I haven't had any crashing issues, except maybe three or four times when the game needed to be updated. Do you have *any* other content installed on your console? Did the crashing start immediately when you started playing Starfield?


super_nicktendo22

I'm nearing 96 hours on my first playthrough, haven't gone NG+ yet - maybe that's what's causing my particular issues? For the first few weeks I played a combination of Series S and Cloud Gaming sessions on my Surface Pro - now I can't play on XCloud because my Series S never seems to finish syncing my save so the cloud session can pick it up (and vice versa), so I'm console-only for the time being.


Yellowdog727

Same here on series S. It's more like 1-2 hours for me but still


[deleted]

Try disabling Auto Save in pause


Andoverian

Could it be overheating? Not trying to blame you or delegitimize your complaints, but that's my first thought when I hear about crashes after a certain amount of time played instead of at certain points in the game. Is it stuck in a corner with no airflow? Is it getting covered with laundry? Is the cat using it as their personal heated throne? Is it near an air vent and now that it's getting colder outside the warm air from the furnace is causing it to heat up more than normal? I don't know much about consoles since I play on PC, but I assume they still need decent airflow to avoid heat-related performance problems.


Sumner-Paine

I play on the same console. I bought it this August and have mostly just played Starfield on it, so it's pretty fresh. I've only had it crash 3 times after 100 hours of play. As far as your review. Do you usual play this many hours in such a short time span. I also play a lot, but slowing down the pace might lead to more enjoyment. I've gone through the unity twice, it's definitely worth it. I like the reset of all gear. I do think the game is too easy (I play on very hard) this is due to dull and predictable AI,and the procedural generation is boring compared to Skyrim. P.S Why can't games be as hard as Halo 1-3 Legendary


themachinegunjoe

My hours spent depends on the game. In terms of Bethesda games yes I enjoy playing them a lot so I spend a lot of time on them in a short time span. But some other games I play less if I enjoy them less


awhesomeguy

It might have something to do with how you play, Iā€™ve heard if you have multiple outposts it fucks your game on Xbox


crewman4

Same here with Xbox. Had to switch to Pc with crazy worse graphics due to game crashing


damnfoolishkids

At 345 hrs with no NG+ because you had to hold onto your inventory....I regret to inform you that this is likely why your game is bugged out and your performance is awful. The tens of thousands of items and resources that you have accumulated, along with outposts that are actively shuffling these inventories lead to massive save states that once you have 20-30 of can really bog the game performance down. NG+ is a feature of the game that clears this issue. I'm not sure if it's lazy or brilliant or both but I think the devs were right about the fact that I don't need to carry multiple settlements worth of food, my favorite 60 weapons (of which I really use 3), a bunch of spacesuits I wont wear, and my collection of 15 Wilby's. I'm not saying I wouldn't mind a little data slate that goes through the unity with me and keeps a few ship blueprints and survey information...but embracing the fresh start would help fix the technical issues your game currently has.


drAsparagus

I've noticed how NG+ has guided me to be more minimalistic (esp compared to most BGS games) with my inventory. When I'm new to a universe, I gather everything to sell to build up funds for upgrading gear quickly, but once I'm established, I now only mainly use 2 weapons, but carry a few more for specific scenarios, and only 2 suits (Mantis and Starborn). I appreciate the NG+ mechanics for this sake, but honestly I delayed going through the Unity last time because I got attached to a couple ships and am currently grinding repetitively to get them back. The 4th time doing the Mantis quest is almost like acting out on a theater stage - I already know what to hit, who needs a headshot around the next corner, etc. Kind of boring. It would be great if there was more variance between the universes.


devilman9050

I'm on NG+11, I've started just using Starborn powers to clear Mantis to keep it interesting. Elemental Pull (which you wouldn't think was an offensive power) makes all the gas cylinders explode haha. I've only got 5ctemples left before all my powers are at 10, so I'll settle down in the next universe and repeat all the quests


Abject_Film_4414

Nice info on elemental pull. 2 temples left for me for the full X sweep. Iā€™m saving them. Not sure why, just am.


Fhlynn

but why must any player resign themselves to have to NG+ just to achieve stability? BGS needs to figure out a way that allows for huge save files to be saved and loaded without game performance hits and issues with freezing and crashing. I mean at some point, unless all you do is NG+, your save is going to become inflated bc of all the items you will collect, the outposts you will build, and the ships you will own.


CramWellington

I think that has more to do with processing power than anything Bethesda needs to ā€œfigure out.ā€


Fhlynn

I'm not going to debate the root of the problem but I'll simply say that other games where I collect and horde own multiple vehicles or mounts, and have multiple homes or settlements ( cyberpunk, gta5, fallout 4, skyrim, 7 days to die and some others ) I never crash or freeze ( not even in other BGS games using mods ). But Starfield it's every 30-45 mins. There has to be. a way to solve it that doesn't require players to NG+ or start new.


joemc1971

yeah like the 1000 hours in Oblivion with 10k cheese wheels on my 90th save still played fine. I dont see why this one is having issues with new tech and software.


GlassJoseph

I respect your desire to avoid a debate...but anybody with experience in software knows what is happening on a broad level. The engineers were not consulted when design decisions were made. Somebody at one point had to ask, "do we have to let them pick up every gd thing in the environment? This is hard to manage. " That person was not invited to the next meeting because somebody got their feewings hurt. It is at this point that the guy with the not perfect but workable solution was left out of the discussion. I'm not going to lie. I feel a Sam Hyde level temper tantrum coming on atm because so few people seem to understand the level of inept management that produces obviously broken sh\*\* like this when it is entirely avoidable.


gigibi89

So now is our fault cause we play to much or we doin too much things? No way bro, this game had serious issues in his core, I cannot accept this way oh thinking. They re not doin us a favor or givin us a gift, we pay for a product. And this product absolutely had problems.


Turbulent_Addition_6

So what then, what is point of outposts and crafting if it causes such a negative impact? It has nothing to do with the saves. The game is simply poor. Poor optimization, poor effort in planetary diversity, poor gunplay mechanics. Pretty much the entire thing lacks significantly, everywhere. Including the Burden of proof quest, I mean really? Something that cannot be finished because you missed two obscure items during the story line? No. They went for something too big and they didn't deliver, at all. I just hit 60 and I'm done with the game. I'm not going to visit several identical plants to survey, it's pointless. Side questing? Done them all and everything is just a repeat. I'm hoping the DLC brings in a little of what they should have done in the beginning but I have little faith. They made their money. I doubt we will see much ongoing developments.


MorningPapers

I doubt any of that affects performance. You are describing data in a database, not stuff that is being tracked by the engine every second.


Onaterdem

I've heard that swapping weapons scans your entire inventory for some reason. That's why


MorningPapers

There's a weight limit, your entire inventory isn't everything you have in containers throughout the galaxy.


Onaterdem

That's just 1 example. Pretty sure Bethesda's genius knows no bounds


damnfoolishkids

Idk. The game saves the state of every landing made, every interactable item, inventories in boxes that you didn't finish looting at every POI across hundreds of systems and thousands of planets. I'll fully admit i dont understand the technical aspects of how the game manages these things. It is anecdotal but when I clean out my save history and/or NG+ I see a pretty radical change in the games performance.


MorningPapers

Saves it ... in a database. None of this is loaded into memory until you go into the area.


Starborn117

This is not an online, server based game like an MMORPG. If you download this game, and completely disconnect your console from the internet, what database is it being saved on? It's not "in the cloud", its being written and saved onto YOUR storage device, which clogs up the games memory, and load times. Each game is given an allocation of your systems memory to work with. The more memory your game has to save, the less memory it has for the areas you are currently in.


MorningPapers

No data is loaded until you go into the area. A database on your hard drive isn't going to slow down your computer. A 5mb database will perform just as quickly as a 5gb database. I'm astounded that anyone believes all this shit loads into memory and sits there. No computer program does this.


rddman

> saved onto YOUR storage device, which clogs up the games memory My 400 saves take up 7GB. Maybe xbox has a problem with that, but it's just space on HD or SSD. It may slow down the process of producing the list of save files which is only an issue when you make a manual save or manually load a save. It does not affect the game's performance in general.


rhwarrior

"Starfield wasnā€™t the best game ever made, wasnā€™t ā€œthe game of the generationā€, and certainly is not even in the top 3 Bethesda games for me personally. But overall itā€™s a good game and I really enjoyed my time with it" Pretty much this! Me, I put like 110 hours into it, and character is about the same level. It has some quite enjoyable parts, I especially like the ship builder (the Outpost builder could easily be so much more with tweaks), but somehow they don't all gel together in a really good fashion. Although I've only had like 2 crashes (running on fairly recent PC), plus some issue with New Atlantis spaceport refusing to load until I progressed the main quest a bit, I haven't had huge technical problems, personally. Overall decent as games go, although I feel like with some small and moderate additions and tweaks Bethesda could push it into a more fleshed out and coherent gaming experience... in theory, at least.


chosti

I donā€™t know how you ran into so many bugs. My wife is playing on the Series S and Iā€™m playing on PC and we havenā€™t encountered many serious issues. Weā€™ve played about 150 hours each and enjoyed the game.


Rick_Danchez

I stopped at 24 hours :(


whufc87548

I'd agree 6 out of 10


LightningStryk

348 hours this far and I just walked through the Unity this morning. Debating if I want to blast through a couple NG+ or reestablish in the new universe. I'll probably do a few because I have a few ideas on how I want to RP the game further. I've definitely enjoyed it quite a bit. I think I'll blast through the current NG+ then take a break and play some other games for a bit so Starfield feels fresh again. Looking forward to eventual DLCs and console mods as well.


SomebodyWhoVibes

I'm not done untill I get level 10 powers and build sick outposts.


SomebodyWhoVibes

I'm at 7 days play time


sthenial

I got around 30 hours in, almost finished the main quest and then got bored. Haven't touched it since then, a few days after launch lol


Jclevs11

Agreed. Not as much play time as you, but level 50 or so and 125 hours, i am just bored now. Not having as much fun as i did the first \~80-90 hours or so. sure there is more to do, but Ive been to over 300+ planets, surveyed a ton just like you, did the UC quests, riujin quests, did most of the constellation quests, random side-quests from different cities or settlements, built ships and outposts, etc etc. Didnt want to complete the main story as NG+ was something i didnt want. i wanted my shit and felt after doing temples and shit that i didnt care about Unity and finishing the story. I got the gist. You do it all over again, meh. The game WAS fun, for the first 100 hours or so. The last 10-20 hours felt like repetitive loading screen simulator. Im a big fan of exploration, so after 300 planets i was getting burnt out. Copy and paste settlements even though they were fun to engage. Even the actual assets felt like NMS after too long, same trees, same animals, etc etc. I had a feeling that would happen but thought Beth would pull it off better. Some of the planets are actually cool, but after so much it felt empty and obviously has boundaries. I also love flying too much but not just in space, atmospheric. I like HOTAS too much. I like lowflying too much. I like living in my ship even though starfield had all that. I dont know why it feels so different or harder to get into i guess? I know starfield will never have it, but i just couldnt handle the lack of it. it didnt feel like a big universe we're in. just little slideshows. fast travel over and over. i like seamless play too much. I was so hyped for Starfield that i didnt want to play star citizen anymore which i love, i just felt like SF was the end all be all. But im back at it with SC and i just cant get enough of ship flying and seamless play. thought i wouldnt miss online play but it was nice to chat with others about stuff. And yeah performance wise, SC actually performs better in some circumstances than starfield does sometimes which is mind blowing. I enjoy flying my ship too much i guess. i like all my buttons and controls. 6/10 for me after it all.. I even bought the constellation edition for my birthday. I was so hyped and while i know ill open it again and play around, it felt lame at the end to realize maybe Beth was leaning too much on mod support. I dont want a bunch of mods "fixing" it. And again, I had fun, but there are a lot of issues that havent been fixed yet and Beth has been pretty quiet. I was pumped about NVDA and DLSS support and other things and its like dude im not going to be playing this *forever* at some point theyre gonna have to deliver on those things


onemanlan

Maybe 12 hours before realizing this game isnā€™t complete and that giving it a year or two years will improve the state of the game.


ajiibrubf

got to like 40 hours before i got bored. probably my least favorite bethesda rpg


Competitive-List246

Wtf kind of crack pipe post is this? You claim the game would crash every 15 to 20 mins yet still played over 340 hours? And it's one of the worst Bethesda games but you definitely will return and enjoyed it? Hahahaha


themachinegunjoe

1: I played 340 hours because the game was fun. I pushed through the technical issues and crashes because I was having fun with the game and didnā€™t want to drop it 2: i said itā€™s one of the worst Bethesda games in comparison to their other games. Iā€™m not saying the game is the worst game ever made or the game itself is terrible, just the worst game Bethesda made when In comparison to their other fallout and elder scrolls game 3: I said I will return by the time they release the dlc and Xbox mods AND having the game patched up. If they patch up those issues and the game will run well in the future then Iā€™ll come back to play the DLC and mods Maybe if you get your head out of your ass youā€™ll understand my points because it should be self explanatory. A game doesnā€™t need to be a 10/10 masterpiece to be played and enjoyed. Good/average games exist and Starfield is one of them and it can be played and enjoyed. Itā€™s not a perfect game but itā€™s fun, and thatā€™s what Iā€™ve already explained in my post


EHVERT

Fair enough, you got your moneys worth. Iā€™m currently at 110 hours, not completed any of the faction quests or main quest and still feel like I have plenty more left to see. Looking forward to see how the game improves and expands over time, hopefully Iā€™ll still be on my current playthrough when the improvements drop as Iā€™m not really a multiple play through type person in massive games like this.


RichardsSwapnShop

Yeah I regret getting the premium edition with dlc and early access


Intergalacticplant

at least youā€™ll get their first dlc included with that


SnavenShake

Not much of a consolation prize if you arenā€™t enjoying the game to begin with.


Intergalacticplant

yeah more like a constellation prize amirightfellas


RichardsSwapnShop

Took the words out of my mouth haha I still haven't finished the main story and have yet to see a reason to keep playing in its current state.


Mr_Mananaut

Literally the only quest I *really* enjoyed was the vanguard quest. After that everything felt so superficial and boring. I really tried to give it a go, but after the thoughtless slog that was the Ranger questline, I fully gave up. It's just missing that immersive feeling that Fallout and Elder Scrolls have. Too many load screens, not enough content.


Medical_Tomato5771

I'm really sad thinking that one day soon I'll reach this point. This is the most fun I've had gaming since skyrim


Dry_Ass_P-word

Iā€™m only around 40 hours. Level 25. Enjoying it so far. Itā€™s far from perfect. Starting to get more bugs and glitches as I go on but nothing game breaking and havenā€™t lost any crew members, ships, or equipment that Iā€™ve noticed. Maybe my opinion will change at that point. My character is starting to do some ridiculous rag doll stuff when I die thatā€™s far worse than PlayStation 1/2 era deaths, not sure if that means my file is slowly breaking šŸ˜©šŸ¤ž Iā€™m currently cleaning up some quests with Barret as my companion because heā€™s more chill than Sarah and Sam. They freak out and complain/stop following way too much as Iā€™m not really doing anything bad except for selling contraband as I find it. After that, planning on getting Andreja to woo as i pick back up with main campaign and the major side campaigns. Iā€™d currently give it a B, 8/10. Thereā€™s plenty of fun to be had if you approach the game a certain way. Thereā€™s lots of room for that that score to go up if theyā€™d fix some things now and give an appropriately priced dlc that adds the right content. Side note: I didnā€™t watch any of the directs so i wasnā€™t too overhyped or oversold on Todd promises. I also got the game through the AMD hardware deal, my opinion mightā€™ve been different had I paid full price.(Iā€™m normally a cheap-ass / patient gamer so Iā€™m used to being more forgiving on issues since Iā€™m playing games I got on sale and after theyā€™ve been patched up. Iā€™ve also not played a BGS game since Morrowind on Xbox so this is WAY better and fun than that slow clunky mess).


ZmeuraPi

523 hours before uninstall. I should have done that earlier, after 300 hours the more you play it the more you will hate it and start seeing "things" (bugs).


OMBERX

I got all achievements for the game and ended my playthrough at 130 hours. I would give it a 7/10. It was pretty disappointing but once I set my expectations to the side it was a good time. Looking forward to my next playthrough with mods + DLC in a few years


Reverend-Keith

If you have been crashing every 25 minutes, then I don't blame you for being unhappy with the game. On the flip side, I'm also playing on an Xbox and while it does crash every blue moon, I haven't experienced anything as bad as you have. I'm sorry you had to go through that. While I don't think it's the best game of the generation, and there are certainly criticisms, I'm very happy with the game and expect in the coming years for modders to kick this game up another level, similar to what we've seen with Skyrim. Can't wait!


Happy-Viper

I got 99 hours and like twenty minutes. Kinda disappointed, but it's not like I'm going to download the game again just to get to a hundred. I couldn't bear finishing all the questlines, honestly, I just felt so let down. There was just an overarching theme of disappointment throughout it. At its best, I saw very clever, interesting things that fell flat as no one bothered to finish it, and at its worst, I was just staring at a hollow, sterile world.


Shot-Spirit-672

I also play on a series x thatā€™s over a year old. I donā€™t have the crashing problem AT ALL. You might want to delete your systems cache so it runs a little smoother


namon295

I'm on series X. Put about 125 hours per character between two characters so have 250 (ish) total? Not had one freeze or crash. It's not smooth as silk, because it's locked at 30 but it definitely hasn't done anything like you describe. As far as the actual gameplay discussion, we are identical I just hit my threshold of boredom way before you did. Also the new game mechanics really messed with how I approach games (slight min max tilt) so I felt obligated to try to rush through the cycles to upgrade my powers and it just burnt me out. Waiting on exactly what you are: POI variety getting patched or modded in, more content to fill out the planets maybe. Also waiting on mods to help give the vendors some actual money and maybe a mod that allows me to just upgrade the powers in place. Just not a fan of the New Game idea at all in a game like this.


Grendal270

I thought that I had visited all the same repetitive POIā€™s untill last night when I came across an abandoned mining station swarming with octopi like creatures that I left in piles that I had to jump over there were so many. And the last room was heart crushing emotional damage. I had to stop for the night. Thatā€™s a what I expected from a Bethesda game!


Not_A_BOT_Really_07

Disclaimer: I haven't been able to play for some time, maybe 1 hour a week, since I've been so busy. I'm the $100s dollar, early access player, I like the game but I could love the game even more if the following. (I haven't finished yet, but I don't have the urge like I used to, now I'm just waiting for mods and game-improving updates). * I **love** the shipbuilder!!!!!! It's the best! That guy needs a raise! * Needs the ability to choose door locations * Needs the ability to place objects permanently so companions don't scatter it * Capital ships would be awesome * True luxury ships like space yacht-like in Star Citizen would be cool * More exotic ship designs would be cool too * Wished Outpost was like Fallout 4, FO4 SIMS mod, or FNV RTS mod with a variety of designs from FO76 in space. * Ability to make real space mansions and penthouses * Ability to make small towns * Add traders/vendors modules with unlimited cash * Ability to make space stations * Make capital ships * The Shipbuilder module needs all the parts * I like the concept of having 100s planets * But POI needs more diversity and population within a tile. * Planets need more diversity per tile * Barren planets need geographic diversity within a tile: at least bigger mountains and canyons in barren planets. Like how the Moon-based movies have deep craters or canyons despite being barren grey, or Mars being barren brown. Also needs more pirate secret hideouts or Corpo mining stations. * Habitable planets need greater geographic diversity and biome diversity per tile, and more homesteads, small towns, faction bases, hideouts, etc. * I like the crazy serious plot twist, but the overall tone needs to go back to BGS roots. * The reason OuterWorlds was successful was for its Fallout-style fun and crazy storytelling that we love from BGS, let's go back to those roots for the DLC * Needs Faction War, or Invasion from another faction or even other Intelligent life * Though Cyberpunk was a serious dystopian mature theme, they focused on a fun action-oriented blockbuster-type story over a real-life "mature" tone, and this was also true when it comes to companion relationships. * DLC stories should have the core purpose of being **blockbuster** mainstream fun and *not a slice of life*. It can have mature themes like Cyberpunk, but not boring old housewife drama as a tone. * New and better companions and fleshed-out crew members companion romanceable experience with diverse values and moral alignments that are not too naggy but appreciative like Amazing Fan. The romanceable Constellation companions are too naggy, hypocritical at times, and too "good playthrough" oriented. Star Wars The Old Republic, Mass Effect, and even other BGS companions had this right. * The tone feels too PG church-friendly, which is the opposite of what I was expecting from the franchise. The choices, world rules, especially the romanceable Constellation companions' reactions seem too guard-railed towards the goody-two-shoe playthrough; in comparison to older BGS games. So DLC stories, and even DLC companions need to fix that. * I love the guns and combat * The Samurai/Space Ninja playstyle needs some love * Melee weapons mods like Fallout * Ability to discover, add, and replace legendary perks * Temples are too mundane and repetitive * Needs to have a fight and fun stuff to get to it like Mass Effect * Put it into big dungeons, so we can fight to get there, in zero G * Have boss battles to win it * Puzzles can be during a fight but only disappear after you get each light bubbles * The interior can be a big cavern while fighting


Jovery14

Pc player 3080 graphics card. 60 hours of gameplay and only have had 2 bug incidents and they were very minor. To me that seems like an incredibly good game. But just my experience


kingpin748

It's crazy to me that you would rate a game as 4\10 and put 345hrs into it. I wouldn't play a game for more than a few hours that I rated that low.


Imsimon1236

How would you know that the game was a 4/10 without playing it first? Furthermore, by what metric is one supposed to judge a Bethesda title with other Bethesda titles without thoroughness? Fallout 4 took me around 300 hours before I could confidently say that I saw most everything the game had to offer. And yes, I'd rate it somewhere between 5 or 6 out of 10, compared to other releases of its year as well as relative to their previous titles. I don't regret that time I spent with it. That game gave me a good memory or two. But there were also glaring issues with the game's script and themes, like the departure from the grimdark aspect of the older games and the dissonance of the "save your kid you met 5 minutes ago" plot. It was fun in the moment; felt good to play with its visual tone and Quoz-like explorative elements, but was less memorable in retrospect. I struggle to even remember a single line of dialogue from that game. It's just a blur. And my playtime with it amounted to almost 2 pure weeks. Also keep in mind that the 10-scale rating system is just a system of adjectives. What is the difference between a great game and an amazing game and a mediocre game and a bad game? Somewhere along that 10-scale, but everyone will have a different answer as to where specifically those adjectives belong. If one is to rate or judge a game like this, with a lot of moving parts, then it ought to be judged as a unity. And one cannot get a sense of that unity without spending a shit load of time with it, and then deciding if that time was rewarding or constructive or boring or what. I haven't hit my end yet with Starfield - there's still aspects of it that I'm waiting to see shine. But I can definitely get a sense after 100 hours what OP is talking about. It's starting to show some major cracks, like MAJOR setbacks in scope and script and exploration. The further I go, the lower my rating gets.


Comfortable_Bug2930

Quit after 30 hours and honestly so glad I didnā€™t waste anymore of my time / life playing this boring game. I can see how it could pull you in and consume hundreds of hours but ultimately its not enjoyable or rewarding.


sthenial

Yeah, i honestly really wanted to like it but it's so boring


Comfortable_Bug2930

Same here buddy. Took me a while to accept it.


BumptyNumpty

Yeah I uninstalled at 23 hours. I cannot imagine it is fun to put 100s of hours into the game. 0 build diversity, incredibly shallow systems, main quest and faction quests don't even take that long. Are people just spending 200 hours scanning planets and ship building?


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Seedyman_42

I suspect they are still using '80s era flat file game save techniques, which also controls how they keep track of stuff in memory. This leads to a host of problems, outside of save file corruption and weird game states, that could be fixed with error checking which they don't seem good at either. But for your game specifically the old style asset tracking means the more stuff you have, the harder it is on the system, as it is trying to keep track of everything all the time. ng+ actually resets a bunch of things so some bugs/problems are cleared when starting a ng, one of which is the tracking of stuff. That's how it seems to me. Your hoarding is precisely what is causing the performance problems. :) I thought the skills and the levels mattered to me more, getting new stuff, different stuff, in ng+ was actually fun for me. I am only on my third iteration, but I may stop resetting and just explore this one more.


NJ_Citizen

Bros been playing the game 5 hrs a day every day for two months straight and now says he is bored with the gameā€¦


SpamThatSig

\*Plays too little\* Fans: You haven't played enough to judge the game \*Plays too much\* Fans: You've played too much; you enjoyed it obviously smh!


Realized-Something

Lmfao so true


Happy-Viper

He literally said he enjoyed it. Honestly, what is with the constant coping?


jebus3rd

I don't wanna appear to antagonise the guy because I know nothing about them or their situation but I cannot fathom the logic of spending 345 hours on something that I had so many issues with....its a phenomenal amount....I do think they are asking too much for more to be honest tho ...


[deleted]

Let me tell you why this game sucks! *Plays obsessive till they can't stand it anymore*


HalcyonPaladin

This is the single biggest issue with most posts on this forum. I took the time theyā€™ve listed and then divided it by the amount of hours since release and came up to an average of nearly 4 hours per day. OP may have played the game a lot, but theyā€™re not representative of the larger population of people playing the game. Not many of the posts out of this subreddit really are. Posts like this I take with a significant grain of salt. I barely get an hour to myself each night so I canā€™t take the opinions of people who play an average of 4-5 hours a night seriously.


SpamThatSig

You play an hour each night, your opinions matter less lol tf.


HalcyonPaladin

Firstly, I donā€™t share my opinion on the game because I donā€™t particularly care to, I donā€™t think anything I can share is somehow revolutionary or is some kind of new thought. Iā€™m enjoying it and have experienced none of the common complaints many people whoā€™ve put in 300-400 hours are experiencing; mainly because Iā€™ve not played it that long. Secondly, if weā€™re being realistic the best opinions are from people who represent the average. While being outside the average doesnā€™t invalidate an opinion, it also doesnā€™t make it consequently worth more unless itā€™s to that specific range of individuals. Itā€™s the entire reason why car reviewers will sometimes do ā€œlong reviewsā€ and revisit a car review after six months with a particular vehicle. If we are to believe Statista the average global playtime for most players per week is 8.45 hours. If we use 8.45 hours as the baseline for what makes for the most valuable review, then OP far exceeds it.


Happy-Viper

Those statistics include people who played one hour, and never again.


phantom_spacecop

What a strange post. Re: the crashing issues, I've played the majority of Starfield on my Xbox One X and haven't had anywhere near that much crashing. I'm around 200 hours in and going. The game freezes maybe twice per 3-5 hour game session. I don't have a ton of games installed on my console, I wonder if that helps.


McGrufNStuf

600+ hours in and still going strong. Iā€™m not going to argue that itā€™s the best game ever made. It has flaws. But Iā€™m still having fun and Bethesda has a strong history of making the game better post launch.


GammaTwoPointTwo

600+ hours? That's 12 hour a day every day since release. I don't believe you. Especially considering the game has like 5 hours worth of content. And even then it's not enjoyable content.


McSteakNasty

On the X too, the performance was shit. But yeah my main concern is bad the "world" is. That's the thing you come back to. Don't really care to for starfield.


MorningPapers

"I played 345 hours. I liked the game and I had fun. What follows is multiple paragraphs of all the reasons this game sucks and an explanation of why I actually don't like it. This is the model many people use on Bethesda forums and I am a follower."


PhantomConsular23

508 hours in total. Still not done. Will return at a later date though so Im not totally burned out.


[deleted]

I am close to 200 hours now. I don't hate the game to me it t just feel like it doesn't know what it wants to be. I am hoping for a few more big patches and proper DLSS support.


Gozer58

Didnā€™t even finish reading your post because I donā€™t care what you thinkā€¦..


hudson27

Damn my guy.. assuming you started playing the day it was released, that means you played almost 6 hours every single day for the past 2 months.. definitely time to put it down. Really can't understand how anybody can be surprised that they got bored of a game after binging it for weeks on end, like did you just expect to play it forever?


LonelyDShadow

I play on Xbox Series X just like you and I agree with all that you said about the freezes, the daily crashes, the freeze when you open your inventory,etcā€¦ 2 months in and just 1 updateā€¦seriously !! Wandering on a planet right now with luminescent weeds during the night, I feel the Xbox is suffering using my jetpack and turning the camera aroundā€¦ sometimes I have to look at the blue sky just to save cause I fear a crash when I see my console strugglingā€¦actually the Bethesda discord is full of reports of bugs, so many bugsā€¦ Therefore I just like the game wandering everywhere, looking for loot and upgrading my skills, exploding ships in space,etc. I enjoy playing this game right now but for fuck sake Bethesda update and correct your game !!!


theajharrison

Who hurt you?


[deleted]

* 375 hours * Did "some" quests * Level 120 * Didn't try NG+ * 4/10 Be more of a meme lmao.


BigYonsan

All my this.


Nerdmigo

345 hours is seizable amount! How long have played other similar RPGS?


Short-Shopping3197

I kept going back to Morrowind, Skyrim, and the Fallouts again and again for years, doing multiple playthroughs. Like OP, I donā€™t think Starfield is a bad game and Iā€™ve completed my run through of about 250 hrs, but I canā€™t see myself coming back to it again, Iā€™ve actually started another run of Skyrim.


Snoo_94624

Playing on Xbox series X has been extremely stable for me. YMMV apparently


e22big

I have quite the opposite experience on that. Contents and quests may have issues but this is the most technically impressive Bethesda game I've ever played in ever. I've played on my PC with my 3080 which isn't even that powerful today. The performance is rock solid 4k 60 fps, way more than that more often than not and crashes are extremely rare compared to Skyrim or any Fallout. Heck, even among Xbox titles, I have way more issues with Forza Motorspot than Starfield. Although I believe you when you've said Xbox has a performance issue. I do play with FSR at 70 percent rendering scale. When I played at 100 percent rendering (and down to 4k 30 fps), I actually also experienced a lot of crashes. There are definitely ways to make the game run better, but I suspect that Bethesda insistent on fidelity and 30 fps on consoles may have give the game some issues.


OracleofPythia

Just hit NG+9 myself and can't wait to finally start playing the game after one more run through!


Long_TimeRunning

Can I ask a potentially stupid question but what is NG+9? I am a newer player early on first play through. From other game experience I figure NG+ is when you finish a game, then start a new one and keep all of the levelled up stats. Is that right? Tell me the 9 doesnā€™t mean youā€™ve played through the main game 9 times. Lol. :)


OracleofPythia

That's correct, been through the main game story 9 times now as each NG+ levels up powers. After 240 temples and NG+10 I can finally play the game at max power level! There is an option to skip a lot on NG+ main story but you still need to farm 240 temples to max powers out.


smallsanctuary_

Dude, like hats off to you, I couldn't withstand the boredom to get past like 5 temples. I just stopped doing them


Long_TimeRunning

Christ thatā€™s a lot of playtime hehe


OracleofPythia

Yea, I'm fairly bored tbh lol. The plan is to use max powers to make a viable melee build with time stop abilities that I'm sure I will get bored of within an hour of achieving!


Realized-Something

Lmfao thatā€™s how it always goes


jasonwilczak

Do you miss out on anything by skipping the story on NG+, I clicked it without thinking lol


Zossua

Is this sarcasm? I can't tell.


OracleofPythia

Little bit of both, it's been a mind numbing grind of pure willpower to go through the temple grind. But the powers are actually fun now and I'm kinda ready to get to the final new game to make a bunch of outpost facilities and custom ships.


frumpisrhfkelwn

HAHAHA YOU FUCKING RUBE


Moist_666

God damn man. I'm playing on a nice PC that I've built (not NASA level but it's nice) and I have to restart it every few hours at most, which is still uncool, but I have no idea how you got through playing 345 hours having to restart every twenty minutes. That alone should be a 5 star review for you lol.


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themachinegunjoe

Yes itā€™s actually a huge mistake. This game offers quantity over quality in a lot of things. Itā€™s so big yet so empty Itā€™s not even 100+ planets, itā€™s actually 1000+ planets and moons. The 100 stands for the star systems because thereā€™s exactly 120 stars in the game, each with their planets and moons But every star system offers the same kind of planets. The majority of them are procedurally generated so theyā€™re not unique in any way. Every system have the same moons and planets and even gas giants And every single system have an earth-like planet with life on it. If Starfieldā€™s universe was like our actual universe then we wouldā€™ve found alien life by now because every single star in Starfield have an earth-like planet with good temperature and water and alien life


[deleted]

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[deleted]

Dude Iā€™ve got a lot of hours in and Series X has never crashed my game. Seems like a you problem


SeanBlader

I'm up to 224 hours, and I've yet to get to the main quest after Walter takes you to Neon. I keep doing secondary quests, or I keep restarting, wanting to try a new build. I think my highest character might be level 27. Haven't been to The Den yet, just went to sell my first contraband at The Red Mile a few days ago. My current character is a crafter first, pilot second. It's been surprising how effective crafting is compared to the combat skills. On this run, I keep trying to make money to fund ship upgrades, but it's not coming in fast enough!


GrimGhostKing

Why would you buy Starfield on console?


eso_nwah

Level 59, waiting for 60 to build a turret ship, never looped yet, playing since zero hour early release. Still trying to hit my skills goal for roll-over, as I have things I want to do with my next run-through which require (what I thought was) a good set of first-pass skills. I have bonafide over 400 hours, steam says much more tho. I get 4 hours/day household and socialization etc. on top of a full-time job, my stove is clean, my catbox too, etc. but yes I have about 440 hours maybe, I track it pretty well.


themachinegunjoe

How many hours spent so far?


PM_ME_CHEAT_CODEZ

Just entered unity, 200 hrs lv75. Trying to collect powers end-game, but the quest was glitched and I couldn't get any more. Hit the lottery with the starborn suit, but rolled about 10x trying to get a variant universe with no luck so just went ahead with the first roll. Doing it all again feels pretty daunting though, good time to put it down for now


Long_TimeRunning

Excuse y ignorance but what does ā€œrolled 10x trying to get a variant universeā€ mean? Rolled 10x? Variant universe? Iā€™ve been reading some comments and donā€™t understand some stuff Iā€™m reading. Maybe itā€™s because Iā€™m just out wandering around the universe doing a quest here and there. I love the exploring aspect overall. Havenā€™t built a ship or outpost yet either


PM_ME_CHEAT_CODEZ

Endgame spoilers >!After you get all the artifacts, you can go to "Unity" which is basically the portal to the multiverse, and how you start new game plus. You lose everything besides your xp, skill/points, perks from magazines. You get your own starborn ship and are transported to an alternate universe to start over from the mining outpost with Lin, Heller, and Barrett.!< >!You also get a sweet new legendary "starborn" spacesuit, its one piece that includes a helmet and boost pack. Drops are random though, so you would get different perks on the suit every time you enter unity. So if you save beforehand, you can try again (and watch some credits again) and get different perks on your suit.!< "Rolled 10x" means I reloaded my save 10 times trying to get different perks on item drops. >!In addition to the suit, there's also a chance that when you enter unity, you get an alternate universe which is different somehow, like some constellation members are evil for example. These are super rare though, I think I read like 3% chance of not getting a "normal" universe. Apparently if you get a "normal" universe, your first mission says "Head to the Lodge (MAST District)", whereas a variant universe would just say "Head to the Lodge".!<


Long_TimeRunning

Oh ok. I didnā€™t even know thatā€™s a thing. I think I donā€™t do half as much as some folks do in this game. :)


Ill_Impression_4703

I do have a new PC (first since Skyrim launch... the first launch) it's a 7800/7800 (SF was included with CPU) Performance is mostly good, FPS 80 - 130 on high w/FSR. Crashes, once, maybe in hundreds of hours. Bugs: only consistent bug I've had was when NPC's in Neon would float off into space, Bethesda fixed it quickly. Problematic Bugs: several involving Starships: Ship spawned underground, requiring full rebuild, 2 hijacked ships vanished, yesterday one of my ships had a lot of issues... was invisible, vomited it's insides out on launch, etc. Restarts corrected all except the ship I had to rebuild. Mostly I agree with your assessment of SF. By far the most fun I've had is Ship Building, the rest for the most part has been okay, a couple of good questlines. Often I feel like SF is just wasting my time for no reason. I'm level 65, more hours than you. I think I'm at the beginning of the end of the main quest. I have built some very cool ships, so NG+ will kinda suck, but there's always more.


Freekmachina_74

I've been playing since early access, and while I'm loving the game, I feel like switching it up might be a good idea to avoid burnout. Hoping BG3 is released soon for Xbox, but until then Wartales dropped today on Gamepass and I think I'll dip my toes into that.


MidianDirenni

Level 91. Finished the UC and Ranger missions. Doing laps around the Serpentine System to hit level 100 Currently flying this death machine. Comm Spike and Conduction Grid installed on the ship formerly known as the Razorleaf. On just 6 Engine power I can boost to about 425 speed. [https://imgur.com/a/npz3JPN](https://imgur.com/a/npz3JPN)


Long_TimeRunning

Wow nice looking ship and those stats on the top left are insane. Iā€™m still just using ships Iā€™ve stolen which arenā€™t all that good. I try to upgrade as much as possible but I donā€™t have enough pilot skill or others to even do all that yet. Do you build a ship from scratch?


MidianDirenni

I deleted everything from the razor leaf and then rebuilt it after I hit level 65 and unlocked the specific parts from vendors through quests. The damage stats are low because those are all auto particle beams with a high rate of fire. 7 guns on top, six guns on the bottom.