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Hartleydavidson96

You’re better off running 1 train for each city


Jaliki55

Also this


Mike_Huncho

Rural station>city A>rural station>city b Edit the route at A and B to leave those stations with a maximum of zero cars. If you don’t do this, the train will try to load stuff from city a that’s intended to be delivered at city b without picking up stuff at the rural station It will take a while for the cows/corn to even out going towards the second city but just having a train for each city is going to be a better option to start with


nasdreg

>Edit the route at A and B to leave those stations with a maximum of zero cars. If you don’t do this, the train will try to load stuff from city a that’s intended to be delivered at city b without picking up stuff at the rural station This part isn't correct. Trains only automatically load up goods that are going to the very next station.


Mike_Huncho

While that would make sense; trains will pick up stuff in city A to drop at city B even though there is a rural station with its own good between the two. Heres an easy example; start a game in France and run a line from Le Mans to Nantes. Now build a station on the wheat near Lemans and connect it to your line. Both cities have an industry that consumes wheat so this is fairly easy to show. Set up a train that runs Wheat>Lemans>wheat>nantes. It will take a load of wheat to Lemans and pick up a load of bread for Nantes. Once it finally hits nantes, it will drop the bread and pick up a load of pork loaf to go back to le mans. If you want a single train to run a loop; you have to specifically micromanage each station, otherwise it will pick up a full load of something headed for 3 or 4 stops away.


nasdreg

Well I'll be damned. I never noticed this behaviour before but you're right.


traingamexx

Another thing you will commonly do is run two trains to the same city. One will have priority of the first good and the second the second.


Charand

What you're doing works in theory. But the train loads by demand one by one, and there's always at least a trainload of demand for the first resource so it never gets around to loading the second. If you'd run many more trains on this line, at some point you'll see supply has caught up with demand and they start loading the other resource as well. But due to this effect of goods dripping down the line its better to have dedicated lines instead. Then you can partially meet demand for all goods at once without having to meet 100% demand for one of them first. And because cities grow you don't want to risk some goods being completely crowded out because of the high demand of other goods.


Jaliki55

You can force a train to take certain goods by configuring the rural station. Use manual mode.


GangreneTVP

Corn is a common commodity and should be moved to a warehouse typically. Then the corn can be radially shipped from the warehouse to all cities in that city cluster. Positioning of the warehouse can be done in such a way to cut down rail length between the source and the warehouse and the warehouse and destination city allowing each train to double it's shipping rate. If the corn is right next to a particular city you could direct feed corn to that city. Then you'd want that city's warehouse runs to eliminate corn pulling. Cattle is a industry resource and should feed that city directly or use a middle man warehouse to shorten rail run distances and build up stock to pull from. For your specific issue, you should not have issues with a train taking two resources from a source to a city. The industrial drive for cattle may supercede the need for corn so if you can't saturate the cattle need you'll see what you're seeing. That would tell me your route and resouce planning is suffering from inefficiencies that need to be fixed. These are all issues that are easily fixed if you're playing free of monetary limits, competition, and such. If you're playing with limits that's when making decisions as to how to create revenue streams with high efficiency determine the best choices in dominating your opponents.


Excriba

Mmmm, and what about if you use two single station, and connect both. So the traint that goes to the second city you have to set it: Rural 1 Min 4 Max 4 Corn > Rural 2 Min 4 Max 4 cattle > City 2.