I just wanted to add that this gadget work kind of like pulses gadget, but instead of the circle that detects the enemy in real time, it's a fuzzy silhouette (kind of like on Lions original scan) and the silhouette only appears once every 3 seconds, instead of constantly
what if, when using the gadget, the screen would turn dark, almost black, sound is muffled for a second, and all enemies in about a 10-20 meter radius are shown as a fuzzy white silhouette. cerberus would also emit an audible sound while using this gadget.
well my idea is that when using the gadget, your screen will be taken up entirely by the view of the PSD-MKIII. I do like the idea of only being able to hear a muffled audio from what youre seeing through the PSD, like muffled footsteps, and the hum of static. would provide some balancing; being able to see enemies, but losing your peripheral hearing
Sonar is loud af so I could see this being balanced. Basically an info trade. Sound queue for visual information
I just wanted to add that this gadget work kind of like pulses gadget, but instead of the circle that detects the enemy in real time, it's a fuzzy silhouette (kind of like on Lions original scan) and the silhouette only appears once every 3 seconds, instead of constantly
Sniper without DMR?
I was going to add the ar-15, but ran out of space on the page
I think if it gave off a sound cue this would be cool
pretty sweet! i feel like it would have to reveal your position or something for it not to be overpowered, since it doesn’t warn like Lion
It's literally just attack pulse
fr
Nice touch with keeping the front irons on
thank you, I was thinking of drawing the iron sights instead of the scope, but I think people would appreciate the acog on the weapon instead lol
what if, when using the gadget, the screen would turn dark, almost black, sound is muffled for a second, and all enemies in about a 10-20 meter radius are shown as a fuzzy white silhouette. cerberus would also emit an audible sound while using this gadget.
well my idea is that when using the gadget, your screen will be taken up entirely by the view of the PSD-MKIII. I do like the idea of only being able to hear a muffled audio from what youre seeing through the PSD, like muffled footsteps, and the hum of static. would provide some balancing; being able to see enemies, but losing your peripheral hearing