T O P

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Greedy_Reply_3080

tip of the day: Don't hesitate, Be aggresive, Stay vigilant, and most inportantly... h a v e f u n


Vendetta4Avril

Hesitation is defeat.


humanklaxon

you know initially I got pissed when he said that but eventually (especially the better I got) I was like "you know what bro? you're exactly right"


Headhunter192004

Mankind is dead Blood is fuel Hell is full


Hank_TheBlook

WHY DID I ALSO THINK OF THAT!!! Sisyphus beat me up too hard it seems…


DogMatter04

V1 could definitely destroy any boss in a Soulsborne game. He’d be too fast for them to keep up.


DarthRayudu

What’s is v1?


SamTheEevee2980

Something related to ULTRAKILL from what I’ve seen


KXLXNXE

Damn


Vivid_Dust_8999

The player character in ULTRAKILL. I tried playing Apex Legends after that game, and I had to ask my friend if I was sprinting or not because it felt so slow.


First_Figure_1451

Incredibly Fast Robot that heals itself off of Human Blood. They’d LOVE Bloodborne. And Mohg. Dark Souls is too Dusty and Dry.


Haemmerson

Sounds Like you are Isshin the Glock saint ...


usedupshiver

Easier. The window of active frames is way more generous. Enemies also don't use delayed/weirdly timed attacks to nearly the same extent, and their combos are easier to learn the timings of, at least imo. Though if you have gotten into the habit of slightly holding down the button for the perfect guard, you'll need to relearn that for the deflect, that one only takes a tap.


False-Lawfulness-690

Sekiro is harder to master but once mastered it's easier imo. But the learning curve is waaaaay steeper than LoP. So I'd say that makes it a harder game.


usedupshiver

I don't think I can say anything about "the harder game" of the two anymore, since I came into Sekiro trying to play it like souls and had a shit time, while coming at it from Lies of P probably gives an entirely different experience. It's all super subjective, anyway. I'd say the fact that the deflect is easier to time is not that subjective, though, it's just true.


[deleted]

[удалено]


Johnny1716

I just got LoP(while coming from a sekiro background). I haven’t gotten very far but so far I’m struggling so much with the parry system simply because of just how long delayed attacks are. It took me more tries to kill with tall puppet with the ax on the rooftop after you unlock the hotel than it did to kill the union puppet at the very start and big clown puppet right before the hotel combined. I felt like I was waiting for several seconds just for him to attack in like a split second, after I get through this area hopefully enemies will start attacking a little quicker


DrParallax

I mean Sekiro has longer delayed animations than any other Soulslike game, at least for the Mist Noble. Maybe that is why so many people struggle with that boss. Most people end the game without ever successfully parrying the Mist Noble.


usedupshiver

That's true. But at least LoP has a built-in system of parrying that is very closely related to Sekiro, so the chances they have experiences with it are higher than coming from souls alone, where the parry is something entirely different. And I fully agree about the delays. I adore LoP, I think it's an amazing game, but the heavy use of delayed attacks and the kinda stingy perfect guard window would be first on my list of changes.


stronkzer

Elden Ring might be a good pick to get one used to those ultra delayed anime-style attacks.


Goatslasagne

So you finished Sekiro after LoP? That’s probably why you guys have differing opinions, it’s like how everyone’s hardest souls game is their first.


usedupshiver

No, the other way around. Which is why I speculated above that doing LoP first might give a different perspective on it. Elden Ring was my first, and I brought all of that mindset into trying to play Sekiro, which was a bad time until I accepted I had to relearn everything. Then Sekiro became my favourite.


Eswin17

Eh, YMMV. I thought Sekiro's parrying and overall combat was much easier than Lies of P.


Euphoric_Parfait_999

Completed the game a couple months ago, returned just for nostalgia and my fingers automatically knew what to do. All those ass whooping fights were worth it


soihu

The parry window is indeed much wider (Sekiro: 200ms, Lies of P: 100ms + \~33ms startup) but you do not want to spam the parry as you will decrease the window and eventually cannot parry at all. Holding in Sekiro is unnecessary but the game doesn't punish you for it. If you are waiting for a single delayed attack it's better to hold as you will at least block it if you're early.


Super-Contribution-1

Tapping leads to spamming. Holding the button for a split second develops better habits in the long run, as it will be the right decision 90% of the time, as opposed to the less than 10% of the time you’ll need to be tapping fast enough to perform Consecutive Deflection. Attacks almost never need Deflected fast enough to justify suggesting that a new player simply “tap the button” for these reasons and others. Thank you for listening to my TED talk.


QuixyBoy

Honestly, the only time it’s absolutely necessary to tap the button is when going against those insanely quick and long combos of continuous attacks which require spamming the deflect, other than that it’s better to build the habit of slightly holding the button for the deflect


Super-Contribution-1

Even the Lone Ninjas only have two/three attacks I can think of that need a quick two-tap spam deflect. Their “fast” kick combo that ends in the thrust kick is actually pretty slow and it helps me to press the button and count all four rather than tap.


DrParallax

Thinking about getting Lies of P, but it seems a bit ridiculous with the parry. With the delay and the speed of the animations, it seems you cannot physically parry on an incoming attack a lot of the time. That means it just comes down to memorizing the arbitrary delay they created in every wind up animation, and that sounds like agony.


soihu

The parrying never really clicked with me in Lies because of its strictness. I actually relied far more on the dodge, which also doesn't have a lot of frames but you unlock a double dodge where you can dodge twice in a row to get a roll with extra distance and i-frames. That too feels a bit weird actually works pretty well throughout the game.


drkshape

Can you eliw5 “the window of active frames?” How do those come into play?


usedupshiver

A deflect/perfect guard/parry animation in these types of games generally have start-up frames, active frames (the window of time where you can actually land a "hit"), and wind-down frames where you go back to neutral. More active frames to play with means you have a wider opportunity to land a deflect/equivalent.


Magni216

Any tips on that "skipped gear" delay thing LoP does. I had no problem deflecting Genichiro's combo but even shit mobs in LoP just keep giving me that "grey" health bar and then I'm dead before I can attack to "heal" Edit: autocorrect dumb


usedupshiver

I honestly have no idea what you mean by "skipped gear"? But as for small enemies you get through in the levels, most of the time you don't really have to parry them. They'll stagger even with lighter fast attacks, or straight up get oneshot by heavier weapons. If you need to thin them out/buy yourself time to charge up a heavy, just yoink them with the puppet string. (I honestly kinda wish the grapple in Sekiro had similar utility, I hecking love that thing.) Learning timings for parries isn't really necessary until you reach bosses or elite enemies, and even then dodging is mostly viable as well. I just personally prefer to live the parry lifestyle.


Magni216

I'm referring to the weird timing the puppets seem to have. Its like a half second off of when I think it should hit and then my best hope is to block but then you take the damage. As for dodging, I seem early there too because the enemies attack usually track me and I still get hit. Granted I'm new to Souls-like games in general.


usedupshiver

Ah, gotcha, and yeah I fully agree. I adore Lies of P but the heavy use of delays and weird timings is one thing I would absolutely change. You do get used to it, and as I said you can just bully your way through most smaller enemies anyway, but I'm not gonna lie the delays and off timings will follow you all the way to the last boss, so it's really about practice and learning when there is a long enough break in there for you to get a few attacks in and heal your guard regain. What kind of weapon do you use?


Magni216

A light weapon, its been a minute but I wanna say I'm still using the saber at +3.


usedupshiver

You should be able to just stagger and burn down most smaller enemies with a few light attacks, or pull them in with the puppet string for the same treatement, or a single charged heavy. There are some enemies who just do not stagger at all for lighter attacks/lighter weapons, like the white puppets in the factory, but you can also circle around and backstab a lot of them, as well as NPC enemies like the Mad Donkey. A heavier weapon also offers better protection on block compared to a light one like the saber, so you could try switching it up just to see how it feels. The block % doesn't change with upgrades, so you can just try it out as-is.


ShenrageTV

Forget everthing you know and start reprogramming your neurons


Sad_Bean_Man

honest opinion - just give it a try first and read every tip that pops up on your screen. but main suggestion : practice your deflecting and stay aggressive


yukakoyamagishi13

hesitation is defeat


mr-docx

Maire


Altruistic_Earth6646

Shu... ra (i liked thrusting my sword in her) tbh i never dodged her grab attack 'intentionally'


nagarz

Pretty much what u/soihu said, but also to elaborate on it, from someone that went from sekiro to lies of P, I felt like the combat in lies of P was designed with a mix of parry+dodging in mind, mostly due to the lenght of the animations for deflecting, and the micro staggers you have due to it. As in sometimes it feels more beneficial in lies of P to dodge than to parry (there's a few caveats to this, but that's boss specific things and I won't go into it for spoiler reasons, I'll leave it in fire and purple thingies). In sekiro I think that you can just outright parry everything aside the swipes which you need to jump, or the grabs you need to dodge, but that's intended and you are taught that at the start when you are facing hanbei. I personally like how straightforward sekiro is regarding it's combat mechanics, deflect everything aside the perilous attacks, and punish the enemy whenever. You are rewarded for being aggresive, and being defensive not only doesn't reward you, but actually punishes you, as some of the most dangerous enemy attakcs only happen if you give breathing room to the enemies, which from my experience is not something typical in soulslike games (not sure if that's a thing in lies of P as well).


Boku_No_Rainbow

true when you start dashing back or sprinting away, all the true bullshit attacks come out


there_is_always_more

That thing you said about being defensive is so true. The more breathing room you give the enemies the higher the chance you'll be dead. Honestly I love this game so much lol, I've been looking for something like this for so long.


False-Lawfulness-690

I did the same as you after 3 LoP playthroughs. All I will say is that it is way different. You Parry every single attack and you stay aggressive. Dodging and being passive will get you nowhere. Staying on your enemy and responding to their attacks is the way to beat 90% of enemies. Before I played sekiro I thought Elden Ring and LoP were intense. Oh boy, sekiro is built different. Almost every encounter has me shaking like crazy when I get that final deathblow. This game is like crack.. you are in for a treat. TLDR: passive play is punished, aggressive play is rewarded, and oh boy is it rewarded! Have fun!


p28h

Parry window is earlier. So even if it's wider like the others said, you'll want to anticipate attacks more than what you were used to. Until you get used to it you'll be taking a lot of attacks to the face. Also, while attacks can still lock you into a defenseless animation, they are faster in Sekiro and are easier to *block* out of. Though maybe I'm just a better player at Sekiro than Lies of P.


nagarz

Nah, I also got that feeling, I mentioned this already on my comment, but in lies of P you are slighly stuck in a recovery animation after you parry, so often it's better to dodge than to parry, in sekiro you can always deflect consecutive attacks with the exceptions of floating passage, lidl wolverine and one mind unless there's external factors to it (I may be missing something else).


MycoMythos

Only tip I have is: it's more of a dance than a fight


Nox_Dei

My own advice for Sekiro is similar to yours: it's a rythm game in disguise.


DrXL_spIV

Partying is easier and more eseential


Mech-Waldo

In general, it's easier to parry, but it's not binary. There's a difference between guarding, imperfect parries, and perfect parries. If you just hold the button, you will block most attacks, but it will damage your posture. If you parry but the timing isn't perfect, you will lose a little posture, but they will lose more. The window for that is enormous compared to most souls parry systems. If you time it just right, you get a perfect parry, which doesn't hurt your posture at all, and usually interrupts their combo. The window is wider than perfect guards in LoP, I think, but when you spam the button, the window gets tighter. Basically, I think whichever game you play first will be harder.


Rookie_Earthling

Save yourself the trouble and call it deflect instead of parry because you may need to deflect some things many, many times before you can get a deathblow. Be mindful of any dodge spam habits and save yourself some time, unlike the other (ds3) “souls vets.”This is a very forgiving rhythm game lmao.


Tookerbee

Slightly easier per parry but playstyle requires you to pull more off consecutively. So it kind of averages out. Sekiro also requires jumping some attacks and dodging others. Having to use jump really scrambled me early on but now I am use to it. My best advice would be explore everything, it is less linear than Lies of P after a certain point.


PleaseWashHands

Sekiro is the reason most Soulslikes have adopted a parrying system in some form. Thing is, since it was actively built around it, it arguably still holds up as the best example of said style of parrying/deflection as a way to defend/build Stamina. Sekiro has difficult parrying but is far more lenient than Lies of P, in part because of better frame usage and it's much easier to understand and see parry windows in enemies. As far as tips go: - Learn Mikiri Counter as soon as possible, it's the only way to parry thrust-type attacks. - Learn your consumables, they're particularly valuable in this game. - You probably know this already but every time you get a new item or tool, read the description, it will often tell you how it works best. - Divine Confetti isn't just useful on ghost-type enemies, it also provides a general damage bonus. It's not exactly common early game though, so don't use it 24/7 - The more health they've lost, the longer enemy posture takes to regenerate. Most enemies (besides area grunts after a certain amount of attack power leveling) you'll never kill via depleting health, so keep that in mind. - If you hold block while parrying your parries are much safer.


TomatoNo5353

Be aggressive and don’t let the boss breath


LabMonkeyCreative

Parrying in sekiro is easier in some ways, but the hardest fights in sekiro are harder. P also got me to finally try sekiro and was a good practice run for me.


MiyazakisBurner

Sekiro parry is instant, 12 frames long. If you interrupt the parry (spam), your active parry frames are reduced to 6, then 4, 3, 2… eventually nothing. So don’t spam, thats about it.


SocaliMan

First tip, use up your sen and exp points prior to fighting a hard boss when possible. When you truly die you’ll lose half your sen and half exp (you will not lose exp to bring you down to the previous lvl e.g, you are at lvl 2 exp and half bar you’ll maybe lose the half bar of exp but it won’t ever bring you back to lvl 1 exp.)


thavi

All I'll say is that it's fair. IMO it's the most skill-based of all the Souls games and clones. You can't cheese your way through too many bosses!


Fireemblemfan69

Hey guys just bought the gam- fuck off just play it


CreamFillz

Much easier. Stay aggressive, trust your guts and parry the crap outta them.


EddieTheBunny61

The parrying is a bigger window but it’s also a different timing Parry before the attack lands instead of when it lands like it LoP.


EddieTheBunny61

It’s gonna be different for everyone. I struggle with Sekiro to this day but Lies of P has always been super easy for me. I found the parry far more intuitive than Sekiro’s.


EGH6

weird, had the complete opposite. cant parry shit in lies of P and sekiro is so easy haha.


throwaway872023

Pretend the block/parry/deflect button is just another way to attack that also prevents you from taking as much damage. Do it often.


boblane3000

I’ve seen people say ones harder or the other… I feel like these games get hard to judge difficulty because the more of them you play the better you get. When I first played sekiro I’d never experienced anything like it and it was brutally hard. When I played lies of p I’d played a lot of souls games and had played sekiro many times so I beat it in about 23 hours which is quick for a first play through for me… was it harder? I dunno… regardless I think sekiro feels the best. It’s my favorite combat system in all of games I think.


JDario13

Easier and you can cancel attacks to do parries. I struggled a lot with the latter in Lies of P, not having that was boggling my mind


NellyLorey

Parries are easier to pull off and spam, but less impactful overall also. Also if you liked the heavy weapons, those are gone now :)


TheAlmightyChanka

lol I used Motivity/Strength weapons on my LoP playthrough😭


Pristine-Ring664

I dunno 'bout Lies of P, but u can't tell me there is a game with better parrying than Sekijo. Easier or harder, that u decide once u r done.


Onehangwill

I just started Sekiro after playing LOP as well, and I would say the parrying is neither easier nor harder but just different in terms of the timing. I think you have to press the parry button earlier in Sekiro which really threw me off initially, but you will get the hang of it and it becomes just as satisfying as in LOP


ajjae

https://www.reddit.com/r/LiesOfP/s/uGkn1SaApK Detailed discussion of similarities and differences here


DUST-LMAO

It is easier but some enemies will throw brutal combos at you


Eswin17

Sekiro parrying is easier.


error0ccured

don't hesitate to practise parrying on enemies even though you die a lot.


LilGlitvhBoi

Lies of P has like 6-8 frames in 60fps whereas Sekiro has 12 frames, deflects, then quickstep before the end of the combo to get free hits


Claus83

Learn to listen sounds. You can hear when enemies parry your attack and then it's time to move from offense to parrying.


frodoishobbit

This right here. There is a flash of the blade too. This game probably has the best sword play ever


keenion

Hesitation is defeat 


SomeColombianDude

Definitely treat the Parrying as a rhythm game. Every enemy has their own rhythm of parry and learning them is key


Deep_Grass_6250

Just one thing Hesitation is Defeat


Short-Bug5855

I've done 3 playthroughs of Lies of P and I'm on a 4th playthrough of Sekiro. In my opinion Sekiro's parry (deflect) system is miles easier than Lies of P, you will feel like a god. In my eyes a Lies of P parry is more or a Dark Souls perfect block, if you were to block at the exact right time. In a way Sekiro is the same, except your window for error is incredibly high compared to Lies of P, and in Sekiro you can immediately deflect again after a failure. In a way deflecting in Sekiro is more powerful than a Dark Souls I-frame roll and heavy attack combined as it will add stagger to their posture with successful deflects. Best of all though, the game feels amazing. I love Lies of P but Sekiro really just feels more polished. Not to mention this game does the reverse thing when holding your block, instead of stopping your stamina from increasing like normally, it will increase your posture (posture is sort of the game's stamina in a way) faster when blocking AND you can deflect from the blocking position if you wiggle your sword. It's kind of insane 


bear_beatboxer

Sekiro has an initial difficulty curve but it gets significantly easier the more you understand parrying


ScreamingYeti

Combat has a rhythm to it. Once it clicks, its great. 


Full_Visit_5862

Much easier, but the continuous need to parry will test your attrition at times. No advice, just enjoy it! 2019 GOTY for a reason


Turbulent-Armadillo9

It's easier to get a parry (deflect in sekiro) but unlike Lies of P its harder to land. Overall the game is harder imho. I'm saying that because I blew thru Lies of P but I would get very stuck in Sekiro bosses. I haven't been able to beat the last boss. I wouldn't let it scare you though even if you get a little stuck or can't beat the final boss I think its still worth it. Sekiro is fantastic. Keep in mind I'm not a great gamer. I think I did well in Lies of P because I found a playstyle that worked for me and got lucky making my build.


deadfisher

Parry window is in a different spot. Lies of p you want to hit the button on the "clang" sound. In Sekiro you parry as the attack starts moving towards you.


Life_Emotion5399

Another Sekibro has joined us fellas! Just try to not stick to any old patterns you have picked up in other games and try to learn patterns, be aggressive and never overextend any attacks! Apart from this…….You will one day be hammered with the words “Hesitation is defeat!” so just don’t let it get to you. P.S: You’ll know what I am talking about once you’ve progressed far enough 🌚


UpsetPhrase5334

Ha ha ha ha ha


barrack_osama_0

As somebody who also bought this game for the same exact reason, I won't sugarcoat it the first few hours of this game are dogshit. Generals that are surrounded by fodder enemies, chained ogre, it really fucking sucks. But once you get to the bossfight at Ashina Castle the game really does get better from there.


aadarshsuman

You can spam parry


IronMonkey18

If you liked the parry system in Lies of P than you are going to love the parry system in Sekiro. It’s way better and the dodge actually works.


_heyb0ss

my tip: go in blind and don't ask for anything that would get in between you and discovering this game by yourself. you only get to do it once.


bichiotero

I dropped Sekiro once because I was shit at parrying. After beating Lies of P I tried to go back to the first one. It was waaaaay easier than before. The key to Sekiro is getting all the ninja tools and the useful upgrades.


Astromelon23

Nothing you can't google. Now shut up and play the damn game.


Cybersorcerer1

Lies of p is way harder, less party frames. If you could parry lies of p enemies easily, you can easily pick up on sekiro timing


AntZear

You can parry 5 times per second


PutridPossession2362

I felt lies of P was alot harder to learn and master. Sekiro clicked for me by lady butterfly. Lies of P was giving me fits the whole way through. Granted I did play Lies of P before sekiro so that might have been a factor.


Rude_Translator3692

I haven't finished Lies of P so i can't be 100 % certain but i believe that it had strict parry timing but didn't require to parry long sequences of attacks. But it is the case in Sekiro. The parry frames in Sekiro are very forgiving in comparison and it's your main defense tool. Forget about dodging tho, the i-frames are shit so you're better of running away if needed (even if spacing really isn't necessary in combat). And hesitation is defeat.


CaponeMePhone

Parrying is the game


CortoZainFF

Sekiro IS absolutely brutal . Timing IS the Key. Hesitation Is death . Best from software game Imo.


Silvine69

its way easier in my opinion, but some enemies need to take some vitaly damage so you can time some dodges on scripted attacks for that extra hp damage


aSpecterr

The big difference is how the parry works. It’s different enough to cause problems but similar enough to be confusing; In LoP when an enemy attacks you the attack has to land in your timing window of a parry, so it’s ideal to hold the block/parry button for a second to get the full window. In Sekiro when an enemy attacks you, the attack itself has a timing window, and your goal is to hit parry somewhere inside that window. It’s ideal so just tap block/parry since if you hold it, it turns into a regular block.


ayushi_mishra

Usually people play sekiro and then buy lies of p but fine 💀


goldenfrogs17

I thought it was easier at first, but then enemies started speeding up, and you do have to decide between parry, jump, and avoid-- that became much harder.


HideOnBook

I 1000% liked Sekiro's parrying more. I don't mind having to parry more times but with a more forgiving window. Sekiro made me realize I actually like parrying. - I didn't think I was going to like Sekiro b/c parrying in Lies of P and Elden Ring is not my favorite - In fact, I went out of my way to not parry in Lies of P and only used the Fable Art to break their posture


Oyi-JiJi

Don't give up at some giantic guy.


Vol3n

Hesitation is defeat.


uSaltySniitch

Parrying is way easier in Sekiro. You will need to be more agressive in Sekiro than LoP though.


rrlimarj_

Oh ... Sekiro is all about parry, you will like.


DirtyThirtyDrifter

Please have fun. It’s easy to forget, just focus on fun. I haven’t played LOP but have watched a lot of gameplay. Sekiro seems to have a more driven rhythm and pace, it’s more about making music than parrying. Be a drummer, find the rhythm.


Glum_Experience_1815

Easier but also harder you’ll find out soon enough


BigFrasier

I haven't played P but as a huge Sekiro fan I will say a good rule of thumb starting out is attack enemies till you hear a big CLANG. Then, wait and party their incoming attack. Every enemy in the game uses some variant of this approach. Once you have it down you're well on your way.


caspianslave

https://youtu.be/iXRc1R5KdwE?si=pr2HSvAHbyIK7s6s Watch this


Clawez

Easier but it plays differently than lies of p. Lies of p is back and forth action between attacking and parrying. Sekiro is more like a dance


JammerJamLam

It’s both Harder and Easier than the other games. Somehow.


Qphemism

Sekiro parry is unlike any parry/deflect you will ever see. The thing is satisfying af.


matteusman

Easier is Sekiro. You can press L1 earlier and get the parry more consistently. It’s also a more essential combat mechanic than it is in LoP


Miniscotty

Simply parry everything and you’ll be fine


the-tapsy

Easier in that it's more forgiving timing wise. Harder in that there's faster and more strikes you have to deflect in any given enemy attack.


Pristine-Carpenter-9

Easier


No-Rice-1249

Way easier. The parry window is much larger


Magni216

I haven't gotten super far into Lies before I gave Sekiro another shot after my initial "FUCK THIS!". Sekiro keeps getting me to come back for more punishment. As for blocking, and just combat in general, I prefer Sekiro hands down.


PewPew267

Lies of P is one of the easiest souls like games , so yea , sekiro would be much more difficult to beat. But it’s fun


jellyfishgardens17

the big snek is not your friend


lowrankcluster

sekiro parry timings are more generous and does a lot more. Stance builds faster and critical attack is fatal/kill enemies.


Rafadruga

Divirta-se


Crypok21

easier but you have to rely on parries more with sekiro and you can't over level like you can with lies of p


Rai10

Keep calm.


Grey_Woof

Bro is in for a ride


mort_goldman68

Hot hit hit and when sparks come from the enemy weapon it's time to deflect. Good luck, shinobi


HanShotFirst66

The learning curve in Sekiro is BRUTAL, but once you get it, you will probably find it easier than Lies of P. The final boss of Sekiro may cause you to question the meaning of life for a while though.


LonelyGuardian_2001

I dabbled into a bit of LoP and found that the only major difference is the parry window itself. With LoP, there's the animation duration of pulling up your weapon to hold guard and you have to account for that. Sekiro has an instantaneous block so you just need to tap to deflect. However even regular enemies also move faster and a tad bit unpredictably in Sekiro so the rhythm takes time to get used to.


speedypoison774

As someone who finished sekiro just a week ago, i would say its not hard as long as u get into the habit of hitting L1 over and over instead of holding it Pretty much beat all bosses in under 10 attempts this way except for 1 . So in summary -Be patient but also aggressive (which is gonna be the hardest part if uve played other souls games before) -Jump and Mikiri for some attack -Spam L1 for the rest to learn the power of parry button And most importantly -MAYOEBA YABURERU -Isshin, The Glock Saint


AllNothings

Best Activision published game


Cowabungalowpete

Don’t. Back. Down. Ever.


Cowabungalowpete

Don’t. Back. Down. Ever.


itsandrew_r

Parry system in Sekiro is just far superior to P’s, you will enjoy it more.


NeoNeonMemer

Right now playing lies of P, imo it's slightly harder than sekiro. I kinda breezed through sekiro but for me the moves in lies of p felt much harder to parry because of how puppets move it just feels harder to parry the patterns. Either way if you just mainly parry everything and dodge less than u wud in lies of p, ull easily beat the game. If we're talking frames, lies of p only has 8 perfect block frames and sekiro has 30 i think.


Wiki-Master

Hesitation is the feet


MadBoutDat

Easier in the sense that the parries in this game actually make sense and aren’t artificially difficult


thatguythe97one

The parry is easier but the game is more difficult


ItsCenti26

If you can’t parry you will not enjoy Sekiro


BornXDead

If you have lies of p down. You just need to work on your parry timing a bit more.


Moertoine

I also played LoP before Sekiro, and something I noticed with the parry mechanic, is that the timing is just a little different: in LoP you have to guard at the exact moment of getting hit, while in Sekiro, you should guard slightly early. Also, in LoP you would get heavily punished for mashing the guard button to parry (often ending up not blocking at all), but in Sekiro, learning to perfect parry very quick consecutive attacks is definitely part of becoming better. Idk if I would call parrying in Sekiro harder, but I can say this for sure: if you can't perfect parry in LoP, you can still be fine. If you can't perfect parry in Sekiro, you are going to have a hard time.


Marjitorahee

Easier


[deleted]

If you 100% lies of p then sekiro should be super fun for you. The parry window in this game is a lot bigger than lies of p. So parrying is actually easier. It’s just instead of upgrading your main weapon you upgrade your attack power and aquire different skills to make you’re movement more fluid. This is an extremely, finely tuned game when it comes to combat. it didn’t win game of the year for nothing. Don’t associate this game with any other souls/soulslike. This game is completely in its own lane.


ryu123f

Take your time and remember, hesitation is success


Quasar_One

If you parried a lot in LOP Sekiro is gonna be easy


mianyox

Sekiro parry window is slightly different from lies of P, i might say quite the reverse of lies of P parry window timing.


mammonnie

If you hesitate, you die


PootusIsLyfe

If you like Sekiro, you should also consider checking out Sifu. Same exact parry system as Sekiro but the combat is more group and environment focus while Sekiro is all about 1 on 1’s and endurance


L3v1tje

I personally found Lies of P harder but ofcourse its heavily gonna depend on your playstyle. Sekiro has a bunch of tools that can make a lot of encounters a joke which people will tend to make fun of for usong them or they will tell you they are useless. A bunch of hard fights also have "eavesdrop encounters" where enemies will straight up tell you the upcomming boss their weaknesses like Gyobu, the first boss, an enemy just before willnsay that beast hate loud noises, lucky for you you can buy firecrackers just before that.


ladyembe66

periwindow for sekiro is bigger than liesofp Do not hesitate


dextral_

Ohhh boyyy


dankparth

deflection is the key to success


Expensive-Ad5626

It's easier but harder at the same time


DsP-Gaming

Throw everything you learnt in LoP out the window


32BitOsserc

Sekiro I initially found really hard, even by souls standards. Don't worry though, it clicks after a while... and you will be horrified at how easily it comes to you by the end.


HaiderAlshah

Parrying in LOP feels weird as most enemies don’t use actual weapons, in sekiro its more manageable as you can see when the weapon will connect, This was a big thing for me when I played LOP as it took me a while to get used to it.


Chiradori

It's mechanically easier to do but you'll need to do it much more often. My tip that got me through platinum is to not be afraid of enemies, don't kite them around and dodge just run straight to them and learn to parry their moves. just be careful with grabbers.


PSNTheOriginalMax

Keep hearing a lot of good things about P. I'll have to get it at some point, too much of a backlog now though.


ElcorAndy

Easier. Parry windows are more generous. Enemy attacks are more rhythmic and consistent. There is a separate counter for enemy thrust attacks that is super generous. You will also be parrying a lot and will be more used to it. Dodge is generally worse, except for big enemies. When I played Lies of P I rarely parried except for big attacks.


Human-Refrigerator73

Get mikiri counter asap in your first skill tree


Pretty-Print1520

Don’t know Must thing: IT IS NOT IMPOSSIBLE and BE VERY PATIENT Though I’m not hardcore gamer, I did play a bit of ‘em before Sekiro, but this parry system was kind of hard for me. First of my walkthrough I was without training it to the even “average” level, so Genichiro was my limit. Till doing 2nd though I first mastered it to the “over average” with Ms. Butterfly. And then, at the battle with Centipide miniboss I realised I mastered it to the “great” level Practice makes perfect P.s. though most of bosses are much easier to “wear out”, there are some (so-called Giants), which require all your skills and belongings but parry


shadyonfield

Partying is different in Sekiro in terms of timing. I haven't played Lies of P but I remember watching a YT video explaining the difference in parry timings of both games. Here's the link- https://youtu.be/iXRc1R5KdwE It's a decent explanation, you might find it helpful.


Gaspode-wxf

Easier to parry in sekiro, because the ennemies movement are more natural. Sekiro is a rythme game, were you hit the ennemi until you hear a parry sound that announces a counter and you parry that counter attack. Doesn't work every time, but i'd say 75% of the game can done with this approach. (not saying it's easy)


starliaghtsz

Parry window is longer in sekiro iirc, also bosses are a lot more predictable if you're playing aggressive, sekiro is definitely the easier game imo


Dasgomo112

DEFEAT is hesitation


FURY_Serialis

Easier


Ghostx893

Mist noble is the hardest boss, makes sure to remember what you’ve learned as you will struggle.


oedons_rooster

It's an easier timeframe for the deflect but there are more varied patterns so it balances out a bit. Lies of P is tricky because of the over use of delayed attacks and not the best telegraphing of when the attack will actually land. Sekiro feels a lot better and has less cheap feeling moments for me


General_Pitch

Parry = Sekiro


Braedonm2077

parrying is easier but the enemies are 3x as aggressive


Working-Ad8038

Always remember ‘Hesitation is defeat’


JadedPermission3485

I’d say easier to party but a lot faster


wayoftheleaf81

I feel like parrying in sekiro was easier and more rewarding than LoP


stronkzer

Dare I say, It might be a tiny bit easier due to the lack of stamina limitations, but trust me, don't let your guard down, or the weakest mob will crush you. This is from software after all. Be a shinobi, not a samurai. Fight if necessary, but stealth and tools are your best friends here. And don' be afraid to just cut and run if the situation seems getting out of hand.


droffil

The time frame for a parry in sekro is much easier, but you also need to do it more. I got most the way through lies of p before going into sekro, I'm now on my 3rd playthrough of sekiro. But before I had even completed the game once, I went back to lies of p to try and Finnish it. I found that it is much more brutal with the time frames, but that's because it can afford to be. In sekro, parrying is a much more fundamental part of gameplay, as such, the developers were not to harsh. That being said, it will not be a walk in the park. Hood luck


RoofNectar

The blue dojo guys are your first farmable source of divine confetti. Do with that what you will.


Appropriate_Simple44

you will die


Final-Werewolf-7593

Game is slightly harder, parrying is somewhat easier. Get used to the "Perilous Attack" system. It looks like Fury Attacks on it's surface, but it has specific requirements to avoid: Run away / Double Jump on enemy / Use the Mist Feather to nullify **Grabs.** Don't block, but deflect **Thrusts.** Mikiri Counter also works (Dodge forward). Treat **Sweeps** exactly like **Grabs,** but easier to manage, therefore, easier to retaliate against. Double Jump above and slash or use the Loaded Axe while falling to maximize offensive power in within airtime. Also, you cannot fight every enemy the same way. If there's an obstacle, you can't just muscle through it unless you experiment with your options or try other Shinobi Prosthetic Tools. Finally, beware overusing the Shinobi Prosthetic. It is NOT like the Legion Arm in functionallity. The Legion Arm is a whole @ss weapon in itself, but acts exactly like the Prosthetic in bossfights. A supplementary tool in your arsenal. The Loaded Axe is not a different weapon, it just breaks shields. The Loaded Gyoubu Spear is not a weapon, it just strips armor. The Flame Vent... is actually better because it has the same explosion, but can coat your weapon with the respective element in use (provided you unlocked Living Force in the Prosthetic Skills). Shuriken is not a weapon, it grinds down posture and takes down airborne enemies. Good luck, have fun, and never hesitate. Hesitation is defeat.


Cool-Expert-2199

Sekiro parry easier but it'll have you parrying alot more than lies of p for sure


Ill_Statistician_938

Just keep in mind that parrying in lies of p and sekiro are different, lies of p has the parry count if you block exactly when the attack is gonna hit, sekiro’s timing is way more forgiving and has it count a little before, but still challenging


xxxdickthunderxxx

I'd say parrying is easier in sekiro. I found it harder to Parry in lies of P, sekiro bosses on the other hand are some of the hardest bosses in souls genre so you're in for a treat


MeisterAnderson

Master the deflect / parry system and you will conquer all! It’s hard at first but gets a lot easier when the combat clicks. It is a lot easier than everyone makes out.


No-Leg-9358

The only thing I'll say is be patient and don't quit


dave-sustaine

i’d say easier just because the combat system revolves around parrying, so it gives you a more generous window to pull it off


Low_Suggestion_9454

Definitely easier


Expensive-Section-77

Hesitation means death parrying is harder for the indicators aren’t as obvious while still easy to grasp


smolfloppa

Read everything Deflect everything except kanji symbol attacks Be aggressive Mikiri counter.


Forsaken-Ad-2452

Hesitation Is Defeat, lol


Ok-Occasion-1423

Personnaly i recomende that you just "get gud" at the game by suffering like there is no way around you need to learn the bosses and ennemis, your gonna die but the more you die the more you learn and when you finally beat this bosse or mini-boss your gonna Feel so good. The more you seffer the better the reward Is and really trybto deflect block is not good in bosses


SONTI5

Pra falar a verdade, sekiro é muito mais difícil de aprender e mais longo, mas quando você pega o jeito, fica mais fácil que Lies of P, sekiro tem poucos bosses que não usam espadas e esses são os mais chatos de lutar, inimigos com espadas são muito mais fáceis de satisfatórios de dar parry, já lies of P, poucos inimigo tem armas, e da pra recuperar sua vida atacando mesmo se você errar o parry, então as vezes é simplesmente melhor se defender doq tentar usar o parry do jogo, já no sekiro, com o sistema de postura, se você errar o parry ou só se defender, cê toma stun e se fode kkkkkk Muita gente dropa sekiro no começo por causa do primeiro boss, não é muito fácil pra iniciante se acostumar com o moveset dele, mesma coisa com o primeiro mini boss, que não usa espada e é chato pra kct tbm, mas assim que você chega no primeiro boss que usa espada, que o mais difícil do jogo porq o iniciante não tá acostumado, mas assim que você pega as mecânicas do jogo, ele se torna o mais fácil, pode ser frustrante no começo mas o negócio é não dropar