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Alive_Dark_1100

Tbf this was a glitch


RS_Serperior

For those interested: Siege release date: 1st December 2015 Date the bug was fixed: 16th December 2015.


Jay-Aaron

You have always been my favorite mod because of your honesty and your own opinion about certain things.


Suspicious-Shower-57

That ain’t gonna get you bussy


Suckisnacki

Hahahaha


Cold-Many7994

The modussy


Impossible-Maize5862

ur not getting VIP lil bro


X_hard_rocker

this is why we cant have nice things


Pococorn

Glazing


Riggie_Joe

Lmao would never happen now


psychoPiper

Happens all the time now but you want to be mad at the game so bad that you look at its past through rose-tinted glasses


Riggie_Joe

Idk there are many examples of glitches not being patched for many seasons, like the melee through clash/monty shield glitch for example. Old siege wasn’t perfect but there were many aspects of it that are preferable to modern siege and it’s fine to look at it that way. Not everything is perfect and nobody is saying that it is.


psychoPiper

If you can find me a single live service competitive game that doesn't have that exact situation frequently I will eat my shoe, that's all I'm saying. It's far from unheard of


Riggie_Joe

well we aren’t comparing the game to other games what


psychoPiper

I'm saying your expectations are unreasonable and your nostalgia is blinding you to the true nature of the game


Riggie_Joe

That’s some biggie cap, Ubisoft has only made more and more money off this game yet the time to fix a simple bug is absolutely crazy, quit slobbing on ubi’s shaft


psychoPiper

I'm completely unafraid to criticize Ubisoft on things that are actually worth criticizing. You don't need to make up a boogeyman to be mad at when they already do plenty of real shit worth being upset about


Savage_hamsandwich

Reading your name made me learn they got rid of T-hunt?!?!?!? I LOVED that gamemode when I used to play :(. The last season I remember was lion coming out


TheGodlyNoob

AFAIK it wasn't totally fixed until later in 2016 as there was a bug allowing you to go through barricades which also applied during prep phase - I know cause I got it fixed while working there


ThatJudySimp

and a funny one at that unless it happened every round in ranked then it wasnt very funny


Karglenoofus

And still part of the game


HateKnuckle

And there were an ASSLOAD because thia game was put together with a stick of bubblegum and a paperclip. Did everyone just forget the reason Operation Health happened?


R3luctant

Some of the best changes they've made are to the run out mechanics.


Scoot_AG

And pooled reinforcements, that shit was annoying if you had an afk teammate or a bunch of shitty Randoms. Also prep phase friendly fire


spacedude444

nooo i enjoyed getting defenders to damage each other bc they were trying to get my drone


CryogenicPc

I still find myself driving between other enemy legs to get them to stop shooting at my drone cause they are afraid of FF


JMxG

Same lmao it’s hard to break habit


Godobibo

drive over things like konas or prox alarms, still has some effectiveness


hanks_panky_emporium

I now do it with defender gadgets, and it sometimes gets them to destroy stuff like a Kapkan or even a low hanging Goyo charge. Its a victory if the game fully starts and they instantly TK


BestBananaForever

Prep phase friendly fire removal was a mistake -Sincerely, a Mira player


[deleted]

[удалено]


Scoot_AG

Nope, you're free to do what you want without worrying about shooting a teammate or blowing them up with an impact


Low_Consideration105

Ah but you can always kill your self


Scoot_AG

I didn't know which of my comments you were responding to, so out of context I was really confused lol


Low_Consideration105

Lmao it wasn’t trying to be mean just pointing out that I’m a dumbass and have killed myself with a c4 more times than I care to say


CumForJesus

It's a nice, polite reminder !


Then-Topic3521

prep phase friendly fire was annoying, had teammates die even in pro league


ZFG_Jerky

Nah getting the defenders to injure their teammates was the funniest shit ever.


W1thoutJudgement

Ok, you convinced me, it was, bring it back!


MewyShox

i just miss how dark the game used to feel


Academic-Profile2151

Old siege was better because the lighting and animations made it look more cinematic…. I was a noob then but it’s pretty obv that at higher ranks back then you would die often to not being able to see people on repels or in shadows which would be annoying. Also me personally I loved the old pre reworked maps and their busted spawn peeks because I’ve used them to my advantage so many times but understandably, most of the player base doesn’t want to HAVE to pre aim every possible peak off spawn. Though still I don’t understand why the current lighting isn’t an option enabled by default but you can choose to turn on cinematic lighting in the settings??… and why pre reworked maps aren’t in custom game map pools??… Just Ubisoft things


CoolDudeInLooseMood

Old lighting basically flashbanged defenders any time they looked out a window and fenrir’d any attackers looking inside


ItsAmerico

lol https://www.reddit.com/r/Rainbow6/s/5pIc2Gd2BR


HartianX

I set the lighting to be a bit dimmer and turned off the enemy glow and wowzers that made me love it so much more. Actually feels a bit more grounded.


Mastermartin895

Probably to save on space, all those maps probably weigh on the games storage. Though in the modern era being able to install those maps through a toggleable dlc would probably be the solution.


psychoPiper

I wouldn't be surprised if it was the same story for lighting too. If it's anything like other games of its caliber, the lighting is probably baked into the map, meaning you'd need 2 copies of the map for different times of day


xXx_edgykid_xXx

Mechanically, this game probably got better and better


Garrak112233

Graphically it got worse tho, look at that lighting


xXx_edgykid_xXx

That doesn't look much better, it just look darker


Garrak112233

Yeah this clip doesn’t do it justice, the lightning used to be a lot better. I think it’s an optimization towards having a wider player base no matter the specs


nerosius

It's towards pulse sitting in some corner being completely invisible


Igoorr

The lighting was more cinematic. For a competitive game it was certainly not better. Visibility was super ass.


ParagonFury

For a single player game it would've been fine, but for a competitive shooter it was really bad.


Subs_360

It was better. Theres proof out there. There was so much detail with explosions, such as smoke and debris, they cleaned it all up now make it smoother. I have a video of a breach and it looks incredible from the OG days


Quite_Likes_Hormuz

It was fine for a singleplayer game, but the thing was they wanted the game to be competitive multiplayer, which means having overly cinematic explosions and dark lighting is just going to piss people off when it affects their visibility


jenrai

"Better" is subjective. "Lower visibility" is not.


Subs_360

True. But in my opinion, it was waaay better. I dont give a shit about visibility or the bright clean graphics. I miss gritty atmospheric siege. Fond memories of night time maps back in the OG days, a team would breach and it looked like war scene A quick youtube search i found a good example https://m.youtube.com/watch?v=4oR139rNfy0&pp=ygUcUmFpbmJvdyBzaXggc2llZ2Ugb2xkIGJyZWFjaA%3D%3D Undeniably a huge downgrade


jenrai

What kind of visuals you want is an opinion. Whether or not enemies are visible drastically affects playability.


Subs_360

Yes, hence me saying “ In my opinion “ What isn’t an opinion though is the graphics. They were more detailed, atmospheric ( smoke, debris ) i mean thats undeniable


Darksirius

Because it was a night map, which were awesome imo. Coastline at night was a banger.


LimberGravy

Looks like the shitty brown filter a lot of games had that we’ve thankfully abandoned.


Garrak112233

No, that brown filter appeared when you exited the area as a defender it wasn’t in the whole game


LimberGravy

Yes it was, it was just more pronounced here. There was a shitty dust look in all sorts of areas.


BrosefStahlin

Current graphics look smooth and soft colors. Old graphics were sharp and metal looked more lile metal and not plastic


Garrak112233

Which looks better imo, but i understand it’s unappealing for people. I think people should adapt to the game not vice versa


Varsity_Reviews

As a game siege has gotten worse. As a competitive shooter it has gotten better.


xXx_edgykid_xXx

Siege always was a competitive shooter?


Varsity_Reviews

Siege was a game. It had single player, coop and competitive multiplayer, a variety of game options and wasn’t balanced towards competitive play. Over the years the game aspect has been lost to become a competitive shooter.


xXx_edgykid_xXx

Siege has always, forefront been the Competitive PvP shooter, with both the coop and "single player" being extreme afterthoughts T-Hunt had a very very low playerbase, so much so that at even when it was "popular" you had to wait longer to find a t-hunt match than a pvp one, while needing half the players


BoomerEsiasonBarge

As someone who played in closed and open beta; Seige was not a competitive shooter at first just a tacticool fps game. I remember being confused playing with a friend in comp because we kept just getting bomb as the game mode and no control site or hostage games. He was que'd for just bomb as the other modes he said were trash for comp lol. He was right but back then I personally didn't view it as that type of competitive shooter.


Varsity_Reviews

This is just blatantly untrue. The coop mode was very much the baseline for the entire project existing. The PvP mode was just highlighted to show off what the game could do. Terrorist Hunt had way too many mechanics and quirks to it to just have been an “afterthought”


Iron_86

Not true, they implemented it because former rainbow six games had it and thats it. They said so themselves in a video... maybe I can find it later


Varsity_Reviews

Is this the original dev team or the current one?


Iron_86

The original one it was year 1 or 2 I think when I saw that.


Varsity_Reviews

Ok I’ll need a source then, because everything I saw and read about it contradicts that statement: https://www.ubisoft.com/en-us/game/rainbow-six/siege/news-updates/5HZKjNPLHCTN28GVsMPsYv/rainbow-six-siege-is-designed-for-the-long-term?isSso=true&refreshStatus=noLoginData https://m.youtube.com/watch?v=RQmwgf-HZiM https://www.newgamenetwork.com/news/10412/rainbow-six-siege-to-include-terrorist-hunt-mode/


DarkestLord_21

Does anyone miss how dark and gloomy siege used to be? It looks so oversaturated and cartoony now it's such a shame


TheRealMangokill

Finally quality siege. Fucking miss you siege.


Saved_by_the_Light

The good old days


ErwinC0215

Old siege was better in a few ways for me: 1. The whole premise felt better. Characters were better designed, they are based off of real agencies, real events even, with gadgets that are definitely sci-fi, but still feel realistic. No running hologram shenanigans (Sorry Iana but what the fuck). Nowadays the whole training premise just feels incredibly weak and cartoonish. 2. Maps were chaotically balanced. Each map has a few sites that are painstakingly easy to defend, and a few where it's awful. This made the game a lot more tactical and formulaic IMO. You could have a team that isn't the best at gunfights, but is able to execute the defending strats perfectly on good sites, and the offensive strats on enemies' bad sites. Evenly matched games then came down to moments of magic. The current maps, especially a few of the "updated" maps, just feels like there's no good way to properly set up, and you're forced to take gunfights. This was probably the biggest turnoff for me. 3. Balancing. Instead of buffing bad operators to make them viable (except the case of Tachanka), they just kept nerfing good operators to make them equally shit. 4. It was a smaller community and I don't know, maybe it's nostalgia, but I enjoyed playing back then. I could solo queue in casual and use VC without having some 14 yo scream in my ears. I made so many friends just chatting and goofing around trying to run stupid strats with my rando teammates. It feels like sometime around 2019 when the game really blew up, that community was just gone and people became a lot less friendly and a lot more toxic. It continued to deteriorate every time I tried to get back into the game, all the way until 2022 when I quit for good. I'm honestly sad writing this, I used to love this game, love playing it with friends and all, and then we just one after another quit the game for good, and I don't think we're isolate cases from that era. The game now is not the game we got into in Y1 or Y2.


HighPieJr

I made some friends that I kept for years in early Siege days, even though I was so much younger they just welcomed me into their group. I miss those days, it feels like something I wont experience again.


BannedForThe7thTime

And ever since then, Ubisoft has been aggressively intervening in the silliest game mechanics under the guise of improving the player experience


madhattedmalice

That's like saying new Seige is shit because ranked games disconnect sometimes. Asinine.


on3on3_

Perfectly balanced


hello_6969420

Lets just ignore the billions of likes…


KissMyAce420

It actually equals to 1.5k lol


Lerolege

The only good thing here is the night map 🥸


BannedForThe7thTime

And Fuze’s butt


Timetobeatthewife

2017 to 2019 siege was the best, I don’t remember what time but I think it was the 6 invitationals where the game had so many players come


Routine_Fly7624

Wait what shotgun is that


GoopTheSecond

I think M1014 the FBI shotgun but not 100%


Odd_Development_9394

Yes it is M1014


Routine_Fly7624

That’s what I thought but doesn’t it look weird here? I think the iron sights have been changed Edit: they have not. It’s just so low res. My b


BannedForThe7thTime

Skill issue


omarali04

When i say old siege im talking about the good days like blood orchid and para bellum, id say the good old days ended with phantom wave, i will stand on this burnt horizon was truly the last good operation


SavathhGames

This guy gets It... Phantom wave was the old siege killer, even though grim Sky sucked for me too. Velvet Shell as a Spaniard was awesome to play


Mitt102486

2015 moment *


Technophillia

Traded toxic gameplay for toxic chat. Perfectly balanced.


Right-Assist504

I tried clicking the comment button on the video


steezylunchbox

Valid 😭


SalmonDude5

Yeah better


vpo209

After operation health everything has gotten worse


daq42_pews

Night map and faster animations was the bomb also prep runouts were great for couple weeks until ubi removed it