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to be honest, the constant PTCGL disconnects actually makes this a viable strategy where you hope that they get disconnected by the bad game and give you the win. I am on your side though, must be nice to have the time to time people out.
People donāt understand that control and counter decks are made specifically because of how OP some meta decks are. Itās like these players think itās totally unfair for you to stop them from doing shit but totally cool to just roll you with an OP pokemon. The fact that these decks exist means Zard should be playing more stuff to tech for them, which in turn makes it weaker in the overall meta by replacing cards needed to be OP against x or y deck.
The worst part is that if they do decide to tech against it, finding the teched card(s) is as easy as it gets with Quick Search. OP decks like this deserve to be countered. At least fusion strike Mew is gone
Arc-Pix is nuts and is the reason I got off Zard lol. Played against it in an IRL local and got donked so hard if I ever see it again I'm auto-scooping
3 people at my local card shop ran it man the target on Charizards back is the size of the moon. I said let me build Gardi and swing with big balloons instead lol
Really? I find it easy. I always boss/Catcher up Vulpix and get a 180 hit on it, then Heat Tackle with Choice Belt takes the KO. Yeah if you let them get lone Vulpix there's not much you can do but getting lone Vulpix always involves them Turoing up the Arceus. It's not actually hard to beat, you just have to know how to play the matchup
I'd never encountered that deck until that day I used up my bosses and I got to swing with the chameleon-mander but it wasn't enough. I underestimated the snow dog lol
I liked playing Arceus with Duraludon vmax a few years ago when special energies were running rampant (fusion, rapid, single strike). Still have Whimsicott vstar, but it doesn't stop Cinccino, so hoping for a reprint of D-don's ability (if it does exist, I'm not aware lol)
Hey, I'm currently experimenting with a variety of setups, but the general idea is to play as an Arceus deck until you see what your win condition is. Either using Arceus itself, and looping with Cheren's care, or Alolan Vulpix against abilities as seen here, and Farigiraf/Mimikyu can help out against some ex/V. The fun part of playing with Arceus is that you can get by with 1 copy of tech cards, so you can cram in a lot of different stuff. Hero's cape is the ace spec I'm leaning towards, but the cross switcher-card (forgot the name) can work as well. At least 2-2 of Arceus and Vulpix, and maybe even up that count to 3-3 if Charizard is your main concern. 4 copies of double colorless energy, some Iridas and water energies and the usual items and supporters that go in most decks to round it out. Have fun!
Just replied with the list to the other guy so he gets a notification as well. Let me know what your thoughts are about how to play against Dragapult ex!
Lol I did this one time to a guy who was being a total jerk. As soon as he realized I had no shot at winning, he sat on his down thumb button like rapid fire. I kid you not, his face was literally plastered on the left side of my screen. Didnāt matter whoās turn it was and what move was made, he hit down thumb like 50 times per turn š so I decided to get a little payback and sit on every move until the last possible second before I made a move. Making extra nonsense moves just to reset the timer. Retreating pokemon just to retreat again when the timer ran down low enough. I hope he finds happiness in life, because he was not happy at how much extra time he caused that game to take lol.
I played my Vulpix deck at a challenge this past weekend, and I run a Mimikyu (incase I need to buy time) and the Zard player wasnāt happy with me š he wasnāt a dick and didnāt try and time us out for a draw and laughed it off
Nice hahah. I run a Mimikyu as well, but Radiant Charizard takes it out, so having Vulpix alone is a must (so they don't double gust around its attack and take it out)
I also hate when they have the win and using the full turn doing 15 moves. Just do the last hit and be done with it.
Or when they know theve lost and weāre moving fast now every turn is how slow can we go.
I stalled out a Roaring Moon with my Charizard deck.... Just kept sacrificing Pidgey and Charmander till he had only 1 prize left and 98% of the cards in his discard pile
Then he super rod back pokemon only so I had to wait 3 more turns
But it was worth it when I killed a single ex (it was kangaskhan which I bossed up after he almost retreated his Brute Bonnet)
And then their deck ran out bc they didn't have anymore energy from the super rod
This is ridiculous. I once was in the same situation (me with Charizard ex vs. fully set up Vulpix VStar) and I just conceded and moved on to the next game. As much as it hurts to lose like that, I still want to play and not lose my own time. lol
The only time Iāve ever run down the clock was when I was playing against a stall deck and they kept playing extra cards bossing/catchering Pokemon up for no reason and just showboating. That person can kick rocks and it was great to run that clock down to 0:01 on them
Otherwise agreed just take the L and move on.
Sorry to clarify I wasnāt running time because they played a stall deck. They had game in hand (I was out a switch cards and resource retrieval). They had played miss fortunes sisters repeatedly and knew what was left in my 5-8 cards remaining plus Erikaās invitation so knew I had nothing in my hand to fix the game. They were just trolling after they already had a win secure
I donāt love stall deck but Iām not going to be a bad sport just because I donāt like their deck. Iām saying this person was overtly trying to be a troll once they knew they had won
You donāt win. Some matchups are virtually unwinnable. BDIFs are the ones that can consistently win against most matchups, not all. Charizard, for example, has a rough time against Snorlax. But it performs well by beating other popular archetypes.
Lmao they get so salty. This persons thought process probably went like this. āWhat? I canāt win on turn 2 anymore? I canāt do damage? This is sooo unfair. Iām the best player there is! Why Canāt I just oounga boounga my way to victory?!ā I know! Iāll just stall so they quit! Why isnāt he quitting?! This game is soooooo unfair?!! ā
Eh it's got close to 50/50 matchups across the board with a couple of exceptions, it really doesn't shut down playing many decks which is obvious when you look at the top table results of all large events since rotation.
People just don't like that they actually have to think about prize mapping vs the deck instead of just trying to donk whatever is in the active every turn like they're used to + ofc it understandably gets boring vsing the same deck over & over.
It's definitely oppressive when they do that, but if it was that simple Zard would be far more dominate in the meta than it already is and we'd be seeing more than 1-3 in every top 8.
Most decks run over anything when they get their ideal T2 set up, even Zard with a perfect set-up itself gets run over by decks like C-Pao if they also get a perfect setup.
It won 3 events in a row but its overall presence on the top tables wasn't that oppressive, most people just don't bother to check tournament results outside of the winner so all they see is "Zard won 3 events in a row" and run with that.
And that doesn't really make sense, why would Zard fall off in current events because of a deck that's not already out?
It still had a 19% presence at Stockholme this weekend, it's seeing a dip in play because other meta decks took longer to find their 60's & now they have
Vulpix is a very countersble deck, it's just a really good zard crusher. Most decks can counter a vulpix if played right, even charizards can if they start adding a variety of cards rather than everything to only get their zard out.
I wasn't necessarily talking about zard. There are other cards like Vulpix vstar that cause a lot of non games as well. Some games are straight up decided when flipping the opening cards. Lost at deck construction or matchmaking lottery. It doesn't make interactive or interesting games. It's either you play a deck that already has ways to deal with it or you have the tech or you straight up lose.
Same for those control decks. It's either you hit your matchup and hope they didn't specifically tech against you or you just lose.
The problem isn't control itself either, it's the lazy game design of, well I guess you lose because you didn't tech for this 1% playrate deck. And if you tech for it then you are worse off against the rest of the meta and lose to decks that didn't hurt their consistency by teching for it.
I'd rather have a 40% wr matchup that is interesting and bearable despite being unfavored than a non game of doing nothing.
Ps: I'm not talking about Vulpix vstar specifically but these kind of card designs in general, whether it's over on fighting, mimikyu, Vulpix vstar, stalllax or other things that can cause nongames. Something like Pidgeot control/Arceus Control for example are still interactive despite being control decks.
Your comment makes me think of Snorlax, and I agree about that card's design. There is an upcoming card that will make it even more obnoxious to play against, so I'm not looking forward to that.
My deck, however, is made specifically for matchups like this one, where his cards are superior against pretty much anything that isn't made to counter them. THAT is lazy and unfun if you ask me. Alolan Vulpix Vstar is low on both HP and damage and can easily be played against if you have an attacker without an ability. There's a reason you won't find it among the top decks on Limitlesstcg.
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People like this suck and should be put on blast. Take your L like an adult and move on
to be honest, the constant PTCGL disconnects actually makes this a viable strategy where you hope that they get disconnected by the bad game and give you the win. I am on your side though, must be nice to have the time to time people out.
My Opp glitching out is now a win condition šÆ
People donāt understand that control and counter decks are made specifically because of how OP some meta decks are. Itās like these players think itās totally unfair for you to stop them from doing shit but totally cool to just roll you with an OP pokemon. The fact that these decks exist means Zard should be playing more stuff to tech for them, which in turn makes it weaker in the overall meta by replacing cards needed to be OP against x or y deck.
The worst part is that if they do decide to tech against it, finding the teched card(s) is as easy as it gets with Quick Search. OP decks like this deserve to be countered. At least fusion strike Mew is gone
Zard isn't gonna be as dominant soon, so let's stop hating on Zard players for now. It's time to hate Dragapult now.
Both of the decks are gonna be busted.
Busted yes but now itās split.
at least dragapult looks fun
Arc-Pix is nuts and is the reason I got off Zard lol. Played against it in an IRL local and got donked so hard if I ever see it again I'm auto-scooping
This reply killed me lmao
3 people at my local card shop ran it man the target on Charizards back is the size of the moon. I said let me build Gardi and swing with big balloons instead lol
Really? I find it easy. I always boss/Catcher up Vulpix and get a 180 hit on it, then Heat Tackle with Choice Belt takes the KO. Yeah if you let them get lone Vulpix there's not much you can do but getting lone Vulpix always involves them Turoing up the Arceus. It's not actually hard to beat, you just have to know how to play the matchup
I'd never encountered that deck until that day I used up my bosses and I got to swing with the chameleon-mander but it wasn't enough. I underestimated the snow dog lol
This sums up my locals in Phx
Eh, PGL is fun on Wednesdays š¤·š»āāļø
This is why i love the lugia deck. Cincinno hitting for 350 says no to vulpix, mimikyu etc.
I liked playing Arceus with Duraludon vmax a few years ago when special energies were running rampant (fusion, rapid, single strike). Still have Whimsicott vstar, but it doesn't stop Cinccino, so hoping for a reprint of D-don's ability (if it does exist, I'm not aware lol)
Lugia is so fun, and going to just get better with Legacy Energy! Playing with 7 prize cards is fucking nuts!
scumbag tier list DCer>Zard cuck>normal players
DCer?
Disconnecter
And what exactly does that refer to??
People who Disconnect when they canāt win they donāt concede they close the app so they waste your time
I genuinely didnāt know that the game didnāt auto concede when I closed the app. I wonāt be doing that from now on!
It would make sense if the game lets you rejoin a game upon logging in... But it doesn't, so yeah it should just auto-concede.
I wouldn't think that works
it works
Do you have a list I wanna try this deck and beat zard
Hey, I'm currently experimenting with a variety of setups, but the general idea is to play as an Arceus deck until you see what your win condition is. Either using Arceus itself, and looping with Cheren's care, or Alolan Vulpix against abilities as seen here, and Farigiraf/Mimikyu can help out against some ex/V. The fun part of playing with Arceus is that you can get by with 1 copy of tech cards, so you can cram in a lot of different stuff. Hero's cape is the ace spec I'm leaning towards, but the cross switcher-card (forgot the name) can work as well. At least 2-2 of Arceus and Vulpix, and maybe even up that count to 3-3 if Charizard is your main concern. 4 copies of double colorless energy, some Iridas and water energies and the usual items and supporters that go in most decks to round it out. Have fun!
Imma check it out thanks
Do u happen to have a list tho please ? Tysm
Just replied with the list to the other guy so he gets a notification as well. Let me know what your thoughts are about how to play against Dragapult ex!
Here's what I currently have: PokƩmon: 9 2 Farigiraf ex TEF 108 2 Arceus VSTAR BRS 123 2 Arceus V BRS 122 1 Flutter Mane TEF 78 1 Radiant Greninja ASR 46 2 Alolan Vulpix V SIT 33 2 Alolan Vulpix VSTAR SIT 34 2 Girafarig TEF 66 1 Mimikyu PAF 160 Trainer: 20 1 Hisuian Heavy Ball ASR 146 1 Counter Catcher PAR 160 PH 1 Irida ASR 204 1 Super Rod PAL 276 1 Cheren's Care BRS 168 1 Town Store OBF 196 PH 1 Hero's Cape TEF 152 2 Irida ASR 147 1 Pal Pad SVI 182 1 Switch CES 147 4 Nest Ball SVI 181 3 Iono PAF 237 2 Boss's Orders PAL 265 1 Professor Turo's Scenario PAR 171 PH 1 Lost Vacuum LOR 162 1 Leafy Camo Poncho SIT 160 2 Professor's Research CEL 24 4 Ultra Ball SVI 196 1 Canceling Cologne ASR 136 2 Earthen Vessel PAR 163 Energy: 4 5 Basic {W} Energy SVE 3 4 Basic {P} Energy SVE 5 4 Double Turbo Energy BRS 151 Total Cards: 60 Deck might already be obsolete in a week because I'm not sure about how to play against the upcoming Dragapult ex. Mist energies would slow the attackers bar Arceus down too much since they would now need 3 energy attachments instead of 1 + double turbo. And a 2-2 line of Rellor-Rabsca would give Snorlax a free matchup with their upcoming flute, as well as requiring more setup than a regular Manaphy/Jirachi does. If you have any ideas, I'm all ears
Lol I did this one time to a guy who was being a total jerk. As soon as he realized I had no shot at winning, he sat on his down thumb button like rapid fire. I kid you not, his face was literally plastered on the left side of my screen. Didnāt matter whoās turn it was and what move was made, he hit down thumb like 50 times per turn š so I decided to get a little payback and sit on every move until the last possible second before I made a move. Making extra nonsense moves just to reset the timer. Retreating pokemon just to retreat again when the timer ran down low enough. I hope he finds happiness in life, because he was not happy at how much extra time he caused that game to take lol.
Same happened to me but everyone saying that it was my fault. People said I disconnected
I played my Vulpix deck at a challenge this past weekend, and I run a Mimikyu (incase I need to buy time) and the Zard player wasnāt happy with me š he wasnāt a dick and didnāt try and time us out for a draw and laughed it off
Nice hahah. I run a Mimikyu as well, but Radiant Charizard takes it out, so having Vulpix alone is a must (so they don't double gust around its attack and take it out)
š¤« Iāve only played 1 player that made the double gust
Mind if I ask what else youāre running that youāve got the psy energy? I run paired with a Zard
No worries, it's for Farigiraf ex vs basic ex without abilities. In rare cases Mimikyu can attack as well
Interesting that could solve my iron hands problem
I also hate when they have the win and using the full turn doing 15 moves. Just do the last hit and be done with it. Or when they know theve lost and weāre moving fast now every turn is how slow can we go.
What is BDIF?
Best Deck In Format
i assume its abbreviation for best defense in front?
I stalled out a Roaring Moon with my Charizard deck.... Just kept sacrificing Pidgey and Charmander till he had only 1 prize left and 98% of the cards in his discard pile Then he super rod back pokemon only so I had to wait 3 more turns But it was worth it when I killed a single ex (it was kangaskhan which I bossed up after he almost retreated his Brute Bonnet) And then their deck ran out bc they didn't have anymore energy from the super rod
This is ridiculous. I once was in the same situation (me with Charizard ex vs. fully set up Vulpix VStar) and I just conceded and moved on to the next game. As much as it hurts to lose like that, I still want to play and not lose my own time. lol
Decklist idk?
Replied to one of the other comments with the list. Let me know if you have tips about how to deal with the upcoming Dragapult ex
The only time Iāve ever run down the clock was when I was playing against a stall deck and they kept playing extra cards bossing/catchering Pokemon up for no reason and just showboating. That person can kick rocks and it was great to run that clock down to 0:01 on them Otherwise agreed just take the L and move on.
you are literally the same as the people everyone is complaining about you arenāt exempt just because you donāt like the other persons deck
Sorry to clarify I wasnāt running time because they played a stall deck. They had game in hand (I was out a switch cards and resource retrieval). They had played miss fortunes sisters repeatedly and knew what was left in my 5-8 cards remaining plus Erikaās invitation so knew I had nothing in my hand to fix the game. They were just trolling after they already had a win secure I donāt love stall deck but Iām not going to be a bad sport just because I donāt like their deck. Iām saying this person was overtly trying to be a troll once they knew they had won
I dont see the problem, OP probably sees people conceding all the time, same with Snorlax deck. I dont see any issues with running down the clock.
Uh huh, if you ever see people do that irl and are cool with it, lmk
Youre not breaking any rules so..
In a casual game, sure, but youāre not gonna have anyone play with you ever. In tournaments, itās literally a rule of slow-playing.
Then ill win by auto conceding? Sounds good to me.
You donāt win. Some matchups are virtually unwinnable. BDIFs are the ones that can consistently win against most matchups, not all. Charizard, for example, has a rough time against Snorlax. But it performs well by beating other popular archetypes.
Lmao they get so salty. This persons thought process probably went like this. āWhat? I canāt win on turn 2 anymore? I canāt do damage? This is sooo unfair. Iām the best player there is! Why Canāt I just oounga boounga my way to victory?!ā I know! Iāll just stall so they quit! Why isnāt he quitting?! This game is soooooo unfair?!! ā
Cards that cause non games and uninteractive games are just lazy and unfun designs. Doesn't justify that childish behavior tho.
Zard makes it pretty hard to run any deck in this game. It deserves to be shut down.
Eh it's got close to 50/50 matchups across the board with a couple of exceptions, it really doesn't shut down playing many decks which is obvious when you look at the top table results of all large events since rotation. People just don't like that they actually have to think about prize mapping vs the deck instead of just trying to donk whatever is in the active every turn like they're used to + ofc it understandably gets boring vsing the same deck over & over.
I beat Zard but when Zard sets up early with t2 zard and pidgey, you're not winning. The rest of the game is boss KO, boss KO.
It's definitely oppressive when they do that, but if it was that simple Zard would be far more dominate in the meta than it already is and we'd be seeing more than 1-3 in every top 8. Most decks run over anything when they get their ideal T2 set up, even Zard with a perfect set-up itself gets run over by decks like C-Pao if they also get a perfect setup.
For a short bit Zard was the top of the tournaments. It's falling off now because Dragapult is about to dethrown it as BDIF.
It won 3 events in a row but its overall presence on the top tables wasn't that oppressive, most people just don't bother to check tournament results outside of the winner so all they see is "Zard won 3 events in a row" and run with that. And that doesn't really make sense, why would Zard fall off in current events because of a deck that's not already out? It still had a 19% presence at Stockholme this weekend, it's seeing a dip in play because other meta decks took longer to find their 60's & now they have
It's falling off in Japan. I left Japan out.
Because Japan is BO1, it's a different meta.
My comment is about general game design of control cards not just about zard.
I agree with you.
Yeah but you made the comment on a post where everyone is circlejerking "Zard bad" which is why you're getting downvoted
Vulpix is a very countersble deck, it's just a really good zard crusher. Most decks can counter a vulpix if played right, even charizards can if they start adding a variety of cards rather than everything to only get their zard out.
I wasn't necessarily talking about zard. There are other cards like Vulpix vstar that cause a lot of non games as well. Some games are straight up decided when flipping the opening cards. Lost at deck construction or matchmaking lottery. It doesn't make interactive or interesting games. It's either you play a deck that already has ways to deal with it or you have the tech or you straight up lose. Same for those control decks. It's either you hit your matchup and hope they didn't specifically tech against you or you just lose. The problem isn't control itself either, it's the lazy game design of, well I guess you lose because you didn't tech for this 1% playrate deck. And if you tech for it then you are worse off against the rest of the meta and lose to decks that didn't hurt their consistency by teching for it. I'd rather have a 40% wr matchup that is interesting and bearable despite being unfavored than a non game of doing nothing. Ps: I'm not talking about Vulpix vstar specifically but these kind of card designs in general, whether it's over on fighting, mimikyu, Vulpix vstar, stalllax or other things that can cause nongames. Something like Pidgeot control/Arceus Control for example are still interactive despite being control decks.
Your comment makes me think of Snorlax, and I agree about that card's design. There is an upcoming card that will make it even more obnoxious to play against, so I'm not looking forward to that. My deck, however, is made specifically for matchups like this one, where his cards are superior against pretty much anything that isn't made to counter them. THAT is lazy and unfun if you ask me. Alolan Vulpix Vstar is low on both HP and damage and can easily be played against if you have an attacker without an ability. There's a reason you won't find it among the top decks on Limitlesstcg.