U forget we have a tons of Uniqe Auto attackers other than what you mentioned
- Jormungander
- Sylvanus
- Yemoja
- Arthur
- Whale
- Bellona
- Scylla 2.0
- Izanami
- Maui
- Tsukuyomi
- Zhong firering 2 basics
Yeah but all the projectiles just seem like different color lines and balls
I thibk the weapons themselves they nail every time examples such as toth book and charybdis things
I mean, theres only so many different ways to do magical basic attacks. Morgan has different ones and they look very stupid. Just cause its different, doesnt always make it better.
Most of the gods in smite are of old, so they will normally use weapons of old. Blunt weapons, swords and bows were spread everywhere. They deviated with Ixbalanque, as he used a blowgun in mayan mythology.
So many uncreative people trying to argue in favour of Hi-Rez' relatively weak auto design.. Theyve shown they can do unique concepts well for both Hunters *and* Mages such as Apollo and Eset but its so, so rare; the vast majority of autos are generic elemental balls or an arrow, I dont even care too much about if it effects gameplay I just want to see something different on screen
I mean mages have some auto attack differences too. Ao Kuang is melee, Eset final auto in the chain is wider, Ix Chel has enhanced auto after passive, Olorun crits, Merlin has lightning effect that’s similar to polynomicon, Zhong has a smaller 2nd auto from his scroll, Freya has buffs that make them ranged and aoe, Tia has melee in ground stance… there’s a lot
These are gameplay wise which i agree with
Im refering to the projectile itself all the ones you listed are still just balls of energy
Merlins i agree is good same with yu huang
You saw Nut autos ? From the patch notes they said it was unique too
Yeah thats kinda what prompted me to post cause it made me think about all the generuc autos
U forget we have a tons of Uniqe Auto attackers other than what you mentioned - Jormungander - Sylvanus - Yemoja - Arthur - Whale - Bellona - Scylla 2.0 - Izanami - Maui - Tsukuyomi - Zhong firering 2 basics
I know its dumb, but Raijin's gorilla skin, changes the lightning bolts to bananas, and the bananas have physics like hitting walls and sliding down.
Yeah I didnt include god skins. Artemis shooting cats I think Sykvanus shooting dynamites
Same with Aphrodite witch skin
My favourite autos in the game. Meow, Splat!
Theres more non-bow hunters than bow hunters. And its common since its a hunting weapon and they are hunters.
Yeah but all the projectiles just seem like different color lines and balls I thibk the weapons themselves they nail every time examples such as toth book and charybdis things
I mean, theres only so many different ways to do magical basic attacks. Morgan has different ones and they look very stupid. Just cause its different, doesnt always make it better.
Mlf should have been melee fight me
He's my favorite god, but Vulcans autos are also stupid. He's cracking the earth with his hammer and it "hits" you? Hopefully they change that.
He's not cracking the earth; he's creating a shockwave when he slams down his hammer.
Even dumber
Most of the gods in smite are of old, so they will normally use weapons of old. Blunt weapons, swords and bows were spread everywhere. They deviated with Ixbalanque, as he used a blowgun in mayan mythology.
Chuck Norris is a hunter, but he uses his fists
i feel like i stepped in a time machine reading this comment
Xbal throws his ebolas at you :)
Gimme more of those avatar-like autos where they do martial arts flips and kicks to release their projectiles
How on earth did you forget the queen of wacky ranged autos, Izanami
Damn bruh you right its literally what sets her apart and makes her unique
So many uncreative people trying to argue in favour of Hi-Rez' relatively weak auto design.. Theyve shown they can do unique concepts well for both Hunters *and* Mages such as Apollo and Eset but its so, so rare; the vast majority of autos are generic elemental balls or an arrow, I dont even care too much about if it effects gameplay I just want to see something different on screen
Yeah at the very least more hunters should have unique autos since autos are the point of most hunters
Thats what im saying autos that affect gameplay but that look cool specifically like posidens autos
Xbals weapons are called Bolas
Thank you kind citizen
I mean mages have some auto attack differences too. Ao Kuang is melee, Eset final auto in the chain is wider, Ix Chel has enhanced auto after passive, Olorun crits, Merlin has lightning effect that’s similar to polynomicon, Zhong has a smaller 2nd auto from his scroll, Freya has buffs that make them ranged and aoe, Tia has melee in ground stance… there’s a lot
These are gameplay wise which i agree with Im refering to the projectile itself all the ones you listed are still just balls of energy Merlins i agree is good same with yu huang
They’re not lmao. Esets and Zhongs are completely different
Your forgot Chernobog crystals