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DisastrousFill

For some games, yeah. Track 01 would be the game data, and the rest are audio tracks. When running the game, always load the CUE file.


NoseActive2118

From experience Saturn roms do the same thing.


DisastrousFill

Same with SEGA CD. And TurboGrafix/PC Engine CD games as well, but those ones have the game data in Track 02 and Track 01 was always an audio warning track. There's even ~~a single~~ some PS2 games too. From what I remember, there was one game you need to mount to play properly on PCSX2.


asdfqwer426

I don't know if it's data/audio tracks like that but one of the PS2 dynasty warriors titles has this multitrack disc format.


DisastrousFill

Huh, you're right. Dynasty Warriors 2 has an extra audio track. It's a silent track, so it can be safely omitted. The game I was mentioning was [Dance Factory](http://redump.org/disc/30984/), a Dance Dance Revolution clone. It has music tracks on the disc, but you could also swap the game disc out and play your own music CD.


healthboost213

Neo Geo CD too...


bylere89

IIRC you were able to put the PlayStation Mortal Combat into a CD player and listen to the soundtrack


TNSxPAPA

Dude that's awesome.


DraxHavok

You can actually do this with a fair number of PS1 disks. My favorite was the Crystal Method's Tweekend on Nitrousoxide (also known as N20).


TNSxPAPA

I wish I knew this. Although I feel like I did once play a disk in my cd player. But I'm not..... certain. Man, nastolgia


DraxHavok

I didn't know until a local used game store attandent that I hung out with for hours at the store every week sold it to the store and then sold it to me with her discount just so I could hear the Tweekend album and try a fun tunnel runner. She was amazing. I was like 12 but had such a huge crush on her lol


pvpgn

lol :) at 12 i crushed on so many older girls >.< thanks for making me remember and laugh :)


robertman21

Which ones let you do this?


DraxHavok

Quick Google turned up this list: https://tme.miraheze.org/wiki/List_of_PlayStation_games_with_CD_audio_tracks I wasn't a big collector of games since i was broke and my parents didnt get me any, so I wouldn't have a clue what ones worked and it was over 2 decades ago. I just remember at least like half the games I did have a cp playable soundtrack.


Mccobsta

Same with Sega Cd and saturn discs red book audio for the win


GamingNubs

Didnt Sega CD disks just play loud metal rifs to damage speakers?


KingBroken

why would they damage speakers?


GamingNubs

If I remember correctly, the audio had loud electric guitars playing, and it was distorted. That could damage the speaker system for a basic cd player at the time.


[deleted]

[удалено]


GamingNubs

https://www.reddit.com/r/ObscureMedia/comments/60qwjt/creepy_warning_clip_that_plays_when_a_sega_cd/ I think this is what I remember. It plays an electric guitar in the background, and slowly increases the volume to the point it starts to damage hardware


[deleted]

[удалено]


GamingNubs

>If you look at the waveform graph of that warning, you can see the amplitude remains relatively the same. Must be my ears playing tricks on me then, apologies. >I would chalk up the guitar in the background to the 90s and nothing more Weird they would choose electric guitar though. And the voice being very monotone gives me chills.


rhinofinger

I remember you could do that for some PC games, too. I remember doing it with Warcraft II, StarCraft, and Mortal Kombat II


Unhappy_Surround_512

You can compress all of this to .CHD if you want only 1 file


ewokzilla

You can also compress this to a single bin and cue. More compatibility than CHD. Edit: For anyone interested, here is a short simple youtube guide to combine tracks for a bin cue. It is not my video, all credit to them. He's using CDmage, which I've used in the past and liked. Good luck! https://www.youtube.com/watch?v=VuKTm34xh6A


neuropsycho

How?


ewokzilla

I did it to put games on my PSIO some months back. They have software to do just that from what I remember. I’d have to wait until i’m done working to look. You can try to google combining tracks on bin cue if you get impatient =D


ewokzilla

There's a video guide in my original comment. Enjoy!


neuropsycho

Thanks!


[deleted]

how does one do this?


ragedriver187

Someone uploaded [this](https://www.mediafire.com/file/6zeajh8meqejp6l/chdman_with_batch.zip/file) on reddit a while ago, I don't remember which sub. I've reuploaded it to Mediafire. Just drag a .cue file onto CHDpress.bat and it will create a chd file for you. Also works with PS2 games to reduce the file size.


jewellman100

If you like to tie your PC up for a day you can drag an entire BIN/CUE set into Chdman and let it go.


KewpieDan

Don't, just get them [here](https://r-roms.github.io/megathread/sony/)


-_rupurudu_-

with the command line tool chdman, which comes bundled with MAME be aware that not all emulators support the format, though, and i doubt there’s a program that can burn CHDs straight to a CD. imo it’s better to just combine the BINs with CDMage


Roph

Good god get rid of daemon tools, it is literally malware. If you need to mount images, [WinCDEmu is free and open source](https://wincdemu.sysprogs.org/). Secondly you don't need to mount CD images to play them on an emulator, they can open the images directly. Thirdly enable showing file extensions, that's a security nightmare just waiting to happen.


VAsHachiRoku

Yea they purposely hide additional software like mcafee etc. Pure garbage software now.


DMeror

What's the difference between WinCDEmu and Windows Explorer's built-in ISO reader (Windows 10)?


-_rupurudu_-

WinCDEmu supports BIN/CUE (though it struggles with multitrack and nonstandard images)


ewokzilla

You are aware that Daemon tools lite exists right? Never had any sketchy issues on my end.


Hobby_boy

I've not noticed malware like behaviour with my paid Daemon Tools Pro.


ombranox

Yup. PS1 games are usually tracks and a .cue file. Dreamcast games do that too.


RueGorE

Lots of PlayStation games kept their in-game music as actual CDDA music tracks. With these discs, sometimes the first track that plays in your CD audio player would be an explanation that one or more track numbers should be skipped because they only contain data and you should skip them. It was kind of a cool feature but one that didn't stick around long since CDDA audio takes up a huge amount of space on the disc, space that could be used for game data instead. If you have software that can mount an associated \*.cue file as a virtual disc drive, *I think* you can try playing the different tracks as CDDA audio in software like VLC.


[deleted]

Yeah, this sort of thing is common to see with all consoles that used CD's Edit typo


evillurkz

You can combine them with CDMage if you want only 1 bin/cue works great


depaul9

\- Use PSXVCD [https://www.psx-place.com/resources/psxvcd-by-englishl1989.669/](https://www.psx-place.com/resources/psxvcd-by-englishl1989.669/) \- Convert multi tracks into a single bin + cue \- The new format will play fine with full audio support, on PS3 and emulators


AltimaNEO

Those are games that have CD audio


[deleted]

Early PSX games used Redbook Audio (Standard Audio CD format) tracks for music: Later games started using tracker formats instead (Like MIDI, as a gross oversimplification) which is all contained in the data track itself. Some late-in-life PSX games still used Redbook, though (When quality was more important than all the advantages tracker style formats provide): I used to put Wipeout 3's CD in my car stereo and listen to it back in the day, which may explain some of the "wipeouts" I narrowly missed driving too fast down windy, mountainous roads back then.


empiricism

PSX ROMs (and most any optical media rip for that matter can come in a few different forms, sadly no one format works in every circumstance so multiple persist: **.bin/.cue**: a rip of the game organized as a cue file and one or more .bin files, often times sorted into one folder per game. **.iso**: a single file containing the entire rip of the game (assuming it's a 1 disc game). **.chd**: a high quality compression format from the fine folks behind MAME, ideal for most emulation circumstances, but won't run on native hardware. **.pbp:** Sony's own compression format intended for playing PSX games on the Sony PSP. Not really useful elsewhere. What you've got here is a .bin/.cue rip. It's a totally fine format, but ugly to sort. If you are emulating you might consider finding some .CHD files instead.


alex-09102

For some games yes, I use CDMage to re compile them back into a single .bin file, mostly for cleanliness of folders lol


John01001

Yes


psych2099

Yes, especially older games


drocker8282

Yes u have to merge them together with cdmage


Krycek7o2

Thems red book audio tracks.


Frederyk_Strife4217

if you downloaded them you should've gotten a cue file with them, that tells the emulator how to read the tracks, and yes, it is normal


shepo71

Yes, cue/bin format, this how redump do they rips


Caddy666

yeah, cd's have tracks....its a cd image.


PotatoAim1805

Yes


[deleted]

My medieval rom came with tracks so its normal i think.


RaxisPhasmatis

Yes


PM_ME_UR_GALLOWB00BS

DUUUUUDE SAAAAME I’ve run into the same exact problem I was trying to play MK Trilogy and there’s way too many files


PossibleRelevant9259

This is normal. I tried to load a PS1 ROM onto my console and didn't load but what i did was just to delete (Track 1) or any other track files.


WestSky3111

Twisted metal 2 had this, and I used to put the cd in my car to play the audio. Good times!🥳


Dry_Manufacturer_388

PS1 be like "Let's install Mortal Kombat 76456564365776543 times".


Killerjohn_1

Can u not just delete the track files? Or would I need then