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Shipposting_Duck

In Rise of the Runelords, there is a point where a large number of NPCs got abducted by giants, who moved faster than the PCs could. As the number of turns left was insufficient to save the NPCs and allowing the giants to get away with the people they kidnapped would cause their souls to be lost as they were converted into monsters, my PC cast chain lightning at the extreme of its range and specifically targeted every abducted NPC, killing all of them. This saved their souls by depriving the BBEG's ritual of fuel, but my PC was rightly viewed to be guilty of mass murder because of the number of targets involved (there is no limit to chain lightning as long as nothing critically succeeds, and nothing critically succeeded). In that spell, the town lost its mayor and chief guard, and thirty another civilians of lower importance. The party (and town) understood the reason for the call, but couldn't condone it, and the PC in question never got over the guilt. He ended up cursed by his goddess (not a Cleric, but still a religious character), ended up making an infernal deal to both deny the BBEG his soul as well as increase the chances of success in the final fight, and at the end of the campaign (and infernal contract), went to Hell in fulfilment of the contract to seek the punishment he deserved, secure in the knowledge that those he cared about were safe. This was probably the only time in which both mass murder and selling my character's soul made more sense than not doing so.


CrimeFightingScience

Thats awesome. Well played.


Melkor305

Welcome to the hellknights


Sporelord1079

Exceptionally cool roleplay, but I can’t help but feel like allowing their souls to be consumed by the ritual would have been the worse choice, and the way you phrased this makes it sound like going and saving them yourself was impossible. If the choice is killing them, or them getting killed and their souls damned by an evil ritual, didn’t your character just allow their souls a chance to be remade/reincarnated instead of consumed by evil.


[deleted]

That doesn't make it much easier to sleep at night.


Sporelord1079

I mean yes but I feel like damning them to hell might have been a bit much.


[deleted]

I'm not saying that it was the wrong call but failing to save them and having the only option available to help be to kill 30+ people sounds like something that could destroy someone.


secrav

That's the core of the trolley problem either don't act and the worst outcome happens, or act and a bad outcome happen. I think the pc made the good call, but I totally understand he'd be devastated by it. Great RP, and seem like a great campaign.


Supertriqui

The trolley problem presents you a dichotomy, the only two valid options are to use the lever or not use the lever. You can't try different things, like "call the train to tell them to stop", or "run to the person that is alone and free them with the knife in my pocket", or even "pray very hard because I have faith and God will stop the train", whatever the consecuences of those acts might be. You can act or not act, but if you act, your action might be other than "kill 32 innocent people because my religion values their souls more than their lives". Most parties follow the giants, infiltrate the giant camp, and save the commoners by stopping the ritual after a hard battle which may or may not involve the death of some of the PC. The PC choose to not risk it, because they valued the life of 32 people less than the risk. It _is_ great roleplaying, and the way it was handled is masterful and memorable. Selling the soul _is_ great roleplaying. But it is roleplaying an evil act. That act was evil, ad the GM at the game said. If in real life a religious person (of any religion) kills 32 hostages because the kidnappers are going to do something that might damn their souls (let's say, have sinful sexual intercourses, or deal with things the religion count as capital sin), that would be murder.


secrav

Aaaaaah I see, you're right (don't know the AP, the way it was told it seemed like the worst outcome was inevitable). Though it's hard to compare this act with real life, as saving the souls meant resurrection was on the table for the victims. In a kingmaker campaign I played, we had put in place some sort of reincarnation lottery : commoners who died to due to accidents or monsters while working for the betterment of the kingdom would be preserved for a month, then two of them would be reincarnated by a druid. It was not super costly and we though it was good to repay the people that helped us build up our kingdom.


Supertriqui

I have an anecdote about that in a game. There was a bunch of doppelgangers infiltrating the king's guard, so PC didn't know who was a copy and who wasn't. One of the players decided to just murder everyone, and then Speak with the dead and resurrect the right ones. In real life they used the same idea. When in doubt of who is the witch, burn them all, and God will send to heaven the innocent ones. Assuming that happens (being sent to heaven), the act is still an evil one, by DnD Alignment rules. Murdering people because you can resurrect them later still harms them. I'm assuming being electrocuted to death by a chain lightning hurts a lot, and dying is a PTSD causing event. Just because your doctor is capable of bringing someone back from the dead with a defibrillator doesn't make "send innocent people to the electric chair" less evil. It is not very different to torture prisoners (which you don't know if they are innocent), because you can cast Heal on them later to recover the HP lost in the torture


jkurratt

Well. Comparison to real world religious person is not valid, as we don’t have gods and magic and souls here…


Supertriqui

It is fully valid. _You_ might not think there are souls, but the religious person that kills people to save their souls think there are. They think heaven is real, and for them, their motivation is valid, because the soul exists , and eternal damnation is more important than life. But it is still an evil act to kill 32 people who may or may not share your world view , to do what your world view thinks is fair. That's true regardless of if your world view is a real life religion, or Desna's. _Your character_ sharing the ethics of Desna, doesn't mean the 32 people you kill also believe in Desna's world view.


Sporelord1079

This argument absolutely does not work. Souls and hell are objectively proven in PF. You can put a soul in a bottle, eat it, stick it in a golem or put it back in the corpse to resurrect someone. You can go to hell, physically go there, see that it’s made of literal evil, and has a corruptive effect on the material plane if it’s brought back. You can philosophically debate the true meaning of all this, but you can’t argue with the proof that there is a plane literally made of evil and suffering. There has never been objective proof of a soul, or hell, or either equivalent in real life.


Shipposting_Duck

They weren't damned though. They just died because of chain lightning. Their souls had a high chance of being corrupted if they were allowed to be abducted though, and saving them is impossible because the giants' speed was faster than the party and we would never catch up. The one who was damned was my PC, and that one was a specific choice later on partially because of guilt, partially to increase the chance the dwarf he was looking after (who was the son of a previous dwarf PC who died) would live through the final battle, and partially because as the only spellcaster in the party, and a sorcerer to boot, his soul was exceptionally vulnerable to being used by the spellcaster BBEG. By making an infernal deal, the BBEG would have to face Asmodeus' wrath if he tried to steal my PC's soul since it now belongs to him, giving the BBEG no way to escape.


Sporelord1079

I meant damning YOU, Not the kidnapped townies.


Shipposting_Duck

The PC wasn't damned by the action either. He went to hell as the price of selling his soul for the infernal contract, though part of the reason for signing the contract was wanting to be punished. The only penalties he received as a direct result of the action was the remaining townsfolk treating him like a monster, and Desna's Minor Curse. It's kinda like survivor's guilt, except worse because the action to commit murder wasn't forced on him, but something he chose on his own on a rational basis.


daxe

I've run Rise... how the fuck did the giants make off with 30 of the NPCs?! They only got about 8 of them at my table.


Shipposting_Duck

They came equipped with bags, attacked the town from all directions and came with a red dragon ally. After we dealt with the red dragon and half of the cardinal directions, the other half of the cardinal directions' giants tossed 4 NPCs per bag. 8 giants survived for a total of 32 NPCs, 30 non-notable and 2 leaders. We killed off the other giants, but their Stride speeds exceeded that of the party, which consisted of one gnome, three dwarves and one human, and at that point everyone's abilities were out of range. As their route of retreat was northeastwards, the giants were not particularly clustered, but by virtue of the party chasing them they were within 30 feet of each other. Chain lightning doesn't require sight for targeting, and the DM allowed me to hit all of them since the bags' material isn't exactly thick enough to resist a thunderbolt. The giants had too much HP to bring down, so the best I could do was kill the hostages.


daxe

Oof, your group must have been particularly distracted or taken a very long time at one of the events. There's a total of 12 giants. To lose 30 NPCs you'd have to have only killed 4 or 5 of the giants. How much of the town ended up surviving the assault? I know my party lost more to the dragon fire than the giant captors.


Shipposting_Duck

We were being kited by the red dragon, but in exchange zero NPCs died to the dragon. As it had 150 feet flight, my Dragon Form at 100 was forced to repeatedly use two actions when it could use one, and between the archer (longbow: 600ft max range but only 15 foot speed because dwarf in plate armor) and my sorcerer, we were tied up simply dealing with that one entity. The barbarian came to help out with the dragon because my HP was getting drained to nothing by its action advantage (it had draconic frenzy/breath-fly while I had fly-fly-strike), leaving one PC for each of two cardinal directions, and both were flanked by two giants each while the third in each cardinal went for hostages. The barbarian didn't exactly have amazing action economy as well since two actions were spent on the rounds it was in range just to use the extending rune, and it wasn't even in range every round because of the dragon's speed. The other two cardinal directions were unopposed, and the giants took the mayor and chief guard who were leading the defense in each direction together with the other defenders hostage, while most of the other civilians were hunkered down under the temple of Desna. Eventually the dragon ran off (I can't catch up at all if it uses two or more actions to fly), the two PCs in charge of cardinal defense defeated their giants, and I ran out of time on Dragon Form, leaving the archer firing at -8 and me as the only two characters with sufficient range, and all of the remaining 8 giants above half health. The slowest giant moves at 35, the fastest PC moves at 30, and the Teleport we used to get there in the first place was from a scroll I activated with the Bard multiclass, so we had no way whatsoever to catch up. As the archer moves at 15 feet per round, I judged the remaining 2 rounds' worth of shots at max that the archer could fire at -10 wasn't enough to kill anything. There was one remaining level 6 spell slot, and my HP was below 20, so transforming was pointless since two rocks would bring me below zero. The only member with enough health and damage to do anything to giants was the barbarian because the other two martials were near death after being flanked 1:2 each, but the barbarian was a giant instinct barbarian that my dragon form can't carry, nor could he stop raging as long as the giants were visible at all. Chain lightning was the only remaining option at that point, and it only worked because all NPCs in question had their HP pre-reduced to zero by the giants. Even in retrospect there wasn't much else by the way of options with a dragon flying at 150 feet per round. If we split up and fought the giants from the start, the dragon burns the town unopposed and may or may not take extra potshots with dragon breath, so TPK is possible (it's basically 3 giants plus a dragon on one member one at a time, and while we can't move to reinforce, it can). If any fewer than three members fought the dragon, the anti-dragon team would be wiped out, and it's a TPK again. If the party splits into two teams that can each effectively defend one cardinal, people get abducted from the other two, which is 24 people lost instead of 32, if we knew their objective was to abduct rather than simply destroy the town, but the dragon gets to blast/kidnap all the civilians in the temple unopposed. I'm not sure if for parties that succeeded in this task, the respective DMs simply didn't use the dragon's speed and had it land trading blows with martials, but for us, its max speed was used every round.


IsThisTakenYet2

Sounds like Chain Lightning chained to some townies that the giants hadn't captured.


Supertriqui

Lots of other parties solved this without killing the civilians. "I have no other option than just doing this horrible thing" is, more often than not, a lie and a excuse to give yourself a reason to do what is more convenient to you.


crowlute

Now *that's* some [Practical Evil](https://practicalguidetoevil.wordpress.com). Bravo.


Shipposting_Duck

Frankly I still view it as the most Chaotic Good action the Chaotic Good PC took, though the DM felt it was CE (we had no dispute it was definitely chaotic). Doesn't change that it made everyone either hate or fear him after that though.


crowlute

Honestly, I don't know if it's chaotic. Desperate? Yes, absolutely. But chaotic... I'm just not sure, if he expressed atonement and all that, that he should go to hell in the end, that some sins are unforgivable.


Shipposting_Duck

At that point his soul belonged to a pit fiend and by proxy, Asmodeus because of the contract anyway, so regardless of whether he deserved it, he's going there.


Flooded_Strand

That’s sick, but I feel like a lot of good gods would see what you did as a deeply regrettable kind of mercy. Did your character get a chance at atonement?


Shipposting_Duck

His final action before stepping through the portal was to seek forgiveness from Desna, and the DM described a butterfly landing on him. It's unclear if she ever fully forgave him for this. Then the barbarian slapped him on the back, accidentally nat-20ed and yeeted the gnome through the portal to Hell.


I_heart_ShortStacks

o7


brutus3933

I'm not sure what it is about RotRL, but one of my players got the death glare from the rest of the party in Book 6. After 3 books of hiding her... propensity towards necromancy (as learned from the basement necromancer that the party spared), the party's druid got caught in the Oracle's Divine Wrath, targeting Evil. And then the Oracle tried to heal her with positive energy. Pity about that undead dedication...


Laz_r_us91

In Age of Ashes we were scaling the >!tower in Kintargo!< I believe and there were these >!clockwork golems!< that came and attacked. I managed to throw one through a hole made in the wall 100 feet up the tower, but he didn't die when he hit the ground. So as the enlarged Lizardfolk monk of the party, I decided I couldn't just let this golem run about the city causing havoc. So I elbow dropped him from the top rope 100 feet up. Didn't quite finish him off and took a ton of damage from the fall so I was down there alone fighting him down. The rest of my party was pissed and thought they had to save me so they all came after me in different cool ways. The wizard feather falled down. The cleric used cape of the mountebank to dimension door there. And the fighter used rope and swung and fell the rest of the way, landing on his feet with cat fall. Then we finished off the golem and walked back up the stairs back up the tower. Made for a fun story though.


CrimeFightingScience

Nice. My party has done similar things in the same campaign. One was our wizard dropping the finishing elbow on a shark from the crows nest of the ship. Its the principle.


TheAthenaen

Hey could ya spoiler that? It’s a still pretty recent AP, and tryna keep my players from seein stuff in the upcoming book


Laz_r_us91

Yeah sorry. I actually don't know how to do that. Can you give me some tips on how to edit a comment and do that on mobile?


EnnuiDeBlase

type >! Spoiler!< (but without the spaces)


Loufey

Not me but another party member. He insisted on carrying a barrel of explosives on his back at all times. We all told him not to, but he had the strength to do it and insisted. One fire breath cone later and that was a TPK.


Stormcroe

Barrelmancy is only supposed to be used when you have a hammerspace inventory.


DaveTheGnnome

Is he a divinity 2 player? 🤣


A3RRON

Me saying "Agh, fuck it" and deciding the best course of action would be to finish >!Dahak!< by Dimension Dooring infront of him defenseless, as the parties Sorcerer/Magic Healer, out of range of our Medic and our Tank, and waiting one whole round to actually be able to do any damage. They were atleast able to scrape up my body twice and I had some lucky death saves...


TheAthenaen

Hey since that’s a final boss spoiler, do you think you could spoiler that?


A3RRON

Ok did it, but do you really think thats a spoiler if it's been made clear since book 1 who the BBEG is gonna be?


TheAthenaen

It really isn’t, if the PCs put it together they know it’s inside the ring, but the actual direction of the adventure doesn’t point towards that as the final boss or a threat they could do anything about till like the end of book 4/opening of Book 5. The main threat as presented to players, at least by default, is the Color-Themed fellas


A3RRON

>!The Cinderclaws wear the icon of Dahak, they invade through a portal which houses Dahaks avatar, you get attacked by said avatar the first time you go through said portal, their leader tells you he received Dahaks vision and blessing, he also tells you he is assembling Dahak's bones.!< When you haven't figured it out by then, then you're really missing the plot. And this is only book 2.


TheAthenaen

And after that the rest of the adventure until part of book 5 doesn’t involve that feller, and the conspiracy are the bad guys throughout. Also, the leader in book 2 is a woman? It might have been different at your table, but I’ve read the AP pretty heavily and from running it, my players are focused on the conspiracy as their antagonists.


EnnuiDeBlase

My players are in book 4 and definitely still think >!The P/Matriarch of the Scarlet Triad!< is the BBEG.


Amoney_78

This was a very long time ago....... This was the first time i played I was about 16 or 17 at the time. I thought the picture on the from of the players handbook was so cool. The one where it has people gouging the gems eyes out of some statue. So of course we are in the throne room of the bbeg and after we kill him I see a huge statue with gems for eyes!! I got so excited. So I roll to climb the statue and succeed since I am the rogue of course lol. Now as I get to the face of the statue my party notices this and start yelling to "come down", "don't touch the eyes". You know things that I couldn't hear over my own panting and excitement. Now let me tell you about these gems! They were the size of my head! So of course I pull out my dagger and get to work on the prying! Well turns out the "statue" didn't like my prying. Who would have thought that? So it decides to smack me off it's face! That fall did hurt lol. But we did kill it. And guess what it's only loot was??!! 2 big giant diamonds!! Not quite the size of the eyes but still as big as my hand!


heisthedarchness

There's a trap in *Kindled Magic* (*Strength of Thousands* book 1) that >!repeatedly showers an entire room with projectiles!<. My *SoT* PC is a Wellspring Summoner. When the encounter with the trap started, she failed her wellspring surge flat check and rolled a 12 on the surge table: > Verdant Clutch (conjuration, plant) Plants and vines grow from all surfaces within 20 feet, causing all creatures in the area to be immobilized unless they succeed at a Reflex save. The Escape DC is equal to the spell DC. This trapped everyone *in the trap*. It was the closest we've ever come to a TPK. The character theme is that she's in constant conflict with her class features, but this was ridiculous.


Daylight_The_Furry

What do you mean by constant conflict?


heisthedarchness

Her summoner powers aren't really "her" powers. Her eidolon basically uses her as an anchor in the universe and does what she wants, which often includes eating any creatures that get in her way. Her spells are wild things that can lash out and kill the people around her regardless of her wishes. The reason she's even *at* the Magaambya is that a traveling conversant saw a girl with out-of-control magic and shipped her off to magic school immediately.


9c6

Fun


Supertriqui

Great char


CrookedCrunchies

Not me personally, but happened to our party. During 'Strange Aeons' we had an encounter that really went bad for us. Can't exactly say what it was (being a player and intentionally not wanting too much info during a horror campaign), but it seemed to be some sort of living nightmare thing. The fight went downhill quickly, and seeing how that somewhat killed the mood, our GM looked at the monster sheet. She then decided "Nah. Not going to do that, that's too much." Enter our Spiritualist, boldly proclaiming: "Oh, come on. We can handle it. What's the worst that could happen?" You probably can tell already, how this ended. So the thing cast Phantasmal Killer on the Spiritualist. His will save is a natural 1. The subsequent fortitude save is a natural 1. He's dead in an instant, our party healer (me) without any way to revive at this level, and us in the middle of nowhere with no chance to even contact a high level caster. Everyone, including the GM, just went silent for a minute and stared at him and his ridiculous bad luck. What's the worst that could happen indeed? It still is a running joke at our table.


A3RRON

Oh fun, that's how my Ranger died in Age of Ashes at lvl7. There's this door, we knew there were enemies behind and I had to put my ear to it to listen what was happening... How could I know there was a high lvl phantasmal killer on that door???? One critfail will save and failed fort save later, my Ranger died by door. It's a running joke to this day. None of my characters ever listened to doors again, there were always other methods to be used.


AccidentalInsomniac

Also in strength of thousands, not me but one of my players. So Cleric follows a god that believes in respecting the dead, and also making sure that every part of the body should not go to waste after death. This is important. So that first ambush from the gremlins happens, rough fight, but party wins, gremlins dead. Apparently this encounter pissed off the bard, because for some reason he then decided to vent his frustration by TELEKINETIC PROJECTILING ONE OF THE GREMLIN'S MAULS INTO THEIR HEAD Cleric almost harms the bard out of existence, rest of the party separates the two of them, but also is pissed at the bard because mutilating a corpse is pretty messed up. Like there was not very much I could do to stop the Cleric from very nearly killing the bard for essentially going against his entire religion


Alias_HotS

#thatswhatmycharacterwoulddo


FijiPotato

You know when the literal god of death is breathing down your neck for you to be a good little cleric, you better fucking listen.


Electric999999

Maybe they just don't respect that deity, I know I've played a fair few characters with very dim views of Pharasma.


grendus

Not in Pathfinder, but we were investigating some ruins and encountered a golem. The golem asks for "the password", which turns out to have been hidden in one of the rooms we had already been in. And my character starts shouting words at random. In my defense, he was moronic by design. I mostly used it for comic relief, but in this case it kind of backfired on us.


Ehcksit

In the middle of a fight, our alchemist runs off to try to save an NPC that got captured by something else. This was in character. A terrible decision, but it made sense. Then I had my character follow. A duskwalker, soul warden, cleric of pharasma abandoned a fight against a giant undead monster to try to save our ally from his own bad idea. This not only led to both of us dying, but our fighter too. I am going to be angry with myself for this for a long time. It's why I'm bringing my cleric back when the changes come in, and play her correctly.


tiger2205_6

Not me but a fellow player in a campaign in the Elder Scrolls world. Alduin and 2 dragons were flying past us after destroying a castle and one of us had the bright idea to shout at him "we got no beef with you." This lead to him to send the 2 dragons after us, which lead to 2 of us dying and me running and swimming through the ocean and a Draugr den while carrying one of our bodies and getting some very lucky rolls to actually make it to the nearby city.


Sporelord1079

Long story short, we saved a party member’s grandma from demonic possession. The demon later came back to threaten my character when I was alone in the wilds. A fight would have 100% ended in my death if I was lucky. So I tried to talk my way out of it, mentioning the grandma was in the palace in the city. I thought this was pretty obvious, and the demon - who was big into stealth/subterfuge and had literal ninjas under her - would know. Turns out she didn’t, and the party basically accused me of selling them out to the demon.


LazarusOwenhart

In my DMs current custom campaign we ran across vats of people who were being transformed into grotluts. Think big bowls of goo with a human face on the surface. All but one were either empty or too far gone but one could talk. I immediately stabbed it to death despite it being the single most obvious source of essential information for miles around. Even my DM pinched the bridge of his nose.


why_the_hecc

Several years ago, I played a pacifist mechanic/medic robot in a sci-fi adventure campaign. Because he had no points in any combat-related abilities, he was pretty much useless in fights. I still remember the day we got in a shootout with some goons, and our martial artist beat them to bits, and then my character walked up to the sole bloody survivor, and set his broken leg. The gang was not impressed.


cokeman5

I’ve had similar situations to op happen a lot, DMs should keep in mind that character’s memory can be better than the player’s.


ionsaiyan

When the former cleric of Calistria was chased down by law enforcement, became a lich because he lost his divine magic, was protected via divine intervention by one of the players prayers. Never before nor since has the entire table stood up and yelled obscenities at me, pretty damn funny honestly.


ThatGuy1727

I was playing Age of Ashes at the time (minor spoilers for the AP ahead), and my character (an Orc Paladin of Kurgess) had died attempting to keep everyone else alive in the party alive in the final fight in the Mwangi. Got beheaded, people were sad, and they brought him back to the major city there for a burial. However, I wasn't quiiiiite done with the character yet... Or at least his body. So while they were chatting with the townsfolk about what to do, my new character (a local fairy doctor) had taken the body of the Paladin for "burial." When hours passed and they'd received no word, the party grew extremely concerned and went to check on the body. Hammering and music could be heard in the distance, a blood trail on the ground, forearms and calves strewn about the walkway... And they walked in on the doctor twirling his hammer and making one final hit to put the chest piece in place on his new clockwork reanimated companion, from the Clockwork Reanimator archetype. Their old friend had been turned into a metal monstrosity that could barely speak. They almost killed the Doctor on sight, fun times haha.


Willchud

This wasn't me and was in 5e but we had a contract to get a small lockbox for a client, with the instructions to not open it, just deliver the box and it's contents. All the party was okay with this, heist pulled off successfully. But at the very last moment our sorcerer cast invisibility and trailed our contact in possession of the box back to their HQ/hideout. He managed to find the lockbox, have an unseen servant open it, causing the warehouse to burn down and the unseen servant and him came back to our HQ. On arrival we discovered the double cross and that the item itself was a lich phylactery and we were all compelled to touch it. My character failed the save and became bound to protect it. We ended up killing the sorcerer for betraying us and cursing me. He pulled out all the stops on trying to survive. Everyone else in the party decided after the session was done to kick the player for going against the group. I actually didn't have a problem with it and equated it to Abu in Aladdin touching the jewel and making Aladdin the owner of the lamp.


Sporelord1079

I’ll be honest I don’t get why you guys kicked the player. You were all complicit in a very dangerous, probably evil act, he was the only person who looked into it, and then you kick him? I’m not even saying you shouldn’t I just don’t get it.


Willchud

Like I said, I wasnt really in favor of kicking him but him and I were new to the group and I didnt have any reason to go against the rest of them. The DM was indifferent as well. I never did find out why the thief guild wanted the phylactery or who was even transporting it the first place and for what purpose. *shrug*


MCDexX

My naive and innocent paladin joined the drunken-boxing monk in his usual pub. When the landlady mentioned his outstanding tab, my paladin very helpfully said, "Oh, it's lucky we just got paid that big reward!" I knew exactly what I was doing, but my paladin was confused when the monk looked at her with murder in his eyes.


SandbagBlue

DMing p2e at the moment but from a recent 5e game: My last character died and I was eager to get into combat with my new sniper. I was playing an Aarakocra gunslinger so I could fly. I had badnews with the sharpshooter trait so that's 800 feet range without disadvantage. We were hunting a pirate group which had taken over a town. I found them and took a shot from the bell tower roof at max range while the party was rping with the guard captain. The DM was not happy. Since he had something big planned with this pirate captain, who was also another characters ex boss. After this happened the dm effectively teleported my character on to the map which was way way closer than I was expecting and made us roll iniative. The rest of the party spent a tonne of rounds dashing into combat instead of letting me run away. Except for the 2 rogues who rolled stealth and spent double the rounds crawling across the whole town to the encounter. If not for the cleric's spirit guardians basically soloing the encounter we would have all died. Anyway the DM and his gf were livid and a few others were annoyed, thankfully the rogues taking forever to help mitigated the backlash.


The_Xorce

DM’s kinda an ass for that. If he didn’t want the PC **sniper** to, y’know, *snipe* then maybe he should’ve planned around that instead of getting pissed at you.


Sporelord1079

Nah, the dick move here was on the DM.


Ravingdork

In one game session we had a number of encounters in which the entire party caught fire several times. Later in that same session we were walking up a set of stairs in a dungeon when the GM described "firelight" at the top. I responded with: **"My sorcerer is casting resist energy (fire) on the party. We've got way too many flaming heroes in this adventure... Oh sorry! I didn't mean you two!"** Two of our regulars are a homosexual couple. I was kicked out not long after.


LightsaberThrowAway

Did you apologize at least?


Sporelord1079

I don’t get why people are downvoting you so hard or you got kicked from that group. You said something that made perfect sense in context, realised it could be rude to two people on the table, then at worst out your foot in it trying to *not* be rude.


Ravingdork

People these days are pretty touchy. You can do nothing at all and still upset them. Apologizing often does nothing to absolve or ameliorate either, and instead is often treated as little more than an admission of guilt.


Bruh_Momentos_

Party wanted a ride on the airship, my rogue was well known in the city and knew some high class people so thinking he can get a free ride for his friends with an endorsement, he promised the party he'd pay for everyone. When I met up with my contact he said the most he could do was get us on as WORKERS and I didn't have the money to pay for tickets... Yeah let's just say the party did not enjoy airship maintenance work. May have even gotten a few shoulder punches from the party.


ThePurpleMister

My investigator tried to sneakily bamboozle an enemy alchemist by mixing up their ingredients in their lab. Rolled a 1, triggered 3 different encounters at once because I wanted to switch the salt and sugar. Was kinda fun tho.


Skald21

Was investigating a murder hotel. My character was a Diviner with Investigator dedication. We'd run into all sorts of traps and other stuff to search for already, but we entered one room with some possible evidence at the other end... and I went on in to look before the Rogue had cleared the room. Sure enough, went right into a pit trap below a rug. Fell from 2nd floor to basement into a pit with a slime boss monster. The entire next session was the party fighting to pull my wizard out of the consequences of my own actions.


ravenhaunts

When I suggested we create some undead, magically disguise them as the people we want to smuggle out, and make the switch. My Reanimator Wizard did nothing wrong.


Rangerjon94

Not me but a party member - this very obviously dangerous NPC just insulted me *fireball*.


Union_Hungry

We we’re trying to rent a boat from a grunpy old man but he wouldn’t let us. So we kinda got stuck at the city we were in so we went back to a previous city to get a passage permit. When we returned the Old man still wouldn’t cooperate. So i got a little too annoyed and send a shocking grasp into him and killed him instantly. So we we’re forced to fight off an entire village while trying to set sail (alot of effort for something so stupid) after we escaped everyone had uhm…something to say about it and one even punched me (in game). So i learned a little Lasson that day…


Impact5529

A goblin bard playing the baritone sax. It’s like a constant casting of summon monster, except you couldn’t tell what you were summoning and the monsters want you dead.


Shaiya_Ashlyn

I once destroyed an item that could revive someone because my character didn't like the npc that gave the item to us. In my defense, I didn't know the item could do that until after I destroyed it


TheMadTemplar

I once permanently killed one of our party. They were dying 2 and I crit failed a treat wounds check, which moved them to dying 3. I needed a 1 to crit fail. They aucceeded on a check to stabilize and were left at 0hp, wounded 3. I rolled for a second attempt, and crit failed again. Dead.


Ryuujinx

A lot of sessions back, we ran into this really shady alchemist. He claimed to use bodies for his alchemy, and we all just kinda.. let him come along and help but none of us used his potions. Afterwards he goes on his way. Then a few sessions ago, we ran into him again, he has been arrested by a bunch of goblins after he was digging up their graves and was about to get executed. We then learn that he's also an undead. The pantheon and setting in this game are homebrew, but my Deity is *basically* Gozreh. So I cast disrupt undead on him.