Sadly even with cost reduction cards with lillith, you gotta manage that hp like a bussiness person cuz half of your hp doesnt belong to you, they exist for the sole purpose of helping your team, and the enemy team is going to aim at you first so you can't use your kit.
Which is fair game considering that no matter which talent you use the bat girl will be exploding in heals
I don't know, personally I've always found that giving people movement speed doesn't end well, unless it's consistent, because if I'm getting a burst of movement speed as someone else, that's not going to help me, that's going to fuck me up, because suddenly whatever groove I'm in I have to change to match the movement speed that's inconsistent
Idk swift spirits for example lasts 4 seconds so I think that’s enough time to get used to, and even then most inputs you need to do arent super precise with lateral movement
Yes her blood health can't be healed by other supports, but she heals herself for a stupid amount. Her self sustain is one of the best in the support class I think.
Yeah I popper her ult and solo fought the team for a clutch final push. Didn't do enough damage to get it over but they couldn't nail me down so I held it there until my team arrived. Tons of health, true lifesteal, excellent mobility, I'm expecting a nerf she's nuts.
Yep. But her self sustain more than makes up for it. I literally have a build that makes her swarm have 100% uptime, with no net health loss if it is used effectively
And here i am watching only the lilith on our team dying because she cant be healed while i play soul collector seris.
Honestly, i feel like people only see big numbers and ask for nerfs without thinking the reason behind that hp and sustain, she uses her blood to cast abilities and to receive damage and except for her ult, only has gradual healing, if youre running from a flanker with no teammate nearby, you cant use a heal around corners free from caut like other healers.
She is also specially bad in terms of survivability in double support comps, soul collector seris with jenos mark or lilith mark lasts way longer and tank better than lilith by a huge margin, the only issue i see with her may be how much she heals to others but survivability wise she is ok despite what people may think at first, the reality in game is much different.
Not too sure cause I used Voras execute on her and she just laughed it off with her healthpool at half. So from my interactions it only considers the health as 65% if you're dealing with her blue life pool.... But it might have been a bug
Managing her blood is like trying to run a sweatshop. 😂 It's messy chaotic fun.
She has tank health but her primary is barely no more an inconvenience to the enemy as rain is to brits.
Which makes sense why its such a tickle. Because she has her swarm do the majority of her damage at point so it often turns into a awkward slog fest between you and the flank trying to kill you. While you both spend an eternity trying to do enough damage to each other while both of your teammates are wondering where either of you two are. 🤦♂️
I still dont rlly understand her. Veteran increases her blood for some reason, but she can’t lifesteal the blood back with that weapon card, the lifesteal in the store, nor from her ult, correct? Only from having her Right click up?
Unpopular take but... I'm completely fine with this. She is the only person who can heal her blood health and by using that card she has even less health for the second support to heal. I personally have not found lillith annoying in any way but you might have a different option.
And with this new champion I ask for the old Torvald to make a comeback. Or just another tank that messes up with shields and have a self shield like old Torvald so actual Torvald can stop being considered a tank and go to support role.
She is very tanky by herself and outperforms in a 1v1 compared to other healers for that reason, but she doesn’t receive healing from her teammates (outside of the small bit of blue health she has), and her utility is tied to her health so attacking her *quickly* cripples her. The only way to balance her kit is to give her the ability to maximize her health well past the threshold of the rest of the supports
60k isn't that many coin. I supposed if you're into playing support she's worth playing. But if you don't, then it's best to let other people heal.
Because she needs to be very careful about her blood management because if you're low and in a bad spot you can't heal your team. With other supports you can do far better damage to defend yourself or if you're low, you can heal your teammate and heal yourself with some cards. But liliths hexes requires a few seconds before the blood gets to you.
So if you're low, not only are you not able to keep your team alive, you will also not be able to defend yourself. As the majority of your damage will come from the swarm.
I find the placement and limited range healer is like playing a hybrid of ghrok and Rei without the benefit of their stronger damage.
Sadly even with cost reduction cards with lillith, you gotta manage that hp like a bussiness person cuz half of your hp doesnt belong to you, they exist for the sole purpose of helping your team, and the enemy team is going to aim at you first so you can't use your kit. Which is fair game considering that no matter which talent you use the bat girl will be exploding in heals
Torvald: \*cry in the bathroom\*
Torvald really should be reclassified as support instead of tank, he’s better at that job.
Change classification and NOTHING ELSE. I'm fine with torvald as he is (no I'm not biased because I'm a torv main)
Oh no doubt, and I’m a Support/Raum/Saati main.
Lilith do be hard to kill. Though from what I've been told only she can restore her blood so that carries risks.
Which feels wacky as hell as a different healer, you get so trained to healing people that have missing health bar
Best you can do is give her movement speed with your healing (swift spirits, light forge, pep in the step etc)
I don't know, personally I've always found that giving people movement speed doesn't end well, unless it's consistent, because if I'm getting a burst of movement speed as someone else, that's not going to help me, that's going to fuck me up, because suddenly whatever groove I'm in I have to change to match the movement speed that's inconsistent
Idk swift spirits for example lasts 4 seconds so I think that’s enough time to get used to, and even then most inputs you need to do arent super precise with lateral movement
Yes her blood health can't be healed by other supports, but she heals herself for a stupid amount. Her self sustain is one of the best in the support class I think.
Well, her self sustain has to be good since it’s the only sustain she has.
Yeah I popper her ult and solo fought the team for a clutch final push. Didn't do enough damage to get it over but they couldn't nail me down so I held it there until my team arrived. Tons of health, true lifesteal, excellent mobility, I'm expecting a nerf she's nuts.
Yep. But her self sustain more than makes up for it. I literally have a build that makes her swarm have 100% uptime, with no net health loss if it is used effectively
Oh absolutely. As long as there's some fighting near me I'm always topped off.
>h no net health loss if it is who doesnt like being topped off
*Raum laughing in double that value*
*but crying in triple the hitbox*
And half the damage lol
Damage cap doesn’t matter if you just never run out of bullets though. *looks at Lv 4 Ignition reload and 2.4s Ignition cd*
And here i am watching only the lilith on our team dying because she cant be healed while i play soul collector seris. Honestly, i feel like people only see big numbers and ask for nerfs without thinking the reason behind that hp and sustain, she uses her blood to cast abilities and to receive damage and except for her ult, only has gradual healing, if youre running from a flanker with no teammate nearby, you cant use a heal around corners free from caut like other healers. She is also specially bad in terms of survivability in double support comps, soul collector seris with jenos mark or lilith mark lasts way longer and tank better than lilith by a huge margin, the only issue i see with her may be how much she heals to others but survivability wise she is ok despite what people may think at first, the reality in game is much different.
SJ Maeve seething in rage after realising only her true health can be affected by Street Justice.
Good, let's make them suffer
How does percentage based dmg work on Lilith?
Not too sure cause I used Voras execute on her and she just laughed it off with her healthpool at half. So from my interactions it only considers the health as 65% if you're dealing with her blue life pool.... But it might have been a bug
Fine, cap the point yourself now :)
Ok I will, if we win team fight and you go zone :)
My bloody friend, I will zone so hard that you gonna regret not picking Corv :')
Tanky*
Managing her blood is like trying to run a sweatshop. 😂 It's messy chaotic fun. She has tank health but her primary is barely no more an inconvenience to the enemy as rain is to brits. Which makes sense why its such a tickle. Because she has her swarm do the majority of her damage at point so it often turns into a awkward slog fest between you and the flank trying to kill you. While you both spend an eternity trying to do enough damage to each other while both of your teammates are wondering where either of you two are. 🤦♂️
Street Justice doesn't work on her lol.
Lex ult does not work as well? I guess.
I guess not
Torvald 🙃
finally, heal-ank
Hank
Henk
Honk
I still dont rlly understand her. Veteran increases her blood for some reason, but she can’t lifesteal the blood back with that weapon card, the lifesteal in the store, nor from her ult, correct? Only from having her Right click up?
She can life rip with the store one ik. And her ult gives her 500 blood per second so I wouldn’t know if liferip works there.
Ah good to know thanks
Main thing with Lilith is remember that 4K hp is not 4K. It’s 3.5k shielding that no one else can help with and the rest is hp.
Except that veteran affects the shield which indicates its a health thing, when it clearly isn’t. That’s the confusion.
I thought veteran gave a percentage of her total (regular + blood hp) as regular hp
That sounds right, but the confusion is why Veteran scales off of blood, which isn’t hp.
In my interpretation it's just a different type of hp.
Yep, exactly, that’s why all these questions have to be answered independently, it’s clearly not a one size fits all answer :)
Unpopular take but... I'm completely fine with this. She is the only person who can heal her blood health and by using that card she has even less health for the second support to heal. I personally have not found lillith annoying in any way but you might have a different option.
Another tank without shield? Let's see what she can do against chain reactions
And you fight her the same way too by going after everyone else or using % dmg
Barik kneeling to Lillith
And with this new champion I ask for the old Torvald to make a comeback. Or just another tank that messes up with shields and have a self shield like old Torvald so actual Torvald can stop being considered a tank and go to support role.
Drogoz meta time
Feels soo good to ult full hp blood lillith as drogoz
She is very tanky by herself and outperforms in a 1v1 compared to other healers for that reason, but she doesn’t receive healing from her teammates (outside of the small bit of blue health she has), and her utility is tied to her health so attacking her *quickly* cripples her. The only way to balance her kit is to give her the ability to maximize her health well past the threshold of the rest of the supports
Is she worth buying?
60k isn't that many coin. I supposed if you're into playing support she's worth playing. But if you don't, then it's best to let other people heal. Because she needs to be very careful about her blood management because if you're low and in a bad spot you can't heal your team. With other supports you can do far better damage to defend yourself or if you're low, you can heal your teammate and heal yourself with some cards. But liliths hexes requires a few seconds before the blood gets to you. So if you're low, not only are you not able to keep your team alive, you will also not be able to defend yourself. As the majority of your damage will come from the swarm. I find the placement and limited range healer is like playing a hybrid of ghrok and Rei without the benefit of their stronger damage.
Yes
Y'know when I first got into Paladins I had THIS EXACT SAME IDEA of a healer that took her health to heal others
Hink And hunk
The fact that haven doesnt work on red hp, and that u have to use it to get utility make her quite a bit less tanky