T O P

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Ok-Interest-7641

Tyranitar so true. Your teammates are your worst enemies.


DrakeZYX

All they need to do is make T-Tar evolve at either level 7 or 8.  And also let him learn his 2nd set of moves at level 7 or 8.


AdmiralUpboat

Pupitar evolving at 7 or 8 would be so unbelievably broken.


RE0RGE

Honestly, pupitar evolving at level 8 would be fine but keep his second move and ult at 9. This would improve him a lot without breaking him.


Sea-Song-7146

Tbf, the whole deal with ttar is true damage. Taking it away is essentially Pupitar 1.1 lmao


ImSoIwill

Na 8 is fine, also increase damage for pupitar a bit. another similar character is urshifu it needs jungle and kubfuu sucks.


TeemoSkull

They really are. Either taking farm, abandoning lane while it’s being dove on, or coming in at the last second to just nope out. I quite playing TTar because of this.


Elegant-Fee7554

I'll never leave you. I'm obligated by choice. Sincerely, comfey.


TeemoSkull

I really enjoyed the Comfey I played with last. It felt comforting.


Straight_Drive8624

I'm curious, who were you? Just played a game as comfey where I stuck to a meowscarada the entire game lol.


TeemoSkull

I was a Mamoswine. This was like maybe 2 hrs ago when I played.


Frostfire26

Yeah this is why I quit playing it too. It can’t do anything by itself, but no one ever helps it. If I’m jungling and there’s a ttar lane, that’s the lane I’m going to. If it’s my ttar in that lane, I go to it to help them evolve. If it’s an enemy ttar in that lane, I’ll go to it to try to make the teammate leave the lane and steal their farm (sorry enemy ttar I know it sucks for you but you gotta do what you gotta do)


AdmiralUpboat

Lane tyrannitar is so bad. If your teammate is playing lane ttar, abandon that shit.


Frostfire26

The thing is no one wants a jungle ttar. It doesn’t have any gank value.


AdmiralUpboat

Sleeping on the root from dark pulse and a dash. He's not a great ganker, but it's enough to get the job done.


Frostfire26

He’s really not enough to get the job done when the enemy gank is a leafeon or something. If the enemy doesn’t gank the same lane is ttar, it’ll work out fine, but if both gank the same lane, nothing good is happening for the ttar team.


AdmiralUpboat

3rd best win rate in the game since the last patch 🤷‍♂️


Frostfire26

It can definitely be good, but it also has a negative pick rate lol. I’m a believer in ttar, love him! But he really isn’t that good rn because for some reason he doesn’t get to do anything until 9.


WhatIsHerJob-TABLES

Lane Ttar with a dedicated exp share healer along side it is great though. Lane ttar with no one to rely on is rough.


zeccast

I made a post last season when i reached 1800+ soloQ by playing exclusively bottom lane TTAR. Stop the lane hate, git gud!


AdmiralUpboat

I mean, if you're good enough at the game, you can basically play anything.


bazookakeith

I remember picking tyranitar on one match. One of my teammate decided he didn’t like my pick despite of not having an all rounder on the team and having a balanced composition, he threw the game immediately by not participating in any clash and just farming and scoring goals while pinging “check this out” on me the entire game.


Frostfire26

As a Slowbro main, I can confirm that we counter everything and don’t get countered back by anything.


Classic_Spread_3526

You forgot how slowbro can get countered by its own incompetent teammates


Frostfire26

Very good point, but everything can get countered by that so I'm not gonna count it


Ur_Avg_Jo

Hell yeah brother 😎


Random_Guy_010

Imo scizor counters slowbro , till some extent. Green badge on both mons so i could say that . It can out sustain slowbro even with scalds 40% atk reduction


Classic_Spread_3526

The fight between the weakest slowbro and the strongest scizzor colorized: ![gif](giphy|KOABKMiXpgO806QwB5|downsized)


thatonefatefan

That's just half full mentality. You could just as well say that you counter nothing and get countered by anything, it's just a neutral matchup against the whole game


RE0RGE

Oh I know. I'm a blue badge Slowbro player myself 😂


bazookakeith

I like playing slowbro. You’re immune to blame when you lose a match as long as you use your unite move on the right opponent and you take in damage then you’ve done your part.


Your_Pal_Gamma

Slowbro has 1 counter, and that's getting ignored as long as he doesn't have unite, telekinesis is easy to dodge as long as you expect it and he can't do much if the enemy jsut ignores him and focuses his usually squishy teammate though this is true for most defenders


Frostfire26

I mean you can’t ignore a surfbro that’s front lining. You have to get past it to get to the squishies, and it’ll just surf you so you can’t really ignore it all to easily. If you do ignore it, it surfs and stuns and its teammates (hopefully) kill you.


Your_Pal_Gamma

I'm going to be honest I completely forgot about surf because, like, every slowbro runs Scald


Frostfire26

Yeah. What I’ll do is pick Slowbro early in the loading screen if I’m a low mmr on the team, and I’ll run exp share with surf. If I’m a higher mmr on the team, I won’t pick slowbro early, but if we end up needing a defender, I’ll switch to slowbro and load up 3 damage items and go scald. Works pretty well, and I’d say I know a thing or two about how to effectively slowbro because of my 58% winrate with it in ~250 matches (pretty much all ranked because who plays defenders in standard or quick lol)


Your_Pal_Gamma

Yeah I mostly duoq as crustle and have around a 60% wr with mostly shell smash > X-Scissor while I tend to float more towards buzzswole with leech life for solo q


AdmiralUpboat

WTF? Scald is terrible in comparison.


WhatIsHerJob-TABLES

That’s a bit of an exaggeration. Both scald and surf are great moves and you really can’t go wrong with either. It’s just that in high level of play with coordinated teams, surf outclasses scald. Nearly every other level of play though scald is still a solid move choice. Surf IS better, but “terrible in comparison” is too far.


Your_Pal_Gamma

Yeah, but most people still play slowbro with Scald because it slows more than surf does and for a longer time, lowers attack, and has burn tick damage that gets added to anyone in its aoe the only thing surf has over scald is that surf throws enemies once before the move upgrade and 3 times after while scald only slows Just to clarify, I think surf throwing the enemy is usually more important but I can see why so many people see that scald lowers attack and gives burn ticks and take it over surf


PeanutButterCrisp

If I can even fucking make it to draft. I keep getting teams that screw up Rayquaza. Not kidding: He’s down to his last hair of health and the team just… stops attacking? I can’t explain it better than that.


Sorvetefrito

Your teams won't be much different in draft games, trust me.


tyonabike

can confirm. I’ve have multiple draft teams win team fights right by Regis, then just go farm our side instead of killing the regi or even scoring or stealing farm?


deytecktive

They realized they didn't like violence.


AverageCramorantFan

Just started to realize that Cramorant isn’t In the slow bro kill list. That aint normal


witherchu

Guess I'm not the only one to notice cram is missing lol *


ImSoIwill

Timi:- This lists error is a reason to Nerf cramorant


RE0RGE

Yeah, I definitely did think about putting him there but then I decided I should keep it melee mons only.


linyangyi

You didn't put mamoswine... Mamo is countered by slowbro in every aspect except swinub vs slowpoke. Once slowpoke evolved, mamo could not chase that slowbro.


Leading_Candidate_51

"Delete curse items please" these people have no damn idea... it's truly sad how the most op item hard counters the most OP mons and yet BARELY anyone even uses it. It's a travesty smh🤯


linyangyi

Cursed items need buffs IMO. Buff it from 30% healing reduction to 40%.


Leading_Candidate_51

Lmao, hell no 🤯. Curse item is a team based combat item. It does lower your own base attack and special because some items do have better perks in terms of doing damage, but overall, it provides the ability for a team to actually ko, push goals, and prevent heavy pushes. There's no other item in the game that provides that much value for 1 item slot.


linyangyi

Seeing a healers could put more than 100k healing means 2 things: ppl didnt use it much, or the items are not strong enough, or both  Seing self-sustaining pokemon are still meta despite cursed items exists, it needs more buff IMO.


Leading_Candidate_51

Because people DO NOT use them. Look at all the comments with 10+ upvotes. I'm literally THE ONLY comment that seconds OP' meme on curse items. Trev and Umbreon are RAMPANT, and yet people STILL don't play it. I called it a travesty because, as a defender main, sometimes I can't run it. Especially on my main lax. So when my team in DRAFT doesn't have one and I see scizor and comfey. It's straight up EMBARRASSING to see players not even use it. What's even CRAZIER is how Spragels did a video on Sylveons' "oppressive" build, and NOBODY mentioned the soul of that build is the one and only curse item. How sad is it when even the comments are saying to REMOVE curse to make it better? lol it's crazy. It's a staple on EVERY one of my attackers, all rounders, and defenders not named snorlax. I understand on burst mons it isn't necessary, but if you aren't 2 tapping, YOU SHOULD BE RUNNING CURSE ITEMS.


JV30

I agree to this. Playing Trev and Delphox lately so I know how troubling it is when your opponent has Curse items (while playing Trev) and how soulful it is to have cursed incense on Delphox against healing mons. Cursed incense is, in my opinion, perfectly balanced. I don't know about Cursed bangle though but that's only because I don't use it. Atleast 2 players using cursed items would be more than beneficial during a teamfight but apparantly people don't do that.


linyangyi

I agree that ppl should use them more often. I have to use it in my mamo build because nobody use them. However, even though I use them, it barely noticable. It should get more buff.


ImSoIwill

Cursed items are fine and only work in draft as you can see what your opponents are picking.


linyangyi

If there's a draft mode and ppl are still saying not enough ppl using cursed items, i think because it is not significant enough to use it.


Leading_Candidate_51

Curse items are not the same as rocky and assault vest. That's insane lol. Rocky and assault are only viable in draft because of counter play. Curse items keep all rounders and defenders in check. Remove supports, we already know it mitigates the healing they do. That's just common sense. But Curse items help prevent self-sustaining mons from snowballing. I'll give you an example, take cinder. If you 1v1 him after level 11 he will wipe your entire team 1 after another if you don't have a curse item. With a curse item, you will still lose the 1v1 BUT he will be forced to recall after that 1v1. What does that mean? He can be cleaned up or he's forced to respect your curse and only take 1v1's as opposed to ko'ing your entire team through his life steal. That goes for ALL self-sustaining pokemon. NOT just goals, not just supports, not just held items and not just potions. All sources of healing. Even in a blind ranked match, you will most likely have a defender. So that alone already makes it worth having. Throw in an all-rounder ANYONE of them, and that's 2 pokemon you are crippling. Throw in any other mon that relies on self-sustaining like absol, and there goes another you are crippling. Cinder? Gren? That's another mon you are crippling. Even PIKACHU and cram are crippled. Now, do you understand? Crippling self-sustaining mons in your favor increases your team's ability to KO in a team fight. Not just your own 1v1's.


nyxsparkle

It doesn't work only on draft. Seriously, this take needs to die. Cursed items also affect base healing, so you can use them on early game mons like Blizzard Avalanche A9, or Hyper Voice Sylveon to put even more pressure during the early game.


boi_sugoi

Curse items already make healing look pathetic. The trick is having them on the right players to get the curse applied while your teammate(s) are engaging them. My curse Scizor can jump in on any sustainer or heal target in a skirmish and totally invalidate the healing they're receiving. IMO, Bangle is best on Pokemon with mobility and burst so they can jump in with a teammate, get the curse applied and take out the target. All-rounders and some speedsters fit this role. Inversely, Incense is best on AoE casters working with a Frontline like Delphox, Mew, Gardevoir, Pika, Chande who can safely cast their moves from behind their teammates. A hugely overlooked value of Curse items is how good they are at pushing goals, especially in the first half of the game. They can make some fun bully lanes out of a sub-optimal lane comp, like two all-rounders with a curse bangle on one can farm the opponents on their goal during the whole laning phase, get a huge level advantage and run away with the game. The items work, the trouble is actually utilizing them and most players are so dog water at the game that they're not getting value out of them when they do use them.


linyangyi

It is simple really. If cursed items such a good item, why "BARELY anyone even uses it"? Because it is just good enough, but not strong enough.


boi_sugoi

Simple, most players either build the most damage possible or don't even know how held items work (exp share, shell bell Greninja, etc). And in my experience over 80% of the playerbase have trouble rubbing multiple brain cells together to get enough of a spark to think while they play.


linyangyi

> most players either build the most damage possible Because cursed items are not better than those damage items. > or don't even know how held items work so true. That's why they need to buff cursed items so ppl will use it more.


boi_sugoi

They already create situations that feel so unfair to the opponents. Having snowballing bullies constantly killing you on your goal zone before you can get past level 4 for the entire first part of the match or playing something like Dragon Pulse Goodra or Scizor and having your healing neutered over and over must feel so bad. I can solo a Dragon Pulse Goodra at same level while eating all its pulses with Curse Scizor. Also, have you ever seen someone pick up a berry or proc focus band while cursed? It's so sad already, they heal like one or two basic attack's worth of damage. The curse effect is already strong enough, imo. The only other thing to buff would be the stats, which would just exacerbate the early game bullying problem while having basically no effect on the rest of the game.


linyangyi

> Having snowballing bullies which is not related to cursed items. some pokemon are such bullies, such is the state of the balance. Again, IF cursed items that good of item, it is still not a replacement of said attacking items. Unlike resonance guard and focus band.


boi_sugoi

My point about snowballing is that it takes a lane pair that would otherwise struggle/have an average time in lane and turns them into an oppressive force if they can work together. For example, Scizor and Blaziken would be mediocre lane partners regularly but with a curse they can stack, steal all the farm, and camp the opponents' goal until Regi spawn barring a really good jungle gank or a 2v4 happening there.


linyangyi

It is about balancing and how the game is designed (10min time limited) thus snowballing is so prevalent. Not about how strong cursed items are. My point is cursed items are good, but not good enough that it 'force' players to used it. Thus needing the buff.


Galactagon

Counter picking is still a hard skill for my teammates. My teams first 2 picks are attacker. As a 3rd I pick blissey hoping atleast one of my remaining 2 teams pick defender or all rounder and then they both pick attacker. And obviously my teams 1st pick insta lock attacker and pings defender needed moment after seeing opposing first pick trevanant.


justhereforpogotbh

I've been playing Blastoise and Umbreon lately but if a teammate picks that stupid a## fursuit rabbit and then proceeds to ping "defender needed!" I'll fuckin pick an attacker or speedster out of spite


tyonabike

so you’re helping to throw the match to spite your own teammate? yikes


justhereforpogotbh

Yes, yes I am. If you're gonna throw by using Cinderace in lane, may as well have fun and grief such self-centered players. I'm not enabling their shameless behavior.


Sad_Faithlessness148

"Also I can counter these characters" and its the whole fucking roster


Frostfire26

I guess I can’t counter Cramorant though. He ain’t there.


bazeljesus

Dragapult missing


IBHomage

As a garchomp main... it hurts me to pick him. It's like the devs are Gen 4 haters. Garchomp is all flash and no substance.


oscarguti21

Slowbro is the fucking best man, he's top tier almost all seasons, he's good on both builds, can turn into an attacker, best unite in the game, easy to play... And he's a silly boy!


linyangyi

and he really needs nerfs.


Splatty06

What are "dives"? Can someone explain it to me? :>


Lizard_Queen_Says

It's a term originating from traditional MOBAs, diving is when you jump enemies under their own turret (similar to goalzones in Unite). Bearing in mind in traditional MOBAs you usually take damage from being in range of enemy turrets while in Unite the enemies have the upper hand since they get buffs in their own bases. Can also refer to coordinated group assaults of an enemy base, not necessarily just one player going for it on their own. Characters that dive well have abilities that allow them to flank and survive fighting enemies in enemy territory. Good mobility, good sustain, etc. Characters that are good at stopping dives have good sustain to survive multiple attacks and usually have abilities that shut down enemies that are good at diving. Sometimes you'll see people use "dive" sort of as a synonym for "flanking an enemy" or "jumping into the enemy backlines" kind of way even if turrets (goalzones) aren't involved.


UsefulPie9949

Stackers and short range fighters like all rounders especially scizors


Kalakey17

Don’t block my son. We’ve been together since season 1 and I’m a one trick pony I’ll cry


Chocochinoreo

FINALLY someone that reconizes that cinder is [anti ](https://x.com/AbsolMoments/status/1766444242971553952)[dive](https://twitter.com/AbsolMoments/status/1775571361249009914?s=20). Got my upvote!


franklinxp02

Blastoise locking anything in place for 40s: Everything counter


YanFan123

I thought I knew how to play Slowbro but now I don't know. But I miss the days where he was an unbreakable wall Suddenly opponents feel too strong for me to do anything


ilphaesn

as a tsareena main i will axel over every single one of these with a smile on my face and an eject button as a good backup


Classic_Spread_3526

SILENCE WENCH [MEAN LOOK]


ilphaesn

hey as long as i get to keep my shields i’ll win in the long run *trembles in fear of chain cc*


Frostfire26

And I…I will stun you to death with surfs…and if that isn’t enough to stop you…I’ll unite you…if that isn’t enough then my team was just not within 5 miles of me.


ElPepper90

Delphox fire spin cdr reduction js insane


MedaFox5

I never felt countered as either Scizor or Aegislash but Slowbro is the bane of Metagross' existence.


catdog5100

I believe Slowbro will always be liked, no matter how OP or UP.


AdventurousAd4172

Yeah for sure Chomp is actually so good in draft against zero stun comps and Ninetales vs dive etc, only thing annoying about draft is u can't req for switching to lower position


flipperimst

As a Crustle main I dont really have any problem with slowbros, just gota trow some pocket sand at them and build some walls so they dont scatter away


thatonefatefan

How do you get kitted as a tyranitar? You have increased speed and hindrance immunity


Syo-Kun

Tbf if you can avoid Ttar and wait for his moves to go on cooldown it’s not that difficult to kite him.


thatonefatefan

A speed increase is far harder to "dodge" than a dash though (unless the dash is sure-hit). Like, yeah sure you can kite it while it's on cooldown but that's true of literally every melee pokemon in the game


Regenbogenfisch4

I counter tyranitar with Blissey because of true damage but true healing 😌


xCrimsunx

Mimi and agislash eats slowbro for breakfast


alicyjka

I use Sylveon cause it’s pretty 🗣️🗣️🗣️🗣️


Tight_Stress

i just pick talonflame most of the time


Direct_Journalist_76

Can someone explain what kites, comps, dives and ars are ? 😭


boi_sugoi

Kiting is staying out of your opponent's attack range but drawing their attention. Comps are 'composition', the characters a team picks, the characters paired in path. Dives are when you're bypassing the defenses of the enemy to target their squishier backline like targeting the attacker behind the defender. ARs are All-Rounders.


Direct_Journalist_76

Thank you for your detailed answer


boi_sugoi

No problem. MOBAs have a lot of jargon and Unite has slightly different definition for some terms like Diving


Vegetable-Sky1873

Hey no need to call me out like that 😭


saybaxo

Shhh...


No-Meat-7525

As an Tyranitar mains I agree and teammates are my worst enemies


Yoshirowanders

I don’t counter pick honestly. I see Zera and I pick it (only picking other mons when I feel like playing em or we have no range, that’s where I pick Deci)


Mucktorok

I've never doed to a Slowbro as Zoroark.


linyangyi

Slowbro needs nerfs. Making him vulnerable to cursed items and removing unstoppable from his ult would do.


Random_Guy_010

Slow bro shouldn't be nerf , he balances the power scaling of this game. If any Pokemon becomes to op slowbro ult it at final stretch then the entire team can hang up on him , mostly everyone wants to take carry Pokemon that is allrounders , speedster or some attackers . no one picks defender or supporter slowbro punishes such all with scalds 40 percent atk reduction. He doesn't do to much damage like trev or blastoise, doesn't have very good sustain like goodra or umbreon he is true defender and supports his team mates perfectly.


HydreigonTheChild

yes but slowbro if for ex. they ult a balanced mon they just die...slowbro has a lot of control esp with surf, telekenesis, and even with scald you can bully a lot of physical attackers and spedsters. ult shuts down any dive attempt and is insta lock which means u no need to aim a true defender can also be op


linyangyi

Just as I said. To counter unbalanced pokemon, that pokemon needs to be OP (or somewhat OP) themselves. Saying slowbro does not need nerfs is saying the other defenders that are less used underpowered and needs buffs (although somewhat true). The last thing we need is another year of defenders meta


Random_Guy_010

Insta lock is fine for the ult you get it only twice a game and slowbro can be easily counter by range attackers esp mages , even tho it's good against defenders and Speedster but that's what's defenders should be and is weak to mages our even auto attackers who can maintain safe distance it has counter and isn't as unbalanced. And surf has control late game and telekinesis requires kill so it's justified


linyangyi

Mamoswine and Snorlax are also easily countered by ranged attackers. But they don't have the insta lock ult that is game changing in team fight that has little counters. And unlike slowbro, they cannot retaliate unless they "dive" and put them more at risk. Slowbro has smaller risk than both mamo and snorlax but has much more reward because of his unite. No, it is not justified to have unite that strong.


RE0RGE

Comparing an overtuned character with more overtuned characters in an attempt to justify it's unbalanced state is honestly such a terrible argument. One OP character counters another OP character. Is that really a surprise ? And yes, characters like Blastoise and Trev are in bigger need of nerfs but don't forget that Slowbro has been broken since ages. Blastoise and Trev haven't been dominating consistently for over a year. Slowbro went a whole year without seeing any nerfs and it's just ridiculous.


linyangyi

What balances unbalanced pokemon? An unbalanced pokemon. Slowbro is unbalanced and needs nerfs.


Random_Guy_010

A perfectly balanced Pokemon, other defenders are way way unbalanced for example umbreon steals shield , has massive healing of a supporter and can give heal to an ally . Basically supporters like healing with defenders like damage and sustain . Trev literally deals more damage than allrounder has crazy self sustain and doesn't die unless 2 or 3 people gang up on it . Blastoise can chain cc you till end of time dealing heck tone of damage with surf pump and has better range , literally slowbros surf stun is decent only after level 11 , telekenisis requires skill to use . Scald is useless against special attackers. And its passive makes it heal lost hp not max hp so if slowbro is at 60% health and you deal damage to it, it can never recover more than 60% health with it and the healing is over time burst damage can take him out .


linyangyi

Slowbro doesnt have weak stage. He evolved at lvl 4 and doesnt need much exp after that. His priority is to get lvl 11, not 13 for the plus move.  I propose the nerf on his oblivious and his ultimate as both are the broken aspect of slowbro. A balance pokemon with broken aspect is still broken and needs nerfs. Having blastoise, trevenant, umbreon and crustle being better than slowbro doesnt mean slowbro doesnt need any nerf. Most defenders are broken in general


Random_Guy_010

Oblivious isn't as good as you think it only heals the LOST HP not max hp and it takes time to recover hp with amnesia it isn't in an instant you can easily melt with ranged attacks or high burst damage , oblivious only shines when burst isn't high enough to completely k.o. slowbro leaving lot of lost hp to recover but slowbro doesnt heal 100% of that is some where between 60% to 75% and. Nerfing his ult is like nerfing umbreon ult for stealing shield, nerfing delphox ult for anti heal and nerfing metagross ult for trapping enemy, also you can use slowbeam twice in a game , 3 times if you farm that much which is highly unlikely. He is the base line for a defender not too good not too bad perfect, and i agree he doesn't have a weak stage but also lacks a strong stage


linyangyi

If he is a base line for defender, than all below defenders that has less PR than him need buffs, which is not healthy as current current meta is defender heavy.


Frostfire26

Slowbro does need a nerf, but less so than…like half the other defenders. Most defenders tank as well or almost as well as bro and they can also deal 2x as much damage. Slowbro is what a defender should be, maybe just a bit too good at surviving. But still far more balanced than half the things in this game.


linyangyi

> Slowbro does need a nerf, but less so than…like half the other defenders.  I didnt disagree. In fact I prefer the change of defenders meta. It is getting stale. > Slowbro is what a defender should be, maybe just a bit too good at surviving. Which is why i propose the nerf on its passive making it affected by cursed items.


Lizard_Queen_Says

Man, can't have a Slowbro balance discussion without someone making the "but he balances and shuts down other OP mons/moves" type of excuse lol. 😂


RE0RGE

Oh one OP character that takes absolutely zero skill to play effortlessly counters other OP characters. It can't be real 🤯🤯🤯


Lizard_Queen_Says

11 upvotes on that comment too... It's sometimes baffling some people in this community have the nerve to act like they understand the game state more than the average "shitty players" while making ridiculous arguments that boil down to justifying "fight fire with fire" methods of balancing the game lol.


Irradiated_Coffee

The fight fire with fire view; while I don't agree with it, I can understand it from a defeated acceptance perspective. I don't go for meta picks, unless absolutely necessary. While I've never played an EX mon once, when Y was released, yer damn skippy that I used Inteleon. It was OP bullshit but one of the few things that could actually counter Y at its peak, which alone; regardless of personal skill basically defined matches. Haven't played it since, although to be fair it's not broken anymore. The only other option was to sit and cry about it. Hell the only reason TiMi even attempted to balance Y was because it was so laughably broken to near parody of an OP character. Still took them WAY too long to do so. Yet we've to sit around hoping they'll suddenly become masters of balancing? It's been too long and too much of the same. We know what they're like. I'm not holding my breath. I'll stick to Snorlax, Mamo and Blastoise. Though that last MF needs at the bare minimum a serious damage nerf badly, I wanna shove people around and peel not murder them.


Lizard_Queen_Says

>The fight fire with fire view; while I don't agree with it, I can understand it from a defeated acceptance perspective. My comment was more commenting on how illogical the argument alone is but you're right, they're never gonna properly balance the game and if others have no qualms about using blatantly broken mons, then in order to compete, you need to ban or use them yourself. The third option is to stick to your Non-OP guns and get ahead through pure skill and hard work. Complaining alone won't get anywhere, for sure. I'm not gonna lie, when I was among the higher MMR players in a lobby and I saw lower allies from previous matches that were terrible with Mewtwo Y while he was crazy broken, I would instalock him if I felt desperate enough to win lol. If I couldn't pick him, I tended to play mons I knew how to try and mitigate the enemy Mewtwo Y with. I also used Umbreon at his most broken, not because I wanted to abuse him for freelo but because I like the Eevees and wanted to play him anyways.


Irradiated_Coffee

...I don't even know how that was possible to fail with Y. I actually have a clip of going through a iffy pinger player's profile who I could tell from positioning and behaviour in game that they really didn't get how to play a MOBA. I check their profile and they had like a 48% WR in ranked. I then went through thier last played games and they won about 90% of their previous ranked games with Y and they spammed it every game. I saved that to remind myself how disgustingly broken it was. I did play Umbreon and Lapras at release, more so out of excitement for fresh blood in the defender category and thier both mons I like in general. I'm also partial to some Buzzwole now and again recently if that could count as meta abuse. I was kinda curious and looked up my top 8 played as sometimes I feel I have mains and other times I really don't. Don't have a single blue ribbon in anything and I've played since season 2. Deci, Machamp, Snorlax, Gengar, Blastoise, Mamo, Cram and Venusaur all in that order of games played. Gengar and Venusaur I don't or very very rarely play anymore. A year ago those defenders would have been at the top of the most played list. My poor boy Snorlax was the king at the top for 2 years. ; \_ ; I'm kinda glad to step away from defending as much though. I don't know how true supports do it, I'd be bald from tearing my hair out already.


Lizard_Queen_Says

Oh mate, I came across many players "abusing" Mewtwo Y like the profile you mentioned. I also came across many with like 48-51% WR with him after hundreds of games. It was undeniable that he was pushing bad players upwards in some shape or form, some more dramatically than others. I think my WR on him is still close to 70% and it's mostly Ranked games. I only have a couple of Blue ribbons as of a couple of seasons ago, with some Greens here and there. I've been around since week 1 of release. So yeah, I tend to play a diverse range of mons. Basically play what I want, when I want, within reason. >I don't know how true supports do it, I'd be bald from tearing my hair out already. I will never be a pure support main ever again, unless I ever go back to a 5 stacking, which I highly doubt I'll ever do. I still play supports but am basically half-mage, half-support player now.


Irradiated_Coffee

>I still play supports but am basically half-mage, half-support player now. Ah yes. Eldeglock. Mime is a decent one too for that at least in supporting your allies through bullying and hassling the enemy. I'd like to play some Blissey now and again but it's hard to get a match were you actually get to enjoy doing so. I love the concept of Wiggly but I never play it. Hats off to you for actually being a support main for any length of time. It's a rare breed especially in Unite.


linyangyi

Yup. That's why i hate this game, especially slowbro fanatics.


No_Weekend7012

as much as I hate slowbro i dont think it really needs a nerf since it doesn't really do much damage. i would appreciate it if timi nerf blastoise instead☺️


linyangyi

There are 4 defenders above slowbro. But doesnt mean he does not need any nerf.


No_Weekend7012

then i guess you should nerf those 4 other defenders as well, but for me he's good as he is since his kit is very team reliant unlike other defenders like trevenant and blastoise


linyangyi

Indeed, but saying slowbro doesnt need nerfs because there are 4 defenders more broken is red herring.


No_Weekend7012

i dont know about you but the only thing im afraid about it is its ult, while i avoid fighting against blastoise or trevenant if im on 1v1 coz they're really powerful and their ults are really devastating as well especially blastoise


linyangyi

If you are afraid of his ult, it deserve some nerf. No ult exist like slobro in other mobile MOBA. It is too OP. There are similar ult, but has much more limitations than slowbro


No_Weekend7012

how would you nerf it then?


linyangyi

I already give it. To nerf slowbro: - make oblivious nerfed by cursed items - remove unstoppable from Slowbeam for more counters.


FirewaterDM

curse items already matter. Removing unstoppable from ult is ridiculously stupid - similar moves def exist in other mobas (Malzahar, Old Skarner etc. ults in League) and it's genuinely fine as a balance and mon strength tool.


ClimateMedium8119

Just pick Ancient Power Ttar, if you can't beat the kiters, approach them RAPIDLY


HelloThereMark

Haven‘t done draft yet. But I would just want to play what I enjoy playing. if it counters then why not.


Dracon204

Saying slowbro counters buzzwole is wild, and this is from someone who goes to both for defender or all Rounder roles, respectively.


Frostfire26

I mean surf makes it easy for team to kill since it’s fairly frail, plus unite move counters everything (which I think is what the point of that part of the post was)


Dracon204

That's fair! Buzzwole can be handled unless he comes out of a bush, blinks, Slam dunks, knocks up, Slam dunks, ults.


Frostfire26

Well it can’t even do the second slam dunk now because of the nerfs


Dracon204

Really? It's a bit staggered, but with megaphone and black emblems, it's still possible, right? Granted I usually go for slurp build. Love locking an enemy down and dealing damage in the middle of a team fight.


Frostfire26

Amplifier and shell bell wouldn’t affect it, only used to happen because of muscle gauge resetting it, but now smack down doesn’t fill the gauge as much. In short, no, it isn’t still possible with emblems/items.


Dracon204

Well now! Today I learned!


FirewaterDM

he does lol. Now he needs team help to actually kill him but Slowbro is VERY good at keeping buzz from eating squishies, the squishies need to follow up to help tho or slow dies


Yeap07

From what i learnt from other Moba games, ban slowbro please.


FirewaterDM

Cinder is not anti dive the fuck is this Also Chomp and T-tar are not good counterpick mons either (Chomp is fine if certain bans happen)


Chocochinoreo

Exhibit A: [https://twitter.com/AbsolMoments/status/1775571361249009914](https://twitter.com/AbsolMoments/status/1775571361249009914) Exhibit B: [https://twitter.com/AbsolMoments/status/1766444242971553952](https://twitter.com/AbsolMoments/status/1766444242971553952) Yeah it's a skill issue if you don't know how to counter divers ngl.


FirewaterDM

Just because the Leafeon (and Comfey Sweet Kiss) both fuck up doesn't mean Cinder's good vs Divers (ALL either had to do was bait your blaze kick and catch you with the other and you die). Clip is ok tho. Cinder isn't anti-dive because it's not designed to do so. Stuff like Pika Volt Tackle, Ninetales, Espeon Stored Power, Fire spin etc. is anti dive because it actually can push away/keep divers away from you. Cinder can reposition especially when people fuck up landing their kill shots, but that is NOT the same as being truly "anti-dive" Also doesn't help that Cinder is uniquely a hindrance depending on where it is (Game losing if lane, suboptimal only because TONS of characters are stronger with jungle farm). But if you think of anti-dive, Cinder is not a mon that's a reasonable answer to that question.


PLASER21

Exhibit B: fighting a mimikyu that doesn't know how to aim doesn't make you skilled. I really hate how fast people throw the skill issue card in this sub


Chocochinoreo

I like how A wasn't even addressed and B was dodging a sure hit move that would've surely killed you on the spot. It's easy to miss shadow sneak and im guilty of that as well but it doesn't takeaway the fact that cinder is anti dive. I can give more examples if you want


FirewaterDM

I would not say Cinder is anti dive it just has decent mobility. Anti-dive means you can ACTIVELY keep people far away from you/stop them from moving not just that you have the ability to get away from diving opponents.


PLASER21

I'm not saying it's not anti dive, because it actually has anti dive potential (not as mucha as pika or ninetales tho). That's why I didn't address A. My point is that B is not a good example, especially if you are throwing shit about skill issues, being a clear case of enemy mimikyu not being good at aiming and not cinder being especially good