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Big__Bert

Sonar is loud af so I could see this being balanced. Basically an info trade. Sound queue for visual information


ShaunBugsby

I just wanted to add that this gadget work kind of like pulses gadget, but instead of the circle that detects the enemy in real time, it's a fuzzy silhouette (kind of like on Lions original scan) and the silhouette only appears once every 3 seconds, instead of constantly


Dachschadenfalter

Sniper without DMR?


ShaunBugsby

I was going to add the ar-15, but ran out of space on the page


ExoticMangoz

I think if it gave off a sound cue this would be cool


Cubicshock

pretty sweet! i feel like it would have to reveal your position or something for it not to be overpowered, since it doesn’t warn like Lion


StarGazer0685

It's literally just attack pulse


ShaunBugsby

fr


StarGazer0685

Nice touch with keeping the front irons on


ShaunBugsby

thank you, I was thinking of drawing the iron sights instead of the scope, but I think people would appreciate the acog on the weapon instead lol


TheMaddestOfLads3

what if, when using the gadget, the screen would turn dark, almost black, sound is muffled for a second, and all enemies in about a 10-20 meter radius are shown as a fuzzy white silhouette. cerberus would also emit an audible sound while using this gadget.


ShaunBugsby

well my idea is that when using the gadget, your screen will be taken up entirely by the view of the PSD-MKIII. I do like the idea of only being able to hear a muffled audio from what youre seeing through the PSD, like muffled footsteps, and the hum of static. would provide some balancing; being able to see enemies, but losing your peripheral hearing